EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Ranger
Members List

Notices

Reply
Thread Tools
Unread 09-18-2005, 08:12 PM   #1
Quillian Feetfa

 
Join Date: Apr 2005
Location: Elmore, OH
Posts: 98
Default

Hi all,
 
I have checked with other Scout lines and the Mage lines, but I have noticed that all of my Enemy Mastery Strikes are only usable from the rear.  Other Rangers have reported this too.  I have done a /bug report on it.  This changed after the Sept. 14 patch.  There was nothing in the release notes about it that I could fine.  Is every Ranger out there seeing the same thing?  If so, /bug it and let's get it fixed.  We shouldn't be the only ones that have to use those strikes positionally.
__________________
mihouki's Signature
Quillian Feetfa is offline   Reply With Quote
Unread 09-18-2005, 08:14 PM   #2
TaleraRis

Loremaster
TaleraRis's Avatar
 
Join Date: Nov 2004
Location: Indianapolis, IN
Posts: 2,083
Default

I had it happen last night, too. I really hope it's not intentional.
__________________
Gwyneth Lecarde
90 Warty Arrow Flinger
90 Sword Shiner
Najena

Morgasand Ka'Bael
54 Roswellian Mind Scrambler
87 Shield Polisher
Najena
TaleraRis is offline   Reply With Quote
Unread 09-18-2005, 08:18 PM   #3
Zutan

Loremaster
Zutan's Avatar
 
Join Date: Nov 2004
Posts: 497
Default

Mine also do this.. and it sucks.. I dont need ANOTHER attack that can only be used behind.. I need stuff I can use when soloing.. (my current backstabs are plenty for soloing and the "mastery" never has a place to be used)
__________________
Zutan is offline   Reply With Quote
Unread 09-19-2005, 08:18 PM   #4
Aringi

General
 
Join Date: Nov 2004
Posts: 54
Default

I must be in the minority that like this CA.  Sure it would be better if non positional  but it was vastly upgraded since the patch.  I normally use this while soloing and it is a great help.  The revised Strike does about 500-800 damage and ~300 pt. debuff to piercing.

I would hit the mob with cheap shot, then Creature Strike, Pouncing Attack/Shadow Lunge.  With this combo I can solo yellows in Zek (Orc Mastery) with little trouble. 

I'm not sure if its a bug or intended thou.  I guess it would depend on the potency of the attack compared with other classes e.i. is it a better skill than Mage nukes.  If it is better then I can see the positional requirement if not then I would agree that it shouldn't be positional.

__________________
Aringill
Ranger of Everfrost Server
Outcasted Rage
Aringi is offline   Reply With Quote
Unread 09-19-2005, 08:54 PM   #5
Akam

 
Join Date: Nov 2004
Posts: 38
Default

I too would rather have this as it is, as opposed to a downgraded frontal version.  It's great dmg, even better debuff, and is workable into the solo game with a bit of effort.  But since when have Rangers been afraid of effort!? SMILEY
Akam is offline   Reply With Quote
Unread 09-19-2005, 09:40 PM   #6
Ranja

Loremaster
 
Join Date: Feb 2005
Posts: 1,657
Default

I completely agree. MY master strikes now does more than 1000 in damage and debuffs for around 300. Keep it positional if making it frontal reduces the damage. Now I use it with cheap shot, crippling blade, lunging thrust, master strike = dead mob.
__________________
Elbryan, 90 Half-elf Ranger

Thoghmor, 70 Troll Bruiser

Rotir, 90 Dark Elf Swash

Terrano, 82 Dark Elf Dirge

Aymon, 90, Barbarian Shadowknight

The Destroyer of Worlds:

http://s7.gladiatus.com/game/c.php?uid=84341
Ranja is offline   Reply With Quote
Unread 09-19-2005, 10:58 PM   #7
Saihung23

Loremaster
Saihung23's Avatar
 
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
Default


bentgate wrote:
I completely agree. MY master strikes now does more than 1000 in damage and debuffs for around 300. Keep it positional if making it frontal reduces the damage. Now I use it with cheap shot, crippling blade, lunging thrust, master strike = dead mob.

I have to say I was very very peeved that they did this...it irritated me to no end.  Especially when I could not figure out how to get cheap shot to stun heroic mobs. However, now that I read that all you need to do for cheapshot to work on Heroics is hit the ~ button to break combat immed. after cheap shot...you can stun him and get to his rear....now I am ok with it.  I love the damage and debuff. Good Hunting Saihung
__________________
Saihung23 is offline   Reply With Quote
Unread 09-20-2005, 06:42 PM   #8
Samundus

Loremaster
Samundus's Avatar
 
Join Date: Jun 2005
Posts: 5
Default

i must admit, at first i was not liking the combat changese. i felt it was much harder to solo and it felt like a new class altogether and the mastery skills now postional made it all the more harder, however after a week of trial and error i love the change. you have to think now in battle and the dmg out put is much higher. thanks
__________________
How would you know you are dreaming, unless you awaken? How would you know death is the end until you die?
Samundus is offline   Reply With Quote
Unread 09-21-2005, 08:41 PM   #9
Quillian Feetfa

 
Join Date: Apr 2005
Location: Elmore, OH
Posts: 98
Default



Saihung23 wrote:


bentgate wrote:
I completely agree. MY master strikes now does more than 1000 in damage and debuffs for around 300. Keep it positional if making it frontal reduces the damage. Now I use it with cheap shot, crippling blade, lunging thrust, master strike = dead mob.


I have to say I was very very peeved that they did this...it irritated me to no end.  Especially when I could not figure out how to get cheap shot to stun heroic mobs.


However, now that I read that all you need to do for cheapshot to work on Heroics is hit the ~ button to break combat immed. after cheap shot...you can stun him and get to his rear....now I am ok with it.  I love the damage and debuff.

Good Hunting
Saihung


This is a bug.  Everyone needs to do a /bug report on it.  The Enemy Mastery strikes aren't specific to certain classes.  All classes have them available.  It doesn't say anywhere in the Update Notes that this was changed to a positional attack.  If they were going to change it to be positional for just the Ranger class, then that doesn't seem right to me.  I believe it was unintentional and needs reported.  If someone has/knows an assassin, ask them if their strike is now positional too.

Thanks,

__________________
mihouki's Signature
Quillian Feetfa is offline   Reply With Quote
Unread 09-21-2005, 08:59 PM   #10
Kiluvi

General
Kiluvi's Avatar
 
Join Date: Dec 2004
Posts: 69
Default

They are positional for all scouts now... Bards, Rogues, and Predators.
 
Edit:  After reading the entire thread...
         They do nearly twice the damage as the mage nuke version. The mage nukes can do approximatly 800-1000dmg and the Scout Mastery spells do up to 1800-ish.
 

Message Edited by Kiluvian on 09-21-2005 10:01 AM

__________________
Kiluvian Stormrage
Lvl 70 Ranger
Kiluvi is offline   Reply With Quote
Unread 09-21-2005, 10:40 PM   #11
Saihung23

Loremaster
Saihung23's Avatar
 
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
Default


Kiluvian wrote:
They are positional for all scouts now... Bards, Rogues, and Predators.
 
Edit:  After reading the entire thread...
         They do nearly twice the damage as the mage nuke version. The mage nukes can do approximatly 800-1000dmg and the Scout Mastery spells do up to 1800-ish.
 

Message Edited by Kiluvian on 09-21-2005 10:01 AM


I am enjoying it more and more SMILEY
__________________
Saihung23 is offline   Reply With Quote
Unread 09-23-2005, 01:45 AM   #12
Quillian Feetfa

 
Join Date: Apr 2005
Location: Elmore, OH
Posts: 98
Default



Kiluvian wrote:
They are positional for all scouts now... Bards, Rogues, and Predators.
 
Edit:  After reading the entire thread...
         They do nearly twice the damage as the mage nuke version. The mage nukes can do approximatly 800-1000dmg and the Scout Mastery spells do up to 1800-ish.
 

Message Edited by Kiluvian on 09-21-2005 10:01 AM



Just out of curiosity, where did you get this information from?  I haven't read anything about it being changed to a positional attack. 

__________________
mihouki's Signature
Quillian Feetfa is offline   Reply With Quote
Unread 09-23-2005, 02:47 PM   #13
Q'Rast

General
Q'Rast's Avatar
 
Join Date: Mar 2005
Location: Finland
Posts: 3
Default

I remember reading about the positional somewhere in the game. Maybe when i examined the CA SMILEY
Q'Rast is offline   Reply With Quote
Unread 09-27-2005, 05:42 PM   #14
Quillian Feetfa

 
Join Date: Apr 2005
Location: Elmore, OH
Posts: 98
Default



Q'Rastih wrote:
I remember reading about the positional somewhere in the game. Maybe when i examined the CA SMILEY


I have checked the CA's out and it doesn't say anything about them being positional.  I'll post a screenshot of one of them later.
__________________
mihouki's Signature
Quillian Feetfa is offline   Reply With Quote
Unread 09-27-2005, 05:51 PM   #15
~Mercu

 
Join Date: Nov 2004
Posts: 109
Default



Saihung23 wrote:


However, now that I read that all you need to do for cheapshot to work on Heroics is hit the ~ button to break combat immed. after cheap shot...you can stun him and get to his rear....now I am ok with it.  I love the damage and debuff.

Good Hunting
Saihung



Huh?  You can stun an heroic mob now??!  Can you explain this to me a liittle more?

My heroic fights involve kiting and HOs

~Mercu is offline   Reply With Quote
Unread 09-27-2005, 05:54 PM   #16
Armeng

General
Armeng's Avatar
 
Join Date: Nov 2004
Posts: 66
Default

ya can stun heroica but as soon as you hit them it breaks, i think it also has a higher chance to break before it has timed out. I love the master strikes as is, I love the ranger class as is
__________________
Fayah,(retired)


others
Armeng is offline   Reply With Quote
Unread 09-27-2005, 06:51 PM   #17
~Mercu

 
Join Date: Nov 2004
Posts: 109
Default



Armengar wrote:
ya can stun heroica but as soon as you hit them it breaks, i think it also has a higher chance to break before it has timed out.

I love the master strikes as is, I love the ranger class as is




wow, ok..  I'll have to try that.

So I guess on non-heroics it doesn't break with a hit?

~Mercu is offline   Reply With Quote
Unread 09-27-2005, 07:02 PM   #18
Saihung23

Loremaster
Saihung23's Avatar
 
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
Default

Just a friendly Bump to get rid of another thread.
__________________
Saihung23 is offline   Reply With Quote
Unread 09-28-2005, 06:21 AM   #19
Audio

Loremaster
Audio's Avatar
 
Join Date: Nov 2004
Posts: 88
Default

I personally like this change.  More damage is always awesome.  It comes in handy when one of my other positional attacks like Shadow Lunge has not refreshed and I want to keep hitting hard.  The stun refreshes pretty quickly so it's still easy to use solo despite being positional.

I think it's pretty obvious that it's intended --> scouts are positional in nature, they obviously upped the damage that the mastery's do for scouts and this would be inline with positional attacks doing more damage across the board.

Audio is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 02:38 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.