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#1 |
General
Join Date: Aug 2005
Posts: 38
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Hello all,I'm getting INCREDIBLY frustrated with my class. I just got my behind handed to me by 2 single up solo mobs 9 levels below me and I've had about enough.1) Our personal DPS is nowhere near where it should be. With everyone and their brother getting critical hits achievement options, all classes besides perhaps Clerics and Guardians are outdamaging us now.2) We have no poison to improve our damage and no defensive stance to offset our lack of personal DPS.3) There is almost no Chain armor with intelligence on it, so I'm forced to use leather or cloth to improve my own damage, in turn making it harder to solo.I can understand different classes have different means of soloing, but not being able to take 2 solo mobs that will soon con grey is downright ridiculous. Please look into our classes, both Troubador and Dirge, and see if there is anything you can do for us. Perhaps adding instruments (Charm slot items?) with a bonus damage % is an idea?/rant
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Dalinn Ironhill, Singer/songwriter of Lowland Elites, Runnyeye Server Scaler of Pet Shops and Arenas |
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#2 |
Loremaster
Join Date: Jan 2005
Posts: 696
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I didn't realise we were broken.
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#3 |
Join Date: Dec 2005
Posts: 137
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I agree. I play a Dirge that is very capible in the field to hadle many incounters. Taking out up to five one up of one level above my dirge at one time is not new, or even three that are three lvls above him. So what is wrong with the Bard, as the Dirge is one and plays very well and with a good survivibility in the game.
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#4 |
Loremaster
Join Date: Feb 2005
Posts: 256
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Okay, he should have said Troubadors were broken, but I imagine he was being kind figuring if Troubs were broken Dirges might be too. I can't even begin to live in a dream world where I would be able to accomplish the above solo... but then I recall feeling like my DPS was better at lower levels (or people just hadn't started parsing me yet and ignorance is bliss)... Troubadors have about zip for personal DPS. I know, we're more of a utility type, but c'mon now... it never bothered me until I realized just how little damage I can actually do. I have no trouble getting groups (which is a good thing since I can't solo) and I can make myself feel better knowing that all my buffs and debuffs are making everyone ELSE do super dps... but it's a little sad when at 63 my DPS is about the same as a level 35 monk's... A troubador is still a scout class right??? Message Edited by Jaimster on 04-04-200606:05 PM
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#5 |
Loremaster
Join Date: Jan 2006
Posts: 4,115
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![]() 1) Our personal DPS is nowhere near where it should be. With everyone and their brother getting critical hits achievement options, all classes besides perhaps Clerics and Guardians are outdamaging us now.As a paladin, I am HIGHLY dubious about this assertion! You could sneeze and have higher DPS than I do most of the time (grin). Huh? Just a few minutes Googling gets me: Forged Blackened Iron Chainmail CoifMit: 59 Int: +2 Wis: +3 vs.Divine: +30 vs.Mental: +30Feysteel Chainmail CoifMit: 119 Int: +4 Wis: +8 Hlt: +20 Pwr: +24 vs.Divine: +154 vs.Mental: +110Ravenring Chainmail CoifMit: 120 Int: +6 Wis: +6 Hlt: +17 Pwr: +15 vs.Divine: +110 vs.Mental: +110Pristine Forged Carbonite Chainmail BracersMit: 128 Int: +4 Str: +2 Hlt: +10 Pwr: +10 vs.Divine: +110 vs.Poison: +66Pristine Forged Feysteel Chainmail CoifMit: 132 Int: +8 Wis: +6 Hlt: +28 Pwr: +24 vs.Divine: +180 vs.Mental: +240Magma Linked Chainmail CoifMit: 144 Int: +6 Wis: +8 Hlt: +25 Pwr: +26 vs.Divine: +132 vs.Mental: +176Ebon Chainmail CoifMit: 150 Int: +7 Wis: +9 Hlt: +31 Pwr: +29 vs.Divine: +154 vs.Mental: +176Enchanted Tae Ew Chainmail CoifMit: 153 Int: +9 Wis: +9 Hlt: +35 Pwr: +21 vs.Divine: +176 vs.Mental: +132Feysteel Chainmail BracersMit: 165 Int: +8 Str: +4 Hlt: +22 Pwr: +22 vs.Divine: +210 vs.Poison: +150Forged Feysteel Chainmail BracersMit: 206 Int: +4 Str: +7 Hlt: +24 Pwr: + 18 vs.Divine: +224 vs.Poison: + 128Pristine Forged Feysteel Chainmail LeggingsMit: 218 Int: +5 int Str: +9 Hlt: +25 Pwr: +27 vs.Cold: +224 vs.Poison: +224Ebon Chainmail BracersMit: 225 Int: +7 Str: +9 Hlt: +33 Pwr: +27 vs.Divine: +198 vs.Poison: +132Forged Ebon Chainmail LeggingsMit: 238 Int: +10 Str: +6 Hlt: +24 Pwr: +30 vs.Cold: +320 vs.Poison: +240I would also suggest getting a pair of hex dolls to boost INT and stick 'em in the charm slots. Ask your local tailors to make these -- they require an imbuing potion for the appropriate tier, and the rare root (Sisal, Figwarts, etc.):
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#6 |
General
Join Date: Nov 2004
Posts: 77
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I'm broken? Hmph, never knew that. Guess I'm not having fun then. Thanks for letting me know. I guess that 50% of the level (including quite a few yellow single ups) I soloed last night was an optical illusion.
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#7 |
Loremaster
Join Date: Jan 2005
Posts: 696
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#8 |
Join Date: Dec 2005
Posts: 137
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My Dirge has a chain mail tunic mt- 171 int +4. Imbued Feysteel Leggings mt- 191 Str +11 Int + 7 Chainmail Sleeves mt 138 Int + 5 Chainmail Gloves mt 148 Int + 5 Chainmail Boots my 127 int +7 and a leather coif mt 117 int +5 I cannot remember the rest of the stats on these but there is a lot of Chainmail for scouts that have int bonuses.
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The Anti-Crafting Dev has won a victory, How long before SOE feels the sting? |
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#9 |
General
Join Date: Aug 2005
Posts: 38
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The items listed were all between Tiers 2 and 5, none of them T6 or T7. And I agree, in those tiers the INT is not a problem yet. But now, at 67, my INT is 367, and that's with Fabled items like the Bangles of Melodic Speed and Flared Royal Bracers AND Ad3 T6 Daeli's.I group in KoS every single day, and have never seen any +INT chain pieces drop. The same went for DoF, the raid drops aside. Thus, I wear leather and cloth to improve on my INT score, and still manage to reach only 367.We're not broken, we're just not in the third damage tier as stated shortly after LU13. And soloing... I use health regen, avoidance, self buff, proc and power regen songs, a shield and a decent one-hander with INT on it and still can't take down a ^ solo mob 9 levels below me without risking my life at every step. And yes, I debuff mental before I go in. Does this sound like it's working as intended?On the topic of paladins: I can only speak of the paladins I'm grouped with at times, and they sure do outdamage me. And if it's not the case for every paladin, at least you get the option to choose to go offensive or defensive, which I thoroughly lack.And I do realise we can solo. I can take down heroics and even heroic nameds given enough time, level difference and space. It's the solo mobs that are a hazard to my health. I soloed the Menagerie on a bored night when I was 59, but it did take me 45 minutes and meticulous mezzing.
Message Edited by Dalinn on 04-04-200605:44 PM
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Dalinn Ironhill, Singer/songwriter of Lowland Elites, Runnyeye Server Scaler of Pet Shops and Arenas |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 360
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![]() I use health regen, avoidance, self buff, proc and power regen songs, a shield and a decent one-hander with INT on it and still can't take down a ^ solo mob 9 levels below me without risking my life at every step. And yes, I debuff mental before I go in. Does this sound like it's working as intended? Hmmm... I was playing my level 57 Troubador the other day in TT... I had no problems soloing any of the mobs on that first island... Was even soloing the yellow con ^ and the groups of 2 no arrow yellow con mobs.... I mostly have Cobalt armor / weapons and the only fabled I have is the Flared Royal Bracer and a ring from killing the dragon when KOS launched... If I remember correctly, without switching out any of my gear for additional Int gear, I am currently sitting at nearly 300 Int.... Now then, I have a 70 Troubador friend, who is also in my guild, and during raids she is constantly way over 500 Int and swaps out gear for added Strength gear... But, when you look at DPS, yes the Troubador could definatly use some DPS tuning as I believe they should be able to put out a bit more.... But, I have also seen her do over 4k DPS on AE encounters in PPR... Just want to note that the armor listed previously is mostly all the same armor slots... Prior to T7, it was incredably hard to find Int in certian slot, but With T7's Melodic Chain Armor, you can get Int for every armor slot....
Gwern - 70 Assassin / Parody - 57 Troubador / Nilla - 70 Alchemist |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 640
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![]() As a dirge I have never (or not lately:smileytongue of course I can claim a small (remember very small) portion of his/her dps, but still it hurts. For dirges I would say we need either of one fixes: - : Make DPS buffs mean something. Currently only our defensive buffs are worth it. - : Or increase our dps to get us back in that tier 3. Only putting some more int on chain pieces (I agree, we could use some more...) won't make enough a difference. |
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#12 |
General
Join Date: Sep 2005
Location: UK
Posts: 1,345
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Hmm well cant say ive ever had an issue with my troubs intelligence, its my highest stat and always has been. I solo'ed to 54 just fine so i'd recommend changing your approach to killing things, do some quests for int gear such as the nektulos line for a nice +8/9 int necklace that will last you until you get flowing orbs. Cuffs of the storm scholar are +7 int i believe and you can do that quest pretty easily, harvest and buy some imbued rings if necessary and get some hex dolls made.
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#13 |
Join Date: Nov 2004
Posts: 164
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Cielago Coriolis Kerra Dirge & Jeweler, Unseen University. ![]() |
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#14 |
Loremaster
Join Date: Jul 2005
Posts: 110
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![]() As a level 61 troubadour, I don't really mind our dps. I personally only heard that it is an issue, when reading these boards. Having more dps would be nice, but I don't think it would add to solo survivability, just make fights faster. Maybe I have just learnt to deal with our dps as it is right now (I learnt to play my class, I guess). But I must say I am a bit scared of all these cries for more dps, because if SOE heeds them, then I suspect they will have to reduce some of our other capabilities, so that we do not become overpowered. That I do not want at all. |
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#15 |
Loremaster
Join Date: Dec 2005
Posts: 163
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#16 |
Loremaster
Join Date: Mar 2005
Posts: 61
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1. I got out-damaged by a paladin in raid situations as he was pulling about 1k DPS with all hsi crits.2. All the items that was listed were coifs/bracers/leggings and they all have INT in their crafted form. Not saying you can't get other items, but poor example.3. Dirges are kick [expletive haxx0red by Raijinn] at soloing. In fact, I'd say a well played dirge is one of the best soloers there is. With the STA line I could easily tank blue con heroics solo. And I soloed plenty of orange con heroics by kiting.
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#17 |
Loremaster
Join Date: Dec 2004
Posts: 20
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Might also want to think about using a really good shield (perhaps rare imbued) and a really good 1 Handed Weapon when soloing. I found that when soloing that makes a huge difference in the mobs I can take down (without dieing). Remember that only primary hand weapon will proc, so what you gain by a high damage rating weapon makes up for it (if it has a proc, all the better). Hope that helps a little.
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#18 |
General
Join Date: Sep 2005
Location: UK
Posts: 1,345
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I thought they did away with the primary hand proc thing ages ago.
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#19 |
Loremaster
Join Date: Dec 2004
Posts: 208
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![]() I have to agree with the OP regarding Troubador's DPS. I don't see how you can solo that mob in your screenshot. You must have full fabled and all master 1 spells or something? I have the best crafted armor for my level, all my spells are adept 1's, and heroic mobs will kill me in under 10 seconds, every time. I can't take the damage and I can't output it either. Our spells do NOTHING to counteract that fact. |
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#20 |
General
Join Date: Nov 2004
Posts: 77
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![]() Are you trying to stand toe-to-toe and melee the mob?
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I just want to get lost in the motion I just want to get lost in my beautiful self I just want to get lost in the city I don't want to live forever I want to die a beautiful death |
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#21 |
Loremaster
Join Date: Dec 2004
Posts: 208
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![]() What else can you do? From what I've seen in combat, our health/power regens that are SUPPOSED to be functioning in-combat are not working at this time. I've tried the whole mez/nuke, mez/nuke, mez/nuke and I'd be out of power LONG before the mob was dead, because we're not regening anything. Don't even talk to me about kiting or charm. Both break way too often to even bother being useful, and kiting there's never any room to begin with unless you're stupidly lucky. |
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#22 |
Loremaster
Join Date: Jul 2005
Posts: 110
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![]() Tactics. It is possible, though not necessarily effective, because it takes forever. And no, you don't need particularly good equipment to do stuff like this. Crafted cobalt and adept 3 spells will fully suffice, probably doable with less. You can also do it standing in melee range, which is sometimes necessary, when fighting in close quarters, without room to kite (like taking down the roaming see-invis djinns in Poet's Palace, you don't want to get any adds in there). But, winning against mobs like this is not a dps issue, more dps would not help very much, maybe make the fight go faster. |
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#23 |
Join Date: Jun 2005
Posts: 83
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I just think you're an idiot. It's not easy to solo well as a troub, it takes alot of timing and practice for the most part. A well geared and skilled troubador is the most powerful soloing class in the game. Our DPS is right where it should be imo....Look at all of our buffs, what we bring to the table in every group and raid, and we are still able to pump out moderate DPS. If you looked at all the parses of a mage heavy group with a troubador in it, you could see how much DPS alone your aria and PoM are adding to them.
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#24 |
Loremaster
Join Date: Feb 2005
Location: United States, New York
Posts: 111
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Turmoil - 70 Guardian/70 Weaponsmith - Guk (Mythical) Seran - 70 Troubador/69 Alchemist - Guk (Mythical) Lanala - 63 Monk - Guk (Mythical) Damenoth 53 Conj -Guk (Mythical) Valkan - 40 Brigand (Mythical) |
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#25 |
General
Join Date: Aug 2005
Posts: 38
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![]() "I just think you're an idiot." Hey, thanks for resorting to a non-argument. You ASSUME I do not know tactics. You ASSUME I don't practice and time. I do. I call your 'Idiot' card and raise you a Jester's Cap. I will never feel we're doing appropriate DPS a Necro with a tank pet outdamages even wizards, while they're supposed to be in our damage tier in that situation. "If you looked at all the parses of a mage heavy group with a troubador in it, you could see how much DPS alone your aria and PoM are adding to them." Have you read my post? I'm talking about PERSONAL DPS in SOLO SITUATIONS. I know about our great addition to groups.
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Dalinn Ironhill, Singer/songwriter of Lowland Elites, Runnyeye Server Scaler of Pet Shops and Arenas |
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#26 |
Loremaster
Join Date: Apr 2005
Posts: 825
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![]() Yes we get it, 50 + soloing is fine and dandy. It isn't so much so for the levels under 50. My best advice to lower level troubs is to check this thread and look at the mobs coercers are charming and do the same. In EL the hag I had charmed was out DPSing me.
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#27 |
Join Date: Dec 2005
Posts: 137
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![]() 2) You dont need poison. you have a charm and a mez at 50. Dont use your charmed pet to tank for you, you will die more that way. Charm a caster and use it as DPS, but keep it simple, somthing that you can handle if it breaks off on you for some reason. Also, you have Demoralizing Prosessional. This is a vicious debuff that basically lowers the mobs ability to damage you by 5 levels at Master 1. You get this skill at 52, and that is where you will truly begin to shine.
Here your party has to becareful as if using tab to target at rang, they have to be careful. Twice now I have shot a guildmates charmed pet due to the quick select targetting it before I realized it had selected his creature and broke his charm. Other than that his charmed creature has assisted the tank very well and been a strong aid to the group and raid we were in. For some reason the quick select does not recognize the charm so I find it slower but more effective to manually select a target when he has a creature charmed. This might be the reason the earlier poster said not to rely on charm, and I can understand that. But this way has worked very good and not that much slower. When severely injurered, I will back out of the wele and use my arrows and spells to let my dirge heal or until a healer can get to me with a heal.
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The Anti-Crafting Dev has won a victory, How long before SOE feels the sting? |
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#28 |
Loremaster
Join Date: Feb 2005
Location: United States, New York
Posts: 111
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I dont use charm for DPS in a group unless I'm screwing around. Charm in groups is for CC. if you get a set of adds, mez one, charm one, and kill them as soon as you can. Aria's is more than enough for my DPS in groups. Parses might not show it, but when someone else procs, its still MY dps.
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Turmoil - 70 Guardian/70 Weaponsmith - Guk (Mythical) Seran - 70 Troubador/69 Alchemist - Guk (Mythical) Lanala - 63 Monk - Guk (Mythical) Damenoth 53 Conj -Guk (Mythical) Valkan - 40 Brigand (Mythical) |
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#29 |
Loremaster
Join Date: Feb 2005
Location: United States, New York
Posts: 111
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I hope that wasnt a knock at jesters cap, since that was an awesome addition to our utility, even though it appears to be bugged. Before I was refering to DPS in General and not just groups. As I said, you will never throw out big numbers. However, what we lack in DPS we make up for in utility. (Keep in mind, PoM will be a great addition to your personal DPS, and awesome for when you get an add) It is very diffuclt pre-50 to get anything done on a troub. And you will never be able to rip through a bunch of solo mobs with brute force. The idea is to use the tools at your disposal to reduce your down time and keep your self killing at a steady rate. I consider Troubs to be a technical class. You have to play smater, not harder.
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Turmoil - 70 Guardian/70 Weaponsmith - Guk (Mythical) Seran - 70 Troubador/69 Alchemist - Guk (Mythical) Lanala - 63 Monk - Guk (Mythical) Damenoth 53 Conj -Guk (Mythical) Valkan - 40 Brigand (Mythical) |
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#30 |
Loremaster
Join Date: Feb 2005
Location: United States, New York
Posts: 111
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![]() This is so true. With the right gear, enough skill, and enough patients, you can solo ANYTHING if you have enough time in the day. It's all about how you play your class. I wouldnt trade my utility for all the DPS in the world.
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Turmoil - 70 Guardian/70 Weaponsmith - Guk (Mythical) Seran - 70 Troubador/69 Alchemist - Guk (Mythical) Lanala - 63 Monk - Guk (Mythical) Damenoth 53 Conj -Guk (Mythical) Valkan - 40 Brigand (Mythical) |
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