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Unread 02-13-2006, 03:59 PM   #1
Wildfury77

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I had the most amazing Clefts XP group ever last night - all around lvl 531)Monk2)Berzerker3)Dirge4)Swash (me)5)Assassin6)FuryMost MOBs died in about half the time of ALL my previous groups. What made the difference? (I know about zerkers, my alt)Thanks SMILEYShadowscream 54 Swash/56 Jeweler (Befallen)
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Unread 02-13-2006, 04:02 PM   #2
Dragonfly28

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monk haste SMILEY
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Unread 02-13-2006, 04:24 PM   #3
Bi

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first up - heavy melee group, with melee buffing bard = win.monk haste wont be as good as  the dirge haste.fury have a melee proc buff (100% successful hit, will inflict 130ish damage up to 3 times per target per person)then you have the usual melee debuffs that come with.Essentially - you were in an ideal xp group SMILEY only better one is probably swapping one of the tanks for a ranger  )
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Unread 02-13-2006, 05:32 PM   #4
TheSummoned

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bieb wrote:first up - heavy melee group, with melee buffing bard = win.monk haste wont be as good as  the dirge haste.fury have a melee proc buff (100% successful hit, will inflict 130ish damage up to 3 times per target per person)then you have the usual melee debuffs that come with.Essentially - you were in an ideal xp group SMILEY only better one is probably swapping one of the tanks for a ranger  )

Dirges don't buff haste!!! I have a 55 dirge and it ticks me off to hear that. Dirges buff DPS. Troubies buff haste.Best group I've been in was:bruiser (me), illusionist, conjuror, fury, assassin, ranger. Mobs droped like flies.
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Unread 02-13-2006, 06:12 PM   #5
Luk

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Best group I have had

 

Pally

Inqui

Swashy

Troubie

Illusionist

Warlock

 

At one stage we got a message, "No more enemies can be engaged" we maxed out on the number of mobs we could engage at one time, all level 58 heroics, they were all dead in 15 seconds.

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Unread 02-13-2006, 06:52 PM   #6
ilucife

 
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best group ive been inpally, swash (me of course), assasin, ranger, wizzie, troub(uber haste and agro manage)groups of mobs literally lasted about 5 seconds, pally could cover heals on the rare cases we got adds
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Unread 02-14-2006, 12:39 AM   #7
AegisCrown

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monk - haste

zerke - dps buff

dirge - melee buffs

assassin - apply poison (monk/zerker)

fury - melee buffs and primal fury on someone

big potential

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Unread 02-14-2006, 01:20 AM   #8
m0ya

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With a dirge casting Cacaphony of blades. ( Same thing as ID but for the whole group) + your ID, I tell you... in 13 sec... nothing stay alive... lol
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Unread 02-14-2006, 01:25 AM   #9
overfloat

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Yeah, melee-heavy group + zerker and swashy AEs + CoB + multi-mob encounters = carnage
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