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#1 |
Loremaster
Join Date: Nov 2004
Posts: 59
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![]() __________________________________________________ _________________________________ Wrath of the Tier'Dal: Damage Shield, Procs Divine damage (Self only buff) Shadow Shroud: Hidden while motionless (Invis) Elven Reflexes: +5 to Agility Poison Crafter: +5 Chemistry Strenght of Will: Resistance to mental damage by 3% Pursuit of thee Arcane: +5 Scribing Fueled by Hate: Regenerate power outside of combat by 2%, and Magic resistance increased by 2% Embrace of Hate: Rune (Damage absorber) __________________________________________________ _______________________________ I think I'm leaning towards Fueled by hate, what did you pick? And what did you like about the skill you chose, and what didn't you like. Thanks in advance, Message Edited by Mezmier on 02-02-2005 04:44 PM
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#2 |
Join Date: Dec 2004
Posts: 45
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![]() Well, if Embrace of Hate: Rune (Damage absorber) is anything like the Erudite rune, it'll absorb about 102 pts of damage at level 34. Long recast time, it can be interrupted, and like a 5 second cast time. Also, only lasts 3 minutes. I'd probably pick Fueled by Hate too. Now if you'll excuse me, I'm off to enjoy my wisp racial trait.
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#3 |
Join Date: Dec 2004
Posts: 78
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![]() If its anything like Forage abilities some other classes get, forget it... 3 minutes of regen (only out of combat) with a 30 minute recast timer. My rule of thumb is to get the passive bonuses first, then tradeskill bonuses if you planned ahead of time that you are going into a specific trade with that race (i.e. My Wood Elf Shadowknight is my Woodworker since she gets the trait and now can help supply materials to my High Elf Coercer who can make her spells as Scribe which also happens to be a High Elf Trait, etc...) I would get the +5 Agility probably, but the Rune is also a plausible choice as it "may" save your butt a few times. All in all, Racial Traditions have been somewhat unimpressive to me to begin with.
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 59
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![]() So does anyone know for sure that Fueled by hate is a activatable skill, and isn't on all the time. That would be useless in my opinion if its not on all the time. I mean for 2% you would think it would be on all the time, lets throw a dog a bone here SoE~ If the above is the case, I think I will do the +5 AGI. Has anyone done testing to see if 5 AGI is even effective? Please advise,
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#5 |
Join Date: Nov 2004
Posts: 406
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Yes, worste pick I made on my Druid and even a poorer choice for a Coercer. It last 3 minutes and has a 30 minute recast timer. Go with the stat bonuses first and get them again if you can. |
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#6 |
Join Date: Nov 2004
Posts: 406
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The bonsuses are also different for every race. On a added note, Dark Elves also get a Int bonus option, I'm guessing you pick that at a earlier level and that might be why it's not an option at this level? |
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#7 |
Join Date: Dec 2004
Posts: 45
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Not really. During that 5 second cast time you could be casting a stun, stifle, blink, ect. Its just not worth it to only prevent 102 pts of damage. Thats not even half an attack.
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() Take fueled by hate if you not picked it yet then elven reflexes.... While fueled by hate arent going to give you huge amount of mana it will give some and sometime it could make difference between and lose for group in tight fight... Elven reflexes .. ah even given fact that agi been nerfed ... bad you still need brake certain treshold to be able avoid at least some damage (100 agi at very least)
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#9 |
Join Date: Nov 2004
Posts: 406
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How is Fueled by Hate going to give you anything in a fight when it's a out of combat mana regen only? No, it's a total waste considering how fast you can regen with good drink, normal regen, and Coercer power regen spells. At least agility still has some bearing on defenses, even if it was nerfed - it's a passive constant effect and much more useful in combat than Fueled by Hate which can also only be cast once every 30 minutes. |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() Discribtion not entierly correct ... Fueled by hate give you fixed amount of mana over fixed period of time ... in combat or out not matter Frankly all race traint not much usefull - fluff thing anyway... If you are running low hitting transfergence then self clarity better way but sometime you need everything you got. Combat res - you are really out of power but mobs must be mezed NOW, you have about 20% health left so no manastone, transfergence risky what you gona do?
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#11 |
Join Date: Nov 2004
Posts: 406
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Message Edited by neblehK on 02-04-2005 08:12 AM |
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() Neblehk *sign* what lvl you are my friend? lvl 46.8 coercer here who succefully did with lvl 43-45 team Ring of Slime once you can do same we can discuss how one should play coercer untill then let me figure what damage I can afford take and what not None the less since you still on a learning curve allow me enlight you in something... After last few patches resistance rate have been increased to insane lvl in conjuction with agi nerf ... be prepare die a lot as a enchanter now that's your job btw. Difference between good group and just group is fact how group can recover. If enchanter down bad group would evac, just group will give enchanter battle res and then evac, good group (assuming that enchanter good) will back in combat but little problem here you wont usually have time even for firing buffs and just enouth power to fire off mez or 2 and its what you do no matter you power or health. Mez eat very little mana over total mana pool, none the less maintaining mez on 2 mobs IS power consuming if you dont have any power recovery buffs on you (and you wont after battle res). I guess what I am trying to say sometime (not to often) you need just tiny amount of power and you can start things rolling - Devouring toughts on current target, 1 tic later clarity on self, second later transfergance and torment on top - yes it will fuel you up fast but you still need that tiny bit of power to start this chain
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#13 |
Join Date: Nov 2004
Posts: 406
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![]() Oh wow, I'm getting the famous "I'm level 4X so I know all" speech from Tanatus now. How many times have you thrown that out there Tanatus? I know I've seen it at least 1 or 2 other times before. I feel like part of the leet Coercer club now! /sigh Ah what the heck, I'll play along. :smileyvery-happy:
Message Edited by neblehK on 02-04-2005 03:00 PM Message Edited by neblehK on 02-04-2005 03:01 PM |
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() Neblehk I said you can get LOP after battle res - if you never seen enchnater LOP after battle res you never actually battle rezed enchanter or any other person so speak. Again as I said I can actually gain power during combat as long as I capable start chain ...Devouring Toguths-Transvergence-Clarity-Torment. Second thing if you dont see your enchanter droping constantly below 50%- you see bad enchanter who do nothing but leaching exp. Aside of pure DPS part coercer tend to do plenty other things - resistance debuff, stifle, group power tap - those 3 thing normally should be on all the time, stun occasionaly if tank take way to much damage toss here maintaining 3 dots and running HO weel ... you got picture that mana burn for enchanter is pretty intense every fight About Agi - look - it is usefull but not top priority... Its only +5 directly to stat I am running at 110 agi atm so +-5 agi would not make or brake me... About drawing agro, agi nerf and resistance - unfortunally this 3 directly linked things. Normally before nerfs Adept 1 of best mez was sufficient to lock down everything that not cons red ... not anymore. Now what happend if you have mob that resisted to mez ... yep it comming right now straight to enchanter and you locked for 8 second for next mez recast... But let say fighter see your peril and do PBAE taunt and it got mob you ... you still have debuff mob with RP to ensure that mez stick on next cast. Anyway point is resisted Mez and Ravage Psyche produce enouth argo to taunt mob of MT. In past if I had at rare occasion mez resist I would safely step side and remez things as soon as I can - nowdays I cannt afford if after mez resist my stun will resist as well and my stifle will resist after that I am very much in trouble because I cannt tank anymore In other words if you do your job as enchanter right you WILL draw argo no matter what Reason why I am repeating many time about lvl 45+ game because things that you see in 30s is very different from what you will see at 40s as a coercer. So unless you have expirience from first hands better try not built any theories
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#15 |
Join Date: Nov 2004
Posts: 406
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![]() [Removed for Content] is going on with resist anyways? I just went hunting in FG and the place was like hunting in an all new zone. First I would gurantee every 4th mes was resisted, and this is fighting con blues and greens. Second, my fizzles were WAY higher than they've ever been before... constant constant fizzles, on con blue spells! Third, about a quarter of the mobs were vanishing if I didnt view them from certain angles, assuming they flat out didnt go into the wall. With my 3 month subscripting coming up soon, I've been on the fence with renewing EQ2 for the past week or so. Haven't been on the past 2 days, but as of having my first experience with the recent patches I have cancelled my subscription. I think I'll go take a break for a week or 2 and see if they unmangle any of what they've recently done. If not, my subscription ends 3/11 and I won't be coming back. There's too many MMORPGs on the market to settle for this crap. :smileymad:
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#16 |
Join Date: Nov 2004
Posts: 30
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![]() Hehe i'm a lvl 40 alchemist so i picked the chemistry one =).
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