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Unread 11-10-2005, 08:44 AM   #1
Heart's Rage

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Didn't know how much i used the Block AoE til i lost it today. lol
 
Cazel to get position and avoid stun, and raids to gain position.
 
Funny how a small spell is used so much.
 
 
~ Cosmic

Message Edited by Heart's Rage on 11-09-2005 07:50 PM

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Unread 11-10-2005, 09:58 AM   #2
Crono1321

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You must have never missed evac due to invis in the back of a raid zone SMILEY
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Unread 11-10-2005, 10:30 AM   #3
Heart's Rage

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Yea but they fixed the Brigand Block aoe to pick up on evac, think it woulda been cooler to have that for us.. not absoultly needed but nice to have either way.
 
~Cosmic
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Unread 11-12-2005, 12:07 AM   #4
carbheat

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WOW! This has made invis for warlock virtually useless!! When grouped I would use invis if the mob we were hiting was an AE mob, numerous times the initial AE of a mob is soo hard it drops a cloth armor wearers in 1 shot, I used to use it, see everyone get hit, then stun the mob to keep it from getting another AE off, this is vey bad! So not only did a class (that according to the devs at DoF release was fixed/working as expected) get its stuns, root etc reduced big time, we also lost our one form of defence against hard AE, invis. I for one would accept being left when a group evac's as the chances are if I am invis'ed I am not aggro'ed and therfore safe to move to a location where I can call or re-join my group. ............................

Message Edited by carbheat on 11-11-2005 01:08 PM

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Unread 11-12-2005, 06:01 AM   #5
Korpo

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carbheat wrote:
WOW! This has made invis for warlock virtually useless!!
You know, except for making you invisible and all.
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Unread 11-14-2005, 05:45 AM   #6
Crono1321

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carbheat wrote:
WOW! This has made invis for warlock virtually useless!! When grouped I would use invis if the mob we were hiting was an AE mob, numerous times the initial AE of a mob is soo hard it drops a cloth armor wearers in 1 shot, I used to use it, see everyone get hit, then stun the mob to keep it from getting another AE off, this is vey bad! So not only did a class (that according to the devs at DoF release was fixed/working as expected) get its stuns, root etc reduced big time, we also lost our one form of defence against hard AE, invis. I for one would accept being left when a group evac's as the chances are if I am invis'ed I am not aggro'ed and therfore safe to move to a location where I can call or re-join my group. ............................

Message Edited by carbheat on 11-11-2005 01:08 PM


/screen shot It doesn't get any more [expletive haxx0red by Raijinn] than this folks.  INVIS MAKES YOU INVISIBLE, NOT INVINCIBLE.
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