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View Full Version : What adorn for a 1hander tanking weapon ?


Jeffou
02-06-2007, 02:22 AM
<DIV>hey guys,</DIV> <DIV> </DIV> <DIV>was wondering what would be best to adorn a good 1hander, so as to be MT or OT.</DIV> <DIV> </DIV> <DIV>Would it be a proc, like cold (dd+slow) or divine ?</DIV> <DIV>or the Hp drain ? not sure it ll save the day on big mobs</DIV> <DIV> </DIV> <DIV>or a stat modifier, like +5 defense, or +5 parry +2% ripost ?</DIV> <DIV>or even a +5slashing (crush/pierce)</DIV> <DIV> </DIV> <DIV>really, i could find a use for any of em... cant make up my mind <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Thx for any advice!</DIV>

OrcSlayer96
02-06-2007, 03:20 AM
<DIV><BR></DIV> <BLOCKQUOTE> <HR> Jeffou wrote:<BR> <DIV>hey guys,</DIV> <DIV> </DIV> <DIV>was wondering what would be best to adorn a good 1hander, so as to be MT or OT.</DIV> <DIV> </DIV> <DIV>Would it be a proc, like cold (dd+slow) or divine ?</DIV> <DIV>or the Hp drain ? not sure it ll save the day on big mobs</DIV> <DIV> </DIV> <DIV>or a stat modifier, like +5 defense, or +5 parry +2% ripost ?</DIV> <DIV>or even a +5slashing (crush/pierce)</DIV> <DIV> </DIV> <DIV>really, i could find a use for any of em... cant make up my mind <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Thx for any advice!</DIV><BR> <HR> </BLOCKQUOTE> <DIV>I have been a fan of this adornment for 1 handed weapons:</DIV> <DIV><STRONG>Transmuter/Phantom handle/legendary/one-hand weapon</STRONG><BR>t7= 10% chance of 205 power damage,increase power of caster by 140<BR><BR>A nice adornment that procs quite often and when it crits can give you a very nice boost in power, even non crit proc will supply a much needed ward or heal.  I seem to need power in fights more often than a lifetap.<BR>################################################## ##############################</DIV> <DIV><STRONG>Transmuter/Viligant Counterbalance/fabled/non-2 hand crushing weapon</STRONG><BR>t7= +5 defense</DIV> <DIV>A nice fabled 1 handed hammer/club adornment to help boost  your avoidance up.</DIV> <DIV>################################################## ##############################</DIV> <DIV><STRONG>Transmuter/Balanced Ayr Stone/fabled/non-2 hand slashing weapon</STRONG><BR>t7= 2% riposte incomming frontal, all other quadrants 2% parry<BR></DIV> <DIV>A nice Fabled 1 handed slasher that sends back the damage to the mob on a few hits or if not frontal it will have a chance to avoid the hit.</DIV> <DIV>################################################## ##############################</DIV> <DIV><STRONG>Transmuter/Glancing Tsuba/fabled/non-2hand piercing weapon</STRONG><BR>t7= +5 parry<BR></DIV> <DIV>Having additional parry is nice to quickly raise your avoidance up a little over 1%, if it is too steep to get materials, go for tempers to help you pick up additional damage then replace with a legendary/fabled adornment for more use...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

Mgunner
02-06-2007, 05:42 AM
I'm a fan of whatever prevents me from getting hit. The power is nice, but there are other methods to get power in a long fight

Arraza
02-06-2007, 06:34 AM
I have the T5 +5 parry on my Adamantine Doomhammer that I use almost exclusively when tanking, though if I came across something nicer I might switch out...