View Full Version : Pally AA line
PattontheGen
01-03-2007, 08:13 PM
<DIV>Ok wanted to check and see what others decided for there pally in regards to the AA line...I am talking about pre-EoF AA line </DIV> <DIV> </DIV> <DIV>This is what I went with </DIV> <DIV> </DIV> <DIV>Str 4,4,4,5</DIV> <DIV> </DIV> <DIV>Wis 4,4,8,8,1</DIV> <DIV> </DIV> <DIV>Have been recently thinking about re-spec but wanted to get some ideas of what others have found to work best ???</DIV>
Karlen
01-03-2007, 08:20 PM
I think the wisdom line is very useful and notice that you have that selected already.I respeced from wisdom to intelligence a few weeks ago. The critical damage on spells is nice, the critical damage on heals was even nicer, but I really missed being able to hit consistently (with the skill bonus from wisdom line) so I respeced back to wisdom this week.It's not clear to me how useful that last skill on the wisdom line is and whether it is worth 8 points, but the rest of the line is pretty useful.<div></div>
Kaleyen
01-03-2007, 08:22 PM
STA 4-4-8-8 INT 5-4-8-8 Love my lines, can't wait to go down wraith line in EoF with my spell crits <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> <div></div>
PattontheGen
01-03-2007, 08:25 PM
<DIV>I have been wondering the same thing for a long time. </DIV> <DIV> </DIV> <DIV>Does any one know how effective that last spot on the wis AA line is and if it is really worth the 8 points ???</DIV>
Wulfborne
01-03-2007, 08:25 PM
<div></div><div></div>Depends what you want out of life.Since I never tank for my guild on raids (well, almost never) I went Str 4/4/5/4/8 and Int 4/4/8/8/0. In a nutshell, I lost nothing notable for any group play. I can still tank nek 3, Nizhara and MM castle. In return, I got a little haste, increased hate, all casting and recast times reduced, and large boosts to crits on all damage and healing spells.Since I'm also going wraths and heals in EoF, all the crits and cast reducers make all my damage and heal spells hit like a truck and recast very quickly (comparitively).(Edit) Oh and Kal, the crits with wraths are niiiiice. I can hit over 1k regularly in T7 raids, and in T7 heroic group play, I've hit over 1800. (/edit)~Hawke<div></div><p>Message Edited by Wulfborne on <span class=date_text>01-03-2007</span> <span class=time_text>07:27 AM</span>
Kaleyen
01-03-2007, 08:32 PM
<blockquote><hr>Wulfborne wrote:<div></div><div></div>(Edit) Oh and Kal, the crits with wraths are niiiiice. I can hit over 1k regularly in T7 raids, and in T7 heroic group play, I've hit over 1800. (/edit)~Hawke<div></div><p>Message Edited by Wulfborne on <span class="date_text">01-03-2007</span> <span class="time_text">07:27 AM</span></p><hr></blockquote>That is so beautiful to read, thanks mate.<div></div>
Ratora
01-03-2007, 10:00 PM
<P>This is the route that I went and am not sure I'm satisfied with it.</P> <P> </P> <P>Agi 4/0/0/0/0</P> <P>Sta 5/4/4/8/0</P> <P>Wis 4/4/4/4/8</P> <P> </P>
<P>I decided to go</P> <P>STR 4/4/5/8/1</P> <P>INT 4/4/8/4</P> <P>My logic?</P> <P>I may reverse the hate gain and the haste, I don't know yet will depend on which i seeing make a larger impact. I figure the haste does a bit of dual duty by generating both hate and damage so that is why I'm (prelimilarily) taking that at the higher amount. As for the Int line, it just makes too much sense to be able to crit on our spells. As for the final in the str line, I'm taking it to get the reduced casting time, thus hoping for lower interupts on my ward and my longer casting nukes (plus the ability to cast them more often if needed). I'm filling out my points with the 4 in healing crit, simply to have it for the occasions it will crit but it isn't something I intend to rely upon.</P>
Anariale
01-04-2007, 12:29 AM
<P>Sta - 4 4 4 8<BR>Wis - 4 4 4 8<BR>Int - 5 4 4 8</P> <P>Crit crit crit... crit... crit... crit...</P> <P>3300 Crits on Refusal are nice<BR>I just cant wait for Smite Evil so I can do it in an AE</P> <P>W</P><p>Message Edited by Anariale on <span class=date_text>01-03-2007</span> <span class=time_text>02:29 PM</span>
OrcSlayer96
01-04-2007, 01:39 AM
<BR> <BLOCKQUOTE> <HR> Anariale wrote:<BR> <P>Sta - 4 4 4 8<BR>Wis - 4 4 4 8<BR>Int - 5 4 4 8</P> <P>Crit crit crit... crit... crit... crit...</P> <P>3300 Crits on Refusal are nice<BR>I just cant wait for Smite Evil so I can do it in an AE</P> <P>W</P> <P>Message Edited by Anariale on <SPAN class=date_text>01-03-2007</SPAN> <SPAN class=time_text>02:29 PM</SPAN><BR> <HR> </BLOCKQUOTE>That would be awesome, except one thing, you cant spec it that way when capped at 50 aa points in KOS. In your example you have 63 points alotted to it. Did you mean to replace some of those 8's with 4's?<BR>
PattontheGen
01-04-2007, 02:35 AM
<DIV>Wow.....1 freakin plat to buy another re-spec...what is up with that it went from 10gold for last one to 1plat ...my god </DIV>
Anariale
01-04-2007, 03:32 AM
<DIV>Shoosh!</DIV> <DIV> </DIV> <DIV>Sta - 4 4 8</DIV> <DIV>Wis - 4 4 8</DIV> <DIV>Int - 5 4 8</DIV> <DIV> </DIV> <DIV>Too many 4's!</DIV>
Brigh
01-04-2007, 03:38 AM
<DIV>on PVP Hammer Ground is very useful. I have it at rank 4 and wonder how much to up it to. The stun at that rank is about 2 seconds.</DIV> <DIV> </DIV> <DIV>I like Joust but it is only at rank 4. If I can be part of a regular PVP group with a guardian / berserker MT, I can go offensive stance upping my STR therefore upping the damage on Joust.</DIV> <DIV> </DIV> <DIV>I don't really know about the damage possible with WIS line weapon specific abilities.</DIV> <DIV> </DIV> <DIV>I have Smite Evil but I am gimped because it doesn't work in PVP after I worked hard for weeks to get to it, then they either broke it or removed it on purpose without any word.</DIV> <DIV> </DIV> <DIV>I have been thinking about getting some INT line to do crits.</DIV> <DIV> </DIV> <DIV>I was browsing future masters and found Castigate M1 on the broker for 6p 50g so I bought it for the future. Brimstone is there too but a bit much drain on the bank to buy two masters.</DIV> <DIV> </DIV> <DIV>I put my Bulwark finally at rank 8 last night. I am working on getting my self hp buff maxed in EOF line as well.</DIV> <DIV> </DIV> <DIV>At 48 or 49 I was able to get about 5k self buffed. Using the marr spear and avatar blessing together + potion helps for the short term.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
Wulfborne
01-04-2007, 03:58 AM
<div><blockquote><hr>PattontheGen wrote:<div>Wow.....1 freakin plat to buy another re-spec...what is up with that it went from 10gold for last one to 1plat ...my god </div><hr></blockquote>Just wait.. your next one is 10p. <span>:smileywink:</span>~Hawke</div>
Seomon
01-04-2007, 04:07 AM
<BR> <BLOCKQUOTE> <HR> Wulfborne wrote:<BR> (Edit) Oh and Kal, the crits with wraths are niiiiice. I can hit over 1k regularly in T7 raids, and in T7 heroic group play, I've hit over 1800. (/edit)<BR> <HR> </BLOCKQUOTE> <P>You're hitting to low! Yell at your Swashbucklers and make them debuff divine!</P> <P>edit: I'll post my AA trees when I get home from work. I'm at 100 AAs and very happy w/ my choice.<BR></P><p>Message Edited by Seomon on <span class=date_text>01-03-2007</span> <span class=time_text>12:09 PM</span>
Seomon
01-04-2007, 04:43 AM
<DIV>KOS AAs:</DIV> <DIV> </DIV> <DIV>STR - 4/4/8</DIV> <DIV>STA - 4/4/8/1</DIV> <DIV>INT - 4/4/8</DIV> <DIV> </DIV> <DIV>EOF AAs:</DIV> <DIV> </DIV> <DIV>Hero - All</DIV> <DIV>Wrath - Holy Circle (5), Righteousness (5), Relentless Conviction (5), Brimstone (5), Smite Evil (1)</DIV> <DIV>Healing - Pious Aid (5), Devotion (3)</DIV> <DIV> </DIV>
Anariale
01-05-2007, 02:04 AM
Hehe, my highest Refusal crit was like 3300... dreaaaaaamy
Seomon
01-05-2007, 02:59 AM
I think mine's hit as high as 4.5k. I debuff a mob w/ Righteousness (I have the AA for +debuff), then I debuff w/ the Empowered GB, and have a swashy in the group that'll debuff Divine too. I guess you could get a few paladins to hit the AE taunt if you have several on a raid (I'd recommend trying it on trash in case the MT loses agro) and see what happens w/ damage.
<BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> I think mine's hit as high as 4.5k. I debuff a mob w/ Righteousness (I have the AA for +debuff), then I debuff w/ the Empowered GB, and have a swashy in the group that'll debuff Divine too. I guess you could get a few paladins to hit the AE taunt if you have several on a raid (I'd recommend trying it on trash in case the MT loses agro) and see what happens w/ damage.<BR> <HR> </BLOCKQUOTE><BR>would the debuffs stack though? I didn't think they did.
Seomon
01-05-2007, 11:27 AM
<BR> <BLOCKQUOTE> <HR> Raston wrote:<BR> <BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> I think mine's hit as high as 4.5k. I debuff a mob w/ Righteousness (I have the AA for +debuff), then I debuff w/ the Empowered GB, and have a swashy in the group that'll debuff Divine too. I guess you could get a few paladins to hit the AE taunt if you have several on a raid (I'd recommend trying it on trash in case the MT loses agro) and see what happens w/ damage.<BR> <HR> </BLOCKQUOTE><BR>would the debuffs stack though? I didn't think they did.<BR> <HR> </BLOCKQUOTE><BR>Oh yes they do.
Vulkan_NTooki
01-05-2007, 02:21 PM
How much debuff of divine is the empowered ghoulbane? And does it have to be wielded to use the activation?<p>Message Edited by VulcanPromance on <span class=date_text>01-05-2007</span> <span class=time_text>10:22 AM</span>
<DIV><BR></DIV> <BLOCKQUOTE> <HR> Seomon wrote:<BR> <BR> <BLOCKQUOTE> <HR> Raston wrote:<BR> <BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> I think mine's hit as high as 4.5k. I debuff a mob w/ Righteousness (I have the AA for +debuff), then I debuff w/ the Empowered GB, and have a swashy in the group that'll debuff Divine too. I guess you could get a few paladins to hit the AE taunt if you have several on a raid (I'd recommend trying it on trash in case the MT loses agro) and see what happens w/ damage.<BR> <HR> </BLOCKQUOTE><BR>would the debuffs stack though? I didn't think they did.<BR> <HR> </BLOCKQUOTE><BR>Oh yes they do.<BR> <HR> </BLOCKQUOTE> <DIV>that is insane. 3 pallys with adept Is would be able to debuff resists for 1800 (I think the one I have is a 600 debuff at Adp I anyways). You could completely eliminate any resists the NPC has and hit for full damage in those cases.</DIV> <DIV> </DIV> <DIV>I like <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Will have to remember that.<BR></DIV><p>Message Edited by Raston on <span class=date_text>01-05-2007</span> <span class=time_text>09:09 AM</span>
MeridianR
01-05-2007, 07:13 PM
<div><blockquote><hr>Raston wrote:<div></div> <div></div> <blockquote> <hr> Seomon wrote: <div></div> <blockquote> <hr> Raston wrote: <div></div> <blockquote> <hr> Seomon wrote: <div></div>I think mine's hit as high as 4.5k. I debuff a mob w/ Righteousness (I have the AA for +debuff), then I debuff w/ the Empowered GB, and have a swashy in the group that'll debuff Divine too. I guess you could get a few paladins to hit the AE taunt if you have several on a raid (I'd recommend trying it on trash in case the MT loses agro) and see what happens w/ damage. <hr> </blockquote>would the debuffs stack though? I didn't think they did. <hr> </blockquote>Oh yes they do. <hr> </blockquote> <div>that is insane. 3 pallys with adept Is would be able to debuff resists for 1800 (I think the one I have is a 600 debuff at Adp I anyways). You could completely eliminate any resists the NPC has and hit for full damage in those cases.</div> <div> </div> <div>I like <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Will have to remember that.</div><p>Message Edited by Raston on <span class="date_text">01-05-2007</span> <span class="time_text">09:09 AM</span></p><hr></blockquote>If your raid has 3 Paladins' you have bigger problems <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></div>
Nah, but I've been in groups with 2 pallys before. I rarely if ever raid and I figure the highest I'll ever do is x2 (which my guild might be able to squeak out) since I do not have the IRL time to put into raiding or dealing with all the other crap that goes with it.
MeridianR
01-05-2007, 11:24 PM
Better then average duo, is 2 pallies <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
Wyvernblade
01-05-2007, 11:37 PM
How is that Divine Debuff bonus as an AA line. Is it worth putting 5 points into for the damage boost? Is it very noticible ?
<BR> <BLOCKQUOTE> <HR> MeridianR wrote:<BR>Better then average duo, is 2 pallies <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE><BR>Makes sense since they can be pretty much anything needed at the time. Lose agro, no problems switch to dps and healing, get agro back, switch back to tanks and move on. Would think it would be slow though.
Seomon
01-06-2007, 02:19 AM
<BR> <BLOCKQUOTE> <HR> -Myrick- wrote:<BR> How is that Divine Debuff bonus as an AA line. Is it worth putting 5 points into for the damage boost? Is it very noticible ?<BR> <HR> </BLOCKQUOTE><BR>I put it in there because it helps boost dmg while tanking with all our attacks. It was either that or consecrate, and I definitely have this up during all the fights I tank, and definitely don't have consecrate up.
Uther2000
01-11-2007, 12:43 PM
My lines:STR: 4/4/5/4WIS: 4/4/4/4INT: 4/4/4/4I was originally STR, STA, WIS . . . but after dumping STA and going to INT I will never go back, the damage increase was phenominal.I don't miss what I dumped from STA, one item or one adornment can replace the 4aa's worth of STA So far fo EoF AA's I am going all Hero to start.<div></div>
Anariale
01-11-2007, 06:40 PM
In all seriousness, consider my spec...2% more max HP is practically nothingThe HP regen from Wis doesnt help with overhealingThe heal crits in the Int line are nice... but its all about the to-hit and critsSTA - 448Wis - 448Int 548Its just dreamy when pretty much every AE you have is critting for 1-1.3K damage... or more.<div></div>
MeridianR
01-11-2007, 07:09 PM
<div><blockquote><hr>Anariale wrote:In all seriousness, consider my spec...2% more max HP is practically nothingThe HP regen from Wis doesnt help with overhealingThe heal crits in the Int line are nice... but its all about the to-hit and critsSTA - 448Wis - 448Int 548Its just dreamy when pretty much every AE you have is critting for 1-1.3K damage... or more.<div></div><hr></blockquote>It's 4% HP at rank 8 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Since the only time I ever MT I have a Warden or Dirge (or both) with me, I can't see going Battle Leadership personally....but if I can ever get a god [expletive haxx0red by Raijinn] PAoD ([expletive haxx0red by Raijinn] you princes for never dropping this more then once, even though we have farmed you every week since April) then I am interested in switching from:8488 Stamina4485 Intto 4488 Stamina448 Int45 StrOr something to that effect.Actually I am thinking about changing up from my current build to pickup Divine Aura, but not sure if I really want to go that route again <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>
Anariale
01-11-2007, 07:59 PM
<DIV>4% of 14K = 560 HP</DIV> <DIV> </DIV> <DIV>Is that REALLY worth ~10% to-hit chance for everyone in your group?</DIV> <DIV> </DIV> <DIV>Although I think we are the only guild who runs 2 fighters in the MT group and only 6 priests on a raid (by choice), so I guess ymmv</DIV> <DIV> </DIV> <DIV>W</DIV><p>Message Edited by Anariale on <span class=date_text>01-11-2007</span> <span class=time_text>10:01 AM</span>
MeridianR
01-11-2007, 08:03 PM
<div><blockquote><hr>Anariale wrote:<div>4% of 14K = 560 HP</div> <div> </div> <div>Is that REALLY worth ~10% to-hit chance for everyone in your group?</div> <div> </div> <div>W</div><hr></blockquote>Having done testing with Scouts, and finding out the only real benefit for Battle Leadership is for tanks in defensive stance (and in which case they will have a Warden with them 95% of the time in my guild)....yes <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />I know it works for some people, but in my setup it doesn't. We had both a Swashie and Brig with different levels of +s/p skills do some raids and notice there hit% in ACT....it wasn't worth the 20 total points <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>
Anariale
01-11-2007, 08:11 PM
<P>I notice it differently on our ACT parses.</P> <P>A Fighter in Defensive stance without any +Skill buffs hits about 80% of the time.<BR>A Fighter in Defensive stance with Templar and Guardian +Skill buffs in addition to Battle Leadership 8/8 hits about 90% of the time.</P> <P>Im not sure where fighters in offensive stance sit... but Ill check again. I cant imagine they are much higher than 90% though.</P> <P>W</P>
MeridianR
01-11-2007, 08:14 PM
<div><blockquote><hr>Anariale wrote:<div></div> <p>I notice it differently on our ACT parses.</p> <p>A Fighter in Defensive stance without any +Skill buffs hits about 80% of the time.A Fighter in Defensive stance with Templar and Guardian +Skill buffs in addition to Battle Leadership 8/8 hits about 90% of the time.</p> <p>Im not sure where fighters in offensive stance sit... but Ill check again. I cant imagine they are much higher than 90% though.</p> <p>W</p><hr></blockquote>Yeah I can see using BL if you are helping out tanks, or if there isn't a Warden in that group to give there buff....so I see it working out for some people <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>
<P>I'm thinking I'll finish out my plan before I change it. Won't hurt until then either way and then I can see the impact (first hand) of what I'll planning.</P> <P>Granted, at my rate, it will be sometime next christmas before I finish my AAs <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>
Aldari
01-13-2007, 11:01 AM
<DIV>I'm not done levelling yet, but I started in the STA line going towards Divine Aura, but found that other than the initial Sta points, the line itself did absolutely nothing for me and the really pathetic amount of health bonus you get from the 4th ability down the line was downright insulting.</DIV> <DIV> </DIV> <DIV>So, I did the one thing no one else does just because it looked amusing. I left 4 points in Sta and went down the agility line.</DIV> <DIV> </DIV> <DIV>Sta 4</DIV> <DIV>Agi 4,8,4,4,8</DIV> <DIV>and the rest will go down the INT line to get Legionnaire's Smite and improved crits.</DIV> <DIV> </DIV> <DIV>I'd be self-deprecating and say it's stupid but fun, but honestly, Joust 8/8 and Lance both do a good deal of damage and I find soloing to be really easy. In the mid 30s I switch between weakened Ghoulbane/Shield for tanking dungeons and Pritchett's Fork and the SBH for soloing. I keep the piercer hotkeyed and always equip it when Joust/Lance recycle and unless they consistently miss, I have a pretty easy time with heroics.</DIV> <DIV> </DIV> <DIV>Sure, everyone will say I'm nuts, and I'll need to respec at 70, but right now, I don't see a huge amount of benefit from the Str/Sta/Wis lines at all. The crits in Sta are "ok" and the melee speed in Str is decent, but the 8 point AA's are crappy, so only the Int and Agi line appeal to me seriously.</DIV> <DIV> </DIV> <DIV>Oh, and Trample is great soloing linked/multiple mob fights.</DIV> <DIV> </DIV> <DIV>That... and I couldn't get over the giggles regarding a Mounted Fairie Heavy Lancer. The very idea cracks me up.</DIV>
PattontheGen
01-14-2007, 07:02 AM
<P>Well you can see what I had at 1st on my AA line for DoF but since this post I have changed to </P> <P> </P> <P>STR 4,4,4,8</P> <P>STA 4,4,5</P> <P>INT 4,4,8</P> <P> </P> <P>And man let me tell ya....Wow what a huge diffrence it made from what I had to start with. The INT line is just awsome with the spell damage crit ..man I am hitting for over 3k most of the time...and the str line hate gain is nice..and then the STA line with melee crit is great as well since I almost always use a fabled two handed with adornment on it. </P> <P>So I can normaly get my STR up to around 900+ in MT raid group (which I am always in due to my MIT buff and off healing and warding)...so not only does my melee crit a lot my spell damage is crazy now for a tank class</P>
Canel
01-15-2007, 04:18 AM
<DIV>I went down the STR 4/6/5, STA 4/4/5/5 and INT 4/4/8, and it seriously works. I hardly ever loose aggro when im buffed for tanking due to my aoes constantly criting (dmg=hate too!!!). Actually I find that going for damage over a minimal hate increase doesnt seem to make a differance when you can dmg instead of passive hate which has to build up over time.</DIV>
RiotActer
01-17-2007, 08:37 PM
<P>Thanks everyone, there is some great info in here. I've just recently come back to the game (left right before KoS), and I've had some issues with all these AA's. I've just been grouping and re-learning the game... I've been very warry of adding any AA points until I understood what's best for my play style.</P> <P>Thanks again!</P> <P>-Ray.</P>
Uther2000
01-17-2007, 09:53 PM
<div><blockquote><hr>Anariale wrote:In all seriousness, consider my spec...2% more max HP is practically nothingThe HP regen from Wis doesnt help with overhealingThe heal crits in the Int line are nice... but its all about the to-hit and critsSTA - 448Wis - 448Int 548Its just dreamy when pretty much every AE you have is critting for 1-1.3K damage... or more.<div></div><hr></blockquote>So I tried your spec . . . with a different twist . . .STR - 4 4 8WIS - 4 4 8INT - 5 4 8I like it, a lot. I wasn't troubled by the STA loss, in fact shorlty after I respec'd I was able to upgrade two pieces of armor and that STA loss was now a gain in items.Thanks !</div>
Kaleyen
01-17-2007, 10:12 PM
I'm at STA 4-4-8-8 and INT 5-4-8-8 now, was debating either doing... STA 4-4-4-2, INT 4-4-8-4, STR 4-4-8 or STA 4-4-4-2, INT 4-4-8-4, WIS 4-4-8 Thoughts? <div></div>
Anariale
01-17-2007, 10:54 PM
<BR> <BLOCKQUOTE> <HR> Uther2000 wrote:<BR> <DIV> <BLOCKQUOTE> <HR> Anariale wrote:<BR>In all seriousness, consider my spec...<BR><BR>2% more max HP is practically nothing<BR>The HP regen from Wis doesnt help with overhealing<BR>The heal crits in the Int line are nice... but its all about the to-hit and crits<BR><BR>STA - 448<BR>Wis - 448<BR>Int 548<BR><BR>Its just dreamy when pretty much every AE you have is critting for 1-1.3K damage... or more.<BR> <BR> <HR> </BLOCKQUOTE><BR>So I tried your spec . . . with a different twist . . .<BR><BR>STR - 4 4 8<BR>WIS - 4 4 8<BR>INT - 5 4 8<BR><BR>I like it, a lot. I wasn't troubled by the STA loss, in fact shorlty after I respec'd I was able to upgrade two pieces of armor and that STA loss was now a gain in items.<BR><BR>Thanks !<BR></DIV><BR> <HR> </BLOCKQUOTE> <P>I really think you will see a lot more DPS out of the ~20% melee crit chance than you will from the haste.</P> <P>Haste is quite overrated in EQ2... its not useless... just overrated.</P> <P> </P> <P>W<BR></P>
MeridianR
01-17-2007, 11:33 PM
DPS Mod >>>>> Haste<div></div>
<P>I know for me, I just want the cast reductions to help minimize interupts. it doesn't matter to have all these great healing and/or dps tools if I'm interupted everytime I want to use them. In the process, I pick up the increase hate and the haste.</P> <P>I have considered going</P> <P>Str 4/4/4/4/8</P> <P>Sta 4/4/5</P> <P>Int 4/4/4</P> <P>but don't know yet, right now (and I'll complete it before I respec, just to see how it works)</P> <P>Str 4/4/4/5/8</P> <P>Int 4/4/8/4</P><p>Message Edited by Raston on <span class=date_text>01-17-2007</span> <span class=time_text>01:42 PM</span>
falconx3
01-18-2007, 12:11 AM
I hate you all....Im thinking about a new spec now.CurrentlyINT 4 4 8 8WIS 4 4 8 6But the crits on melee...sound nice...hmm gonna have to play around with this and not lose my spell crits and BL<div></div>
Kaleyen
01-18-2007, 12:32 AM
<blockquote><hr>FalconX333 wrote:I hate you all....Im thinking about a new spec now.CurrentlyINT 4 4 8 8WIS 4 4 8 6But the crits on melee...sound nice...hmm gonna have to play around with this and not lose my spell crits and BL<div></div><hr></blockquote>Well from my read it seems splitting our KoS line between STA, INT and WIS seem to be the best way to go. The out of combat regen in the WIS tree isn't all that impressive, but the skill before that (forget the name) would take away some of the negative effects of being in defensive stance 100% of the time.<div></div>
falconx3
01-18-2007, 12:37 AM
Thats what im looking at. Hmm ill log in later and play around with the numbers.<div></div>
Kaleyen
01-18-2007, 12:40 AM
Let me know what your finders are...I'm now debating about doing a respect...my very first respect that I'll have to pay for so don't want to make it a habbit. <div></div>
MeridianR
01-18-2007, 12:40 AM
Battle Leadership is the skill name that gives the + to skills.Some Pallies are all for it, others (myself included) do not see the benefit due to the setup they are in. Again let me state, in my setup it's not worth the points. Your mileage might vary on this though, so make you own decisions <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I am still:4485 INT8488 StACould that be switched around into something else, yeah...but it works for me now. <div></div>
Prrasha
01-18-2007, 02:13 AM
"DPS Mod >>>>> Haste"I am curious as to why you say that. It's my understanding that:+40% DPS = all autoattacks hit for 40% more damage+40% Haste = you autoattack 40% more often, <i>and</i> your proc rate increases by the same amount.Since both are 140% autoattack damage, and only haste gives you more procs, why is DPS better? Just because more Qeynos-aligned classes offer haste bonuses, and +40/+40 is better than +80/+0 or +0/+80 (since it would be +96% damage instead of +80%)? Criticals should even out, so I'm guessing it's either that, or the number of autoattacks you drop during casting if you get too hasty...
Anariale
01-18-2007, 02:36 AM
<DIV><BR> <BLOCKQUOTE> <HR> Pelarski wrote:<BR>or the number of autoattacks you drop during casting if you get too hasty...<BR> <HR> </BLOCKQUOTE><BR>Bingo</DIV>
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