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Rast
12-27-2006, 01:58 AM
<DIV>I'm wondering if this is just me or if it is something anyone else has noticed.</DIV> <DIV> </DIV> <DIV>I have been noticing that certain healer classes are having a harder time keeping me healed.  I can group with a templar MH with little issue, but put me in a group with a fury MH and I'm in a world of trouble.  I would think if it were gear quality, that it would be seen regardless of the healing class, or is it due to the style of healing the two classes have?</DIV> <DIV> </DIV> <DIV>I'd like to add that both healers are good healers and the fury has had no issues keeping a guardian with lower mit and without a shield on his feet, but yet she has issues with me pretty much from the get go.  Am I doing something wrong, or is it a base issue with the styles of heal that simply doesn't work well with the Pally?</DIV><p>Message Edited by Raston on <span class=date_text>12-26-2006</span> <span class=time_text>04:18 PM</span>

ChopStix
12-27-2006, 04:18 AM
<P>  i group with a templar, and fury, and also have grouped with one or the other not being in group.. i think the furys heals are more reactive, as i'm not totally familiar with the fury class.. also seems the templar is more suited for a tank healer, my mitigation with the templar is better than when i'm grouped with a fury, my mit will spike higher with the fury, but it plants him, and i think stifles him also at the same time, and its an increase in mitigation for a short time..</P> <P> </P> <P> i would prefer a templar over a fury, actually both class's are nice to have in the same group.. but if i had only one choice of a healer in group it would be a templar.. i havent grouped with a mystic, but i believe they ward alot more than the other class's..  a templar also gives me more hitpoints..</P>

hawsecav19d
12-27-2006, 04:22 AM
Tis partly cause of the way the 2 classes heal I have same issues Dru type healers have to start healing as soon as you take damage or even before so thier heal over times can accumilate to keep you alive. Clerics reactives heal you as your damaged and then they can supplement with reg heals. Shaman healers just prevent you from takeing alot of damage thru wards. I find since we and Shadowknights have wards of our own Fury and Templar are best combo I go into HoF with even on bad pulls where I get to many those 2 can keep me alive. Monk/Brusiers do better with Mystics and Templars I think and Guardians/Berserkers do better with Wardens/ Defiler.

MeridianR
12-27-2006, 06:47 PM
Defiler and Templars are by far the best tanking combo of healers for the buffs.....(mainly raid tanking, since well any 1 priest will do in an instance)Group wise, I like going with druids mainly because they have the highest returns on there heals (biggest bang for the power)....<div></div>

Mgunner
12-28-2006, 07:55 AM
<P>Seeing how the OP is level 62, I'm assuming your having issues while normal xp runs. I would only run with one healer for most of my grinding. I found the best thing was to ward myself before pulling a mob, spam my taunts quickly, heal once more, reapply ward and all would be fine. It's that first 10 seconds of the fight before the mobs are debuffed that is usually the hard part. You shouldn't have much issue regardless of which healer you have with you.</P> <P>Being able to cast your ward twice within the first 10 seconds of the fight saves you 2600 health right off the bat. This is really what makes us different than other tanks. A guardian can Tower of Stone, a monk can Tsunami, and we can heal/ward. Heals give you 1:1 agro to help with hate while at the same time helps keep you up.</P> <P>It may take a little more work, but normal grind groups and pally's work well together. You don't need as much hate as other tanks with Amends, so healing and warding helps in times when your healers are sleeping.</P>

Rast
12-28-2006, 07:18 PM
really don't know to be honest, but it is obvious something isn't working with the way I tank vs the way furies heal <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Rob89
01-04-2007, 04:22 AM
<P>Your avoidance are probably very bad, and blocking and parry.</P> <P>Templars got Stoneskin and that may be the thing that saves you.</P> <P>Guardian avoid more hits than a paladin do and therefore not getting hit as much as paladins do, its class based.</P> <P>I dont notice any diffrence when i tank on my paladin. But then im full kos fabled so.</P>

Azakiel
01-04-2007, 11:49 AM
<P>Hehe - my main is warden and I have sometimes thought - oh dear, having a hard time keeping him standing...the main diffrence is that a Templar/Defiler/ gives you a HUGE STA buff. So......because your HP pool is much larger, it looks like you are being healed more effectively. Druids do not buff STA <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> so it looks like yr health is going up and down a lot more simply because your HP pool is a lot smaller in that group setup. I alsao agree with the post that druids need to start healing almost from the word go, whereas Templars reactives keep the HP up as you take damage.</P> <P> </P> <P>Whack</P>

DarrkElf
01-15-2007, 05:00 AM
As a level 63 Fury that regularly groups and raids with a variety of different tanks I think I have the answers you're looking for  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />If you have high mitigation and are a plate tank then Mystic/Defiler, Templar/Inquisitor will be the most suitable healers for you.Mystic/Defiler wards absorb heaps of damage, while reactive heals from a Templar/Inquisitor will replenish your health each time you are hit.  With high mitigation tanks wards and reactives are highly effective, as you tend to get hit reasonably frequently but for a smaller amount of damage per hit.Mystic/Defilers have loooong casting times for most heals, however with a high mitigation tank that is not a problem.  A Mystic/Defiler on a low mitigation tank will have a harder time keeping up with healing, as low mitigation tanks get hit less frequently, but for big amounts of damage per hit.A Fury/Warden does not have wards, or reactive heals, so the only time you are healed is with each heal spell we cast, or with our heal over time spells.  Casting speed for these classes is very quick, so we are well suited to healing classes with lower mitigation or being back up healer.If you're in a group heading into an area with really hard hitters that are orange con then it's a good idea to have two healers, a Fury/Warden plus a Mystic/Defiler/Templar/Inquisitor as the Fury/Warden can cast quick heals as needed, while the wards or reactives from the other healer will help to minimise the damage that lands on the tank.A lot also depends on the healer themselves rather than class.  The different healing classes require different strategies depending on your tank.  I can keep pretty much any tank alive by adjusting, if they are a plate tank I start casting my heals before they get hit, because they are going to be hit regularly, by the time I finish casting the tank has usually been hit and the heal spell fixes him up straight away  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Boli32
01-15-2007, 08:16 PM
<div></div>Fury's cannot debuff a mobs attacks, buff your heath, grant you stoneskin, heal instantly  when struck or prevent any damage whatsoever. That's the bad things out the way, but a well played fury can keep any half decent tank up through any instance (Dunno about Nizara though).Furys heal every single bit of incoming damage... manually but we can do it as fast as our reactions and lag allows.EDIT: I'm not saying your fury is bad or you are... its just you're in a situation where neither of you can debuff a mob enough to make the ecounter trivial; debuffs+stoneskins the most powerful healing tools there are and unfortunatly the fury+paladin posses neither (reliablly)Next time you group ask your fury to cast a 'rolling hibernation' while they heal; something I do occasionally when faced with a badly equiped tank, tough mobs or a beserker who refuses to tank in defensive stance (my dps means more hate ergo I'm a better tank was his excuse BTW).* Rolling hibernation is bascially means casting hibernation - a delayed reaction group heal every 10 seconds.<div></div><p>Message Edited by boli on <span class=date_text>01-15-2007</span> <span class=time_text>03:29 PM</span>

DarrkElf
01-16-2007, 04:18 AM
<P>Another thing to keep in mind that because they are constantly casting, Fury/Wardens tend to use a lot more power than the other healer classes.  To help counter that we can use a number of in-combat power regen items and need to be careful about which spells are going to give them the most benefit for their power use.</P> <P>With every class, be it healer, tank, mage or scout, it's worth checking out their gear (Inspect) if you have any concerns about them.  If a tanks seems to be taking bigger hits than usual I check out their equipment immediately.  If you see that a level 60 tank is still using level 40 treasured armor then that'd be your sign to leave the group before they even start out, as their mitigation will be crappy, and if they can't be bothered upgrading their gear then they probably haven't upgraded their spells/combat arts either.</P> <P>Once players are over level 50 there is a general expectation that they use appropriate level equipment and upgrade their frequently used spells/combat arts to adept 3 or masters.  If a healer is casting master level heals while the tank only has apprentice 1 taunts the healer is going to catch aggro.  Likewise, a tank would not want a healer that has only apprentice 1 heals, as adept 3 heals with give them a lot more health points per heal.</P> <P>It's also surprising how many players need to be reminded to cast their group buffs.  Furies have 3 group buff which help boost stats and also increase the in-combat health regen for the group.</P>

Rast
01-16-2007, 09:32 AM
This hasn't been as much of an issue since she got to 60.  I just have to be a bit more active on my wards with the fury than I do with the templar I group with to give her HoTs time to do their job.  Was just wondering if this was a common issue or something we might have been doing wrong.

Boli32
01-16-2007, 03:33 PM
<div></div>Before "back into the Fray" and "Hibernation" a furys level 52 and 58 ancient teaching spells furys healing power is actually comparitivly low in comparision to all other healers.... once you get those anicient teachings, start upgrading all your heals to at least AD3 then we catch up. I think you were just unfortunate to catch her at a level range which quite frankly furys suck and still upgrading heals.EDIT: Actually include our last small heal we get at 57, and our last large heal at 60, the tail end of 50s is allways a bad time for fury healing - the only good thing we have there is our single target regen which we can get at M2 quality.<div></div><p>Message Edited by boli on <span class=date_text>01-16-2007</span> <span class=time_text>10:35 AM</span>