Log in

View Full Version : EoF Heal/Ward


hawsecav19d
11-21-2006, 08:47 AM
<DIV>Has anyone who  raids and has STR line from KoS maxed taken the Heal line from EoF tried to ward and heal yourself as tank for group or raid? With cast timers down to a 1.2 or 2 secs has this helped you any? I really debateing the heal line or hero line right now if we can heal ward ourselves on short cast and recast without getting interupted I think might be better than the  small %chance to block in Hero line.</DIV>

Seomon
11-21-2006, 12:03 PM
<BR> <BLOCKQUOTE> <HR> hawsecav19d wrote:<BR> <DIV>Has anyone who  raids and has STR line from KoS maxed taken the Heal line from EoF tried to ward and heal yourself as tank for group or raid? With cast timers down to a 1.2 or 2 secs has this helped you any? I really debateing the heal line or hero line right now if we can heal ward ourselves on short cast and recast without getting interupted I think might be better than the  small %chance to block in Hero line.</DIV><BR> <HR> </BLOCKQUOTE><BR>You can do both the heal and hero line.

hawsecav19d
11-21-2006, 01:32 PM
<DIV>Ya but plan was to go down Wraith line for sure and either Heal or Hero depending on which works better.</DIV>

Caetrel
11-21-2006, 03:25 PM
<div></div><div></div>In beta i took the STR line along with the EoF heal line...Celestial Touch 8.39 minute recast, Ward, 8.4 second recast....in other words it took the 10% off the total casting time, then applied the EoF reduction, which was really nice. On live I have not treid it yet, put all my AA in hero so far. I plan on putting 21 points in Hero, 15 in healing for spot heal, ward, and lay on hands reductions, that leaves 14 points for Wrath, which you can access from the Hero line to go Righteousness, Brimstone, and Unflinching Conviction.  That's prolly how I'll go.  Get a little healing and dps improvement while retaining all the Hero line, with PVE raiding in mind. I see no sense in taking the expensive 3 second cast time spot heal when I can be jamming out what I already have more quickly.  I don't like alot of the Wrath stuff anyway, Doom judgment is a joke and the big AOE is 1 minute recast.  Looks good, but not really.  The real question now is whether or not to respec KoS AAs for STR line, right now I am all STA and INT.    The 10% recast reduction is nice compounded with the EoF stuff.  They need to give us a free KoS respec just for cases like this.  The two AA trees affect each other for many classes. <div></div><p>Message Edited by Caetrel on <span class="date_text">11-21-2006</span> <span class="time_text">02:33 AM</span></p><p>Message Edited by Caetrel on <span class=date_text>11-21-2006</span> <span class=time_text>08:14 AM</span>

Fatuus
11-21-2006, 08:07 PM
<BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> <BR> <BLOCKQUOTE> <HR> hawsecav19d wrote:<BR> <DIV>Has anyone who  raids and has STR line from KoS maxed taken the Heal line from EoF tried to ward and heal yourself as tank for group or raid? With cast timers down to a 1.2 or 2 secs has this helped you any? I really debateing the heal line or hero line right now if we can heal ward ourselves on short cast and recast without getting interupted I think might be better than the  small %chance to block in Hero line.</DIV><BR> <HR> </BLOCKQUOTE><BR>You can do both the heal and hero line.<BR> <HR> </BLOCKQUOTE><BR>We are the lowest fighter class, and you want to invest aa's in a line that barely would bring us close to the dps of a guardian....are sane? Choose which aa lines to go cause a lot of the wrath ones suck.

Fatuus
11-21-2006, 08:12 PM
<BR> <BLOCKQUOTE> <HR> Caetrel wrote:<BR> In beta i took the STR line along with the EoF heal line...Celestial Touch 8.39 sec recast, Ward, 8.4 second recast....in other words it took the 10% off the total casting time, then applied the EoF reduction, which was really nice.<BR><BR>On live I have not treid it yet, put all my AA in hero so far.<BR><BR>I plan on putting 21 points in Hero, 15 in healing for spot heal, ward, and lay on hands reductions, that leaves 14 points for Wrath, which you can access from the Hero line to go Righteousness, Brimstone, and Unflinching Conviction.  That's prolly how I'll go.  Get a little healing and dps improvement while retaining all the Hero line, with PVE raiding in mind.<BR><BR>I see no sense in taking the expensive 3 second cast time spot heal when I can be jamming out what I already have more quickly.  I don't like alot of the Wrath stuff anyway, Doom judgment is a joke and the big AOE is 1 minute recast.  Looks good, but not really.  <BR><BR>The real question now is whether or not to respec KoS AAs for STR line, right now I am all STA and INT.    The 10% recast reduction is nice compounded with the EoF stuff.  They need to give us a free KoS respec just for cases like this.  The two AA trees affect each other for many classes.<BR><BR><BR> <P>Message Edited by Caetrel on <SPAN class=date_text>11-21-2006</SPAN> <SPAN class=time_text>02:33 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Celestrial touch is normally a 15 min recast <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.</P> <P>I went Str and Int on EoF. Its been pretty nice so far. I plan on finishing the hero line, putting 21 in healing and putting the rest in brimstone and group mit support since I raid. Sadly paladins have been thrown into the squishy group now...and that 720 mit means a lot to cloth wearers that have maybe 1200 mit to start...especially since it stacks with a healers buff and doesn't cost you any mitigation.</P>

Wulfborne
11-21-2006, 09:24 PM
<BR> <BLOCKQUOTE> <HR> Fatuus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> <BR> <BLOCKQUOTE> <HR> hawsecav19d wrote:<BR> <DIV>Has anyone who  raids and has STR line from KoS maxed taken the Heal line from EoF tried to ward and heal yourself as tank for group or raid? With cast timers down to a 1.2 or 2 secs has this helped you any? I really debateing the heal line or hero line right now if we can heal ward ourselves on short cast and recast without getting interupted I think might be better than the  small %chance to block in Hero line.</DIV><BR> <HR> </BLOCKQUOTE><BR>You can do both the heal and hero line.<BR> <HR> </BLOCKQUOTE><BR>We are the lowest fighter class, and you want to invest aa's in a line that barely would bring us close to the dps of a guardian....are sane? Choose which aa lines to go cause a lot of the wrath ones suck.<BR> <HR> </BLOCKQUOTE> <P><BR>I'm hitting heal and wrath lines. As for the questions earlier about how well the heals/wards work when tanking, you get interrupted a lot when hitting multiple-mob encounters, so plan wisely and don't wait till you're "in the red" before tossing wards and heals. I'm choosing the wrath line because in beta I was able to hit up to 1600 dps (non-epic).....solo. No potions, no totems, no food and no drink. That was under optimum conditions against lvl 67 heroic mobs. My average was 1350 for those same conditions. SO - if I were able to raise my int and haste some more...you get the idea. I figure killing faster is the next best thing to taking hits, since the hero line still needs work, imo.</P> <P>*Edit - For clarification, that was 5 mobs at that level, not against a single target.</P> <P>~Sir Hawke Holyblayde, Hero of Maj'Dul</P><p>Message Edited by Wulfborne on <span class=date_text>11-21-2006</span> <span class=time_text>08:27 AM</span>

Seomon
11-21-2006, 11:12 PM
<BR> <BLOCKQUOTE> <HR> Fatuus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> <BR> <BLOCKQUOTE> <HR> hawsecav19d wrote:<BR> <DIV>Has anyone who  raids and has STR line from KoS maxed taken the Heal line from EoF tried to ward and heal yourself as tank for group or raid? With cast timers down to a 1.2 or 2 secs has this helped you any? I really debateing the heal line or hero line right now if we can heal ward ourselves on short cast and recast without getting interupted I think might be better than the  small %chance to block in Hero line.</DIV><BR> <HR> </BLOCKQUOTE><BR>You can do both the heal and hero line.<BR> <HR> </BLOCKQUOTE><BR>We are the lowest fighter class, and you want to invest aa's in a line that barely would bring us close to the dps of a guardian....are sane? Choose which aa lines to go cause a lot of the wrath ones suck.<BR> <HR> </BLOCKQUOTE><BR>Um, no, I'm not doing that, I was just saying that it could be done.

CycoDelic
11-21-2006, 11:14 PM
Im testing the same as Hawke currently, meaning going heals/wrath.

Seomon
11-21-2006, 11:17 PM
I'm actually going 21 in Wrath, 21 in Hero, and 8 in Heal. Enhance: Pious Aid 4 and Enhance: Proayer of Conviction 4 for the healing ones.

Rocksthemic
11-21-2006, 11:36 PM
Hehe I'm going for full heal/support role I think. After EoF went live, I respecced my KoS AA's and got the end ability along the strength line, the 10% reduction, and have been going down the healing line so far. I put only 3 points into all of my healing art enhancers so far (although I don't have but like 60 AA's or something so far) and am currently working on maxin the LoH reducer. As was stated before, the reduction is quite nice. In groups, I find the reduced casting time on ward and my single target heal to be VERY nice. I get a lot fewer interrupts while trying to cast both of these spells, and the fact that they refresh faster is very cool. I ward before pull, cast my taunts and shield bash, a combat art maybe, and it's up again. I can also heal and ward myself a lot more due to the reduced power cost. All in all I like it. Hoping to be able to work it to get both the arch heal and the cure, but not sure if I can as I haven't really looked and done the math yet lol. <div></div>

Eono
11-21-2006, 11:52 PM
<DIV> <P><SPAN>One thing I think a lot of pally’s are overlooking (or maybe my situation is rare) is how nice I think that group mit buff is going to be. We mostly x2 raid because of the casualness of our guild but even x2 raiding in the MT group we have Pally, Dirdge, Brigand, Mystic, Templar (6th is decided at raid time depending on whos available and usually plate or chain) and that extra 700 mit on the MT group plate/chain healers and scouts is (I hope at least) really going to help with the mele ae’s we’re seeing more and more of in these zones.<FONT face="Times New Roman" color=#000000 size=3></SPAN></FONT></P></DIV>

Seomon
11-22-2006, 01:30 AM
<BR> <BLOCKQUOTE> <HR> Eono wrote:<BR> <DIV> <P><SPAN>One thing I think a lot of pally’s are overlooking (or maybe my situation is rare) is how nice I think that group mit buff is going to be. We mostly x2 raid because of the casualness of our guild but even x2 raiding in the MT group we have Pally, Dirdge, Brigand, Mystic, Templar (6th is decided at raid time depending on whos available and usually plate or chain) and that extra 700 mit on the MT group plate/chain healers and scouts is (I hope at least) really going to help with the mele ae’s we’re seeing more and more of in these zones.<FONT face="Times New Roman" color=#000000 size=3></SPAN></FONT></P></DIV><BR> <HR> </BLOCKQUOTE><BR>Giving my wizards +mit will do NOTHING.

Eono
11-22-2006, 02:01 AM
<DIV> <P><SPAN>I apologize if my comments hit you the wrong way, I never meant to imply the buff would be good for all Pally’s. The versatility of the Paladin is one of the primary reasons I love the class, jack of all trades that we are we can choose to mold ourselves into a specific role. I’ve met Pally’s that focus on DPS and do well at it, Pally’s that focus on support/healing and excel at it, my post was directed more to the Pally’s that focus on the tanking aspect and the benefits the buff will bring to the other plate/chain wearers in the group. </SPAN></P> <P><SPAN>However, even if I find myself with a mage or two in the group I think they’ll benefit somewhat from the buff as they will take less damage from a mele ae (and mele ae’s are becoming more and more common imo), which in-turn will take less healer power to get them back green. While ~700 mit to you and I may not seem that drastic in the overall percentage it increases us, because of the new curve I think the mages will see a decent percentage increase in there overall mit. In beta it added 10% to one of my mage guildeies raising him from 34% to 44% </SPAN></P></DIV>

hawsecav19d
11-22-2006, 03:22 AM
<DIV>I saw a shield last night that give me serious hope for tanking and taking the hero line was a kite shield from Mistmore Castle called B'Riareo's Defender 20str/35sta/15wis 125health 75power 803div 292dis 292poison. Procs Sparkling Aura 1191 Protection. Effect rocks for tank .  </DIV> <DIV> </DIV> <DIV>When target blocks this spell has 50% chance to cast Sparkling Aura on victum lasts 2.0 secs </DIV> <DIV>Increases Threat to the target encounter by 750 </DIV> <DIV>Dazes tharget encounter</DIV> <DIV>Epics targets gain an immunity to daze effects of 6.0 secs and druration is redused to 0.7secs </DIV> <DIV>Resistibility increases against targets higher than lv 88</DIV> <DIV> </DIV> <DIV>To me it almost seems like they made this shield for paladins with the increase to block on hero line and this thing procing 50% of time thats several times a fight getting a extra taunt off and stun that dont cost anything, secondly they made it Kite shield Gaurdians/Berserkers mainly use Bucklers or Towershields cause of Combat Arts and AA. This one shield making me serously consider taking final in hero line cause it gives me better agro control. </DIV>

CycoDelic
11-22-2006, 03:31 AM
<P>Does anyone really still have issues maintaining agro? Its a nice shield and I'm not calling anyone out,  just seen it mentioned a few times and I can't imagine what could be happening to cause the issue... </P> <P> </P> <P>also not meant to derail, but I hadta ask!</P> <P> </P>

hawsecav19d
11-22-2006, 08:51 AM
<DIV>Cycodelic the main reason I think this shield is above par is it would give me chance to agro mobs I am not even targeting same as Gaurdians get ones for just getting hit this ones gets you agro for just blocking the mob. This come in real handy if tis 2nd group adds since it says encounter I assume it would taunt all members of the enounter even if your on a single target of diff encounter. Just say while your focused on the single  mob and a group wanders close by the add goes to hit you and you block you gain 750hate to every member of the adds group and you never even targeted them. Same thing again if you have got good blocking skill against group encounters if your blocking several mobs from the encounter rapidly your going to gain ton of hate fast. After I get shield and spec Hero I want to test it see how much the Aoe classes can get away with before mobs peel off. I aint top end raider dont have uber gear but my guild thinks I play my class very well I think this AA and shield combo would help me be even better.</DIV><p>Message Edited by hawsecav19d on <span class=date_text>11-21-2006</span> <span class=time_text>08:01 PM</span>

Kaleyen
11-22-2006, 09:22 AM
PvP Pally here...Going Heal/Wrath but putting 5 points into the group arament first.<div></div>

Caetrel
11-22-2006, 12:27 PM
IMO aggro control is harder in EoF, but not to the point of being a problem.  Aggro was formerly way too easy in most situations and now you have to work more, as it should be. That shield btw has a sweet graphic. <div></div>

Lairdragna
11-22-2006, 12:54 PM
Aggro control can be an absolute nightmare in a high DPS group.  I have a necro and a swashy that I group with constantly.  The swashy, God hate em, can out dps the rest of the group, with the necro included.  With the right combination of AAs, adornments and gear, he can hit more than 2,500 dps on encounters.  Tonight we were averaging around 5,000 dps zone wide in a group of six.  Even with his hate transfer on me and me amending another high hate class, he would rip aggro.  The resists on our taunts are not helping either, and mine are Masters.  Made him change his character's last name from Loot'[Removed for Content] to Agro'[Removed for Content].<div></div>

Rocksthemic
11-22-2006, 04:58 PM
LoL I hear ya, Lair. Them [expletive haxx0red by Raijinn] swashies <span>:smileytongue:</span> The resists are crazy. I don't remember which skill we need to get up for taunts, but I know that resists are crazy until mobs are debuffed. And even then it is touch and go sometimes. I find shield bash is not bad at master 1. Btw, if anyone knows.... is sigil of heroism still messing up amends when it is cast? Like if we cast sigil do we need to redo amends asap? <div></div>

Arraza
11-22-2006, 08:13 PM
<P>I just picked up that shield last night in CMM (Server disco WOOT!), very nice looking shield, and that proc is sweet.  My problem is that I have a draconic deflector, and I lose 1% avoidence when I equip the new shield because of its 11xx defense compared to 13xx defense.</P> <P> </P> <P> </P>

Caetrel
11-22-2006, 08:16 PM
Yah ya gotta stick with the DD for hard stuff.  The new shield is cool for large packs of trash.  Plus the AA for 24% more block is only as good as your shield.  The new shield is a cool toy but that's about all if you have one with 200 more block on it like DD or QG. <div></div>

CycoDelic
11-22-2006, 09:33 PM
<BR><BR> <BLOCKQUOTE> <HR> Rocksthemic wrote:<BR><BR>Btw, if anyone knows.... is sigil of heroism still messing up amends when it is cast? Like if we cast sigil do we need to redo amends asap?<BR> <BR> <HR> </BLOCKQUOTE>I was just reading somewhere that someone was saying it was... not enough caffiene to remember where! Anyhoo, I am thinking I disagree. Had one of those nightmare agro groups last night after raids; Wizard, Assasin, Ranger, Monk, Mystic and myself. I was using Sigil often (i.e. almost everytime it reset). I had no problems, and if I did lose agro, a big hit from the Amends target would bring it back to me and not the Amends target.<BR><BR>

NE_OBAN
11-22-2006, 10:11 PM
<BR> <BLOCKQUOTE> <HR> Lairdragna wrote:<BR>Aggro control can be an absolute nightmare in a high DPS group.  I have a necro and a swashy that I group with constantly.  The swashy, God hate em, can out dps the rest of the group, with the necro included.  With the right combination of AAs, adornments and gear, he can hit more than 2,500 dps on encounters.  Tonight we were averaging around 5,000 dps zone wide in a group of six.  Even with his hate transfer on me and me amending another high hate class, he would rip aggro.  The resists on our taunts are not helping either, and mine are Masters.  Made him change his character's last name from Loot'[Removed for Content] to Agro'[Removed for Content].<BR> <BR> <HR> </BLOCKQUOTE> <P>are you using Sigil? I have found that Sigil is bugged ...if you have any hate transfers it will cancel them, test it out, I have petitioned, I don't even use it hardly anymore, unless I am grouped with toons that don't transfer hate</P> <P><BR> </P>

CycoDelic
11-22-2006, 10:25 PM
<BR> <BLOCKQUOTE> <HR> NE_OBAN wrote:<BR> <BR> <BLOCKQUOTE> <HR> Lairdragna wrote:<BR>Aggro control can be an absolute nightmare in a high DPS group.  I have a necro and a swashy that I group with constantly.  The swashy, God hate em, can out dps the rest of the group, with the necro included.  With the right combination of AAs, adornments and gear, he can hit more than 2,500 dps on encounters.  Tonight we were averaging around 5,000 dps zone wide in a group of six.  Even with his hate transfer on me and me amending another high hate class, he would rip aggro.  The resists on our taunts are not helping either, and mine are Masters.  Made him change his character's last name from Loot'[Removed for Content] to Agro'[Removed for Content].<BR> <BR> <HR> </BLOCKQUOTE> <P>are you using Sigil? I have found that Sigil is bugged ...if you have any hate transfers it will cancel them, test it out, I have petitioned, I don't even use it hardly anymore, unless I am grouped with toons that don't transfer hate</P> <P><BR> </P><BR> <HR> </BLOCKQUOTE><BR>Yes, this is different than what I replied to last (look up^). As a rule I only want one and only one hate transfer working and that is Amends. Combinations of others get so bugged with Amends and Sigil, work one day then bug again the next, that I find it best to go Amends and Amends only... as Sigil says in is description its ignoring Amends target. Other xfer issues with Sigil can sometimes be too time consuming to figure out.<p>Message Edited by CycoDelic on <span class=date_text>11-22-2006</span> <span class=time_text>09:26 AM</span>

Lairdragna
11-23-2006, 03:36 AM
We move so fast that I rarely use Sigil due to the recast, usually save it for nameds that will take longer to burn.  Next time I'll tell the swashy not to use his hate transfer and we'll try it with just my Amends Master 1 on him.<div></div>

Silverpaws
11-24-2006, 07:49 PM
I use Sigil religiously.  Whenever we are in a group of 3 or more, or another group adds, I count to 3 and cast my sigil.  I group with some awesome warlocks, and most of the time, I cast sigil right before they rift, creating, tons of aggro for me.Sigil is nice when aggro is bouncing around as well,  I cast Sigil, then blow off my AEs, they snap aggro on me easily.<div></div>

hawsecav19d
11-25-2006, 02:44 PM
<DIV>I tried something today that I think worked we did city raids mobs was in the 65-69 range. In second group we had 3 Wiz Pal""me"Guard Mystic Sk, First group MT group was Inq Sk Ber Bru Dirge Pal, My group I put amends on best wiz and gaurdian put moderate on me we timed it so I would cast sigil and wiz would Icenova Fusion all same time. I never died they never died and mobs died fast. Anyone else had any exp with this double agro control working. Gaurdian wasnt transfering agro anywhere just stiffling mine and I was absorbing groups.</DIV>

OrcSlayer96
11-28-2006, 04:10 AM
<BR> <BLOCKQUOTE> <HR> Seomon wrote:<BR> I'm actually going 21 in Wrath, 21 in Hero, and 8 in Heal. Enhance: Pious Aid 4 and Enhance: Proayer of Conviction 4 for the healing ones.<BR> <HR> </BLOCKQUOTE> <P><BR>hmmm, I am going with 21 in Hero, 21 in Support, and 8 in Heal, 3 in Pious Aid, 5 in demonstration faith line to complete my AA's.  So far i like the health improvement in our health buff with the 80% boost, the 100% increase on the faithful swing line for extra health back when completing herioc opportunities and my fellow guildees like the 50% boost on wisdom that my group buff now has.  Not sure how enamored a extra 5 secs of sigil duration will be but in order to have the block increase it takes this one also.  </P> <P>Many may think the support line end ability is too healer oriented, but for me a single target cure that cures all non trauma based effects can come in handy whether you are soling/grouping or raiding.  For a long time i have been looking for a cure poison and disease and now i have it...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Squelch
11-28-2006, 09:04 PM
<BR> <BLOCKQUOTE> <HR> OrcSlayer96 wrote:<BR> <BR> <P>For a long time i have been looking for a cure poison and disease and now i have it...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></P> <HR> </BLOCKQUOTE> <P>Castigate and cure potions worked fine for me..<BR></P>

CycoDelic
11-28-2006, 09:17 PM
<BR> <BLOCKQUOTE> <HR> Squelch wrote:<BR> <BR> <BLOCKQUOTE> <HR> OrcSlayer96 wrote:<BR> <BR> <P>For a long time i have been looking for a cure poison and disease and now i have it...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></P> <HR> </BLOCKQUOTE> <P>Castigate and cure potions worked fine for me..<BR></P><BR> <HR> </BLOCKQUOTE><BR>I was gonna say the same <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Seomon
11-28-2006, 10:43 PM
<BR> <BLOCKQUOTE> <HR> CycoDelic wrote:<BR> <BR> <BLOCKQUOTE> <HR> Squelch wrote:<BR> <BR> <BLOCKQUOTE> <HR> OrcSlayer96 wrote:<BR> <BR> <P>For a long time i have been looking for a cure poison and disease and now i have it...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></P> <HR> </BLOCKQUOTE> <P>Castigate and cure potions worked fine for me..<BR></P><BR> <HR> </BLOCKQUOTE><BR>I was gonna say the same <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE><BR>Ditto

Seomon
11-28-2006, 11:05 PM
<BR> <BLOCKQUOTE> <HR> OrcSlayer96 wrote:<BR> <BR> <P>...and 8 in Heal, 3 in Pious Aid, 5 in demonstration faith line to complete my AA's...<BR></P> <HR> </BLOCKQUOTE><BR>Just wondering why you're doing it this way. I'm doing 4 in pious aid and prayer of conviction for the lower recast and the lower power cost, giving me a lot more bang for the buck, IMO. Now, if I didn't raid, I probably wouldn't ever use my group heal, and go ward, but I use it almost exclusively while raiding to help keep my group up and let the healers focus on the MT more.

Rast
11-28-2006, 11:37 PM
I'm planning on doing pretty much what OrcSlayer is doing.  Going to go down the hero and support lines and nap my demostration AA from there.  I am also going downt he wisdom line in the KoS AAs and grabbing just attribute increases beyond that (may reconsider and go down the STR line, but that is still up in the air for me).