View Full Version : EoF AA's
TrekkerSnake
10-19-2006, 04:41 PM
<DIV>Does anyone have any info on our new AA's for EoF ?</DIV>
MeridianR
10-19-2006, 04:44 PM
NDA is still around, so anybody who does know....can't say anything.<div></div>
holypaladin28
10-19-2006, 09:25 PM
someone did post it but it got deleted i saw itLOH 10 minute timer looks to be about a 10-15 percet increase on DPS on most of your attacks. DOOM judgment and Refusal of conviction on shorten timers.heals will be using alot less power
Fatuus
10-19-2006, 11:11 PM
<P>I wish they had an aa that took the ward we use back to pre LU13 standards and was a .5 sec cast time....fighting as a tank is incredibly hard to use a ward with a 3 sec casting timer....thats forever in tanking terms.</P> <P>Bottom line is if there isn't an aa line for increasing agi, like especially a parry line, we're gonna get OWNED compared to any other tanking class out there. Warriors have generally 8% more avoidance then the crusader class. This doesn't really super hurt the crusader class now that avoidance versus epic encounters is nerfed with mobs +hit bonuses....but when EOF comes out this is all going away. With no damage absorbtion tools (umm divine aura is still broke), lower avoidance, and lower HP and mit then warrior classes....why the heck would someone want a pally to tank HARD zones.</P><p>Message Edited by Fatuus on <span class=date_text>10-19-2006</span> <span class=time_text>12:15 PM</span>
MeridianR
10-19-2006, 11:16 PM
The cast time back then was nice, but also the fact that you could be moving it and use. That was [Removed for Content]....I loved being able to train and ward myself.<div></div>
OrcSlayer96
10-20-2006, 12:17 AM
<BR> <BLOCKQUOTE> <HR> MeridianR wrote:<BR>The cast time back then was nice, but also the fact that you could be moving it and use. That was [Removed for Content]....I loved being able to train and ward myself.<BR> <BR> <HR> </BLOCKQUOTE>Easiest solution they can do on our ward is make it a combat art with a .5sec-1 sec timer, combat arts can be cast on the run and usually have shorter casting timers on them...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Probably would never happen but would give us more flexability.<BR>
equinoxio
10-20-2006, 01:29 AM
That sounds nice, hope it's true and not a rumor.PS: Phov when did you retired? You were like 1 of the only 2 paladins I've actually seen in the server.<p>Message Edited by equinoxio on <span class=date_text>10-19-2006</span> <span class=time_text>02:29 PM</span>
holypaladin28
10-20-2006, 03:00 AM
they have reduced the timer to 2 seconds i think
Wulfborne
10-20-2006, 04:57 AM
<div><blockquote><hr>holypaladin2819 wrote:someone did post it but it got deleted i saw itLOH 10 minute timer looks to be about a 10-15 percet increase on DPS on most of your attacks. DOOM judgment and Refusal of conviction on shorten timers.heals will be using alot less power<hr></blockquote>Yeah, someone posted some fairly detailed info. I asked them where they found that, since they mentioned it being up on some site... Next time I went to check for an answer, it was gone. (Not that I got any PM about it, though it's professed that PMs are sent to people whose posts are deleted).Anyway, I don't recall any specifics, but I remember that theguy that posted was pretty disenchanted - there was next to nothing that improved our tankability. Sure there were a few lines that cut recasts and junk, but I don't recall any miti help... Who knows. Maybe the reason it was deleted is cuz they're still working out what to give, and they didnt want us freaking out over lines that could have a 100% change before we ever see them on live servers.~Sir Hawke Holyblayde, Hero of Maj'Dul</div>
Kaleyen
10-20-2006, 09:46 AM
I heard the same thing as you Hawke...nothing to improve our DPS or tanking ability just reduced casting timers and such.<div></div>
holypaladin28
10-20-2006, 09:20 PM
<DIV>no i remember seeing increased DPS on a few spells </DIV>
Caetrel
10-20-2006, 09:44 PM
I'd like to see a reduced recharge on Consecrate rawr! <div></div>
Kenji11
10-22-2006, 02:26 AM
<P>Okay, ive been reading a lot of the posts on AA speculations, and raiding crusadors, and all that, and id say I agree with about 70% of them. We are greatly lacking in tanking tools. Just last night, I was offtanking Amorphous Drake, waiting for him to split. He splits, I pull the Virulent Corpusle, and get one shotted... I have 9100 hp, 6k mit, and 6k in all resists, and get 1 shotted, with 3 healers on me. Since im now dead, the guardian gets both of them, and he's at 10,900 hp, 6k mit, and 5 resists over 6k. He tanks both of them for about 10 seconds, then they reform, then he tanks the drake some more... So how come I get one-shotted, and a guardian seemingly no more durable than I am can take 2x the damage and be fine....</P> <P>Anyway, as far as AAs go, I had an idea for an AA, just one, that would more or less solve our tanking problem, sorta. The final AA of the rogue STA line gives them a 420 mit buff, 5% extra hp, extra chance to block with a buckler, and a 50% reactive taunt like that of a guardian, the hitch is they have to be in def stance. I figure why not do the same thing for the paladin?</P> <P>Basically if they decide to make the EoF AAs in a similar design to the KoS ones, have the 5th ability in our STA line give us:</P> <P>5% Mit, 5% to all resists, 5% more hp, and 5% increased chance to parry, if and only if we are in def stance. So thats 350 to everything, that scales with level, only if in def stance, and frankly the only time we are really in def stance is when we tank, or need to survive some very nasty aoes.</P> <P>Personally I think this is pretty fair, considering we will have to spend 24 points to get it, and warriors will definatly be buffed even further with their AAs, otherwise they would complain like no tommorow. Now im not exactly sure how this would work under the new system, but id say its a pretty solid idea. Would solve most of our tanking problems in one move.</P>
Timius_
10-22-2006, 02:26 AM
<DIV>i've heard a few things, most of which has been said, increasing the efficiency of our heals, a minimal dps increase on our ae's, reduced casting timers/increased duration, and something about a class specific smite evil, all just rumours tho <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>From what i've heard our tanking/hate gain abilities have been given minimal attention, as has our dps. I guess SoE wants us to become healers primarily.</DIV> <DIV> </DIV> <DIV>Its still to early to know for sure tho imho - they may well not be done ballancing yet (he says hopefully)</DIV><p>Message Edited by Timius_ on <span class=date_text>10-21-2006</span> <span class=time_text>03:33 PM</span>
Edminime
10-22-2006, 09:38 AM
So with EoF we're going to be battle priests now not tank?
Fatuus
10-23-2006, 05:53 PM
<BR> <BLOCKQUOTE> <HR> Kenji1134 wrote:<BR> <P>Okay, ive been reading a lot of the posts on AA speculations, and raiding crusadors, and all that, and id say I agree with about 70% of them. We are greatly lacking in tanking tools. Just last night, I was offtanking Amorphous Drake, waiting for him to split. He splits, I pull the Virulent Corpusle, and get one shotted... I have 9100 hp, 6k mit, and 6k in all resists, and get 1 shotted, with 3 healers on me. Since im now dead, the guardian gets both of them, and he's at 10,900 hp, 6k mit, and 5 resists over 6k. He tanks both of them for about 10 seconds, then they reform, then he tanks the drake some more... So how come I get one-shotted, and a guardian seemingly no more durable than I am can take 2x the damage and be fine....</P> <P>Anyway, as far as AAs go, I had an idea for an AA, just one, that would more or less solve our tanking problem, sorta. The final AA of the rogue STA line gives them a 420 mit buff, 5% extra hp, extra chance to block with a buckler, and a 50% reactive taunt like that of a guardian, the hitch is they have to be in def stance. I figure why not do the same thing for the paladin?</P> <P>Basically if they decide to make the EoF AAs in a similar design to the KoS ones, have the 5th ability in our STA line give us:</P> <P>5% Mit, 5% to all resists, 5% more hp, and 5% increased chance to parry, if and only if we are in def stance. So thats 350 to everything, that scales with level, only if in def stance, and frankly the only time we are really in def stance is when we tank, or need to survive some very nasty aoes.</P> <P>Personally I think this is pretty fair, considering we will have to spend 24 points to get it, and warriors will definatly be buffed even further with their AAs, otherwise they would complain like no tommorow. Now im not exactly sure how this would work under the new system, but id say its a pretty solid idea. Would solve most of our tanking problems in one move.</P><BR> <HR> </BLOCKQUOTE> <P><BR>You're not the only one that occurs to, its common for all tanks that tank that encounter. I tanked the Virulent mob myself, and did it just as well as my guardian counterparts. The key is to make sure you have reactives and Wards on you BEFORE you get his insta 3k barrage. While it looks like you get one shotted...you in fact got a very fast 3 shot of almost 10k in damage. Guardians have Tower of Stone which would help for the first 3 shots but after that they suffer the same limitations that you do. Lastly, if you had Divine Aura up (and it worked) you would have 12 seconds to live against that mob while your heals, regens, and wards became stabalized.</P> <P>Lastly, how the heck were you asked to tank a mob when you only had 9K HP!!! You really don't want to tank anything T7 with anything under 10k, and 13k HP is very much prefered.</P>
Fatuus
10-23-2006, 05:58 PM
<BR> <BLOCKQUOTE> <HR> Timius_ wrote:<BR> <DIV>i've heard a few things, most of which has been said, increasing the efficiency of our heals, a minimal dps increase on our ae's, reduced casting timers/increased duration, and something about a class specific smite evil, all just rumours tho <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>From what i've heard our tanking/hate gain abilities have been given minimal attention, as has our dps. I guess SoE wants us to become healers primarily.</DIV> <DIV> </DIV> <DIV>Its still to early to know for sure tho imho - they may well not be done ballancing yet (he says hopefully)</DIV> <P>Message Edited by Timius_ on <SPAN class=date_text>10-21-2006</SPAN> <SPAN class=time_text>03:33 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>That's what I heard too. I heard EVERYONE is depressed with how worthless the current AA's are to diversifying their classes. We have a few guild members in EoF beta. One of them is a healer and is strongly considering leaving the game since the Inquistor AA's just simply suck that bad. I've heard the same about the Mystic line of aa's too. I wish SoE would create AA's that DID something for our classes.<p>Message Edited by Fatuus on <span class=date_text>10-23-2006</span> <span class=time_text>06:58 AM</span>
Kaleyen
10-23-2006, 06:36 PM
Gather feedback from the community. Sure there's going to be some random posters who are going to try to get god-like abilities for their own class. But then there are going to be well thought out ideas about their class. <div></div>
Plurke
10-23-2006, 09:10 PM
<DIV>you don`t wanna know what your aa`s are my pally is on retirement kinda sick of all the nerfs and making my pally feel like cleric tank was hoping to get him under dust again but as it stands now he will stay on retirement the aa`s i dunno i find them horrible for pally makes me feel cleric tank all the way now</DIV> <DIV>but indeed lot of other classes aa`s are awfull and people in beta are complaining a lot about it from what i heard so they will still be changed and ihopefully improved cause they can`t make them lot worse imo from what i saw. </DIV>
OrcSlayer96
10-23-2006, 10:07 PM
<DIV>From what i heard the Smite evil is about as worthwhile as our bugged divine aura, only able to hit evil profession characters, i have lost track of how many mobs have either guardian/berserker, paladin,monk buffs on them which mean this spell wouldnt effect them. Hopefully that rumor is wrong and it applies to any non friend you have, but i have a sneaky suspicion a dev thinks it is the best thing since sliced bread on the 2% of the applicable mobs out there...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
Kenji11
10-24-2006, 12:38 AM
<DIV>Fatuus, to answer your question about my tanking at 9k, we have no shamans... anywhere... at all... Also I am by far the 2nd best tank in the guild, second of course to the guardian with Unshakable who has been getting all the good tank gear lately (Thorax, relic gloves/gussets)</DIV> <DIV>Honestly the guild im currently in does not even have their own DT access, we use someone else to zone us in. Nowadays im having half a mind to start a guild of my own, with a few buddies of mine, and see how we do. Of course I will be tanking, and unfortunately I will probably be tanking as a guardian, unless the EoF AA lines give us something really good... Cause right now, we need to have gear from Deathtoll, to tank the mobs we need to get into Deathtoll... Kinda stupid, eh...</DIV>
Fatuus
10-24-2006, 02:39 AM
<BR> <BLOCKQUOTE> <HR> Kenji1134 wrote:<BR> <DIV>Fatuus, to answer your question about my tanking at 9k, we have no shamans... anywhere... at all... Also I am by far the 2nd best tank in the guild, second of course to the guardian with Unshakable who has been getting all the good tank gear lately (Thorax, relic gloves/gussets)</DIV> <DIV>Honestly the guild im currently in does not even have their own DT access, we use someone else to zone us in. Nowadays im having half a mind to start a guild of my own, with a few buddies of mine, and see how we do. Of course I will be tanking, and unfortunately I will probably be tanking as a guardian, unless the EoF AA lines give us something really good... Cause right now, we need to have gear from Deathtoll, to tank the mobs we need to get into Deathtoll... Kinda stupid, eh...</DIV><BR> <HR> </BLOCKQUOTE><BR>Sorry buddy wasn't trying to appear to be snide or take a pot shot at you, just being honest. I wouldn't even consider tanking that thing with 2 tanks if I couldn't get both at least to over 10k in HP. You're just asking for problems. My suggestion would be to recruit another shaman or 2 into your guild. You could also have any fighters you have use intercede for the first little bit to help with some of the burst damage. Once you get them seperated its a lot easier to maintain....theres also other ways of seperating the mobs then the way you are going...but I won't state them since thats giving away raid trade secrets. We do use a different means to seperate the 2 mobs when the split occurs as an FYI <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. Start thinking....it gets better.
MeridianR
10-24-2006, 03:57 AM
It's much easier as a Paladin to tank the other one (healthy corpusle) then Virulent. We can do it, but might as well make the encounter easier for your guild and have a Warrior tank Drake, then go to Virulent, while you pull Healthy away.<div></div>
enjoilab
10-24-2006, 04:07 AM
son of a...they told me to tank the virulent one...
Lairdragna
10-24-2006, 05:45 AM
Thanks Meridian, I am completely raid fabled on the left side and about half on the right... and that [expletive haxx0red by Raijinn] Virulent dropped me like I was his [expletive haxx0red by Raijinn]. Thought it was just me... glad to know it wasn't.As for everything everyone is hearing, well rumors are rumors... Beta is Beta and the purpose of Beta is to TEST things. I would imagine nothing is cast in stone. I would further tell those who are talking about their Beta experiences to shut it. I had some friends who started telling me about Beta when it first started and I was furious at what they told me... as well as being furious THAT they told me. NDA means shut up, test, feedback and help the process... not start [expletive haxx0red by Raijinn] storms here.<div></div>
Fatuus
10-31-2006, 01:38 AM
<DIV>I've seen the aa lines in beta for both guardians and paladins and the guardian aa's own the paladin ones currently. You would think they would give us aa's that make us more unique....................nooooooooooooooooooooooo</DIV> <DIV> </DIV> <DIV>If the aa lines come out that are on beta I would be spending more of my aa's on the current aa lines that are out <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />.</DIV><p>Message Edited by Fatuus on <span class=date_text>10-30-2006</span> <span class=time_text>12:40 PM</span>
Daydeee
11-03-2006, 04:10 AM
<BR> <BLOCKQUOTE> <HR> Kenji1134 wrote:<BR> <P>Okay, ive been reading a lot of the posts on AA speculations, and raiding crusadors, and all that, and id say I agree with about 70% of them. We are greatly lacking in tanking tools. Just last night, I was offtanking Amorphous Drake, waiting for him to split. He splits, I pull the Virulent Corpusle, and get one shotted... I have 9100 hp, 6k mit, and 6k in all resists, and get 1 shotted, with 3 healers on me. Since im now dead, the guardian gets both of them, and he's at 10,900 hp, 6k mit, and 5 resists over 6k. He tanks both of them for about 10 seconds, then they reform, then he tanks the drake some more... So how come I get one-shotted, and a guardian seemingly no more durable than I am can take 2x the damage and be fine....</P> <HR> </BLOCKQUOTE>Because when it splits the Virulent Corpusle unloads heavy spike damage, I've seen decent zerkers get taken out in a matter of moments, then as a paladin taken over and tanked it fine. You just took the burst damage, not a lot to save you unless you have another brother/sister loh, intercept and fast casting on the ball heal team.. Surviability on the split is very low, even for a warrior. The guardian was able to tank because you took the brunt of the spike damage. Its all in the amount of damage dillution on the split that keeps you going. The split can and does pwn warriors don't feel bad, its just a bit nasty.<BR>
Illustrious
11-03-2006, 05:06 AM
<P>They can be bad on split for any class, ive seen our zerker die on it as well in under a second if both of the mobs attack him quickly b4 the Guard gets 1 of them on him to off tank. </P> <P> </P> <P>On the other hand i as a monk have tanked the Drake and then one of the adds 3 times, with the guard taking the secnd add (we alwasy have the best tank on the second add as that mob will be less debuffed btw while the worse tanks mob(mine) gets burnt down faster), 2 times no problem at all, the other time i also died on a virtual one shot during split.</P>
equinoxio
11-03-2006, 05:33 AM
<P>I have tanked the Virulent Corpuscle, only had some problems at first with the burst dmg, but I was ok with 3 healers, and some times only 2 healers and a paladin on me.</P> <P> </P> <P>Back on topic, dunno I've heard some rumors on the AAs, honestly dunno what to think, kinda sounds good if they are true, although I heard something about a smite line that sounded weird, it seems fake.</P>
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