View Full Version : WoW transplant has question about Pallys
<DIV> </DIV> <DIV> Anyone who has played WoW knows what they did to Paladins. They are Heal and Buff Bots in end-game. They have no rights to good gear in raids and tanking is out of the question even though they are given a tanking spec.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> I made a Froglok Pally before I started playing WoW more often and now I am wondering if I wasted my time. I only made the Pally because I loved Chrono Trigger and a pally named Phrog seemed cool. </DIV> <DIV> </DIV> <DIV> I just grinded a priest to WoW's endgame and although healing was fun during the grind, raid healing is a multi-hour long game of whack a mole where I watch bars and press two buttons the entire time.</DIV> <DIV> </DIV> <DIV> Will my pally be like this towards the end? </DIV> <DIV> </DIV> <DIV> I love healing but I just felt robbed since after all the leveling, the game just got so boring. I just don't want that to happen again.</DIV>
Sirlutt
07-03-2006, 08:43 AM
<div><blockquote><hr>TGArea wrote:<div> </div> <div> Anyone who has played WoW knows what they did to Paladins. They are Heal and Buff Bots in end-game. They have no rights to good gear in raids and tanking is out of the question even though they are given a tanking spec.</div> <div> </div> <div> </div> <div> I made a Froglok Pally before I started playing WoW more often and now I am wondering if I wasted my time. I only made the Pally because I loved Chrono Trigger and a pally named Phrog seemed cool. </div> <div> </div> <div> I just grinded a priest to WoW's endgame and although healing was fun during the grind, raid healing is a multi-hour long game of whack a mole where I watch bars and press two buttons the entire time.</div> <div> </div> <div> Will my pally be like this towards the end? </div> <div> </div> <div> I love healing but I just felt robbed since after all the leveling, the game just got so boring. I just don't want that to happen again.</div><hr></blockquote>it'll be what you let it.. you can sit a whine like alot of pallies that you cant tank. .and that all your good for is rezzing and healing and that your AA's make you a utility tank oryou can do what the pallys in my guild do, what ever they like. They DPS, they tank, they enahnce the group, they have a good time. Its all gear, your own personal play style and AA make up.. you can do alot of things with Pallys.No offence to anyone who plays wow .. but the pally in WoW is like spork .. and the pally in EQ2 is the swiss army knife ... just so much more depth.</div>
HereticNovalis
07-03-2006, 10:43 AM
<P>it's basically the same in eq2 as it is in wow ... almost</P> <P>if groups are looking for a tank, they will take a guard / zerk more likely than a pally or sk (.. or even monk / bruiser <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)</P> <P>one difference though: the pally in eq2 is very handy as an off-tank (see amends!) AND if the pally knows what he's doing, he can even do well as a main tank (tho if groups have the choice between guard/zerk or pally/sk ... well, read above <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> )</P> <P> </P> <P>the paladin is not a bad class at all, but don't expect him to be a perfect tank - or even soloing / duoing heroic mobs 2 levels above their own as in wow <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>
Lord_Quaymar
07-03-2006, 05:37 PM
<BR> <BLOCKQUOTE> <HR> HereticNovalis wrote:<BR> <P>it's basically the same in eq2 as it is in wow ... almost</P> <P>if groups are looking for a tank, they will take a guard / zerk more likely than a pally or sk (.. or even monk / bruiser <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)</P> <P>one difference though: the pally in eq2 is very handy as an off-tank (see amends!) AND if the pally knows what he's doing, he can even do well as a main tank (tho if groups have the choice between guard/zerk or pally/sk ... well, read above <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> )</P> <P> </P> <P>the paladin is not a bad class at all, but don't expect him to be a perfect tank - or even soloing / duoing heroic mobs 2 levels above their own as in wow <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE> <P>No way. I played a Pally in WoW and my main here is a 70 Pally. Pallies in EQ2 are some of the best group tanks available. I often get groups when Guardians are also LFG.../shrug.</P> <P>Naturally, the Guardian is the best tank for raiding and boss mobs, etc.... but, other than that, Pallies are just fine for a MT and, thankfully, most people are aware of that.<BR></P>
Bears3451
07-03-2006, 06:28 PM
<P><FONT face=Verdana color=#ffffff size=4>I agree i can be a tank a back up healer, secondary tank, dps- (damage per sec), buffer, i love my pally because were multi-functional. Not to mention we can solo a long way into the game but as many toons know the game is mostly about team work and pally's thrive on it.</FONT></P> <P><FONT face=Verdana color=#ffffff size=4></FONT> </P> <P><FONT face=Verdana color=#ffffff size=4></FONT> </P> <P><FONT face=Verdana color=#ffffff size=4>Savard 61Pally/64Armorer</FONT></P> <P><FONT face=Verdana color=#ffffff size=4>Crushbone</FONT></P>
Lord_Quaymar
07-03-2006, 06:30 PM
<BR> <BLOCKQUOTE> <HR> Bears3451 wrote:<BR> <P><FONT face=Verdana color=#ffffff size=4>I agree i can be a tank a back up healer, secondary tank, dps- (damage per sec), buffer, i love my pally because were multi-functional. Not to mention we can solo a long way into the game but as many toons know the game is mostly about team work and pally's thrive on it.</FONT></P> <P><FONT face=Verdana color=#ffffff size=4></FONT> </P> <P><FONT face=Verdana color=#ffffff size=4></FONT> </P> <P><FONT face=Verdana color=#ffffff size=4>Savard 61Pally/64Armorer</FONT></P> <P><FONT face=Verdana color=#ffffff size=4>Crushbone</FONT></P><BR> <HR> </BLOCKQUOTE><BR>Whew...easy with the crazy fonts bud...that hurt my eyes!
OrcSlayer96
07-03-2006, 08:41 PM
<DIV>In group and solo situations, we are truely the prefered tanks if we play our characters right. I have been in many groups in the past where we had no healer and was overloaded in dps because i could tank, keep agro and heal myself/group the whole time. It depends on how you build your pallie and the gear you choose to wear, but you can fit many roles in this game and come out smelling like roses. I agree that the raid mobs can be handled easier with warriors, but to be honest i rather be a offtank, raid protector than the guy being slapped silly at the front. Our Divine Aura AA still needs to be enhanced but i have lost faith that will ever be changed for us. I just picked up my master 1 of the reverant sacrament and have been enjoying using it in conjunction with intercede to help protect guildmembers.</DIV> <DIV> </DIV> <DIV>My guild has 4 paladins and each have went their own path of how their pallie is built. When all 4 of us are on a raid, it is apparant by inspecting us and seeing the combat logs that our class is one of the most versatile classes out there for AA choices and what stats to put into. I am a pallie that loves to heal and protect the tank, rezzbot, intercept, and keep guildmates alive that the regular healers are missing because they are trying to keep our MT or MA up. I have chosen for the moment to get all of my defensive heals/wards maxxed before going thru my offense and upgrade my gear on tanking more. When i look at fellow pallies tho, i see some of them either going pure dps or a more balanced approach. None of us are wrong, it is our personal preferance on what we think makes our pallie most effective and fun to play.</DIV> <DIV> </DIV> <DIV>If you are coming from WOW where pallies were pigonholed to play one role, you will find that is definetly not the case here. With the Advancement points and traits/ gear we can get, you can mold your pallie into whatever you wish to play. The tier 7 raid mobs require multiple tanks to effectively take down the encounters, especially with the blasted social agro that is plagueing my guild on content that was predictable before. Because of this, even if you are not main tank you are more than likely going to tank adds and be backup in these encounters. Have fun playing your pallie, i know i do...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
TuxDave
07-06-2006, 03:32 AM
<BR> <BLOCKQUOTE> <HR> HereticNovalis wrote:<BR> <P>if groups are looking for a tank, they will take a guard / zerk more likely than a pally or sk (.. or even monk / bruiser <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)</P> <HR> </BLOCKQUOTE> <P><BR>Eh? Guardians are top tanks due to the many taunts/aggro controls they have but a zerker? I see them as great DPS but the ones I've seen don't have enough taunts to allow the DPS group to do whatever they want. The paladins have amends which lets our main wizard cast fusion to his heart's content. Monks/Bruiser are fine tanks until they get hit where they then instantly die. </P> <P>SK on the other hand... no way.</P>
<P>in small groups,/ trios, Palys are amazing, my standard group is paly, conj, wizzy, or i duo with my GF and either we are swashy/paly or illy/ paly. both work.</P> <P>OK in raids and standard 6 man groups you may not shine, but in unorthordox groups, you are great, with your hate transfer you can take, you can heal, you rez. <BR>As said you are versatile and you can be what you want ish. </P><p>Message Edited by Purgle on <span class=date_text>07-06-2006</span> <span class=time_text>03:27 AM</span>
<div><blockquote><hr>TuxDave wrote:<div></div> <blockquote> <hr> HereticNovalis wrote: <div></div> <p>if groups are looking for a tank, they will take a guard / zerk more likely than a pally or sk (.. or even monk / bruiser <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)</p> <hr> </blockquote> <p>Eh? Guardians are top tanks due to the many taunts/aggro controls they have but a zerker? I see them as great DPS but the ones I've seen don't have enough taunts to allow the DPS group to do whatever they want. The paladins have amends which lets our main wizard cast fusion to his heart's content. Monks/Bruiser are fine tanks until they get hit where they then instantly die. </p> <hr></blockquote>Zerkers augment their hate abilities by using sheer DPS. Remember, 1 point of damage = 1 point of hate. I grouped with a guildmate zerker last night and we had wizard, warlock and some other high dps class in our group. Never had hate issues. I've grouped with all of the plate tanks. I MT about 90% of the groups I'm in. Occasionally I get into a group with a better geared tank or someone of much higher level, then they take over. I've seen Berserkers, Guardians and even SK's do well in a full group with lots of DPS. Zerkers do just fine as a MT. And for that matter, so do we. The person at the top - second post down - said it best. What you do is really up to your own attitude about the class, your gear, and your AA choices. If you want to MT for full groups and not lose hate, then gear up for it (mitigation and STA/Hit points) and master your taunts and AE spells. You won't lose aggro if you do it correctly and you can withstand a great beating. Oh, and about SK's - as someone posted on LDL forums, <a href="http://eq2players.station.sony.com/en/pplayer_gallery.vm?characterId=353630109" target=_blank>even they can MT</a>.Bottom line - if you can get close to the mitigation cap (80%) self-buffed, you can MT a raid. </div>
Leawyn
07-06-2006, 09:26 PM
<DIV>I was talking with a zerker in my guild last night, just bsing and comparing battle scars. We talked about how we both ended up in our respective roles. He told me he has a newfound respect for pallies since grouping with me so much over the last few days.</DIV> <DIV> </DIV> <DIV>Pallies are hands down the most versitile of the fighter classes. We can MT anything, and whoever keeps saying we're not the "preferred group tanks" is full of it. When I'm not playing my pally, i just prefer someone who isn't squishy and who can keep agro. I have grouped with all fighters, and right now have had all 6 different fighters shine as MT's. When I play my pally, I am almost always MT< unless I group with another fighter. Sometimes I ask to tank and let them dps, sometimes they tank and I dps/heal. It really depends on my mood and the mood of the fighter I am with.</DIV> <DIV> </DIV> <DIV>I was able to single handedly keep the MT of my raid up last night in AoA when everyone forgot to get off the elevator on the last floor except me and the MT. It took every heal I had, and he did get dangerously close to death, but we pulled it off.</DIV> <DIV> </DIV> <DIV>I LOVE BEING A PALLY! There is so much I can bring to a group even if I am not the MT. I can dps (and quite well I might add, I regularly parse over 450 dps when i am fully dps mode), I can heal, I can off tank, I can grab agro if the MT goes down... I don't know any other fighters that can claim the same.</DIV>
TuxDave
07-08-2006, 01:55 AM
<BR> <BLOCKQUOTE> <HR> Kalera wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> TuxDave wrote:<BR> <BR> <BLOCKQUOTE> <HR> HereticNovalis wrote:<BR> <P>if groups are looking for a tank, they will take a guard / zerk more likely than a pally or sk (.. or even monk / bruiser <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)</P> <HR> </BLOCKQUOTE> <P><BR>Eh? Guardians are top tanks due to the many taunts/aggro controls they have but a zerker? I see them as great DPS but the ones I've seen don't have enough taunts to allow the DPS group to do whatever they want. The paladins have amends which lets our main wizard cast fusion to his heart's content. Monks/Bruiser are fine tanks until they get hit where they then instantly die. </P> <HR> </BLOCKQUOTE><BR>Zerkers augment their hate abilities by using sheer DPS. Remember, 1 point of damage = 1 point of hate. I grouped with a guildmate zerker last night and we had wizard, warlock and some other high dps class in our group. Never had hate issues. <BR><BR>I've grouped with all of the plate tanks. I MT about 90% of the groups I'm in. Occasionally I get into a group with a better geared tank or someone of much higher level, then they take over. I've seen Berserkers, Guardians and even SK's do well in a full group with lots of DPS. Zerkers do just fine as a MT. <BR><BR>And for that matter, so do we. <BR><BR>The person at the top - second post down - said it best. What you do is really up to your own attitude about the class, your gear, and your AA choices. If you want to MT for full groups and not lose hate, then gear up for it (mitigation and STA/Hit points) and master your taunts and AE spells. You won't lose aggro if you do it correctly and you can withstand a great beating. <BR><BR>Oh, and about SK's - as someone posted on LDL forums, <A href="http://eq2players.station.sony.com/en/pplayer_gallery.vm?characterId=353630109" target=_blank>even they can MT</A>.<BR><BR>Bottom line - if you can get close to the mitigation cap (80%) self-buffed, you can MT a raid. <BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Yeah, but then it becomes a DPS race between a Zerker and a DPS class. Did your wizard and DPS classes get to go bonkers in terms of DPS or did they have to pace themselves out.
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