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prisoner
04-10-2005, 11:35 AM
<DIV>While wandering around the city,  naturally I contracted the plague.  I hear in /ooc that priests can cure it.  This got me thinking... why can't paladins cure disease in this game?  Its always been a staple of paladin skills in just about every genre:  to be very resistant to disease and also to be able to cure some forms.  </DIV> <DIV> </DIV> <DIV>I'm not asking to have a cure disease spell added now,  but maybe we can put a bee in the dev's bonnet for a future adventure pack or expansion.  I'd like to be able to cure diseases.  </DIV> <DIV> </DIV> <DIV>17</DIV>

HeraklesMolt
04-11-2005, 12:15 AM
I dont even get the plague.  Can't figure out why yet.  There are a couple of us who dont get it.

Belgor
04-11-2005, 04:07 AM
<DIV>From what little research I have done, it seems that anyone with a disease resist of about 1500+ stays immune.</DIV> <DIV> </DIV> <DIV>This is only comparing level 50 characters, but could be the same from everyone</DIV>

GilfalasElaandrin
04-12-2005, 12:03 AM
<P>Honestly? The EQ 2 Paladin lost some of their curative ability, specializing in supplimentary wound repair, and got a ton of tankability and firepower in return.</P> <P>Our lack of diversity in curative ability works for what we are supposed to be in EQ2: Tanks that put out heavy damage and act as supplimentary healers.</P> <P>While I conceptually agree with the OP, I think our balance, as it is, in EQ 2 is REALLY good and I am having a BLAST playing. I don't want to see that change or be 'rebalanced' to add in another ability.</P> <P>That said, obviously, I wouldn't refuse a cure power if it was added if I knew it would never be used down the road as an excuse to 'rebalance' our currently, VERY GOOD, melee balance.</P>

Karlen
04-12-2005, 02:33 AM
<span><blockquote><hr>GilfalasElaandrin wrote:<p>Honestly? The EQ 2 Paladin lost some of their curative ability, specializing in supplimentary wound repair, and got a ton of tankability and firepower in return.</p> <p>Our lack of diversity in curative ability works for what we are supposed to be in EQ2: Tanks that put out heavy damage and act as supplimentary healers.</p> <p>While I conceptually agree with the OP, I think our balance, as it is, in EQ 2 is REALLY good and I am having a BLAST playing. I don't want to see that change or be 'rebalanced' to add in another ability.</p> <p>That said, obviously, I wouldn't refuse a cure power if it was added if I knew it would never be used down the road as an excuse to 'rebalance' our currently, VERY GOOD, melee balance.</p> <div></div><hr></blockquote>What he said.</span><div></div>

prisoner
04-12-2005, 11:50 AM
<BR> <BLOCKQUOTE> <HR> GilfalasElaandrin wrote:<BR> <P>Honestly? The EQ 2 Paladin lost some of their curative ability, specializing in supplimentary wound repair, and got a ton of tankability and firepower in return.</P> <P>Our lack of diversity in curative ability works for what we are supposed to be in EQ2: Tanks that put out heavy damage and act as supplimentary healers.</P> <P>While I conceptually agree with the OP, I think our balance, as it is, in EQ 2 is REALLY good and I am having a BLAST playing. I don't want to see that change or be 'rebalanced' to add in another ability.</P> <P>That said, obviously, I wouldn't refuse a cure power if it was added if I knew it would never be used down the road as an excuse to 'rebalance' our currently, VERY GOOD, melee balance.</P> <BR> <HR> </BLOCKQUOTE> <P><BR>I do agree.  Of all the tanks,  I feel we are the most balanced in our skills.  I don't think they'd have to rebalance anything if they gave us a form of cure.  Its not a powerful ability really,  more just a convenience.  I don't expect to cure like a priest would,  but I'm old school I guess <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Later on down the line if there is room for a cure spell for us,  I won't be sad <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </P> <P>17</P>

redoule
04-13-2005, 08:23 PM
44 Paladin and I really feel the power! Paladins can hang in there for long fights. Other than disease traps, I have not found myself wanting to cure disease or poison while soloing. I don't miss it that much.Especially since we got axes and great axes back!