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View Full Version : RE: The cost of a paladinish life...


Kherval
03-24-2005, 05:40 PM
<DIV> <DIV>The only concern I have about paladins' tanking is their ability to take aggro from other group members.  When I'm the main tank, and I'm the one doing all the pulling, everything is fine... however, there are some tricks that are important to know... but in somes cases, and only ever since about level 35 for me, a situation will arise where the main tank dies or somehow someone else gets aggro.  In those situations, I've found myself seriously unable to pull the mob off others, and I usually have to resort to either pulling it when it's almost dead, or healing/buffing the person who has it on them.  So really, if everything goes to plan, paladins are great tanks, but sometimes when things go wrong, they can be a bit weak.  On the other hand, depending on what's going wrong, paladins can also be the absolute best... nothing like an instant, no-power, massive heal!</DIV> <DIV> </DIV> <DIV>edit: sorry, this was supposed to be a reply to the thread about "the cost of a paladinish life"</DIV></DIV> <P>Message Edited by Khervalin on <SPAN class=date_text>03-24-2005</SPAN> <SPAN class=time_text>04:42 AM</SPAN></P><p>Message Edited by Khervalin on <span class=date_text>03-24-2005</span> <span class=time_text>04:43 AM</span>