PDA

View Full Version : Attack Speed (Str Line) or Melle Crit (Sta) ?


Kage8
01-07-2007, 10:07 PM
Ok I have gone Int 448 and have gone Reaver and Hate lines.....now what? Attack Speed or melle Crit chance?My gut tells me haste, but my brain tells me melle crit.<div></div>

Otis34
01-07-2007, 10:19 PM
<P>I'd base it on what type of weapon you like/have. If you have a slow hard hitting weapon then haste. If you have a fast lighter hitting one then crit. The crit is a percent increase so to get the most out of it you need to be swinging a lot. </P> <P>I like Hammer Ground myself but in the end i'd bet the haste produces the higher dps.</P>

Kage8
01-07-2007, 11:01 PM
I never make an AA choice based on weapon types cause I never know what weapon i may pick up. And i never pick a weapon to use an AA skill. I pick the best weapon i have on my char at that time.All in all Im ganna think about it a bit, as i hate to have to respec ever.<div></div>

Naelael
01-08-2007, 12:28 AM
You have enough points to do 4/4/8 in 3 lines, plus have 2 extra points. Do both. <div></div>

Kage8
01-08-2007, 06:52 PM
Im already doing 448 in int and wis.....So thats why i have to make this choice.<div></div>

JoarAddam
01-08-2007, 07:47 PM
<P>the wis line is good for raiders and folk that regularly hit red and orange stuff.  </P> <P>As far as haste or crits, go with crits.  Haste is nice, but with 8 in the line, you only get 17% for 8 points...  plus 20% for using an axe, but that can limit your gear.  Swiftaxe is one of the main points for going 4 4 8 str, but if you have a sword you prefer, skip str.</P> <P>Going all the way down the str line is nice, have done it before, did it for a long time in KoS, but these days, with these new mobs, until i get a bunch of the right equipment, it's best for me to go 4 4 8 sta 4 4 8 wis 4 4 8 int.  sometimes i even question the int.  yes, i love the spell crits, but i wonder if we're missing something in the other lines sometimes.  some combination that really does more good than "ooh! i can do uber damage!"...  maybe something like "ooh! i'm supertank"</P> <P>We are tanks.  I'm going to put all but 2 of the 9 2handers i have in the bank.  I'll keep out Grotrot for piercing, and Guadralek for fighting tacticians armor, but the rest of the time, it's time to be a tank, not some weak mage in a metal dress.   Does it really matter if we're doing 1000-1400 when the real DPSers are doing 3700?</P> <P>Maybe it's time to give DA a try...</P> <P>It's a total change of perspective for me...  I once said " i'd wear breath of the destroyer for the procs when not tanking" </P> <P>no.   Healers heal, nukers nuke, they take aggro and damage and here's your plate tank in mage gear throwing rescue, harmtouch and deathmarch to "save the raid" only to die 2 sec later due to no mit.  Anyone who raids has chuckled when the raid leader goes "how the @!#$ did you die that quick" and the other tank goes "ummm, i was in DPS gear"</P> <P>That was me.  not anymore</P>

Zanix
01-09-2007, 02:00 AM
<DIV>Like someone said above, it depends on your style and weapon preference. I am STR/STA/INT with my FP I swap in an axe to get the swiftaxe ability, and back over to my 2H sword for max DPS -  I had over 115% haste in a group the other night, I was parsing 1200+ in obelisk.</DIV>

Antipiety
01-11-2007, 08:42 AM
<P>Well I was 4/4/8 int and tried 4/2 sta then switched  to str line since  the  stun  didn't seem to help much at the time. Well  I grinded aa to 4/5/8 str and  while i  thought it was better then the  stun i recently switched  to  4/5/8 sta and the crits are definetly more useful/more dps  then  then the haste  was. </P> <P>The crits  while  only  22% work on all your auto attacks and physical CA's  while the haste only effects  the autoattacks. Since switching i could definetly feel a dps boost + its nice not  having to worry  quite as  much on timing my casts between 1.3sec  auto attacks 1.9-2.3 sec is  alot more managable.</P> <P>Now  i'm still debating if  im gonna eventually gonna go 4/4/8 str or 4/4/8 wisdom since i more  plan  to solo/rarely group but for  now  i think working  on  reaver will be a  better bang for my buck.</P>

Norrsken
01-11-2007, 01:47 PM
<BR> <BLOCKQUOTE> <HR> JoarAddam wrote:<BR> <P>Going all the way down the str line is nice, have done it before, did it for a long time in KoS, but these days, with these new mobs, until i get a bunch of the right equipment, it's best for me to go 4 4 8 sta 4 4 8 wis 4 4 8 int.  sometimes i even question the int.  yes, i love the spell crits, but i wonder if we're missing something in the other lines sometimes.  some combination that really does more good than "ooh! i can do uber damage!"...  maybe something like "ooh! i'm supertank"</P> <P>We are tanks.  I'm going to put all but 2 of the 9 2handers i have in the bank.  I'll keep out Grotrot for piercing, and Guadralek for fighting tacticians armor, but the rest of the time, it's time to be a tank, not some weak mage in a metal dress.   Does it really matter if we're doing 1000-1400 when the real DPSers are doing 3700?</P> <P>Maybe it's time to give DA a try...</P> <P>It's a total change of perspective for me...  I once said " i'd wear breath of the destroyer for the procs when not tanking" </P> <P>no.   Healers heal, nukers nuke, they take aggro and damage and here's your plate tank in mage gear throwing rescue, harmtouch and deathmarch to "save the raid" only to die 2 sec later due to no mit.  Anyone who raids has chuckled when the raid leader goes "how the @!#$ did you die that quick" and the other tank goes "ummm, i was in DPS gear"</P> <P>That was me.  not anymore</P><BR> <HR> </BLOCKQUOTE>I know that one of the sks that lurk here is a raid MT that is not using int.<BR>

Anselan
01-11-2007, 06:08 PM
<P>Melee crit all the way and here is why;</P> <P>How many items add 20% haste?</P> <P>How many items add +24% crit?</P>

Nocifer Deathblade
01-11-2007, 09:22 PM
<BR> <BLOCKQUOTE> <HR> Antipiety wrote:<BR> <P>The crits  while  only  22% work on all your auto attacks and physical CA's  while the haste only effects  the autoattacks. Since switching i could definetly feel a dps boost + its nice not  having to worry  quite as  much on timing my casts between 1.3sec  auto attacks 1.9-2.3 sec is  alot more managable..</P><BR> <HR> </BLOCKQUOTE> <P><BR>You forget that haste will increase proc power. So it doesn't affect autoattack ONLY..  Sk has nice proc power like twisted aura at 13% if put 5 aa into EOF twisted aura and it would fire off pretty often with haste along with nice crit of INT.. It'll fire off trample more often, fire off weapon proc like adornment or imbued, etc etc..  Just thought to add that haste is not only good for auto-attack melee damage..</P> <P>Of course, I prefer melee crit over haste because it gives more flexibility and not as dependent on weapon as haste does..</P><p>Message Edited by Nocifer Deathblade on <span class=date_text>01-11-2007</span> <span class=time_text>11:23 AM</span>

CHIMPNOODLE.
01-11-2007, 11:00 PM
<P><BR> </P> <BLOCKQUOTE> <HR> roxer2b wrote:<BR> <BR> <BLOCKQUOTE> <HR> JoarAddam wrote:<BR> <P>Going all the way down the str line is nice, have done it before, did it for a long time in KoS, but these days, with these new mobs, until i get a bunch of the right equipment, it's best for me to go 4 4 8 sta 4 4 8 wis 4 4 8 int.  sometimes i even question the int.  yes, i love the spell crits, but i wonder if we're missing something in the other lines sometimes.  some combination that really does more good than "ooh! i can do uber damage!"...  maybe something like "ooh! i'm supertank"</P> <P>We are tanks.  I'm going to put all but 2 of the 9 2handers i have in the bank.  I'll keep out Grotrot for piercing, and Guadralek for fighting tacticians armor, but the rest of the time, it's time to be a tank, not some weak mage in a metal dress.   Does it really matter if we're doing 1000-1400 when the real DPSers are doing 3700?</P> <P>Maybe it's time to give DA a try...</P> <P>It's a total change of perspective for me...  I once said " i'd wear breath of the destroyer for the procs when not tanking" </P> <P>no.   Healers heal, nukers nuke, they take aggro and damage and here's your plate tank in mage gear throwing rescue, harmtouch and deathmarch to "save the raid" only to die 2 sec later due to no mit.  Anyone who raids has chuckled when the raid leader goes "how the @!#$ did you die that quick" and the other tank goes "ummm, i was in DPS gear"</P> <P>That was me.  not anymore</P><BR> <HR> </BLOCKQUOTE>I know that one of the sks that lurk here is a raid MT that is not using int.<BR><BR> <HR> </BLOCKQUOTE> <P>I don't have anything in the INT AA line. My INT is tolerable from a few items though, so I'm not completly bereft of INT. </P> <P>My SK can takes a beating nicely with my current setup AA/Gear wise, so I'm happy. </P> <P>When second tanking, I have no fear of snatching aggro during raids to save groupmates (including most named), and will hold the mob as often as pass it back to the MT (judgement call at the time). I am usually fully buffed for the role though.</P> <P>As MT, I have no complaints about aggro control with our raid group setups...and definitely not in groups. </P> <P>I filled out the STA line and took Aura, the rest I have in WIS and AGI full stats. Anyway, to each his own. EoF, I'm Hate line and Decay line down to and including the Mitgation syphon.</P> <P><SPAN class=time_text>If I absolutely had to choose between between the 2 I would choose the melee crits though.</SPAN></P><p>Message Edited by CHIMPNOODLE. on <span class=date_text>01-11-2007</span> <span class=time_text>10:10 AM</span>

Norrsken
01-12-2007, 01:50 PM
<BR> <BLOCKQUOTE> <HR> CHIMPNOODLE. wrote:<BR> <P><BR> </P> <BLOCKQUOTE> <HR> roxer2b wrote:<BR> <BR> <BLOCKQUOTE> <HR> JoarAddam wrote:<BR> <P>Going all the way down the str line is nice, have done it before, did it for a long time in KoS, but these days, with these new mobs, until i get a bunch of the right equipment, it's best for me to go 4 4 8 sta 4 4 8 wis 4 4 8 int.  sometimes i even question the int.  yes, i love the spell crits, but i wonder if we're missing something in the other lines sometimes.  some combination that really does more good than "ooh! i can do uber damage!"...  maybe something like "ooh! i'm supertank"</P> <P>We are tanks.  I'm going to put all but 2 of the 9 2handers i have in the bank.  I'll keep out Grotrot for piercing, and Guadralek for fighting tacticians armor, but the rest of the time, it's time to be a tank, not some weak mage in a metal dress.   Does it really matter if we're doing 1000-1400 when the real DPSers are doing 3700?</P> <P>Maybe it's time to give DA a try...</P> <P>It's a total change of perspective for me...  I once said " i'd wear breath of the destroyer for the procs when not tanking" </P> <P>no.   Healers heal, nukers nuke, they take aggro and damage and here's your plate tank in mage gear throwing rescue, harmtouch and deathmarch to "save the raid" only to die 2 sec later due to no mit.  Anyone who raids has chuckled when the raid leader goes "how the @!#$ did you die that quick" and the other tank goes "ummm, i was in DPS gear"</P> <P>That was me.  not anymore</P><BR> <HR> </BLOCKQUOTE>I know that one of the sks that lurk here is a raid MT that is not using int.<BR><BR> <HR> </BLOCKQUOTE> <P>I don't have anything in the INT AA line. My INT is tolerable from a few items though, so I'm not completly bereft of INT. </P> <P>My SK can takes a beating nicely with my current setup AA/Gear wise, so I'm happy. </P> <P>When second tanking, I have no fear of snatching aggro during raids to save groupmates (including most named), and will hold the mob as often as pass it back to the MT (judgement call at the time). I am usually fully buffed for the role though.</P> <P>As MT, I have no complaints about aggro control with our raid group setups...and definitely not in groups. </P> <P>I filled out the STA line and took Aura, the rest I have in WIS and AGI full stats. Anyway, to each his own. EoF, I'm Hate line and Decay line down to and including the Mitgation syphon.</P> <P><SPAN class=time_text>If I absolutely had to choose between between the 2 I would choose the melee crits though.</SPAN></P> <P>Message Edited by CHIMPNOODLE. on <SPAN class=date_text>01-11-2007</SPAN> <SPAN class=time_text>10:10 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>And you were the guy I was referring to. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <BR>And quite frankly, that is the best part about the sk. You can get pretty much what you want out of it. DPS? Sure, do that. Tank? No bigge. Solo? Go ahead. </P>

Zanix
02-01-2007, 10:51 PM
<BR> <BLOCKQUOTE> <HR> Anselan wrote:<BR> <P>Melee crit all the way and here is why;</P> <P>How many items add 20% haste?</P> <P>How many items add +24% crit?</P><BR> <HR> </BLOCKQUOTE> <P><BR>but which is more beneficial?</P> <P>attacking twice as fast</P> <P>or </P> <P>1 out of 5 melee hits is 50% larger</P>

DjVacant
02-21-2007, 03:43 PM
<p>Anyone have any experience with going STR 4/8/5, STA 4/4/8, and Wis 4/4/8?  This would be an all melee set up where I completely abandon the idea of being a mage/tank and just pump my Strength to get high crits and whoop [Removed for Content] with my newly aquired 2handed axe (Jade Crescent something or other...300 max hit with a delay of 3.5, but swinging rather often after the haste boosts from the STR AA line).  I am not currently set up this way (right now I'm all the way down the STR line and maxed out on the spell crits) but after getting the axe I can't help but wonder how much I could be doing with just my auto-attack if I was critical hitting with a high strength.</p><p> I've been a mage tank for awhile, but with mostly master spells and a INT around 600, I can't help but feel that I've hit a ceiling as far as DPS is concerned.  The one thing that I CAN still increase as the game continues to develop is new, stronger weapons...which is what's leading me down this line of thinking.  Anyone have any experience with the setup I listed at the top??</p><p> Thanks in advance.</p>