Pentarum
12-11-2006, 06:47 PM
So I was playing around with the Kyle Bayle armor and I noticed something odd. This is a legendary set... I added up all the the stats/resists/mit/raw hp/mana and bonuses from the arms, boots, gloves and bracer and compared them to my 2 fabled and 2 legendary I have in these same slots. Other than losing some stats the legendary set is overall looking much better. Here is what I compared. Scourge Knight Spaulders(SK fabled), Dark Malevolent Gussets(SK fabled), Blackcoat Gloves(SK Leg), Dark Majestic Sabatons(leg) Str 88 Agi 31 Stm 76 Int 60 Wis 63 Hp 360 Mana 330 Mit 1851 Cold 540 Dis 1420 Div Heat 630 Magic 821 Mental Poi 1406 +7 piercing 4817 Total Resists (No divine or mental) Now take the same 4 Kyle Bayle slot pieces and add the stats from them.... Shoulders,Forearms,Gloves,Boots (all Legendary) Str 56 Agi 56 Stm 56 Int 28 Wis 28 hp 360 mana 360 mit 1856 Cold 360 Dis 980 Div 980 Heat 720 Magic 720 Mental 360 Poi 1700 +10 Def 2% double attack Procs 315 heal and Encounter divine DD (456 dam with 510 int) (486 dam with 680 Int) (aprox 556? divine damage with caped int at 1070) 5820 Total Resists (Covers all resists and high in Poison which is much more in demand for for quite a few end game raid mobs...) You lose stats and a small ammount of hp and mana but you gain in everything else. The Kyle Bayle set gives alot better resists just with these 4 pieces +all the effects. Not to mention this is without augs considered.... Thoughts???<div></div>