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Derelict_Co
11-29-2006, 09:04 PM
<DIV>Just started a SK last night and realize I can have a bow in the ranged weapon slot or a symbol!  To my surprise, I'm actually unsure of what to use.  I can pull with a ranged attack just fine, so what use do I have for a weapon in the ranged?  Ah, but the real question is what stats would benefit better, caster stats from symbols or scout stats from bows?</DIV>

t0iletduck
11-29-2006, 10:58 PM
A bow for sure. I don't know about low levels but there are bows in t7 that have int on them. The benefits include superior range and being able to move while pulling and they come in very handy for raiding when you have to be in a ranged fight and your normal ranged combat arts are down. If you are on a pvp server, they are even more valuable because you can bow autoattack people who run from you. <div></div>

Eluzay
11-29-2006, 11:17 PM
<div><blockquote><hr>Derelict_Coma wrote:<div>Just started a SK last night and realize I can have a bow in the ranged weapon slot or a symbol!  To my surprise, I'm actually unsure of what to use.  I can pull with a ranged attack just fine, so what use do I have for a weapon in the ranged?  Ah, but the real question is what stats would benefit better, caster stats from symbols or scout stats from bows?</div><hr></blockquote>do you pvp? if so bow, if not... whatever has the best stats.</div>

Zanix
11-29-2006, 11:23 PM
<P>PVP?</P> <P> </P> <P><IMG src="http://tbh.org.uit.no/datas/users/1023-eq2_000052uuuuuu.jpg"></P>

Arieneth
11-30-2006, 12:37 AM
<BR> <BLOCKQUOTE> <HR> Derelict_Coma wrote:<BR> <DIV>Just started a SK last night and realize I can have a bow in the ranged weapon slot or a symbol!  To my surprise, I'm actually unsure of what to use.  I can pull with a ranged attack just fine, so what use do I have for a weapon in the ranged?  Ah, but the real question is what stats would benefit better, caster stats from symbols or scout stats from bows?</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>being that you are a tank, i'd always have a symbol equipped. there are some very nice symbols out there that you will get much more use out of. as a tank, you're gonna be taunting and mobs will always be at you, so having a bow equipped is rather pointless. you will benefit more from the resists + stats and such than you will a bow, which has only stats. as far as pulling with a bow or spell, that is up to you. but eventually you will find that pulling with anything will just pull social agro and you will find yourself body pulling mobs away from other mobs. also, if you do go for a bow, find a bow with the highest damage rating you can find. don't worry about a bow with a proc. if you choose to bow pull as opposed to spell pull, you really only get 1 hit before the mob is closer than the bows hit range. a bow with higher damage rating with auto attack for more damage than a bow with a lower damage rating + proc (which will rarely proc on the few hits you do get in with it).</P> <P>if you are on pvp, i'd always have a symbol equipped because you need max resists to reduce incoming spell damage. the only time i foresee myself using a bow is either when goofing off in an instance or for extra damage on ranged only raid fights. but since you just started, the latter is a bit far off for you. as far as stats...we are caster tanks. you want your Int as high as possible for increased spell damage.</P><p>Message Edited by Venymous on <span class=date_text>11-29-2006</span> <span class=time_text>11:41 AM</span>

spudsmckenzie2
11-30-2006, 02:36 AM
<P>hey guys you can actually have the best of both worlds if you do it right. here's what i did....in hot key 1 place your bow. hotkey2 you make this macro /INVEntory UNEQUIP 16   .hotkey 3 place your symbol. this system will allow you to get around the problem of having your symbol getting placed into your shield slot after using your bow. i wont go any farther with this but with a little creativity and research you can use your bow and symbol very effectively....have a good one</P> <P>-alex</P>

Zanix
11-30-2006, 03:17 AM
<P>Don't forget about adornments also. </P> <P>With a bow, you can have the best of all worlds. add whichever resists you'd like...you can even add resist adornments to ranged items. </P> <P>Bows are quite useful, a good puller will use a bow and save his group from boring body pulling. </P> <P>EDIT: also realize - resists are easy to jack up....There are even cheap potions that add almost 900 to every save.</P><p>Message Edited by Zanix on <span class=date_text>11-29-2006</span> <span class=time_text>02:20 PM</span>

Arieneth
11-30-2006, 03:44 AM
<BR> <BLOCKQUOTE> <HR> Zanix wrote:<BR> <P>Don't forget about adornments also. </P> <P>With a bow, you can have the best of all worlds. add whichever resists you'd like...you can even add resist adornments to ranged items. </P> <P><FONT color=#ff0000>haven't seen T7 adornements yet, but i can't wait to see what they offer.</FONT></P> <P>Bows are quite useful, a good puller will use a bow and save his group from boring body pulling. </P> <P><FONT color=#ff0000>i have to disagree. a good puller will body pull and save his group from armor debt. sure there are times when bow pulling is appropriate, but body pulling is the majority of pulling done at end game, especially with hard zones like Nizara for instance. i'm going to speculate that our range spells will do more damage than a bow auto attack. if any SK with max ranged can tell how much they are hitting for, i'd love to find out. </FONT></P> <P>EDIT: also realize - resists are easy to jack up....There are even cheap potions that add almost 900 to every save.</P> <P><FONT color=#ff0000>also realize that the resist cap is MUCH higher than it used to be. having 6k resist no longer offers the protection that 6k resist did pre-EoF. so every little bit helps...especially on pvp now that sorcerers are useful.</FONT></P> <P>Message Edited by Zanix on <SPAN class=date_text>11-29-2006</SPAN> <SPAN class=time_text>02:20 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>

Zanix
11-30-2006, 03:53 AM
<DIV>my range skill just broke 100 and I crit typically for 2k.</DIV> <DIV> </DIV> <DIV> </DIV>

Durlinn
12-01-2006, 12:12 AM
Just started using a bow myself (mastercrafted 72.1). Very low skill and still popping off 1k (non-crits) quite often. Only Baleful wrath has that kind of ranged damage at this level, and thats with a much longer recast. Great dps bonus to add to ranged spells as you pull em in.

Wytie
12-01-2006, 12:54 AM
<P>BOW just simply rocks exp if your an off tank you can use your auto attack from a range and your range spells keep you in ranged auto attack to me this is very very usefull.</P> <P>My SK can drop major bombs from the distance and keep pop'n you with the bow.</P> <P> just try to make sure its got some proc on it too, go for the longer range, they proc more per shot, do to the reshot duration being longer but your proc per min is the same. that equals about a 25% to proc very nice along with everything else.</P>

Zanix
12-01-2006, 01:36 AM
Just got the rain caller last night - It seems to stun 1 out of every 5 pulls. and then sometimes again while the mobs on the way to us. Let me just say, since I've got it, mobs are usually dead or near it by the time I actually tank anything.

Zanix
12-01-2006, 02:27 AM
<BR> <BLOCKQUOTE> <HR> Venymous wrote:<BR> <BR> <BLOCKQUOTE> <HR> Zanix wrote:<BR> <P>Don't forget about adornments also. </P> <P>With a bow, you can have the best of all worlds. add whichever resists you'd like...you can even add resist adornments to ranged items. </P> <P><FONT color=#ff0000>haven't seen T7 adornements yet, but i can't wait to see what they offer.</FONT></P> <P><FONT color=#33cc00>there are plenty of +resist adornments, some are +134 per resist</FONT></P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tansmuting&message.id=627&view=by_date_ascending&page=1" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=tansmuting&message.id=627&view=by_date_ascending&page=1</A></P> <P>Bows are quite useful, a good puller will use a bow and save his group from boring body pulling. </P> <P><FONT color=#ff0000>i have to disagree. a good puller will body pull and save his group from armor debt.</FONT></P> <P><FONT color=#33cc00>this is a matter of opinion & skill. A puller with half a brain doesnt launch a ranged attack into a room packed with mobs. On the flip side, you'd be wasting people's time to run 20 yards grab a mob and run it back (you risk getting stunned. etc, while running back also) My new bow even stuns. I crit up to 2k per arrow, and my skill is still < 100.</FONT></P> <P><FONT color=#ff0000> sure there are times when bow pulling is appropriate, but body pulling is the majority of pulling done at end game, especially with hard zones like Nizara for instance. i'm going to speculate that our range spells will do more damage than a bow auto attack. if any SK with max ranged can tell how much they are hitting for, i'd love to find out. </FONT></P> <P><FONT color=#33cc00>yet to find this out. but I do know, with my stats (which are more on the high DMG end) I can max crit a ranged spell (such as Abominable Anger for about 3k. but why not hit with an arrow (or 2) while it's snared and running in?</FONT></P> <P>EDIT: also realize - resists are easy to jack up....There are even cheap potions that add almost 900 to every save.</P> <P><FONT color=#ff0000>also realize that the resist cap is MUCH higher than it used to be. having 6k resist no longer offers the protection that 6k resist did pre-EoF. so every little bit helps...especially on pvp now that sorcerers are useful.</FONT></P> <P><FONT color=#ff0000><FONT color=#33cc00>true. but as a SK, you should realize it's difficult to snare or stop a running opponent. Even my first night owning a bow that stuns... I was able to get the group the kills we were chasing.</FONT> </FONT></P> <P>Message Edited by Zanix on <SPAN class=date_text>11-29-2006</SPAN> <SPAN class=time_text>02:20 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR><BR> <HR> </BLOCKQUOTE><BR>

Arieneth
12-01-2006, 09:55 AM
<div><blockquote><hr>Zanix wrote:<div></div> <blockquote> <hr> Venymous wrote: <div></div> <blockquote> <hr> Zanix wrote: <div></div> <div></div> <p>Don't forget about adornments also. </p> <p>With a bow, you can have the best of all worlds. add whichever resists you'd like...you can even add resist adornments to ranged items. </p> <p><font color="#ff0000">haven't seen T7 adornements yet, but i can't wait to see what they offer.</font></p> <p><font color="#33cc00">there are plenty of +resist adornments, some are +134 per resist</font></p> <p><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tansmuting&message.id=627&view=by_date_ascending&page=1" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=tansmuting&message.id=627&view=by_date_ascending&page=1</a></p> <p>Bows are quite useful, a good puller will use a bow and save his group from boring body pulling. </p> <p><font color="#ff0000">i have to disagree. a good puller will body pull and save his group from armor debt.</font></p> <p><font color="#33cc00">this is a matter of opinion & skill. A puller with half a brain doesnt launch a ranged attack into a room packed with mobs. On the flip side, you'd be wasting people's time to run 20 yards grab a mob and run it back (you risk getting stunned. etc, while running back also) My new bow even stuns. I crit up to 2k per arrow, and my skill is still < 100.</font></p><p><font color="#33cc00"><font color="#6666ff">sometimes long pulls are the only option. a good puller is versatile and adapts to the zones. i believe we can agree on that.</font></font></p> <p><font color="#ff0000"> sure there are times when bow pulling is appropriate, but body pulling is the majority of pulling done at end game, especially with hard zones like Nizara for instance. i'm going to speculate that our range spells will do more damage than a bow auto attack. if any SK with max ranged can tell how much they are hitting for, i'd love to find out. </font></p> <p><font color="#33cc00">yet to find this out. but I do know, with my stats (which are more on the high DMG end) I can max crit a ranged spell (such as Abominable Anger for about 3k. but why not hit with an arrow (or 2) while it's snared and running in?r</font></p><p><font color="#33cc00"><font color="#6666ff">i think you mean Abominable Wrath, as Anger does not snare. either way, if wasting your groups time is an issue to you, snare pulling with a 70% snare wastes plenty of it. i know my groups [expletive haxx0red by Raijinn] at me when i do it.</font></font></p> <p>EDIT: also realize - resists are easy to jack up....There are even cheap potions that add almost 900 to every save.</p> <p><font color="#ff0000">also realize that the resist cap is MUCH higher than it used to be. having 6k resist no longer offers the protection that 6k resist did pre-EoF. so every little bit helps...especially on pvp now that sorcerers are useful.</font></p> <p><font color="#ff0000"><font color="#33cc00">true. but as a SK, you should realize it's difficult to snare or stop a running opponent. Even my first night owning a bow that stuns... I was able to get the group the kills we were chasing.</font></font></p><p><font color="#33cc00"><font color="#6666ff">snaring them is the easy part. it's catching them before it wears off or they reach a zone line that is the hard part. personally, i'll always have a symbol equipped and swap in a bow on the fly when it's called for.</font></font></p> <p>Message Edited by Zanix on <span class="date_text">11-29-2006</span> <span class="time_text">02:20 PM</span> </p><hr> </blockquote> <hr> </blockquote><hr></blockquote></div>

Xanoth
12-01-2006, 06:09 PM
<blockquote><hr>Venymous wrote:<font color="#6666ff">personally, i'll always have a symbol equipped and swap in a bow on the fly when it's called for.</font><hr></blockquote>Think that pretty much sums up whats needed <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />EDIT: forgot to close /font and it turned my sig blue <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><p>Message Edited by Xanoth on <span class=date_text>12-01-2006</span> <span class=time_text>01:10 PM</span>

Margen
12-02-2006, 01:59 AM
If tanking or striaght Melee, Symbol.  But in raids on ranged fights, bow.  Takes like 4 seconds to change them out and gives us some flexiablity.

Zanix
12-04-2006, 12:29 PM
on that note, my range skill climbed up to 200+ now. learned also, that skill in range isn't the dmg, but the potential to land an arrow.most of my arrows are hitting for 2500 avg.<div></div>