View Full Version : Best Deity to beleive in?
Phelon_Skellhound
11-15-2006, 04:45 AM
<DIV>So lets here it.... Which god do u think works best for our class?</DIV>
Xanoth
11-15-2006, 04:50 AM
<a href=http://www.mimir.net/factions/athar.html target=_blank>its all lies!</a>
Wendingo
11-15-2006, 08:41 AM
Inky. Only choice really.
Tasmai
11-15-2006, 12:27 PM
Depends on what your main function is. I havent been able to test any, but just going by some of what ive read on the forums, Sol Ro seems like a good dps choice.
PlageuReaver
11-15-2006, 02:02 PM
<DIV>Well, Innie is #1 for sure</DIV> <DIV> </DIV> <DIV>But from what ive heard Cazic-Thule is a good 2nd, Cant tell for sure as my SK is only 37 and didnt transfer him to beta. </DIV>
Trailsm
11-15-2006, 11:28 PM
<DIV>I'm suprised there isn't more discussion on this topic; maybe becuase most people are as clueless as me. Me defiler is going for Inny, so I'll probably 2 box him along with my SK and get them both believin' in the same deity. Just because I can run the quest together with them both is the only factor in my choosing Innorruk. Haven't heard any reason to choose otherwise. /shrug. I best get to researchin'!!</DIV> <DIV> </DIV> <DIV>Taos the Dedicated, 70 Defiler</DIV> <DIV>Sedona the Dedicated, 70 SK</DIV>
Tiko_7801
11-16-2006, 12:00 AM
Whats the point to the dietys. So far i hear you can get a buff that lasts for a whole whopping hour. What good is that so i goto raid and 60mins later its gone and i have 3 more hours of raiding to do??????? I am probably sounding ignorant, but more then likely im missing something and thats the point of the dietys. The only thing i ever hear is that they give this 1hour buff. what else do they do.
Zanix
11-16-2006, 03:41 AM
<BR> <P>EDIT: in fact I just cut/pasted the 2 in a side by side comparison. I am even more torn. I will try to make a HTML with a table and all 4 dietys....a lot of the miracles are a toss up, between which I'd prefer.</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Zanix on <span class=date_text>11-21-2006</span> <span class=time_text>08:17 AM</span>
Zanix
11-16-2006, 05:45 AM
<DIV>I got a little time at work...</DIV> <DIV> </DIV> <DIV><A href="http://www.angelfire.com/planet/peekae/table.html" target=_blank>GODS OF FREEPORT</A></DIV> <DIV> </DIV> <DIV>I will eventually add more. but a good resourse to compare side by side</DIV>
Tasmai
11-16-2006, 06:28 AM
<DIV>Meh, i thought sol ro had some better stuff, guess it's Inno all the way.</DIV>
Xanoth
11-16-2006, 12:51 PM
sol ro cloak is nice, but the abilities really aint as useful for a SK in general
Sportak
11-16-2006, 04:28 PM
<DIV>The cloak reward for doing the Innoruuk deity line.</DIV> <DIV><A href="http://hometown.aol.co.uk/FeyHong123/EQ2_Inno1.jpg" target=_blank>http://hometown.aol.co.uk/FeyHong123/EQ2_Inno1.jpg</A></DIV> <DIV><A href="http://hometown.aol.co.uk/FeyHong123/EQ2_Inno2.jpg" target=_blank>http://hometown.aol.co.uk/FeyHong123/EQ2_Inno2.jpg</A></DIV> <DIV> </DIV> <DIV>It has a proc with a chance, on a successful spell attack, to reduce the power of my enemy and increase mine, by a small amount (50), and can proc roughly twice a minute.</DIV> <P>Message Edited by DeacFrost on <SPAN class=date_text>11-16-2006</SPAN> <SPAN class=time_text>11:28 AM</SPAN></P><p>Message Edited by DeacFrost on <span class=date_text>11-16-2006</span> <span class=time_text>11:29 AM</span>
SibunaSehkm
11-17-2006, 10:35 PM
Okay, where does one find the prophet of hate (or whoever begins the Innoruks line of quests), anyways?
Zanix
11-18-2006, 12:39 AM
Gfay, near the combine spires.
Vathranen
11-18-2006, 01:40 AM
The miracles and blessings are on a 1 hour timer, and you can only have one of each.Honestly I don't know why anyone would take any cloak other than Solusek Ro. It gives you +65 damage per spell. Now that doesn't sound like much but it's 65 per tick on DoTs as well. That's like 30% more damage on my best spells and even works on the single target taunt DoT.Another important thing to note is that you can do the quest for Solusek Ro, get the cloak for DPS, then switch to another deity for their miracles/blessings but still keep the cloak.I have a feeling it'll get nerfed - it's that good for Shadowknights.<div></div>
AziBam
11-18-2006, 09:44 PM
<P>I hadn't even given Solusek Ro the time of day until you mentioned the cloak. I was under the impression it only proc'd off of heat based attacks and not all spells. The extra damage is kind of tempting. Too bad Solusek Ro's blessings aren't good for SK's. I like the look of the Innoruuk cloak better for an SK (by a large margin) but I'm underwhelmed by the proc. Appears that you can choose between a mana tap or a life tap proc. But with a proc a couple times a minute that doesn't really amount to much. </P> <P>You mentioned nerfing the Sol Ro one, if I was going to guess I'd say that they will make it so that you do have to be a follower of the diety for the cloak effects to function. This brings us back to Solusek Ro sucking for SKs as the blessings are basically all heat based. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Course I am just guessing and talking out of my...... /shrug </P> <P>Hmmm...things to ponder I guess. </P>
Vathranen
11-18-2006, 10:44 PM
Keep in mind you can only have one blessing and one miracle out at a time. There are a few that require heat based attacks, but I took two that don't. One that hits for 15k (if under 50% health) and one that adds around 400 damage to every spell cast for 10 minutes. Also these are on 1 hour recast times and must be bought again at your altar. I don't think I'll ever use my miracle/blessings.By the way, our damage shield at master 1 gets doubled with the Sol Ro cloak.<div></div>
Iyemana
11-20-2006, 06:43 PM
I went sol ro for the claok (which was already nerfed as it was +200 on beta) but there is a miracle/blessing i love. The blessing I like summons a pet for 10 minutes Ive parsed him on average he does an extra 50-70DPS(kinda sucky but it helps lol) the miracle on the other hand is [expletive haxx0red by Raijinn]ing ridiculous. in a raid buffed group with INT of 700 something it would normally hit for 18K ish but I had it hit for nearly 30k on a debuffed mob with a crit hit. now that is a [expletive haxx0red by Raijinn]ing nuke! LOL<div></div>
swiftne
11-21-2006, 06:09 AM
<DIV> <HR> </DIV> <P>Vathranen wrote:</P> <P>The miracles and blessings are on a 1 hour timer, and you can only have one of each.<BR><BR>Honestly I don't know why anyone would take any cloak other than Solusek Ro. It gives you +65 damage per spell. Now that doesn't sound like much but it's 65 per tick on DoTs as well. That's like 30% more damage on my best spells and even works on the single target taunt DoT.<BR><BR>Another important thing to note is that you can do the quest for Solusek Ro, get the cloak for DPS, then switch to another deity for their miracles/blessings but still keep the cloak.<BR><BR>I have a feeling it'll get nerfed - it's that good for Shadowknights.<BR></P> <HR> The 65 spell dmg is added to overall dmg. It is only good for DD. for a DoT say your spell does 60 dmg per 2 seconds for 12 seconds, that is 360 dmg over 12 seconds right? well now it's 425 dmg over 12 seconds so instead of doing 125 dmg a tic like you are suggesting, it will do 70.8 dmg per 2 seconds.......see what Im saying??And btw, Innoruuk is a GREAT choice for an SK seeing as the abilities are fun, Innoruuk is the god that created the shadowknight (in eq at least) and the pet give str and int, and the cloak sucks up power from target (we do melee too ya know)<p>Message Edited by swiftness on <span class=date_text>11-20-2006</span> <span class=time_text>05:11 PM</span>
Beldin_
11-21-2006, 07:13 AM
<BLOCKQUOTE> <P align=left><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19610#M19610" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19610#M19610</A></P> <BLOCKQUOTE> <P></P> <HR> <P>Aeralik wrote:<BR></P> The damage on those is normalized. If it says it adds say 60 then it uses the 3 second casting time for normalization down. So a 3 second casting spell will get the full 60 while a 1s cast spell will only get 20. When it comes to dots it looks at the number of updates and uses that to normalize the dot which caps at 5. So a dot user is most likely only getting +12 per tick and not the 60 you are thinking. The same applies for direct heals and heal over time spells.<BR> <HR> </BLOCKQUOTE>So much to the damage on dots :smileyindifferent:<BR></BLOCKQUOTE>
AziBam
11-21-2006, 08:11 PM
<BR> <BLOCKQUOTE> <HR> Beldin_ wrote:<BR> <BLOCKQUOTE> <P align=left><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19610#M19610" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19610#M19610</A></P> <BLOCKQUOTE> <P></P> <HR> <P>Aeralik wrote:<BR></P> The damage on those is normalized. If it says it adds say 60 then it uses the 3 second casting time for normalization down. So a 3 second casting spell will get the full 60 while a 1s cast spell will only get 20. When it comes to dots it looks at the number of updates and uses that to normalize the dot which caps at 5. So a dot user is most likely only getting +12 per tick and not the 60 you are thinking. The same applies for direct heals and heal over time spells.<BR> <HR> </BLOCKQUOTE>So much to the damage on dots :smileyindifferent:<BR></BLOCKQUOTE><BR> <HR> </BLOCKQUOTE> <P><BR>I believe that post had to do with adornments and not the god cloaks. I ended up choosing Sol Ro (based upon this thread really) and what the +65 does is literally just raise the min/max of our spells by that much. Coil was the easiest to test as it doesn't have a range but is a set #. Equipping the cloak raised my damage on coil by 65 points and that is the exact number that I hit for both initially and each tic. The only spell that didn't seem to have a 65 pt increase was caress. It was a bit less than 65 for some reason. /shrug So, good news is that it is not spread out over the full spell like an adornment is. We get the full increase on initial hit and each tic. Hopefully this is working as intended. BTW, it also raises the min/max on proc gear like Bone-Clasped girdle, orb of the invoker, our buff procs, etc. </P> <P> </P> <P>Oh, should also mention that someone earlier noted how the cloak had already been nerfed back from doing several hundred points of damage. Per a thread on the wiz forums that was back when it only worked with heat spells. The number is smaller now but before it would have been worthless to all but 3-4 classes. SKs actually get use from this cloak because of that earlier change. (can't really call a change on beta a nerf I don't think). <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </P>
Vathranen
11-21-2006, 08:50 PM
<div></div>Yeah Swiftness, that thread was about adornments. I have to disagree with your post - Putrid Coil and all other DoTs (Pestilence) do 65 more damage *per tic*. If the Sol Ro cloak is supposed to be normalized like adornments are then it's bugged at the moment. However, I hope you all keep it to yourselves because I am really enjoying it and don't want to see it nerfed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />As for the Innorruk cloak - I'm sure it's a good cloak and the proc is nice, but I never bet on procs; I always go for the sure thing.However, that thread was a good read. I was wondering how it was going to work with all these healing cloaks with +# per tick of healing. Those would vastly overpower druids vs. the other healer types if it worked like the Sol Ro cloak.Please, SOE, don't nerf our cloak <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div><p>Message Edited by Vathranen on <span class=date_text>11-21-2006</span> <span class=time_text>07:52 AM</span>
Cichlasoma
11-21-2006, 08:55 PM
<P>Can someone post a link or post what the other cloaks do for everyone to see?</P> <P> </P>
Vathranen
11-21-2006, 09:01 PM
Yep, check <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=quest&message.id=122975&jump=true#M122975" target=_blank>here</a>. <div></div>
Beldin_
11-22-2006, 05:46 AM
<BR> <BLOCKQUOTE> <P></P> <HR> Dkel wrote: <P>I believe that post had to do with adornments and not the god cloaks. I ended up choosing Sol Ro (based upon this thread really) and what the +65 does is literally just raise the min/max of our spells by that much. Coil was the easiest to test as it doesn't have a range but is a set #. Equipping the cloak raised my damage on coil by 65 points and that is the exact number that I hit for both initially and each tic. The only spell that didn't seem to have a 65 pt increase was caress. It was a bit less than 65 for some reason. /shrug So, good news is that it is not spread out over the full spell like an adornment is. We get the full increase on initial hit and each tic. Hopefully this is working as intended. BTW, it also raises the min/max on proc gear like Bone-Clasped girdle, orb of the invoker, our buff procs, etc. </P> <HR> </BLOCKQUOTE> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19741#M19741" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=19741#M19741</A><BR></P> <BLOCKQUOTE> <HR> Aeralik wrote:<BR> <BR> <BLOCKQUOTE> <HR> Everglow wrote:<BR> <DIV>Looking the numbers for DoTs, at least as far as the Sol Ro Cloak is concerned, the cloak is adding +65 dmg per tick. Currently it is not normalizing the damage, therefore giving the advatage to the DoT-based DPS. On the other hand, adornments are currently normalizing as designed.</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE>The cloak is currently using the wrong effect which is why its doing that. It's already switched internally to start normalizing and should be fixed with an upcoming hotfix.<BR><BR> <HR> </BLOCKQUOTE> <P><BR> </P>
AziBam
11-22-2006, 07:25 AM
<DIV>Well that just plain sucks!</DIV>
Vathranen
11-22-2006, 12:52 PM
Yeah it sure does. Going to start on the Rallos Zek quest line tonight.<div></div>
Incur
11-22-2006, 03:33 PM
<DIV>Just a lil bit for you inny worshippers =)</DIV> <DIV>Minions of evil, bar being such a amusing blessing (Fly my pretties FLY! get them, and there lil dog too MWahahhaha ))</DIV> <DIV>they benefit from buffs, they will proc our lifetap buff and when you activate deathmarch watch there damage soar!</DIV> <DIV> </DIV> <DIV>Throw in a dirge with that chime buff, a fury with fae fire and its DISGUSTING how much damage they can put out</DIV>
Xanoth
11-22-2006, 03:43 PM
...im still tempted to renounce innoruuk and go with sol ro... prefer the cloak (even when it gets fixed) and not that bothered about blessings and such anyway, both have a few nice ones from either side. =/
gnarkill
11-22-2006, 03:57 PM
I went Mith Marr (Only cuz I could =p) a ton of nice [expletive haxx0red by Raijinn] to cast on MT imo<div></div>
Vathranen
11-22-2006, 05:42 PM
1) How can you go with Mithaniel Marr as a Shadowknight?2) What buffs does he give exactly?As far as I know, you can do the Sol Ro quest, get the cloak, and switch to another deity for their blessings/miracles. Hopefully they don't fix (nerf) that.<div></div>
Beldin_
11-22-2006, 06:54 PM
<P>Btw.: Does sombody know what happens when you change for example from Inno to Sol-Ro and then back to Inno ? Do i have to do the whole quest again, or am i again at the point where i left ?</P>
Eluzay
11-22-2006, 07:04 PM
<div><blockquote><hr>Beldin_ wrote:<div></div> <p>Btw.: Does sombody know what happens when you change for example from Inno to Sol-Ro and then back to Inno ? Do i have to do the whole quest again, or am i again at the point where i left ?</p><hr></blockquote>pretty sure you are 100% reset when you give up your god</div>
Xanoth
11-22-2006, 07:41 PM
if you change gods obviously you keep the cloak but your faction is re-set, while the quest are still complete you gota feed your alter like mad to get your faction back. i'd assume anyway <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />and he's gone marr because he's an excilei'd expect most cloaks to gain "must be follower of " added to their effects in the near future. so expect it and dont cry too hard if this ruins you set up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><p>Message Edited by Xanoth on <span class=date_text>11-22-2006</span> <span class=time_text>02:42 PM</span>
d3caffed
11-22-2006, 11:15 PM
<DIV>Are there any more quests to do after the 4 ? or is it only items that can give favor after those are done ?</DIV><p>Message Edited by d3caffed on <span class=date_text>11-22-2006</span> <span class=time_text>07:18 PM</span>
Incur
11-22-2006, 11:42 PM
<DIV>Just to let you know, i dont have the link ready...</DIV> <DIV> </DIV> <DIV>but somewhere on the boards they posted that the god cloaks are supposed to be Faith specific..</DIV> <DIV> </DIV> <DIV>they are changing them so that you HAVE to worship Innoruuk for the lifetap cloak, for example..</DIV> <DIV> </DIV> <DIV>So dont bother doing all the quests for the cloaks, unless you dont mind it lasting for limited time =(</DIV>
Zanix
11-23-2006, 01:15 AM
<BR> <BLOCKQUOTE> <HR> Incurus wrote:<BR> <DIV>Just to let you know, i dont have the link ready...</DIV> <DIV> </DIV> <DIV>but somewhere on the boards they posted that the god cloaks are supposed to be Faith specific..</DIV> <DIV> </DIV> <DIV>they are changing them so that you HAVE to worship Innoruuk for the lifetap cloak, for example..</DIV> <DIV> </DIV> <DIV>So dont bother doing all the quests for the cloaks, unless you dont mind it lasting for limited time =(</DIV><BR> <HR> </BLOCKQUOTE><BR>TY! I was about to do that tonight. saved me some time.
gnarkill
11-23-2006, 04:43 AM
<div><blockquote><hr>Vathranen wrote:1) How can you go with Mithaniel Marr as a Shadowknight?2) What buffs does he give exactly?As far as I know, you can do the Sol Ro quest, get the cloak, and switch to another deity for their blessings/miracles. Hopefully they don't fix (nerf) that.<div></div><hr></blockquote>yea cuz I am exile I can pick him...he gives lots a friend only buffs like intercepts and stoneskins<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=echoesoffaydwer&message.id=27287" target=_blank>Here you can look</a></div>
Zanix
11-23-2006, 05:21 AM
<P>MM isn't bad... though I'm not one to be excited to drop all my belongings, miracles, $, and time...so that the MT of a raid could benefit from my blessings and miracles.</P> <P>I leave that type of stuff to the classes that were built for it, like priests.</P>
Xautha
11-23-2006, 10:31 AM
<div></div>*nevermind.. after further reading it's pretty obvious what diety I should go with. <div></div><p>Message Edited by Xautha on <span class=date_text>11-23-2006</span> <span class=time_text>09:35 PM</span>
seamus
12-28-2006, 11:09 PM
<DIV>Thanks Beldin I was going with Sol Ro just for the cloak. The effect did seem very powerful compared to the other cloaks and I figured it would be 'fixed'.</DIV>
CHIMPNOODLE.
12-29-2006, 12:56 AM
I went with Brell...absolutely love the Mitigation buffs. I usually load up on the +10% mitigation blessing that adds Heat and Cold resist, and the +3500 Mitigation miracle for emergencies and tougher moments. Using Despoil on multi-mob groups, mitigation sypher, the miracle, Urchin from a fury and DA makes you almost invulnerable for a short time. You can spike mitigation to over 12000, and absorb all the lesser hits at the same time. On mobs like Gnorbl or the Demented with their buds it's particualrly fun, especially with the initial huge Despoil boost (about 2K Mit added since a couple usually resist). 18 hits absorbed in the moments off the last pull, it was like having auto-parry while still being able to build aggro and let loose.
Arthik
12-29-2006, 04:14 AM
I went Zek, personally. Inny cloak doesn't seem to do much, and Zek's cloak seems to offer the biggest bang for the least work.I don't really put much stock into blessings and miracles; I only use miracles when I really need to (I like dealing around 10k in divine damage in an AE) because of the faction cost.Inny cloak has a lifetap, but it's pretty small... Besides, we're SKs. We have lifetaps out the ying-yang.The manatap cloak is so-so; you're still giving up power to get a margin of it back. I'd rather give my weapon the Phantom Handle, which performs MUCH better. I dueled some SKs with the manatap cloak while I had the Phantom Handle, and they ran out of power waaaaay before I did (well, I didn't run out of power, but still).<div></div>
dagoo7
12-29-2006, 09:09 PM
<P>Thinking about dropping Zek and going Solusek Ro as after looking at the cloaks, it seems that even after fix to the spell proc on Ro's cloak, it will add up to more consistent and slightly better dps than Zek's, particularly given my high int relative to str. Am I wrong here?</P> <P>My decision is also somewhat dependent on the "Ro's Fury" blessing that gives something like 250-400 additional proc damage on "hostile spell". This would appear to be a sick dps boost to sks (and much better than those offered by most other gods). Are there any limitations on this one that I'm not aware of, e.g. only procs on heat spells, doesn't work on all our "hostile" spells, or limited % proc rate?</P><p>Message Edited by dagoo7 on <span class=date_text>12-29-2006</span> <span class=time_text>08:10 AM</span>
JoarAddam
12-29-2006, 10:01 PM
inno works nicely, having the lifetaps along with reaver and all the other lifetap stuff i do is pretty damned nice.For miracles, tendrils of hate was HUGE... until they took away the AoE immunity... now it's just "ok" There's a super group lifetap at the end of the miracle line, but it only does about 14k damage. it can save your groupies, tho. tendrils was doing 18k plus... For blessings, the powertap is great for the clockwork menace fight... pop that up on the encounter before mad tzikla and then you're good to go the rest of the fight... curse of insanity won't get to you, even if one of the ticking arachnids explodes. <div></div>
Vathranen
12-29-2006, 11:23 PM
1) Solusek Ro's cloak isn't a proc, it's a flat increase to all damage spells for 65 points. This is normalized across DoTs. I'm not a gambler so I never go for the procs - this is a sure bet. However, they removed this buff from the caress line, but I believe it still works on the primary taunt line.2) Only the crappier Sol Ro blessing/miracles require heat. I took one miracle that does 20k (I think) outright heat damage and a Miracle that adds 200-400 (working from memory) to *every* hostile spell. FOR TEN MINUTES. Pretty amazing.<div></div>
Xakkoriz
12-30-2006, 02:03 AM
I pick deity based on Race/Class/Lore... My Iksar SK is Cazic-Thule... picked CT simply because he is the god that created the Iksar. Any SK should pick either Cazic-Thule or Innoruuk... simply because they are two of the evil gods.<div></div>
Vathranen
12-30-2006, 02:38 AM
I chose mine based on lore. My Shadowknight was a Paladin for 55 levels. He is human. He went Shadowknight because of a slight alignment shift toward more neutral and a desire to "fight fire with fire". He's still mostly opposed to what the Overlord is all about, but isn't entirely convinced the Queen is all that great either. So I chose Solusek Ro because he's neutral and suits my Shadowknight's designs.<div></div>
Brazenwo
12-30-2006, 07:23 PM
<DIV>Hmmm, so did I make a huge mistake going with Rallos as my god? I'm on a PvP server and will lock at level 26 for a few months, then got to 34, for a few more and I thought the evacuation thing was kinda nice and the battle chaos too for tier 2.</DIV> <DIV> </DIV> <DIV>I also went down the stamina line to get divine aura, but everyone is saying that I should have gone down intelligence first. Any help is appreciated... opinions and why you think that way too would help.</DIV> <DIV> </DIV> <DIV>Gluteus Maximus, 25 SK, Nagafen</DIV>
Vathranen
12-30-2006, 10:54 PM
Intelligence AA line for crits on damage spells is good because you crit on 65% of all spells. You also crit on the heal aspect of lifetaps. No need to take the healing AA ability. I don't know of any shadowknights who don't take the INT line right away. It just makes sense.I never bothered with Divine Armor. I tried it on my Paladin and it seemed broken. Most damage still got through.<div></div>
CHIMPNOODLE.
12-31-2006, 02:07 AM
Can't say for PvP...but I use Divine Aura often in raids and in duels, often saves the day. In duels it seems to absorb everything, making you invulnerable for 10 seconds...I hit it when I'm lowish and it gives me time to lifetap back to almost full or full. In raids it seems to absorb all dammage from heroics adds, reducing flurries in a big way. I didn't go the INT path, and don't miss it on PvE...but for PvP I would think it might go further.
Brazenwo
12-31-2006, 05:24 PM
<DIV>Thank you for the aa information... i respec'd to where i have the crits up to 65 percent for damage... I'm unsure about the heals, but am working on it.</DIV>
pawnipt
12-31-2006, 05:39 PM
Hmm.. has anyone on PVE servers gone exile for Marr diety?I'm a bit scared to do it and am looking for some more information on the ups and downs (if its even possible)..<div></div>
pawnipt
01-14-2007, 10:39 PM
So no one has exiled to haven on non-PVP servers?and if you have can you go with marr?cmon!!! :/<div></div>
Phelon_Skellhound
01-24-2007, 04:58 AM
<DIV>going exile is strictly a PVP server thing</DIV>
Pentarum
01-24-2007, 06:51 PM
<div></div><div></div>Done Inny, Rallos and Ro so far... Ro is by far my favorite. Inny is fun and great for soloing/groups but on raids Ro wins hands down. Incenerate and Ro's Fury will make your dps go through the roof usually putting you at 1-3 on the parse chart even over the pure mages. Did Vulicade <sp> Last night. (Guild is trying to get me more Deagro gear lol) Im a mage dps Sk and was wearing the Deagro robe from TT, Bone clasped girdle, Misty Protector, Godking Wand and a few other procing on spell cast goodies and I outparsed or matched all the T1 DPS (Matched or beat our Brig,Conj,War,Wizzy) on the raid except a necro and I was ranged the entire fight. No melee just casting using Ro's Fury + trub Spell damage song. SOOO good it will make you cry. Stand at max range of your aoes/pestilence for even more damage without entering melee hitbox range. Pet, Misery, Circle, DJ, Wrath, Anger, Drain Vitae, Legion, Unholy Deathknight Helm, Pestilence, Shocker, Mana Sieve, Manastone (think im forgetting a few) But you get the point.. All running with +600-1k damage per hit... sooo nice. Guild likes to make fun of me when im in my robe but they oddly shut up about it and respect it when I come in number 2 on the parse ranged the whole fight =)<div></div><p><span class="time_text"></span></p><p>Message Edited by Pentarum on <span class=date_text>01-24-2007</span> <span class=time_text>06:04 AM</span>
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