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No
08-01-2006, 02:46 PM
<DIV>I've Played my SK from Day 1 of Everquest 2 and I've played a SK in EQ1 ... The class have changed yes, and start to get a bit tired of people whining all over the boards.  Yes we might have issues and some stuff that should be fixed about the SK class.  But on the other hand there is not all that much stuff to be whining about. </DIV> <DIV> </DIV> <DIV>Sk is by far one of best class to solo.  I am fully raided Geared and totally mastered out and can solo pretty much everything that can I wanna ... Yes I am not able to solo HoF nor Nizara, but wait a sec ... BE REALIST.   Both of those instances meant to be the toughtest Group Instance of their time.  Yes you have Coercer that can do Funky stuff in there as well as Conjurors.   But those class are meant to be like that.  Just like in eq1 those classes used to be one of the best soloing. </DIV> <DIV> </DIV> <DIV>Healing.  Why are you guys complaining that much about Self Healing ... If you use the good combination of Procs Heal, The Misty Protector from Claymore, The lifetap, Fetid Smite and Tap Veins, You get enought heals to be serious stuff.  Remember you got 2 stuns / Knockback ... yeah you can use those to space out dmg in between your Lifetaps !  Plus we got 2 procs buff that can Heal you considerably ... If I look at a parse soloing Emnity or Nest til the 4th name ... Procs done their job! and That Ward is massive heal in the long run.  Just need to work at it...</DIV> <DIV> </DIV> <DIV>Tanking.  I think this has had the most complaining about.  and I do think their is some fixing to be made but... I don't have any problems, ANY PROBLEMS, keeping aggro in a group instance or even in a raid if needed ... just need to work on your stuff and know how to work it ... Remember, 1 Thread = 1 dmg ... our Recast on single target is really short ... you got Rescue and HT which can be massive aggro ... plus our AE which will make mobs aggro you and stick to you like glue.  Plus procs buffs from other class will not only help you do dps but keep aggro too ... don't tell me a Guardian outdps you straight off ... If it's the MT he prolly has all the procs buffs to give him some more aggro.  So try it out to have a Dirge some [expletive haxx0red by Raijinn] poison, some bad [expletive haxx0red by Raijinn] swashy hate and some defiler giving you theirs buffs and tell me, do you loose aggro, if you do, might wanna reroll and go play a class that can slack without having a Huge Impact. </DIV> <DIV> </DIV> <DIV>Learning The Class.  Seriously Folks.  SK is not the easiest to get ahold of ... using all Stats, and using skills to be played.  Half Tanks, Half DPS ... It might take you guys some time to get the mechanics but once you get to know it all, and spend some time to get better at it... and learn your weakness and your strengh to use it against your Foes.  You might be used as a DPS , a tank or offtank whatever your role will be, you can do it efficiently.  Just take the time to learn it before saying this sucks and start complaining ... Cause there is way enought Sk's in the game that will show you that you can it, so, we will all agree that some fixing should be made, but we all say, that SK's are far from worthless ... And stop staying that you worthless, if you think you are,delete your caracter and get some other and stop saying you are and/or Whine about it !</DIV> <DIV> </DIV> <DIV>Nody</DIV> <DIV>Shadowknight, 70, 50 aa</DIV> <DIV>Defiance, Permafrost</DIV> <DIV> </DIV> <DIV>**5th WW to lvl 70**</DIV> <DIV> </DIV> <DIV> </DIV>

norkk
08-01-2006, 05:25 PM
I agree with you.   I dont have any trouble at all keeping agro in a group and I can tank with the best of them.   I can solo like a madman!   Im not a huge raid player so I cant really say much about that.   But in all other aspects I love my SK and dont understand what everyone is whining about.  If I ever get to the point that I am that disapointed with my character, Ill make an alt or try another game.   It's all about the fun to me.Norkk 70 SK Unrest.<div></div>

Lando4
08-01-2006, 05:54 PM
<DIV> <P><SPAN><FONT color=#000000><FONT color=#ffff00>I like my SK although I get a little jealous of the extra mit guardians have.<SPAN>  </SPAN>I think that skill can make up for the lacking mit, I find myself getting asked to tank in groups w/ guardians and palys in them, usually by the other tanks. <SPAN> </SPAN>The only problem, if you want to call it that, I have w/ the SK is that we only really have 2 taunts. <SPAN> </SPAN>I got goading gesture and that helps w/ snap agro but if the snot hits the fan sometimes it is hard to get the agro off multiple group mates. <SPAN> </SPAN>I think we make great tanks for encounters because we have an AOE threat/debuff. <SPAN> </SPAN>When I get an add when I am tanking a group I like to do stuff like give it a quick goading gesture to snap the agro on me then summon my pet to put on the add and let it off tank while I get back to the original encounter. <SPAN> </SPAN>I don’t think any other class has that sort of flexibility.</FONT><SPAN> </SPAN></FONT></SPAN></P></DIV>

Beldin_
08-01-2006, 06:08 PM
Since i'm no raider i only can say that i love my SK, and i even have that much fun with the class that i now for a new guild-group startet a second SK (still high-elf Paladin at the moment but working on FP-faction <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> )

Ultimatum
08-01-2006, 08:08 PM
<div><blockquote><hr>Lando420 wrote:<div></div> <div> <p><span><font color="#000000"><font color="#ffff00">I like my SK although I get a little jealous of the extra mit guardians have.<span>  </span>I think that skill can make up for the lacking mit, I find myself getting asked to tank in groups w/ guardians and palys in them, usually by the other tanks. <span> </span>The only problem, if you want to call it that, I have w/ the SK is that we only really have 2 taunts. <span> </span>I got goading gesture and that helps w/ snap agro but if the snot hits the fan sometimes it is hard to get the agro off multiple group mates. <span> </span>I think we make great tanks for encounters because we have an AOE threat/debuff. <span> </span>When I get an add when I am tanking a group I like to do stuff like give it a quick goading gesture to snap the agro on me then summon my pet to put on the add and let it off tank while I get back to the original encounter. <span> </span>I don’t think any other class has that sort of flexibility.</font><span> </span></font></span></p></div><hr></blockquote>Huhhhh only 2 taunts?  Goading Gesture?!  1) Goading Gesture is terrible after level 40 or so since our last 2 direct taunt spells generate FAR more hate with the combination of direct hate and the damage component compared to the sub-par Gesture that is only really DECENT 1/10 of the time when it procs the double taunt.2) We have Insidious Promise, Sacrelidge and Venomous Slam as recurring taunts, Rescue and Harm Touch to get the snap aggro, and our Caress line that procs a small taunt when we are hit with melee...thats 6 by my count.  Also worth noting is that when tanking mobs with aggro wipes, SKs usually have the jump on other tanks with the hate over time component since hate is consistently building.</div>

Arieneth
08-01-2006, 08:19 PM
the hate from the Caress line is so minimal i can't believe you even mentioned it. also, Rescue and HT are emergency spells and should not be counted since they really hold no value in everyday situations. they are a terrible way of judging SK agro abilities since a 10 and 15 min timer are nowhere near consistent taunts.

Ultimatum
08-01-2006, 09:30 PM
<div></div><div><blockquote><hr>Venymous wrote:<div></div>the hate from the Caress line is so minimal i can't believe you even mentioned it. also, Rescue and HT are emergency spells and should not be counted since they really hold no value in everyday situations. they are a terrible way of judging SK agro abilities since a 10 and 15 min timer are nowhere near consistent taunts.<hr></blockquote>I agree it's minimal if based on a one time use, but that small hate proc adds up fast against a group of mobs.  While it may seem small, the damage component adds a small amount of hate as well, and that spell is especially good for holding aggro against out of group adds.  It does suck that SKs have to be hit to proc hate though, and it does absolutely nothing if you lose aggro, but I doubt SOE will change that any time soon.  I still count Caress as a viable aggro generator, though I do agree that Rescue and HT shouldnt count since they are situational.  Still, that's 4 consistant aggro generating spells and should be more than enough to hold aggro for a decent SK.</div><p>Message Edited by Razerblaze on <span class=date_text>08-01-2006</span> <span class=time_text>01:31 PM</span>

No
08-01-2006, 09:49 PM
<DIV>I agree we have 2 Taunts ... But look at about all the Ae's and DD's we have ... if you use a Shield there you go you got a 3rd done ... we have 3 pure taunts abilities ... but like I said before 1 dmg = 1 thread ! </DIV>

Arieneth
08-01-2006, 10:02 PM
<BR> <BLOCKQUOTE> <HR> Razerblaze wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Venymous wrote:<BR> the hate from the Caress line is so minimal i can't believe you even mentioned it. also, Rescue and HT are emergency spells and should not be counted since they really hold no value in everyday situations. they are a terrible way of judging SK agro abilities since a 10 and 15 min timer are nowhere near consistent taunts.<BR> <HR> </BLOCKQUOTE>I agree it's minimal if based on a one time use, but that small hate proc adds up fast against a group of mobs.  While it may seem small, the damage component adds a small amount of hate as well, and that spell is especially good for holding aggro against out of group adds.  It does suck that SKs have to be hit to proc hate though, and it does absolutely nothing if you lose aggro, but I doubt SOE will change that any time soon.  I still count Caress as a viable aggro generator, though I do agree that Rescue and HT shouldnt count since they are situational.  Still, that's 4 consistant aggro generating spells and should be more than enough to hold aggro for a decent SK.<BR></DIV> <P>Message Edited by Razerblaze on <SPAN class=date_text>08-01-2006</SPAN> <SPAN class=time_text>01:31 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>if i want to get really technical (and i dont), and i will, id say we have exactly 2 consistant taunts. only 2 of the SK taunts are unconditional. Caress requires you to get hit, and slam requires a shield. i'll give you slam tho, cuz you should always tank with a shield on.

Lando4
08-01-2006, 10:14 PM
<DIV> <P><SPAN>Huhhhh only 2 taunts?  Goading Gesture?! <BR>1) Goading Gesture is terrible after level 40 or so since our last 2 direct taunt spells generate FAR more hate with the combination of direct hate and the damage component compared to the sub-par Gesture that is only really DECENT 1/10 of the time when it procs the double taunt.<BR>2) We have Insidious Promise, Sacrilege and Venomous Slam as recurring taunts, Rescue and Harm Touch to get the snap aggro, and our Caress line that procs a small taunt when we are hit with melee...thats 6 by my count.  Also worth noting is that when tanking mobs with aggro wipes, SKs usually have the jump on other tanks with the hate over time component since hate is consistently building.</SPAN></P> <P><SPAN><FONT color=#000000></FONT></SPAN> </P> <P><SPAN><FONT color=#000000></FONT></SPAN> </P> <P><SPAN>Well I'm 43 so if Goading Gesture starts to taper off at 40 I am yet to see it, at this lvl I love it. <SPAN> </SPAN>I will concede to shield slam being a taunt, I never even saw the HoT in the tooltip, I always counted it as an interrupt/stun. </SPAN></P> <P><SPAN></SPAN> </P><SPAN>I gotta agree w/ <A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=120371" target=_blank><SPAN>Venymous</SPAN></A> though, you cant count rescue or HT as their CD is too long to use as anything else then a damage control tool or a quick hate gain on a boss.<SPAN>  </SPAN>It boils down to 4 taunts, one of which is a damage/interrupt/stun/Hate over Time and another that has a shared CD.<SPAN>  </SPAN>I'm not even sure id Shield slam should count as a taunt because it has so many elements that cause hate, I don’t count any of the strikes or dots as taunts but they all generate hate.</SPAN><SPAN><SPAN>  </SPAN><SPAN> </SPAN><SPAN>  </SPAN><SPAN> </SPAN><SPAN> </SPAN></SPAN></DIV>

Kelkirra
08-01-2006, 11:04 PM
<P>Our threat capabilities:</P> <P>Single target HoT</P> <P>AE taunt with a Disease debuff componant on it</P> <P>Shield Bash with a large threat proc over the duration of 20 seconds</P> <P>Caress line which adds threat AND damage everytime you're struck</P> <P>ALL of our DPS </P> <P>Considering that 1 point of hate = 1 point of threat and I've actually pushed out 1K DPS MT a raid, I don't see where our hate generation problem is. HT and Rescuse are emergency taunts IMO. </P>

Lando4
08-01-2006, 11:39 PM
<DIV> <P><SPAN><FONT color=#000000><FONT color=#ffff00>Oh I never said it was a problem, I almost never lose agro and if I do I get is back. <SPAN> </SPAN>I knew full well that SK had less taunts than other tanks but with that sacrifice we get better DPS.<SPAN>  </SPAN>I think this probably causes us to be more of a mana hole than other tank classes but I can afford good drinks…..</FONT><SPAN> </SPAN></FONT></SPAN></P></DIV>:smileyvery-happy:

Kelkirra
08-02-2006, 02:11 AM
<BR> <BLOCKQUOTE> <HR> Lando420 wrote:<BR> <DIV> <P><SPAN><FONT color=#000000><FONT color=#ffff00>Oh I never said it was a problem, I almost never lose agro and if I do I get is back. <SPAN> </SPAN>I knew full well that SK had less taunts than other tanks but with that sacrifice we get better DPS.<SPAN>  </SPAN>I think this probably causes us to be more of a mana hole than other tank classes but I can afford good drinks…..</FONT><SPAN> </SPAN></FONT></SPAN></P></DIV>:smileyvery-happy:<BR> <HR> </BLOCKQUOTE><BR>Heh. Taunt for taunt we do use less power and we do have the higher base mana pool compared to the other tanks, but we are STILL probably the biggest mana [Removed for Content]  out of all of the tanking classes. =/

gnarkill
08-02-2006, 02:46 AM
If you are lucky enough to get these...let me tell you they OWN..when I am tanking I have yet to have agro pulled off me while a mob is beating on me...they proc a TON..Our guardian couldnt even pull agro off me when these bad boys are firing<img src="http://img399.imageshack.us/img399/689/untitledor4.jpg"><div></div>

Kelkirra
08-02-2006, 06:22 AM
<BR> <BLOCKQUOTE> <HR> ta2demon wrote:<BR>If you are lucky enough to get these...let me tell you they OWN..when I am tanking I have yet to have agro pulled off me while a mob is beating on me...they proc a TON..Our guardian couldnt even pull agro off me when these bad boys are firing<BR><BR><IMG src="http://img399.imageshack.us/img399/689/untitledor4.jpg"><BR> <BR> <HR> </BLOCKQUOTE><BR>I've seen almost an entire set with this type of proc on it and I can not wait to have a shot at rolling on something like this. /drool

gnarkill
08-02-2006, 08:41 AM
yea I got lucky..our MT was not on..so I had to tank hurricanus and got to tank option them =)<div></div>

No
08-02-2006, 06:20 PM
<P>There is more than 1 set of equipment / weps with Thread on it out there ... And they can really help you out keep aggro!  </P> <P>Naldir, we are supposed to have the biggest mana pool of all Fighters but it's not totally true still ... I know they are working on us for EoF ... but we do not have much more power then Brawlers or even Warriors ... which we should.  But that issue should be fixed hopefully soon</P>

Ultimatum
08-02-2006, 06:38 PM
<div><blockquote><hr>Nody wrote:<div></div> <p>There is more than 1 set of equipment / weps with Thread on it out there ... And they can really help you out keep aggro!  </p> <p>Naldir, we are supposed to have the biggest mana pool of all Fighters but it's not totally true still ... I know they are working on us for EoF ... but we do not have much more power then Brawlers or even Warriors ... which we should.  But that issue should be fixed hopefully soon</p><hr></blockquote>Wait...weapons and Armor now have Threads on them?  Someone should cut those off...loose threads can make people trip and hurt themselves.  <span>:smileyindifferent:</span></div>

Kelkirra
08-02-2006, 11:47 PM
 <BR> <BLOCKQUOTE> <HR> Nody wrote:<BR> <P>There is more than 1 set of equipment / weps with Thread on it out there ... And they can really help you out keep aggro!  </P> <P>Naldir, we are supposed to have the biggest mana pool of all Fighters but it's not totally true still ... I know they are working on us for EoF ... but we do not have much more power then Brawlers or even Warriors ... which we should.  But that issue should be fixed hopefully soon</P><BR> <HR> </BLOCKQUOTE><BR>I will agree and disagree with you. I do not believe that it is completely fixed as it should be, but I will disagree with you at the same time. When self buffed without my WIS and STR capped I still sit higher than warriors with their STR  capped out. When raid buffed I sit at well over 6K power pretty easily. As I said though, I don't believe that it's completely fixed as it should be as we do sit a good distance away from the other fighters but the disparity between our power pool and their HP pool is still pretty massive considering. =/