View Full Version : Does not having a snare effect your pvp?
Twixter
04-28-2006, 05:03 AM
<DIV>I would think that most anyone that u fight pvp would be able to run away from a SK when they feel they might loose, is this where your dots come into play.... are the dots enough to finish them off? I meen i know about HArms touch but its a 15 minute cooldown, so to keep players from just fightin till they know they will loose then runnin away freely, will the dots do the job?</DIV>
troodon
04-28-2006, 07:42 AM
<P>SKs have a snare, it's our wrath line. I don't PvP so I couldn't tell you how good it is.</P> <P>Next time put all your questions in one thread, please.</P>
Haavo
04-29-2006, 01:26 AM
SKs gain a snare at lv40, "Dreadful Wrath".http://eqiiforums.station.sony.com/eq2/board/message?board.id=9&message.id=18736<div></div>
chrno01
04-29-2006, 05:43 AM
<font color="FF6600"><b>SK have more utilities then probably any class in PvP. Large amount of HP Large Mitigation Medium to large avoidance Good damage spells/many dots Stuns Snare life taps Evac Pet Debuffs - str, mitigation, disease horse mana tap damage shield invis (depending on your race) and of course Harm Touch line Sure a lot of classes may have a lot of utilities but for a tank class the SK is suited perfectly for the pvp environment. Also if you have high enough skill of a str debuff that will also snare people who are carrying a lot and have little str. Another spell is pestilence, it spreads each time someone dies, perfect for large battles in PvP. The only disadvantage they have is no see invis/stealth. However on pvp servers its like 30 silver to buy those totems to see so really a SK is the best tank pvp wise. Bruisers and monks are good to but do to all the SK extra utilities that they don't have it makes them ideal for pvp.</b></font> <div></div>
shadyshab
04-29-2006, 04:01 PM
<div><blockquote><hr>Chrystolred wrote:<font color="#ff6600"><b>SK have more utilities then probably any class in PvP. Large amount of HP Large Mitigation Medium to large avoidance Good damage spells/many dots Stuns Snare life taps Evac Pet Debuffs - str, mitigation, disease horse mana tap damage shield</b><font color="#ff0000"><u> invis (depending on your race)</u></font><b> and of course Harm Touch line </b></font> <div></div><hr></blockquote>Since when is Racial Invis a Class Utility? Logic my brotha ...</div>
chrno01
04-29-2006, 10:03 PM
<div></div><font color="FF6600"><b>Iksar has it and I think darkelf. Sense the SK cannot invis without a totem race comes into play. Both evil races for a evil only class. Thats why I said depending on your race. If a race had a trait to give them a heal then that would be noted on picking races for a class that has no heals.</b></font><div></div>
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