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View Full Version : Little Question about Shadow Knight


eDestineer
04-13-2006, 03:55 AM
<DIV>Equipment Question</DIV> <DIV>Which weapon should I choose when im in DPS Mode?</DIV> <DIV>Right now, I have the Shiny Brass Halberd weapon, but it's a little slow.</DIV> <DIV> </DIV> <DIV>What stats should I look for when looking for better armor?</DIV> <DIV> </DIV> <DIV>AA Question<BR>Which line should I get after the INT Line?</DIV> <DIV> </DIV> <DIV>How should I put the points in the INT line?</DIV> <DIV> </DIV> <DIV>Pvp Question<BR>Any tip on how to defend myself when ganked by yellow, orange q's?</DIV> <DIV> </DIV> <DIV>Which skill is good for pvp?</DIV> <DIV> </DIV> <DIV>Thanks :smileytongue:</DIV>

Rylight
04-13-2006, 05:56 AM
<P>in pure dps mode the shiny brass halbred is very powerful however you have one disadvantage, you lose a stun!! and thats a huge ablity in pvp, I use a feysteel longsword and a shield 24/7 on pvp whether in offensive mode or defensive, and thats to for the sheild bash, the only excepton is when I am off-tanking in a group, then a 2 hander is quick dps</P> <P>sk's can really use any plate armor and benifit from any stat,  but I would go str and sta first and formost, then wis for resist and int for spell damage, the thing is if you want high int and wis just upgrade your offensive and defensive stances to adept 3, problem solved, and I really dont pay alot of attention to agi (not saying you shoudnt, just not alot of options for plate )</P> <P>AA's......no idea, im not that into then yet personally.</P> <P>pvp, SK's are GREAT at killing whites, yellows, and even oranges of any class (except higher lvl conjurers) when just running about I always have my defense stance on cause chances are a ranger or mage is gonna hit you first before you even know he is there. for the most part, keep your life/damage ward up (the infernal blessing line) its what keeps you alive, keep your dots on you foe, and keep hitting him with your consume vitea line and smite(?) line because they are both lifetaps and keep your life in check. before casting your ward or pet always stun or shield bash first so they cant interupt you. save your HT for when your foe gets to half life or more (if your winning big time and they dont seem to be running dont use it at all) ALWAYS use your shout taunt (decry of decay line) because it SIGNIFICANTLY reduces your foes deasise resist, so they cant ressit your spells and so they hit harder (including HT) also use your wisdom dropping hit with your decry of decay, then cast spells so they hurt more</P> <P>ALWAYS TRY TO CAST HT IN OFFENSIVE MODE I cannot stress that enough, it does far more damage in offensive mode. when fighting mages and healers espically use stun kick as much as possible. FIGHT ALL HEALERS IN DEFENSIVE MODE EXCEPT FURIES (sometimes). fighting a healer has NOTHING to do with brute strenght, its all about conserving power. if a healer has no power, he cant heal, then go offensive and finish them off. in other words, go in defensive mode so your wis and mit are up, keep your ward up so there small dps hits keep your life at 90%+. they really cant do much dps to you. killing healers is so easy, thats all for now.</P>

Jebaris
04-13-2006, 07:17 PM
<BLOCKQUOTE> <HR> eDestineer wrote: <DIV>Equipment Question</DIV> <DIV>Which weapon should I choose when im in DPS Mode?</DIV> <DIV><FONT color=#66ffff>Any Legendary 1HS from your tier - the procs are to die for</FONT></DIV> <DIV> </DIV> <DIV>What stats should I look for when looking for better armor?</DIV> <DIV><FONT color=#33ccff>If you arent Raiding then you want player crafted imbued legendary plate</FONT></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>AA Question Which line should I get after the INT Line?</DIV> <DIV><FONT color=#33ccff>Great question</FONT></DIV> <DIV><FONT color=#33ccff></FONT> </DIV> <DIV>How should I put the points in the INT line?</DIV> <DIV><FONT color=#33ccff>FIll it up! </FONT></DIV> <DIV> </DIV> <DIV>Pvp Question Any tip on how to defend myself when ganked by yellow, orange q's?</DIV> <DIV><FONT color=#33ccff>1HS + Shield > all: kick, pet, shield bash, damage shield, debuff, dot, HT, repeat - the faster you get to the HT the more likley you are to scare them into a panic, but you will still probably die - make them earn it.</FONT></DIV> <DIV> </DIV> <DIV>Which skill is good for pvp?</DIV> <DIV><FONT color=#33ccff>killing </FONT></DIV> <HR> </BLOCKQUOTE>

eDestineer
04-14-2006, 06:22 PM
Thanks for the reply <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Last question: Is there something (Stats, Equipment, etc) that affected Harm Touch Damage?

Aza
04-15-2006, 03:23 AM
Is there something (Stats, Equipment, etc) that affected Harm Touch Damage?  <font color="#6666cc">Int, Int, and more Int!</font> <div></div>

eDestineer
04-15-2006, 06:56 AM
Like with +5 INT, do it affect greatly Spell Damage, or a little?

Uggli
04-15-2006, 08:30 AM
If you have an offence stance that add INT you can make that judgement your self.   Click on your defence stance and check your HT spell stats.  Now click on your offence stance for the +INT boost it gives and look at the HT spell stats now.<div></div>