View Full Version : HT on the PVP servers?
Vicke
02-18-2006, 01:29 PM
Is HT still working on the PVP servers?<div></div>
daveyboy
02-18-2006, 04:46 PM
<div></div><p>It still works in some cases, but in my experience at least its practically useless. It seems to be resisted about 7 / 10 times. Unfortunately the beta fighting just seems to be zonelines atm, so even if you do get one off and take a caster down to half life they just zone and they are completlely safe.</p><p>This will all change when people have got to xp though, so it will still come in handy those times when it does go off on the live servers.</p><p> </p><p>Hope this helps <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Vicke
02-18-2006, 04:50 PM
Sounds interesting...I guess the idea would eb to use it once you'ev got the other guy down to low enough health so that it fiunishes him off?How does the SK function in PVP on the beta server in general?<div></div>
daveyboy
02-18-2006, 11:05 PM
<div>Tank classes in general appear to do very well. Alot of the time I really have to think twice about attacking any kind of tank with my assassin. The advantage in PvP though is that SK's and Pallies can heal, where as the warrior types cant. Doesnt really make to much of a difference when your in a group however, but its nice to damage your opponent at the same time <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></div><div> </div><div>Ive not had a long time to practise, but I would guess that SK's will do really well in the long run.</div>
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