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View Full Version : Most recent changes on beta


Alexander Dhar
09-04-2005, 01:12 PM
<DIV>I only got into beta recently with my lvl46 SK but I was reasonably happy with what I saw, until just the past few days that is.</DIV> <DIV> </DIV> <DIV>Not directly related to our subclass, but annoyed me anyway, was a shield I recently spend a bit of gold on, on live.  On live the shield cons orange and I fully expected it to last me another good few levels.  On beta it cons white which means I'm looking at spending more gold a lot sooner than expected.  Not game breaking, just [expletive ninja'd by Faarbot] annoying.</DIV> <DIV> </DIV> <DIV>As for my actually toon, this weekend has seen my ability to survive reduced I would say significantly.  Focus has suddenly become very important to all our spells, which is a shame considering its not been important before my toon only has 135 of the 245 (about that) that he should have.  This is I think one of the factors that now cause my spells and abilities to be resisted more than they were earlier in the week and interrupted a lot more often.  Fighting a group is now a lot more dangerous proposition, Dreadfull Wrath for example is almost impossible to land as it will be interrupted to often.  HO's are a bit of a dodgy proposition as our taunts are now resisted, so it can take a couple of tries to actually get them to land and trigger that last step.</DIV> <DIV> </DIV> <DIV>I normally group with a necromancer mate of mine (he's lvl41), and I've seen good changes in his class as he can solo level 50 creatures now.  I do think it odd though that when grouped with him its actually better for us to allow his pet to act as MT with me buffing it and off-tanking. ( and no I don't want to see him nerfed cause my mate has put up with a lot of crap getting where he is )</DIV> <DIV> </DIV> <DIV>I'm hoping that most of my problems will clear up when my Focus gets up to the level it should be, and perhaps I see less interrupts and resists that I will be back to being useful.  To go from one day killing a group of three Rujarkian Raiders (lvl45) 2 with two arrows down and 1 with one arrow down, with reasonable ease one day too the next day almost dieing to the same group and having to use my Malefic Touch as a last resort to stop from dieing, does leave a bitter taste in the mouth.</DIV>

Margen
09-04-2005, 01:26 PM
<P>Taunts can be reisted?  That kind of sucks, no that really sucks.  Wonder how that is going to effect tanks ability to hold aggro, and where that will put SK's in the aggro comparison to other tanks.  </P> <P>Thanks for the update, appricate any information.</P> <P>V/R</P> <P>Blackoath</P>

SaraBH
09-04-2005, 04:15 PM
On the test there is no longer all the colors we are used to there is Red- cant use yet/if ever white-same tier and good gear for your lvl, and Gray- to low for you.

Alexander Dhar
09-04-2005, 08:18 PM
Thanks SaraBH, didn't know that - nicely explains my shield at least, but I think I preferred it the way it was.