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View Full Version : A quote from Blackguard: a question about int with today update


Rylight
09-03-2005, 02:56 AM
<DIV>Today in Blackguards update, he said</DIV> <DIV> </DIV> <DIV>" The effect of intelligence on spell damage has been increased to be equal to that of strength on melee damage"</DIV> <DIV> </DIV> <DIV>so ppl on beta tell me how is this looking for us??</DIV>

Sine
09-03-2005, 04:27 AM
I am more excited about these changes: - The effectiveness of Defense skill buffs and debuffs has been reduced, while the effectiveness of Parry buffs and debuffs has been increased. This results in Defense, Parry, and Deflection buffs and debuffs having the same overall effect on avoidance. - Arcane resist values (Heat, Cold, Poison, Disease, Magic, Divine, and Mental) on all items have been reduced by 50%. This should give calc. evasion a bit more defensive value  and the decrease in resist gear should more cement the use of the right tank for each mob damage type (i.e. having a sk tank a disease mob is a larger advantage now). <div></div>

Giral
09-03-2005, 07:38 AM
<DIV>yes but there arent many specific zones that have 1 set type of mob . all zones have multi resist mobs example RE : Goblins, Golems, Minotaurs, Eyeballs so this in fact just reduces the fact of 1 type of Tank for any area and even's the playing field by making it a tough go no mattar who is MT / if say RE is a 2 type resist zone say Magic/Fire then you might want to have 2 Tanks in your group so they could switch off on mobs BUT how many players are just goin to want 1 mt and how many groups are gion to want to play flip flop tank instead of just bringing 2 healers or more dps ?</DIV> <DIV> </DIV> <DIV>i also would like to hear about the Inteligence boost and how it effects are spell dmg ? is this to say if you want to be more of a MA than MT you could build up your intell so your more dps than Def tank?</DIV> <DIV> </DIV><p>Message Edited by Giralus on <span class=date_text>09-02-2005</span> <span class=time_text>08:40 PM</span>

Sine
09-03-2005, 01:02 PM
exp group?  who gives a crap about exp group?  Even in live with 1/3 of our spells broken, all the tanks are pretty much interchangeable for exp groups.  SKs have never really had a hard time finding a exp group.  Moreover, you can level so fast in this game that the exp game doesn't really matter.  The important point is reducing resist equipment gives us clear edge for MT disease raid mobs. <div></div>

Sasaki Koji
09-03-2005, 05:59 PM
<DIV>Dont think we'll be limited to disease raid mobs. how many of those are there anyways..</DIV>