PDA

View Full Version : Beta: 50-60 Spells [Large Images]


AstarothMM
08-26-2005, 01:17 AM
<div></div>A few of you have been bugging me on the Guk.SK channel to do this for a few days now.  So here you go: This covers EQ2 SK abilities from 50-60 including some old stuff that has change significantly (Harm Touch upgrades etc) the "3 new spells" that all sub-classes got and of course the regural new stuff from 51-60. [Note: I took some trainings which accounts for the Master II's] [Note: I did not find some adept 1's on the beta vendor which accounts for the app 1's]. [Note: Please excuse the poor quality I scaled the images to make them smaller to lower bandwidth and screen realestate usage.] <img src="http://nandy.ntsj.com/eq2/beta/EQ2_000063.jpg"> <img src="http://nandy.ntsj.com/eq2/beta/EQ2_000064.jpg"> <img src="http://nandy.ntsj.com/eq2/beta/EQ2_000065.jpg"> <div></div><p>Message Edited by AstarothMM on <span class=date_text>08-25-2005</span> <span class=time_text>02:18 PM</span>

Damanex
08-26-2005, 01:32 AM
Thanks for taking the time to post this -- very much appreciated <span>:smileyvery-happy:</span> <div></div>

Zylokr
08-26-2005, 02:13 AM
<div></div>Finally some1 on beta posted ours <span>:smileysurprised:</span>, thanks alot man gives us an idea what spells to upgrade and which to leave, since there are upgrades from 50-60.<span>:smileyvery-happy:</span> I was also curious if at 50 with Death March, do we still get the other spell Tap Veins ? Zylo Kron 50 SK Exile of Befallen <div></div><p>Message Edited by Zylokron on <span class=date_text>08-25-2005</span> <span class=time_text>03:16 PM</span>

AstarothMM
08-26-2005, 02:27 AM
The "3 new level 50 spells" that everyone got will not be level 50 when the expansion goes live.  Not sure what else the Devs have released about those spells so I will not say more, but they wont be "normal" upgrades. <div></div>

Hark
08-26-2005, 02:52 AM
<DIV>hmm, some of those at adept1 are worse than spells we replaceing at adept3.  I can understand apprientice1, but eh oh well</DIV> <DIV> </DIV> <DIV>Baleful smite upgrade looks sweet, kinda wish the sickening anger upgrade got something else added to it to make it comparable.  Those might actually not be bad with the other spells in offensive stance.</DIV>

Sine
08-26-2005, 03:03 AM
<span><blockquote><hr>Harkov wrote:<div>hmm, some of those at adept1 are worse than spells we replaceing at adept3.  I can understand apprientice1, but eh oh well</div> <div> </div> <div>Baleful smite upgrade looks sweet, kinda wish the sickening anger upgrade got something else added to it to make it comparable.  Those might actually not be bad with the other spells in offensive stance.</div><hr></blockquote>  Remember damage has gone down across the board for everyone.</span><div></div>

AstarothMM
08-26-2005, 03:45 AM
Compairing these to spells that are on live is worthless.  Beta is EQ3 not EQ2 that you know now.  All the app 1's are pretty much upgrades even from Master 1's of the previous spell (in general). <div></div>

jjlo69
08-26-2005, 07:21 AM
<P>hey is there gonna be a new ae taunt or the lvl 50 the last one of those???</P> <P> </P> <P>zordie</P> <P>50/sk PF</P>

AstarothMM
08-26-2005, 07:56 AM
Blasphemy doesnt get updated. <div></div>

Rylight
08-26-2005, 08:16 AM
All I can say is that im loving this!!

Rylight
08-26-2005, 08:21 AM
<P>Sineri said</P> <P></P> <HR> <BR>Remember damage has gone down across the board for everyone.<BR> <HR> <P>and with that said it looks like we will become more equal with zerkers, and be dps tanks, as im sure pallies will be more in line with guardians....</P> <P>also it seems that we have ALOT of strategic manuevers to learn, for example, when fighting a named group where there is ONE named and like 4 henchman, if we cast death march, it may actually be useful to kill one henchmen, then attack the named for 15 seconds with our 55%dps increase, then go back and kill another henchmen, then back to the named agian..... It may not work just like that but its something to think about.</P>

Sine
08-26-2005, 08:41 AM
<div></div><span><blockquote><hr>Rylight wrote:<div></div> <p>Sineri said</p> <p></p> <hr> Remember damage has gone down across the board for everyone. <hr> <p>and with that said it looks like we will become more equal with zerkers, and be dps tanks, as im sure pallies will be more in line with guardians....</p> <p>also it seems that we have ALOT of strategic manuevers to learn, for example, when fighting a named group where there is ONE named and like 4 henchman, if we cast death march, it may actually be useful to kill one henchmen, then attack the named for 15 seconds with our 55%dps increase, then go back and kill another henchmen, then back to the named agian..... It may not work just like that but its something to think about.</p> <div></div><hr></blockquote>Agreed. Casters are complaining that the game is being dumbed down for them.  But for us i think there will be more strategy then ever.</span><div></div><p>Message Edited by Sineri on <span class=date_text>08-25-2005</span> <span class=time_text>09:42 PM</span>

Damanex
08-26-2005, 08:53 AM
BTW did you play around with Death March at all? I remember reading the original spell description, but from the way it sounded it was a CUMULATIVE dps increase What I want to know is, say we kill a mob, this +55% dps buff is triggered -- can that buff be stacked if another mob is killed right away while the original buff is still active? To me it originally sounded like we could really power up a group to tackle a named by rifling through the small mobs first And do we have to choose between the aoe lifetap, the death march or the power tap? Or are they all given to us (which would be nice) <div></div>

Rylight
08-26-2005, 08:57 AM
<DIV>Also, and maybe I missed it... but did anybody see the upgrade to unholy blessing?? I see heinous blessing, but i dont think its on the same spell line (I hope not). and also can we cast it on ourselves yet?? I hope the fact that we cant is just a bug or glitch, because I see it unfair for such a powerful spell to be for offtanking only</DIV>

Sine
08-26-2005, 10:46 AM
look at the new spell descriptions for the spell <= 50.  heinous blessing is an upgrade to unholy blessing.  they are both a reactive lifetap now. <div></div>

TheGeneral
08-26-2005, 12:04 PM
Awesome, thanks a ton Asta!

Vehnic
08-26-2005, 12:29 PM
<P></P> <HR> <P>[Note: I took some trainings which accounts for the Master II's]</P> <DIV> <HR> </DIV>What is the "training" we can do now? How does it work?

Draq
08-26-2005, 01:51 PM
Works like the old training, pick 1 of 4 spells at lvl 10,20,30,40,50 and 60. Only thing that changed is that you can now upgrade 1 spell to Master II instead of getting an extra spell with Adept II qualitiy. Btw, thank for finally posting our 50-60 spells <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Sasaki Koji
08-26-2005, 03:16 PM
<P>Is there an upgrade for Unholy Aura?</P> <P>EDIT: nvm, im blind =)</P><p>Message Edited by Sasaki Kojiro on <span class=date_text>08-26-2005</span> <span class=time_text>04:21 AM</span>

Vak Mallek
08-26-2005, 05:03 PM
Thank you.  This will be a tremendous help to all of us.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

sapho
08-26-2005, 06:23 PM
<P>Was there a upgrade to HT or just the one you pick at lvl 50</P> <P> </P> <P>Sephon</P>

AstarothMM
08-26-2005, 06:30 PM
<div></div>Death March Stacking - This does not stack with itself.  Should you kill more mobs before the time is up the 55% buff is simply refreshed. Ruinous Touch - Is the last harm touch we get. <div></div><p>Message Edited by AstarothMM on <span class=date_text>08-26-2005</span> <span class=time_text>07:32 AM</span>

vwlsskng
08-26-2005, 06:51 PM
<DIV>Thank you for posting this. But . . . LoL! Is that all they could come up with? Loathsome This. Catastrophic That. They're going to run out of "evil" adjectives soon. I would have enjoyed seeing some interesting utility spells added, beyond more dull extensions of what is already in place, something that would give our class a little more flavour and uniqueness.</DIV> <DIV> </DIV> <DIV>How disappointing.</DIV>

megatra
08-26-2005, 06:52 PM
<BR> <BLOCKQUOTE> <HR> AstarothMM wrote:<BR> <BR>Ruinous Touch - Is the last harm touch we get.<BR> <P>Message Edited by AstarothMM on <SPAN class=date_text>08-26-2005</SPAN><SPAN class=time_text>07:32 AM</SPAN><BR></P> <HR> </BLOCKQUOTE><BR> <DIV>Until the next expansion of course <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>BTW, thanks for posting <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV>

IBSomnifer
08-26-2005, 07:10 PM
<P>I'm gonna post this main for myself for now...but it will help me firgure whats best to upgrade and how soon from tier 5s.  Thanks again for posting the pics!</P> <P><FONT color=#ff0000>NEW</FONT>  - Mana Sieve : mana tap over time. <FONT color=#ff0000>NEW</FONT> - Tap veins - aoe dd lifetap <FONT color=#ff0000>NEW</FONT>  - Death March : upon death of mob group DPS increase</P> <P><BR>51 - Unending Hunger : group proc buff (damage and heal) <FONT color=#ff0000>** > Insatiable Hunger(37)**</FONT><BR>52 - Infernal Caress : damage shield buff with threat and summons essence <FONT color=#ff0000>** > Cursed Caress(3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />**<BR></FONT>52 - Depraved aura : self weapon proc buff <FONT color=#ff0000>** > Unhallowed Aura(3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />**</FONT><BR>53 - Dire smite : medium DD with heal <FONT color=#ff0000>** > Baleful Smite(39)**</FONT><BR>54 - Baleful Wrath : Huge disease damage snare <FONT color=#ff0000>** > Baleful Smite(40)**</FONT><BR>54 - Cursed Sacrement : summon pet <FONT color=#ff0000>** > Cursed Sacrament(40)**</FONT><BR>54 - Heinous Blessing : Target buff 3 chance proc damage with life tap <FONT color=#ff0000>** > Unholy Blessing(40)**<BR></FONT>55 - Catastrophic Slam : small damage sheild bash<FONT color=#ff0000> ** > Destructive Slam(41)**</FONT><BR>55 - Loathsome anger : instant disease DD <FONT color=#ff0000>** > Sickening Anger(41)**</FONT><BR>56 - Absorb Vitae : Single target lifetap <FONT color=#ff0000>** > Devour Vitae(42)**</FONT><BR>56 - Unending Agony : true Aoe dot <FONT color=#ff0000>** > Unending Pain(42)**</FONT><BR>57 - Pariah's brand : small DD with dot <FONT color=#ff0000>** > Pariah’s Mark(43)**</FONT><BR>57 - Agony : 2hander single target small DD <FONT color=#ff0000>** > Agonizing Cry(42)**</FONT><BR>58 - Siphon Might : Taps str from target <FONT color=#ff0000>** > Siphon Strength(44)**</FONT><BR>59 - Infernal circle : Defensive stance - disease, defence,parry buff lowers attk <FONT color=#ff0000>** > Malevolent Circle(44)**</FONT><BR>59 - Pledge of armament : transfer mitigation to target at cost of own mit. <FONT color=#ff0000>** > Gift of Armament(45)**</FONT><BR>59 - Insidious Promise : single target taunt over time <FONT color=#ff0000>** > Insidious Whisper(45)**</FONT><BR>60 - Devious Evasion : single target avoidence and parry buff <FONT color=#ff0000>** > Calculated Evasion(46)**</FONT><BR>60 - Pox Sword : Offensive stance - intel and melee boost..cost of def <FONT color=#ff0000>** > Plague Sword(46)**</FONT></P> <P>it looks like No upgrades to - Ruinous Touch, Deadly embrace(fd), Blasphemy, Despoiling Mist, Wicked Coil, Unholy Strength, Soulrend</P><p>Message Edited by IBSomnifer on <span class=date_text>08-26-2005</span> <span class=time_text>11:34 AM</span>

AstarothMM
08-26-2005, 07:21 PM
<div></div>Mana Sieve, Death March and Tap Veins probably wont be level 50 spells when this goes live.  They will also not be upgrades to previous lines, and they will be gotten by non-conventional methods (ie: not auto-magically). Also the entire FD line is upgraded.  So it is not Deadly Embrace anymore its something new I forgot exactly what though, I think I missed it from my screenshots. <div></div><p>Message Edited by AstarothMM on <span class=date_text>08-26-2005</span> <span class=time_text>08:23 AM</span>

Hark
08-26-2005, 10:38 PM
<BR> <BLOCKQUOTE> <HR> Sineri wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> Harkov wrote:<BR> <DIV>hmm, some of those at adept1 are worse than spells we replaceing at adept3.  I can understand apprientice1, but eh oh well</DIV> <DIV> </DIV> <DIV>Baleful smite upgrade looks sweet, kinda wish the sickening anger upgrade got something else added to it to make it comparable.  Those might actually not be bad with the other spells in offensive stance.</DIV><BR> <HR> </BLOCKQUOTE> <BR>Remember damage has gone down across the board for everyone.<BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR> <DIV>lol, no I was mostly talking about the spells they upgraded.  like Agony replaces Agonizing cry...lvl 57 app1 does 127-229 disease and lowers target wis by 35.  Lvl 43 Agonizing Cry does 146-244 lower target wis by 40 adept1.  Prolly adept1 or Adept 3 will scale it nice.  I'm not [expletive ninja'd by Faarbot]ing, just logged on and it looks like a few of spells were tweaked from a few days ago again.  Making them more in line looks like with thier 50-60 replacements.   Ok, I just ran to freeport and looked at Agonizing cry app2, 109-183 wis by 30, HUGE difference between app adepts and masters.  All is good guys, just don't mine me!</DIV> <DIV> </DIV> <DIV>Here is Malevolent circle adpet3 to new Master2 choice  I'd like to see em all <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV><IMG src="http://home.comcast.net/~harkov1/Circle.jpg"></DIV><p>Message Edited by Harkov on <span class=date_text>08-26-2005</span> <span class=time_text>11:41 AM</span>

Sine
08-26-2005, 11:32 PM
<span><blockquote><hr>IBSomnifer wrote:<div></div> <div></div> <p>I'm gonna post this main for myself for now...but it will help me firgure whats best to upgrade and how soon from tier 5s.  Thanks again for posting the pics!</p> <p><font color="#ff0000">NEW</font>  - Mana Sieve : mana tap over time. <font color="#ff0000">NEW</font> - Tap veins - aoe dd lifetap <font color="#ff0000">NEW</font>  - Death March : upon death of mob group DPS increase</p> <p>51 - Unending Hunger : group proc buff (damage and heal) <font color="#ff0000">** > Insatiable Hunger(37)**</font>52 - Infernal Caress : damage shield buff with threat and summons essence <font color="#ff0000">** > Cursed Caress(3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />**</font>52 - Depraved aura : self weapon proc buff <font color="#ff0000">** > Unhallowed Aura(3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />**</font>53 - Dire smite : medium DD with heal <font color="#ff0000">** > Baleful Smite(39)**</font>54 - Baleful Wrath : Huge disease damage snare <font color="#ff0000">** > Baleful Smite(40)**</font>54 - Cursed Sacrement : summon pet <font color="#ff0000">** > Cursed Sacrament(40)**</font>54 - Heinous Blessing : Target buff 3 chance proc damage with life tap <font color="#ff0000">** > Unholy Blessing(40)**</font>55 - Catastrophic Slam : small damage sheild bash<font color="#ff0000"> ** > Destructive Slam(41)**</font>55 - Loathsome anger : instant disease DD <font color="#ff0000">** > Sickening Anger(41)**</font>56 - Absorb Vitae : Single target lifetap <font color="#ff0000">** > Devour Vitae(42)**</font>56 - Unending Agony : true Aoe dot <font color="#ff0000">** > Unending Pain(42)**</font>57 - Pariah's brand : small DD with dot <font color="#ff0000">** > Pariah’s Mark(43)**</font>57 - Agony : 2hander single target small DD <font color="#ff0000">** > Agonizing Cry(42)**</font>58 - Siphon Might : Taps str from target <font color="#ff0000">** > Siphon Strength(44)**</font>59 - Infernal circle : Defensive stance - disease, defence,parry buff lowers attk <font color="#ff0000">** > Malevolent Circle(44)**</font>59 - Pledge of armament : transfer mitigation to target at cost of own mit. <font color="#ff0000">** > Gift of Armament(45)**</font>59 - Insidious Promise : single target taunt over time <font color="#ff0000">** > Insidious Whisper(45)**</font>60 - Devious Evasion : single target avoidence and parry buff <font color="#ff0000">** > Calculated Evasion(46)**</font>60 - Pox Sword : Offensive stance - intel and melee boost..cost of def <font color="#ff0000">** > Plague Sword(46)**</font></p> <p>it looks like No upgrades to - Ruinous Touch, Deadly embrace(fd), Blasphemy, Despoiling Mist, Wicked Coil, Unholy Strength, Soulrend</p><p>Message Edited by IBSomnifer on <span class="date_text">08-26-2005</span> <span class="time_text">11:34 AM</span></p><hr></blockquote> Hard to tell from the pictures, but I think infernal circle is 58.</span><div></div>

jjlo69
08-26-2005, 11:44 PM
<DIV>Hey was just wonding have you talked to any of the dev's about the bet pet durations i mean in eq2live its 3 minutes and in eq2beta its 36 sec. and will there be any chances that they will finally be control able</DIV> <DIV> </DIV> <DIV>zordie</DIV> <DIV> </DIV> <DIV>50 sk</DIV> <DIV>permafrost</DIV>

DragonConquerer
08-27-2005, 01:39 AM
Is there a new pet graphic?

AstarothMM
08-27-2005, 01:44 AM
Pet = Skeleton and Zombie... skeleton at 50 anyway i hear rumors of zombie for the lower one but havent tested it. <div></div>

swurve4real
08-27-2005, 03:23 AM
<DIV>Are the pets the same, combat only? Or are they like in eq 1 where the go everywhere with like a necro pet? And I don't mean like our fluff.</DIV>

Kagatoey
08-27-2005, 03:30 AM
Hot. Thanks for posting these. <div></div>

PhozFa
08-27-2005, 05:09 AM
<div></div>jjlo69 wrote:<hr><div>Hey was just wonding have you talked to any of the dev's about the bet pet durations i mean in eq2live its 3 minutes and in eq2beta its 36 sec. and will there be any chances that they will finally be control able</div><div> </div><div>zordie</div><div> </div><div>50 sk</div><div>permafrost<hr>I doubt we will ever see a controlable pet and I for ain't bothered by it, i like being able to cast and foget it. Besides we aren't a pet clases let them control thier pets. Also talk to the devs about what regarding pet duration? Our pet's dps has been increased and it wouldn't too balanced if we had something that could off tank for us would it?</div><div></div>

jjlo69
08-27-2005, 05:20 AM
<P>PhozFate,</P> <P>Up dps Nice but is it uped enough to merit a 2.5 min duration decrease??? or will it end up being a waiste of an ability</P> <P>zordie</P> <P> </P>

Hark
08-27-2005, 08:03 AM
<BR> <BLOCKQUOTE> <HR> jjlo69 wrote:<BR> <P>PhozFate,</P> <P>Up dps Nice but is it uped enough to merit a 2.5 min duration decrease??? or will it end up being a waiste of an ability</P> <P>zordie</P> <P> </P> <BR> <HR> </BLOCKQUOTE> <DIV>The pet has gone through a ton of changes</DIV> <DIV> </DIV> <DIV>First it didn't work</DIV> <DIV>Then it worked ok and was a glob again</DIV> <DIV>Then it was a mini SK version of us (was awesome actually, it HTed and everything.. did around 65dps against white con heroics)</DIV> <DIV>Now it's a skele, just melee.. does around 20-25dps  It's still mana/dmg wise a nice spell.</DIV> <DIV> </DIV> <DIV>i'm betting probably tweak em again soon</DIV>

Zenosuk
08-27-2005, 08:33 PM
<DIV>So Astaroth, I see Cursed Sacrament being a lvl 54 spell... yet our lvl 40.8 spell is also called Cursed Sacrament (pre-beta) are they changing the names of the pet spells or are they moving Cursed Sacrament (currently out lvl 40.8 pet spell) to being a lvl 54 spell?</DIV>

jeta
08-28-2005, 10:02 PM
Quick question about the pets. I've heard they are making the lvl 40.8 "spirit bird" into a skellie. If this is true, whats the lvl 54 one going to be?

DragonConquerer
08-29-2005, 08:36 PM
<DIV><BR> <BLOCKQUOTE> <HR> Zenosukin wrote:<BR> <DIV>So Astaroth, I see Cursed Sacrament being a lvl 54 spell... yet our lvl 40.8 spell is also called Cursed Sacrament (pre-beta) are they changing the names of the pet spells or are they moving Cursed Sacrament (currently out lvl 40.8 pet spell) to being a lvl 54 spell?</DIV><BR> <HR> </BLOCKQUOTE><BR>If I am looking at it correctly the 40.8 spell is Cursed Sacr<FONT color=#ff0000>a</FONT>ment and the 54 spell is Cursed Sacr<FONT color=#ff0000>e</FONT>ment.</DIV>

Damanex
08-29-2005, 10:38 PM
So what do you figure will be the best upgrade for Master II? I was originally looking at upgrading Malevolent Circle (our defensive stance) from adept III to Master II, but honestly considering there's NO upgrade for Ruinous Touch -- I'm thinking that would be the best choice as we will get our next defensive stance in a few levels (even though its a pure emergency / pvp value spell) Note: I already have Plague Sword & Insidious Whisper at Master I <div></div>

Zenosuk
08-30-2005, 02:51 AM
<DIV>Well, the way i see it <A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=44837" target=_blank><SPAN>DragonConquerer</SPAN></A> , Astaroth's screenshot of the lvl 54 Cursed SacrAment spell, isn't spelled as SacrEment...unless his screenshots are wrong heh.<BR></DIV>