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View Full Version : Beta: Info on some spells.


Zoradan
08-25-2005, 01:46 AM
<DIV>Here is some info on our spells from Beta:</DIV> <DIV> </DIV> <DIV>Death March:</DIV> <DIV>Group effect when some one makes a killing hit increase the group dps by 55% for 1 min. Havent parsed this so I'll get back to you, looks like a sweet spell.</DIV> <DIV> </DIV> <DIV>Tap Veins:</DIV> <DIV>True Aoe Life tap, yes aoe and yes it heals for every hit; hit 5 mobs aoe get 5 heals, very kick pony bottom nice spell. (I stand corected form my earlier comments).</DIV> <DIV> </DIV> <DIV>Cursed Curess is a very cool spell, damage sheilds rock with a hate prock = sweet.</DIV> <DIV> </DIV> <DIV>Spell advancment is very inportaint, my Adept III Dispoiling Mist is 1050 mit, an app I is something like 600.</DIV> <DIV> </DIV> <DIV>Master HT with out int buff is 2300-3800, with the 115+ int our Master PS gives jumps it to: 2700-4500.... Work on your int guys =)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Taunts: I will stand corrected here and say I was wrong, this may change as we see more our taunts vs them but:</DIV> <DIV>Insidious whisper at Adept III 500-600 x4, inital, and 3 sets over 9 sec.</DIV> <DIV>Blasphemy Master I: 637-778 aoe, decrease mit vs Deiseas 800</DIV> <DIV>Distructive Slam: this one we'll have to see, discrition says increase hate but no hat number in the spell discrition.</DIV> <DIV> </DIV> <DIV>Pet: yes a skelli!!!  Bad is 36 sec duration and I havent seen a huge dps boos over the last pet, but have not parsed him, gime time to do that, think we got whacked on that one.</DIV> <DIV> </DIV> <DIV>I havent had time to realy play yet, but for spell info expecialy Master and Adept III (all my t5's are III or Master) ask away.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Z- (Beta finnaly, ask I'll find out for you SK's)</DIV>

Elymri
08-25-2005, 02:20 AM
thanks for the info <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

jjlo69
08-25-2005, 08:24 AM
<DIV>SO do we get a newer Cursed Curess to off set the lvl 36 one before we get this skellie pet and any word on making the pets controlable and last longer then 36 seconds</DIV> <DIV> </DIV> <DIV>zordie</DIV> <DIV>50 sk iconoclast</DIV> <DIV>PF</DIV> <DIV> </DIV>

Rylight
08-25-2005, 08:28 AM
<DIV>Yes I to ask a similair question, we will go to tainted sacrement---> cursed sacrement---> skelly, i.e is the skelly pet a lvl50+ pet and we will still keep the other two, or do we get the skelly pet earlier, and maybe an advancement to that</DIV>

Zoradan
08-25-2005, 11:11 AM
<P>I have not checked the lower lvl pet, I will and see if it's animation has changed.</P> <P>No new pet spell at 50, the animation has been changed from the chicken (white bird) to a skeliton.</P>

megatra
08-25-2005, 04:46 PM
<DIV>Good info here. Now if we can only get those lvl 50-60 spells posted.</DIV> <DIV> </DIV> <DIV> </DIV>

Koard
08-25-2005, 04:56 PM
Has there been any change in our hit points for better or for worse? Koard 50 SK on Crushbone <div></div>

vwlsskng
08-25-2005, 04:58 PM
<BR> <BLOCKQUOTE> <HR> megatraum wrote:<BR> <DIV>Good info here. Now if we can only get those lvl 50-60 spells posted.</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>Yeah, I don't understand why nothing has been posted regarding spells post 50. You can level beyond 50 in the beta, right? Have we been given any new spells that are more than an extension of what we already have? I'm really curious to see whether or not our class has been given some unique flavour.

carnh
08-25-2005, 05:52 PM
Just a question regarding Death March. Does it give any group DPS boost at all to start with or do you need to make a kill to make it useful at all? <div></div>

Zoradan
08-25-2005, 09:01 PM
<BR> <BLOCKQUOTE> <HR> carnh wrote:<BR>Just a question regarding Death March.<BR>Does it give any group DPS boost at all to start with or do you need to make a kill to make it useful at all?<BR> <BR> <HR> </BLOCKQUOTE><BR>Acording to the discription some one in the group must kill a mob for the proc to go off.

Zoradan
08-25-2005, 09:53 PM
<P>As far as hp we gain a few, not due to a change in how hp are done or gear but our self buff spells are a tad better. With buffs on in beta both in off mode and with deff buff I gained abought 50 hp over Normal servers with the same gear.</P> <P> </P> <P>The big change is with mitigation and avoidance. We lost some mitigation abougt 200; 2842 in beta and 3071 in normal. Thats no buffs with a 2 hander.</P> <P>Now with your def buffs and sheild that jumps to 3546 in beta while it stays at 3071 in normal servers.</P> <P>With off buffs on it stays the same, 2842 and 3071.</P>

Damanex
08-26-2005, 01:01 AM
Just a couple quick questions which I haven't seen addressed in other threads yet Since INT seems to affect our magical damage output, do we get any type of increased power pool size / regeneration by increasing this skill / macro-switching to INT based gear?  Do the strength of our debuffs (ie. despoiling mist) get affected by our INT as well? Our new reactive lifetap -- do you have any screens that show the difference between app I / Adept III quality (as well please provide any of the other lifetap abilities we can use too) Cursed Caress -- can this also be cast on other group members (ie. if we're assisting the MT) ... Also was this spell changed in level (it used to cap at 38ish but now it looks like it will cap in the low 40s) -- also is there an upgrade to this? Any other 50-60 spells if you can post that would be awesome <div></div>

Zoradan
08-26-2005, 01:26 AM
<P>With the Int, yes as it gose up our power gose up, not a huge amount but: 2414 with Master 1 PS (adds 115 int, my total was 208 with ps and 93 with out)  vs 2293 with out PS on.</P> <P>I didnt look at debuffs but I'll check, same for casting our damage sheild on others. As for AppI vs Adept III next time I'm in town I'll look at a scribe and see so you guys can see the scaleing.</P>

Sine
08-26-2005, 03:12 AM
Are you saying that sk power pool is now based on int as well as the 3/4 str + 1/4 wis equation? <div></div>

Zoradan
08-26-2005, 06:01 AM
<BR> <BLOCKQUOTE> <HR> Sineri wrote:<BR>Are you saying that sk power pool is now based on int as well as the 3/4 str + 1/4 wis equation?<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>No, actualy I'm sorry saw a flaw in the statment, between those stances and me recording numbers I had changed my gear set up. Let me double check that.</DIV> <DIV> </DIV> <DIV>Edit between changing gear and looking at a totaly unbuffed set of numbers vs buffed in either off or def, I had messed that up, Power dose not go up. </DIV><p>Message Edited by Zoradan on <span class=date_text>08-25-2005</span> <span class=time_text>07:07 PM</span>

Shadowles
08-30-2005, 09:57 AM
<DIV>Do you happen to have a lv54 Cursed Sacrament pic  you can post? curious on what our pets look like at that lvl</DIV>