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Xiziz
08-11-2005, 05:42 PM
<DIV>Curious As to where SK is gonna fit in high end epic content. As it stands most Raiding guilds that are successful wont even consider SK's for raids. Our Evade Buffs and Aramament buffs though sound nice, Realy make no difference with high end content. As far as a MT role or MA just about everytime we are told we would rather have Guardian or Zerker. Zerker has DPS and higher Mit and avoidance and DPS .As for guardian they should be fitting into a MT role. Pally seems to get Screwed as well most raids wont consider Crusader classes.</DIV> <DIV> </DIV> <DIV>The class Rocks in solo content i could not be happier, seems everyones getting screwed there. But Will this revamp make SK's desirable  in end game content. Right now we are red headed step children of the tank classes for epic content. Can we get some clear feedback on how SK's is performing  on epic content and what exactly the changes are.  </DIV>

megatra
08-11-2005, 05:58 PM
<BR> <BLOCKQUOTE> <HR> Xiziz wrote:<BR> <DIV>Curious As to where SK is gonna fit in high end epic content. As it stands most Raiding guilds that are successful wont even consider SK's for raids. Our Evade Buffs and Aramament buffs though sound nice, Realy make no difference with high end content. As far as a MT role or MA just about everytime we are told we would rather have Guardian or Zerker. Zerker has DPS and higher Mit and avoidance and DPS .As for guardian they should be fitting into a MT role. Pally seems to get Screwed as well most raids wont consider Crusader classes.</DIV> <DIV> </DIV> <DIV>The class Rocks in solo content i could not be happier, seems everyones getting screwed there. But Will this revamp make SK's desirable  in end game content. Right now we are red headed step children of the tank classes for epic content. Can we get some clear feedback on how SK's is performing  on epic content and what exactly the changes are.  </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Wrong, wrong, and wrong again.</P> <P>Any successful raiding guild should be utilizing SK's and after revamp they will do the same. Why? Well right now we are some of the best DPS in the game and our armor debuff literally cuts an epic mob's life span in half. After revamp we won't be as good at it but our support buffs are going to be MUCH better. I am actually looking forward to it. Unholy Strength and Insatiable Hunger adept 3's are very nice for the dps classes, especially against epic mobs that AOE. That lifetap can be the difference sometimes. But no we will not be MTing, that will still be the Guardian's job as it should be. As for MA, anyone can main assist so saying there are preferred classes for that doesn't make any sense.</P> <P>As far as Paladins go they are very valuable. I love them. At the moment they have the best res in the game. We have about 7 or 8 pallies on our roster and try to bring a couple to every raid. We have a policy that prohibits priests from rezzing because their rezzes are just not like a Pally's 40% or so rez. If anyone ever dies during a fight its always a Paladin that gets the call.</P> <P>As it stands now if you are not being considered in a raid that is poor leadership and your leaders should educate themselves. If they can't then I suggest you find a better guild. After the revamp we will only have to wait and find out how we do.</P> <P> </P>

megatra
08-11-2005, 06:11 PM
<DIV>One thing to note, you may look at the new Despoiling Mist stats and see that its getting nearly slashed in half but I don't think this is a nerf. I think it is being scaled to match the drastic combat changes, so the mitigation debuff should be close to if not the same as before. We'll have to wait and see how raids go after the changes.</DIV> <DIV> </DIV> <DIV>I'm sure a 1200+ physical mitigation debuff would be absolutely unfair to epic mobs after revamp <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by megatraum on <span class=date_text>08-11-2005</span> <span class=time_text>07:12 AM</span>

PhozFa
08-11-2005, 06:30 PM
<div></div><hr>Xiziz wrote:<div>Curious As to where SK is gonna fit in high end epic content. As it stands most Raiding guilds that are successful wont even consider SK's for raids. Our Evade Buffs and Aramament buffs though sound nice, Realy make no difference with high end content. As far as a MT role or MA just about everytime we are told we would rather have Guardian or Zerker. Zerker has DPS and higher Mit and avoidance and DPS .As for guardian they should be fitting into a MT role. Pally seems to get Screwed as well most raids wont consider Crusader classes.</div><div> </div><div>The class Rocks in solo content i could not be happier, seems everyones getting screwed there. But Will this revamp make SK's desirable  in end game content. Right now we are red headed step children of the tank classes for epic content. Can we get some clear feedback on how SK's is performing  on epic content and what exactly the changes are. </div><hr><p>Wrong, wrong, and wrong again.</p><p>Any successful raiding guild should be utilizing SK's and after revamp they will do the same. Why? Well right now we are some of the best DPS in the game and our armor debuff literally cuts an epic mob's life span in half. After revamp we won't be as good at it but our support buffs are going to be MUCH better. I am actually looking forward to it. Unholy Strength and Insatiable Hunger adept 3's are very nice for the dps classes, especially against epic mobs that AOE. That lifetap can be the difference sometimes. <i><u>But no we will not be MTing, that will still be the Guardian's job as it should be</u></i>. As for MA, anyone can main assist so saying there are preferred classes for that doesn't make any sense.</p><p>As far as Paladins go they are very valuable. I love them. At the moment they have the best res in the game. We have about 7 or 8 pallies on our roster and try to bring a couple to every raid. We have a policy that prohibits priests from rezzing because their rezzes are just not like a Pally's 40% or so rez. If anyone ever dies during a fight its always a Paladin that gets the call.</p><p>As it stands now if you are not being considered in a raid that is poor leadership and your leaders should educate themselves. If they can't then I suggest you find a better guild. After the revamp we will only have to wait and find out how we do.</p><hr><div>Vincenzo Luvineri, Hero of Kugup50th Shadowknight of the Shard<a target="_blank" href="http://www.fallendisciples.com/">Fallen Disciples</a>, Crushbone Server<hr>I agree with most of what you say except that you said gaurdian will still be MT. Isn"t one of the things soe said about tanks is each tank will have its strong point (us being disease). So wouldn't that make us the MT choice against a mob that deals alot of disease damage?</div><div></div>

Xiziz
08-11-2005, 06:30 PM
<P>Well it was not meant to offend Mega, all i am stating is from personal expierence im glad on some server they are using SK's but on AB id say over half the guilds Doing epic at themoment wont even bring Sk along for giggles. and the ones that do use 1 sk and would rather have DPS or helaers . Just my personal expierence. You can get in on pick up raids but thoose are always multiple wipes.</P> <P>The best Raiding leaders on my server are not SK friendly . Im glad your having a different Expierence sad to say it is not mine <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P>

Mistmoore-Milaga
08-12-2005, 07:10 AM
<P>I gotta agree, although I am a bit biased being an Shadowknight myself, but we are pretty near invaluable in an epic fight.  Despoiling Mist is key if you have a lot of melee DPS classes.  Our pet is nothing to scoff at either, and in fact they really shine in epic fights since their target tends to outlast them.  Mine regularly does more than 10k damage, which puts me up there with bruisers and some less zealous rangers and assassins.  We also have some decent group buffs if placed in a group with lots of melee DPS.  In raids, I am usually grouped with a single healer and 4 scout classes.  You would have to be nuts not to raid with a SK (and a Paladin, for those sweet sweet rezzes).  I imagine some uber raiding guild might be min-maxing and do without them, but I'm not in an uber raiding guild, and neither are most.</P> <P>And yes, I would definately say that there is a problem with having more than one SK in a raid force.  Our two big abilities that I mentioned above don't stack.  Some epic mobs do like to dispell DM frequenltly (like, after 10 seconds) so a second one could be useful, but in my experience it is difficult to coordinate getting DM on a mob, even with Ventrillo or Teamspeak.  It could be worse.  Now this is just my idea of how raiding should go, but, ideally the right raid group should have one of almost every class with no duplicates, and should be rewarded for this.  My apologies to the legions of Guardians and Templars out there.</P> <P>There is one point I would like to stress which anyone who has done regular raiding will probably agree with.  The person behind the character is <STRONG>very</STRONG> important.  You need to know how to play your character well, how to raid well, how to follow instructions, know what your role is and what to do if the situation changes. I would much rather have a second SK who knows what he is doing in a raid than an Assassin that takes aggro all the time, is constantly jumping around and attacking mobs while the groups are forming and likes to explore raid zones while invisible.  The most important thing in raiding, I feel, is being able to count on your teammates to know their stuff.</P>

Exmortis_MT
08-12-2005, 04:36 PM
<DIV>It blows my mind to think anyone who does not understand the value of each class and what we bring to the table, can be called "best" raid leaders.  Their frankly idiots.  Yes you heard me, I ran more then one raid in my day, and the best raid leaders learned EVERY classes value and made sure it was utilized, they taught me well.</DIV> <DIV> </DIV> <DIV>SKs after revamp appear to be much better off, in fact we will be more desirable in groups and raids I think, by the astuite raid leaders anyhoo.</DIV> <DIV> </DIV> <DIV>As an SK i am often in the MT grp, but with master 1 buffs, it makes me more valuable there, and lifetap procs on the MT?  priceless.  After the revamp we will be even more desirable here, heavy buffs, debuffs and a wicked reactive lifetap?  for the win.</DIV> <DIV> </DIV> <DIV>I see SKs getting less notice for their DPS as we see now, and more valued for what we bring to the table as a whole.  Remember, even if our procs are parsed to the group member, thats our DPS, we brought it with us, and it leaves when we do.</DIV> <DIV> </DIV> <DIV>I await the changes with anticipation.</DIV> <DIV>  </DIV>

Xiziz
08-12-2005, 11:19 PM
<P>Listen i am only stating what has been my expierence . Keep in mind im on the second highest populated server in game. And there are several uber raiding guilds that have things so wired they are doing most epics in 12 and  18 member raids. I am not thumping the class really. and yes despoiling mist is the cherry for raids though i am currently 49 . As i said most raids only bring 1 sk along most min max depending on mob either healing or DPS . They use 1 tank A guardian and for the adds theyll use Zerker . And yes ive been on several raids. And seeing how both of you are leading these raids its no suprise you Value the skills we do have as do I. But that said what an SK does they find other classes that can do it better.</P> <P>And a quick question , Are all of our taunts being nerfed or just the single hate increaser, and will our Group reactive LT be bouncing aggro to us? It might be a neat idea to put a hate increaser to SK on that . And such Hostility in the post does no one any good guys im simply putting things out there that ive seen on my server. Thanks again!</P>

DUNN
08-12-2005, 11:50 PM
<DIV>The guild i am n brings 2 SK to the raid.  All we do is overide our debuffs and get the message spell would not take effect . lol</DIV> <DIV> </DIV> <DIV>Then again i always die, since the tank refuses to upgrade his taunts or something, when i debuff the mob.  And the other SK who will remain  nameless always waits fo me to die before he starts casting <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> He has better gear to that bum LOL.</DIV> <DIV> </DIV> <DIV>But true they always kill the stuff when we are not there also.</DIV>