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View Full Version : No regen after yelling for help . . .


vwlsskng
08-09-2005, 07:23 PM
<DIV>I don't know whether or not any of you have ever noticed, but if you have either Tainted or Cursed Sacrament up and you yell for help neither health nor power regenerate. I've died, several times, because of that. I've tested it several times. I eventually acquired the habit of canceling said spell(s) then yelling. Anyone relate?</DIV>

SonnyA
08-09-2005, 08:17 PM
<P>You lose your "out of combat" regen for 10 seconds if you attack or use any offensive spell/combat art. The pet most likely falls under this rule. Seems fair to me.</P>

vwlsskng
08-09-2005, 09:29 PM
But . . . after yelling and dismissing the pet regen never goes back to normal until the mob has stopped chasing you. This simply should not be. If the pet isn't up and you yell, all is well.

TheGeneral
08-10-2005, 12:04 PM
<DIV>I have noticed this as well.  Its like somehow the pet keeps you locked in combat.  I'm always fiddling around on the spell bar to try and cancel the pet while running.  You seem to get your run speed buffs back, but the pet keeps attacking the mob.  There is probably a code error somewhere that continues to see you in combat since the pet was cast before the encounter was broken.</DIV>

vwlsskng
08-10-2005, 06:09 PM
Thank you! Finally, someone else who has noticed this problem. And tell me, when you're running, trying to cancel your pet, have you ever accidentally canceled a buff because the mob tosses a DoT on you, making the pet icon bounce up or down? I hate that, too. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />