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View Full Version : Stealth Nerf to Dual Pets


vwlsskng
06-29-2005, 05:15 PM
<DIV>It wasn't in the notes, at least I didn't see it in the notes, but you can no longer have both Tainted and Cursed ("the bird and the [Removed for Content]") Sacraments up on the same mob at the same time—if you try to cast a second pet you'll get the "would not have taken effect" rubbish. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>I don't suppose that it was ever intended to have been possible, but oh well . . . it was nice, for longer fights.</DIV><p>Message Edited by vwlssknght on <span class=date_text>06-29-2005</span> <span class=time_text>06:16 AM</span>

Draq
06-29-2005, 05:19 PM
Maybe this has to do with the buffstacking issue? Buffs or spells of the same line aren't stacking at the moment so I guess this also affects our bird+[Removed for Content].

vwlsskng
06-29-2005, 05:39 PM
That would make sense. <p>Message Edited by vwlssknght on <span class=date_text>06-29-2005</span> <span class=time_text>06:39 AM</span>

Nocifer Deathblade
06-29-2005, 07:34 PM
<P>Lol, I never knew that we could get 2 pets up at the same time. Bad habit from 6 years EQ1 that I assumed that we cannot have 2 pets up at once..  </P> <P>In fact, it makes sense for us not to have 2 pets at once if its of the same line.. But interesting to hear that we could have 2 pets up at once before.. Thanks for the tip even though its nolonger true anymore.</P>

Vak Mallek
06-29-2005, 07:37 PM
Can you cast the pet on two different mobs?  I usually only cast the [Removed for Content] on lower level adds when the bird is up.  Is it still possible to add the pet to a different mob? <div></div>

VengeanceX
06-30-2005, 04:09 AM
<BLOCKQUOTE> <HR> Moorgard wrote:<BR> <DIV>And yes, this was a piece of the combat revamp that surfaced before it was intended to. Spells that are part of the same reuse group will no longer stack. That affects things like Guardian health buffs that were not intended to stack, thus creating part of the huge tanking gap that currently exists. </DIV> <DIV> </DIV> <DIV>Lest you see this upcoming change as only a negative, the code that makes it happen has another purpose as well. The spell guys can make it so a given spell cast by two members of the same class can both stack on the target. For instance, say you have two necros in a group. NecroA casts a DoT on a mob, and NecroB casts the exact same DoT; both land and take effect. If NecroA has a lower-level DoT in the same line, that spell would stack with NecroB's higher-level version.</DIV> <HR> </BLOCKQUOTE> <P>It looks like this is part of the upcoming combat update but it accidentally went live with this live update.</P> <P>As I read it, after the combat update we will only be able to use one pet at a time (assuming they are considered the same spell line) but as an upside, it looks like multiple shadow knights will be able to cast their pets on the same mob.  If this is correct, multiple shadow knights in the same group or raid will work together better.</P>

Margen
06-30-2005, 12:35 PM
<BR> <BLOCKQUOTE> <HR> VengeanceX wrote:<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <DIV>And yes, this was a piece of the combat revamp that surfaced before it was intended to. Spells that are part of the same reuse group will no longer stack. That affects things like Guardian health buffs that were not intended to stack, thus creating part of the huge tanking gap that currently exists. </DIV> <DIV> </DIV> <DIV>Lest you see this upcoming change as only a negative, the code that makes it happen has another purpose as well. The spell guys can make it so a given spell cast by two members of the same class can both stack on the target. For instance, say you have two necros in a group. NecroA casts a DoT on a mob, and NecroB casts the exact same DoT; both land and take effect. If NecroA has a lower-level DoT in the same line, that spell would stack with NecroB's higher-level version.</DIV> <HR> </BLOCKQUOTE> <P>It looks like this is part of the upcoming combat update but it accidentally went live with this live update.</P> <P>As I read it, after the combat update we will only be able to use one pet at a time (assuming they are considered the same spell line) but as an upside, it looks like multiple shadow knights will be able to cast their pets on the same mob.  If this is correct, multiple shadow knights in the same group or raid will work together better.</P><BR> <HR> </BLOCKQUOTE> <P><BR>IMO thats the way it should be, a single Shadow Knigh using two pets is for lack of a better term is wrong, just like gardians using hp/def buffs from the same line.  But if you have more then 1 shadow Knight by all means all of them should use their pets.</P> <P>V/R</P> <P>Blackoath</P>

vwlsskng
06-30-2005, 04:51 PM
Well, as it stands now, both pets can, once again, be cast simultaneousy. So, live it up until it gets nerfed! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />