View Full Version : Any interesting art/spell changes after today's patch?
<DIV>Topic title says it all. The notes didn't seem to change anything I was aware of. Were there any stealth changes (good or bad)?</DIV>
<P>To answer my own question. After doing a bit of research today it appears all fighter classes took a huge dps hit. Right now the Plague Sword and soulrend line are doing significantly less damage than they used to, at the same power cost...... they were pretty much inefficient to begin with, now its just pathetic. Also Phariahs Mark is also weaker (lifetap and taunt untouched) and with whatever other spells might of been lessened. I heard a dev said something about it, so I'm unsure if it was intended but for the time being we are weaker than we used to be.</P> <P>Can anybody comfirm any of them with more information?</P>
<DIV>Update: this was all in the examine window, we are still doing roughly the same damage. What this means is soe is probably planning to nerf tank dps.</DIV>
Pheeb
04-21-2005, 05:40 AM
Moorguard has acknowledged the issue and the stats fix will make it with tomorrow's update.... <div></div>
LobaLobaLo
04-21-2005, 06:39 AM
<BR> <BLOCKQUOTE> <HR> JRav wrote:<BR> <DIV>Topic title says it all. The notes didn't seem to change anything I was aware of. Were there any stealth changes (good or bad)?</DIV><BR> <HR> </BLOCKQUOTE><BR>It might be my imagination, but I think our pets are hitting a little faster now (maybe because they increased the speed of NPCs?).
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.