View Full Version : Orange adornments that grant Epic 2.0 bonuses to Ascension Abilities
Arieva
10-29-2017, 12:17 AM
First of all, thank you thank you thank you for putting these in. It was so needed on certain ascension abilities. However is there any chance we can get them adornable on the slots on which the effect were originally placed? IE ranged, Neck/ring? I see these items have orange slots but at least currently nothing obvious goes there and it would be terribly handy to be able to simply adorn the epic bonuses to the same slot from which it came when the item is replaced. I'm not advocating removing the flexibility of putting the oranges where they can go now but it would be nice to add those slots in addition.
Sentrasia
10-29-2017, 01:15 AM
I image that would add far more orange slots than they intend the gear to have.
Mermut
10-29-2017, 09:18 AM
<div class="bbCodeBlock bbCodeQuote" data-author="CSP84"> <aside> <div class="attribution type">CSP84 said: <a href="index.php?goto/post&id=6473360#post-6473360" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">What i have noticed the adornments go into Primary/secondary slot but not ranged, the same with the Panda adornments. Rangers got screwed again.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>If 2 weapons get the adorn slot, how are rangers (and channelers) screwed? Everybody gets 2 orange slots on their weapons. Which weapon(s) the adorns are in doesn't really make a difference....
Lucus
10-29-2017, 09:37 AM
<div class="bbCodeBlock bbCodeQuote" data-author="CSP84"> <aside> <div class="attribution type">CSP84 said: <a href="index.php?goto/post&id=6473360#post-6473360" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">What i have noticed the adornments go into Primary/secondary slot but not ranged, the same with the Panda adornments. Rangers got screwed again.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>everyone gets the same amount of orange slots, non channelers and non rangers actually have to shift their celestial rune to their ranged slot (because it's the only orange so far that goes into ranged) to let them use all their slots, i dunno why you are complaining...
Mercychalice
10-29-2017, 04:28 PM
check out Narf again. there are a couple that can fit in the neck slot. don't remember seeing any for finger or ranged though. Something else I would love to see would be runes that gave the casting bonuses of the ascension class earrings, because there will most likely be better earrings in the future, and ascensions cast slowly enough as it is.
Scrappyz
10-29-2017, 04:53 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mercychalice"> <aside> <div class="attribution type">Mercychalice said: <a href="index.php?goto/post&id=6473411#post-6473411" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Something else I would love to see would be runes that gave the casting bonuses of the ascension class earrings, because there will most likely be better earrings in the future, and ascensions cast slowly enough as it is.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />There are individual achievements for each class for getting level 15 like there was for level 10.. My speculation is those achievements will grant upgraded ears(with the 20% cast), and there's another one for having all 4 at 15, which I would speculate would give an upgraded charm<br /> <br />Since it's beta and we can use the boosters to get 15, those achievements aren't rewarded and we won't know the actual reward until we hit live.. Just my thought process <img src="/images/smilies/smile.gif" alt="Smile" />
CSP84
10-29-2017, 08:45 PM
What i have noticed the adornments go into Primary/secondary slot but not ranged, the same with the Panda adornments. Rangers got screwed again.
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