View Full Version : Planes of Prophecy Profession Abilities: Mage
Caith
10-16-2017, 04:29 PM
Please provide any feedback or bugs for level 101 to 110 mage abilities here. Please be as descriptive as possible when describing bugs with functionality, including NPC target if reporting an issue with a hostile ability, and targets name/class if reporting an issue with beneficial abilities.
Anunnaki
10-18-2017, 10:11 AM
The profession abilities that have been "reworked" only cover level 101-110 spells correct? So I don't have to toggle between live and beta to see what the exact difference is?
Aliramar
10-18-2017, 11:47 AM
I don't know. Been talking to several people in my guild who already leveled to 103-104 or even higher, they still yet to find <span style="text-decoration: underline">any</span> 'reworked' class abilities <img src="/images/smilies/rolleyes.gif" alt="Roll Eyes" />.
Just a question about the definition of profession abilities:<br /> <br />If a conjurer casts elemetal blast... Why does this not work as a profession ability?<br /> <br />A primary pet of a petcaster IS the profession ability, and if i control it, it has to work. and it has to work on any swarmpet too
Mermut
10-18-2017, 05:35 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Beee"> <aside> <div class="attribution type">Beee said: <a href="index.php?goto/post&id=6469040#post-6469040" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Just a question about the definition of profession abilities:<br /> <br />If a conjurer casts elemetal blast... Why does this not work as a profession ability?<br /> <br />A primary pet of a petcaster IS the profession ability, and if i control it, it has to work. and it has to work on any swarmpet too</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The pet is, but the abilities the pet USES aren't 'your' abilities.. that would be my guess.
Chillispike
10-18-2017, 09:12 PM
I wish we could beta buff from 100 to 110 to test the spells out. to give feedback quicker
Anunnaki
10-18-2017, 09:32 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Beee"> <aside> <div class="attribution type">Beee said: <a href="index.php?goto/post&id=6469040#post-6469040" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Just a question about the definition of profession abilities:<br /> <br />If a conjurer casts elemetal blast... Why does this not work as a profession ability?<br /> <br />A primary pet of a petcaster IS the profession ability, and if i control it, it has to work. and it has to work on any swarmpet too</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It's an AA
Arieva
10-20-2017, 10:16 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Anunnaki"> <aside> <div class="attribution type">Anunnaki said: <a href="index.php?goto/post&id=6469162#post-6469162" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It's an AA</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>This, profession abilities are not spec'd via AA choices
Priestality
10-21-2017, 08:29 AM
why no new summoner pet appearance? or is it hidden <img src="/images/smilies/wink.gif" alt="Wink" />?
Arieva
10-21-2017, 10:34 AM
Maybe its a little too soon to feedback this but Pets on a conji...already seeing some problems:<br />1: Planeswalker won't summon above level 100 (pet level).<br />2: New Aery Hunter VII..level 103 spell but only will summon at 102 for me. I am currently a 103 conji<br />Planeswalker needs to remain relevent. I tested the new scout pet. It doesn't have the epic strike. It would be pretty ridiculous to trashcan 1/2 of the summoners epic 2.0 abilities right out the gate of PoP.
Chillispike
10-21-2017, 05:26 PM
Coercer Stupefy spells line<br />The spell line goes from Stupefy till Stupefy V -> skipps Stupefy VI and VII -> Stupefy VIII Level 101<br />Shouldn't the spell be called Stupefy VI instead of Stupefy VIII ? coz it the VI spell of the spell line?
Vanyel
10-21-2017, 11:00 PM
Illusionist Personae Reflection X<br />Problem: It limits my pet's level to 103 like the previous tier. The pets cap should go up to 110 (113) for this spell
Chillispike
10-21-2017, 11:11 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Vanyel"> <aside> <div class="attribution type">Vanyel said: <a href="index.php?goto/post&id=6470169#post-6470169" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Illusionist Personae Reflection X<br />Problem: It limits my pet's level to 103 like the previous tier. The pets cap should go up to 110 (113) for this spell</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>What level where you when you casted the Personae Reflection X ?<br /><i>I guess higher then 103?</i>
Arieva
10-21-2017, 11:34 PM
Planeswalker summoned at proper level once I hit 105 on beta. Cant speak past level 105 yet but definitely some goofy stuff going on with level of summoned pets
Krystalea
10-22-2017, 04:03 AM
The Planeswalker was keeping up with leveling, until I went LD at level 109. Since then, he is stuck at level 100, Even when I dinged 110, he is still 100, and summons at 100.<br /> <br />Makes for a sad Conjy.
Geobaldi01
10-22-2017, 06:37 AM
Conjy level 107 Fire Seed VIII does nothing while Conflagration is active. spell description goes blank and it loses all its effect.<br />None of the conjy new pets have a new look.<br />Same issue with pet levels, epic 100, all other new pets summon 1 level below their current spell level not the caster level
Azrael's Tear
10-22-2017, 06:57 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Arieva"> <aside> <div class="attribution type">Arieva said: <a href="index.php?goto/post&id=6470021#post-6470021" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Maybe its a little too soon to feedback this but Pets on a conji...already seeing some problems:<br />1: Planeswalker won't summon above level 100 (pet level).<br />2: New Aery Hunter VII..level 103 spell but only will summon at 102 for me. I am currently a 103 conji<br />Planeswalker needs to remain relevent. I tested the new scout pet. It doesn't have the epic strike. It would be pretty ridiculous to trashcan 1/2 of the summoners epic 2.0 abilities right out the gate of PoP.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Same thing is happening with Necromancer Nightshade VII, 103 spell but only summons 102 pet and Reaper Epic Spell will only summon a level 100 Reaper.
Earar
10-23-2017, 10:34 AM
what I'm really looking forward are the utility buffs/debuffs<br /> <br />breeze/epiphany, make them relevant<br /> <br />same for dismay, extract mana, rune of thought, aspect of genius. all those buffs should get their stats boosted by way more then juste 70% of the previous tier.<br />spells like manatap also that's cool, the mana drain may crits but it doesn't give enough mana to the group to be relevant. or increase the mana given with pot and cb.<br /> <br />and some damage spells ... should become more relevant. I hope. <br /> <br />But as I know damage spells will always find their uses, I want utility buffs (as an illu or even fighters or priests or bards) to be worth casting also
Feedback as of today, without any official change on class and abilities balance, looking only at spell recipes.<br /> <br />I could see a very nice increase in abilities values, that will encourage us to quickly upgrade our spells.<br /> <br />- Apprentice 100+ abilities are equivalent to the Adept of the previous tier<br />- Journeyman 100+ shows a 20% increase of the apprentice version, putting them at the level of experts of previous tier<br />- We don't have access to Adept at the moment but we could presume a 20% increase again looking at the expert version<br />- Expert 100+ shows a 40% increase of the Journeyman version, ranking them higher than the Ancient version of the previous tier<br /> <br />If the increase is the same for Master and Grandmaster, the Grandmaster version of level 100+ abilities will be approximately +70% more powerful than current tier Grandmaster.<br /> <br />That is nice for abilities that are currently well balanced but that will not change anything for the majority of the other abilities compared to ascensions abilities.<br /> <br />But as a coercer:<br /> <br />Breeze, one of our regen mana over time, at expert level, regen 92.7/s instead of 54/s, were we would except values around 5000/s.<br />Hostage, one our historical damage over time ability, has a max damage at 1.4M on a newly created character.<br />Asylum one of our dot max damage at 700k every 4s.<br />Compared to any ascension spells who have max damage at 20M-30M at apprentice level. <br /> <br />If I look at a recent dps parse on long fight like Balliath (14min) Hostage counts for 2% on my dps which is not too bad, Asylum counts for less than 0.1% which is very low. While ascensions spells like Implosion counts for 17%, Ethershadow for 15%, even Etherflash counts for 6% on a fight where area damage are top parse.<br /> <br />So if we consider a damage increase of +70% on abilities that are already well balanced it will be a nice welcome (hostage in that case).<br />For other abilities that are already very low and almost not worth casting (asylum), that will not make them interesting again.<br /> <br />At current levels, for almost all class, ascension spells will still be top dps - by far - and players who could not upgrade them, or who do not play a top dps ascension class will still feel disadvantaged compared to others that will do 2 to 4 times their dps with the same gear.<br /> <br />Of course, and hopefully, things will change with the upcoming patches.
Seadar
10-23-2017, 10:35 PM
My Planeswalker has not leveled at all. Still Level 100. I am Level 110.<br />Have recast several times, recopied spell to hotbar, recast, etc.<br /> <br />I see several people in BETA running around with Level 109 Planewalkers.
Krystalea
10-23-2017, 11:28 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Seadar"> <aside> <div class="attribution type">Seadar said: <a href="index.php?goto/post&id=6470663#post-6470663" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">My Planeswalker has not leveled at all. Still Level 100. I am Level 110.<br />Have recast several times, recopied spell to hotbar, recast, etc.<br /> <br />I see several people in BETA running around with Level 109 Planewalkers.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />I wish I would have written it down, but, when I first started leveling, my Planeswalker leveled with me. But then I read the post further up about the pet not leveling, so I recast it, and sure enough, it was just level 100. From level 105 to 109, it leveled with me again, but then I went LD, came back to a dead me, and when I revived and had to recast, my pet was level 100 again. <br /> <br />From what I am reading, it sounds like a lot of the epic pets are bugged. <img src="/images/smilies/frown.gif" alt="Frown" />
Earar
10-23-2017, 11:32 PM
all epic buffs that work with leveling spells are bugged when u want to use the next tier spell<br />Only the spells linked to AAs work as intended
Ilyriel-Jentara
10-24-2017, 05:03 AM
I've noticed while testing that Savante is not working the same way as it does on Live. If this was intentional, could we at least get Manatap's power increase to be on par with Dark Siphoning or Maelstrom? The measly 106 before bonuses and even it's current value afterwards barely makes a dent.
Kouzatc
10-24-2017, 05:44 AM
In response to what illyriel brought up, I am inclined to agree. The two major points of MAJOR power regen from an illi is through Savante and Mana soul. Removing one of those two major points, in favor of mana cloak/mana tap is fine if they feed a reasonable amount of power (They currently don`t even make a dent).<br /> <br />Alternatively shortening the duration of Savante, to perhaps 15/20 seconds and having it work as it has been working would create a cool way to have groups have to coordinate that power feed. It always adds another exciting element when two players have to work together to accomplish something.
Inesk
10-24-2017, 02:20 PM
So the class changes that were supposed to come with xpac got scrapped months ago? Why wait until BETA to let us know?
Mizgamer62
10-24-2017, 02:25 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Inesk"> <aside> <div class="attribution type">Inesk said: <a href="index.php?goto/post&id=6470876#post-6470876" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So the class changes that were supposed to come with xpac got scrapped months ago? Why wait until BETA to let us know?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Why? To protect pre-order sales of course.
As written here before: Planeswalker only levels to 109. after recast it's a lv 100 pet at lv 110
Earar
10-24-2017, 08:01 PM
what is the difference of savante ?
Hot_Rod
10-25-2017, 12:31 AM
Are they ever going to update the Tome/Drake/Gargoyle mage class familiars? Drake still gives 1.6 reuse at L100, Tome 2.3 Crit chance, Gargoyle 4% hate reduction.
Arieva
10-25-2017, 03:06 AM
After reading that resolve raid buffs are going away, I am reporting that the conjuror raid resolve buff Planeswalkers resolve still functions on Beta. Everyone else I've talked to says theirs is unable to be cast but mine continues to function as normal.
Ilyriel-Jentara
10-25-2017, 04:05 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Hot_Rod"> <aside> <div class="attribution type">Hot_Rod said: <a href="index.php?goto/post&id=6471872#post-6471872" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Are they ever going to update the Tome/Drake/Gargoyle mage class familiars? Drake still gives 1.6 reuse at L100, Tome 2.3 Crit chance, Gargoyle 4% hate reduction.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Old AA's are still relevant on TLE sadly. I doubt those will be changed.
Earar
10-25-2017, 07:47 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Hot_Rod"> <aside> <div class="attribution type">Hot_Rod said: <a href="index.php?goto/post&id=6471872#post-6471872" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Are they ever going to update the Tome/Drake/Gargoyle mage class familiars? Drake still gives 1.6 reuse at L100, Tome 2.3 Crit chance, Gargoyle 4% hate reduction.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>no, but now you're not obliged to take this AA anymore
Vanyel
10-25-2017, 11:50 AM
Illusionist L100+ pet is still stuck at 103 (and I'm 109)
Heck62
10-25-2017, 05:05 PM
I'm thinking they got all the money they thought they could from Epic 2.0 abilities.
Anunnaki
10-26-2017, 06:50 AM
Curious about the Grandmaster spells selection for Character Development at 105 for Conjuror including 2 pets when the Epic pet exists and no one would choose either.
Cure Magic (Spell lv 6) has to be upgraded to more than lv 110, otherwise it would be useless
Ashandra
10-26-2017, 01:15 PM
Conj lev 105 grandmaster selection doesn’t follow previous tiers ?
kiota
10-26-2017, 10:01 PM
Conjy Epic pet still only at level 100. Necro friend's pet at lvl 109.<br />Guess a bug?
Anunnaki
10-27-2017, 12:33 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Ashandra"> <aside> <div class="attribution type">Ashandra said: <a href="index.php?goto/post&id=6472406#post-6472406" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Conj lev 105 grandmaster selection doesn’t follow previous tiers ?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Nope.<br /> <br />Its Earthquake VIII - Aery Hunter VII - Elemental Aspect IX (Which is really LOL) - Fiery Magician VIII<br /> <br />Where as the previous tiers actually had useful spells.
I've updated my coercer utility feedback post if you want more details, but I've noticed two big issues:<br /> <br />- mana regen on coercer/illy are only affected by crit bonus (on contrary to other class), which explain the current mana regen issue<br />- taunt and threat damage (on all class) reach a hard cap at around 10k potency, which explain why tank have more and more problem with threat generation<br /> <br />Concerning the 105 grandmaster selection, coercer choice includes "Charm", this does not follow previous tier selection, as it is the first time we see this choice. And that is also an issue for us because charmed mob does not scale with the coercer stats, in contrary to our copy.
Vorvon
10-29-2017, 12:31 AM
Necro epic pet also level 100 when necro at 110.
Mermut
10-30-2017, 04:23 AM
Stuperfy VIII<br />The adept version is completely, 100% identical to the apprentice version. Same duration, same power cost, same radius, same resistibility, same 'resistibilty increases against targets high then level' threshold, same everything.
Aliramar
10-31-2017, 05:20 AM
It looks to me like they decided to get rid of epic 2.0 pets. Especially considering which gm choices we're getting..
Assissi
10-31-2017, 03:50 PM
Quick question, I notice that my planeswalker resolve now shows enemy only ? is this intended ? please look at this and make the changes if needed.<br /> <br />Regards,
Microdeath
10-31-2017, 04:54 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Aliramar"> <aside> <div class="attribution type">Aliramar said: <a href="index.php?goto/post&id=6473943#post-6473943" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It looks to me like they decided to get rid of epic 2.0 pets. Especially considering which gm choices we're getting..</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br /> <br />Could we get a response on what is going on with epic 2.0 pets as for summoners, warden, ranger, this is a big deal with our pets? If you can let us know what is going on with them, it would be appreciated. I am afraid that for some odd reason the epic 2.0 pet has a number of awesome abilities and such that make it a good dps boost for summoners and then we get the new scout/mage pet and the dps goes down then on the new pets as compared to epic 2.0 pet. <br /> <br />tks
Scrappyz
10-31-2017, 06:28 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Assissi"> <aside> <div class="attribution type">Assissi said: <a href="index.php?goto/post&id=6474018#post-6474018" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Quick question, I notice that my planeswalker resolve now shows enemy only ? is this intended ? please look at this and make the changes if needed.<br /> <br /> <br /> <br />Regards,</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br /> <br />They've gotten rid of resolve buffs.. the only resolve you'll be getting is from the gear now
Krystalea
11-01-2017, 01:27 AM
Epic pets appear to be fixed. I re-casted mine several times over to make sure!
Microdeath
11-01-2017, 05:08 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Krystalea"> <aside> <div class="attribution type">Krystalea said: <a href="index.php?goto/post&id=6474223#post-6474223" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Epic pets appear to be fixed. I re-casted mine several times over to make sure!</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br /> <br />Would you be able to test the damage of the epic as compared to scout and mage pets please. I am hoping the epic pet is still more powerful then either of those two. Thank you very much in advanced.
Arieva
11-01-2017, 11:29 PM
The following Conjuror abilities are not direct upgrades at expert level as compared to Grandmaster of their previous tier spells. Considering all other abilities show an increase at this level I believe they are bugged:<br />Essence Shift IX<br />Defensive Haven IX<br />Heal Servant X<br />Master's Intervention VI<br />Sacrifice VII<br />Vehement Skin VII
Ashwind
11-08-2017, 06:01 PM
The summoner (conjuror) char traits choice has been changed after like 12 years of people asking for a GM choice for a pet we finally have a choice of 2 at 105 Yay, wait a sec we dont use class pets any more when we have a nice epic 2.0 pet.<br /> <br />So out of the 4 choices we have the 2 pets are a no brainer, no one wants them unless your someone too slack to do the epic2, another of the choices is elemental aspect, almost all conjurors dropped casting this buff when we got the epic, its a total waste of a con slot which leaves us with earthquake, nice enough spell but it not half as appealing as fiery annihilation or crystal blast that we have always had a choice of in the past, so many better spells to offer the choice of upgrading, its almost as if you put all our spells in a hat and drew out 3 of the most useless spells (since epic 2) and chucked in a very situational good spell hoping that all will be fine.
Sudedor
11-08-2017, 06:37 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Arieva"> <aside> <div class="attribution type">Arieva said: <a href="index.php?goto/post&id=6474488#post-6474488" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Spell comparisons</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I may be late to the party here . . . but is this a new thing? In the past, Expert spells of a given tier were approximately equal to Masters of the prior tier. Has that paradigm changed?
Scrappyz
11-08-2017, 06:54 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Sudedor"> <aside> <div class="attribution type">Sudedor said: <a href="index.php?goto/post&id=6476229#post-6476229" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I may be late to the party here . . . but is this a new thing? In the past, Expert spells of a given tier were approximately equal to Masters of the prior tier. Has that paradigm changed?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Expert of 101-110 are equivalent to ancient of 91-100. I have a 92 illy ancient and the damage is the same of the expert 102
Vanyel
11-12-2017, 12:27 AM
Time Lord<br />Ilusionist 2.0 Epic Spell<br /> <br />In the last 24-48 hrs, it now only resets profession spells vs Prof + asc. spells. I hope this is a bug as 99% of the use of that spell is to reset ascensions.
Earar
11-12-2017, 02:35 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Vanyel"> <aside> <div class="attribution type">Vanyel said: <a href="index.php?goto/post&id=6477029#post-6477029" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Time Lord<br />Ilusionist 2.0 Epic Spell<br /> <br />In the last 24-48 hrs, it now only resets profession spells vs Prof + asc. spells. I hope this is a bug as 99% of the use of that spell is to reset ascensions.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>if it stays like that .. it's a really big nerf
Xellium
11-15-2017, 12:13 AM
Some Wizard Feedback;<br /> <br />103 Converge GM - has the same values as the previous tier's GM<br /> <br />105 Fortify Elements GM - about 10% upgrade from previous tier's GM<br />This seem slow compared to some other spells getting at least a %40 upgrade<br />Also the flat values alone are ridiculously low for current content.<br />Max power increased by 1047 and ele mit increased by 1897<br />I have 500k power in beta gear...<br /> <br />106 Storming of Lightning - Expert is a %200 increase over Journeyman<br /> <br />108 Ro's Blade GM - got a %40ish buff which is in line with other spells.<br />The real problem is this spell has been borderline useless for a very long time.<br />It takes up a concentration slot and provides 100k damage dot and procs once every 10 sec or so.<br />This does not even register on a modern parse, its less than .001% more damage.<br /> <br />109 Tyrant's Pact GM - Str and Int increased by 148.7 (previous tier is 146)<br />While the increase is not in line with the rest..... who really cares?<br />I have 17000 Int in beta gear, that's a %0.87 stat buff.<br /> <br />110 Harvest Mana GM - has the same values as the previous tier's GM<br />Additionally the mana gain is 63 per second and it stifles you.<br />I have 500k mana...
Xellium
11-15-2017, 02:20 AM
106 Storming of Lightning - Expert is a %200 increase over Journeyman<br />Not true, I was looking at storming tempest sorry.
Earar
11-20-2017, 06:07 PM
the damage proc added on illusiory barrier (prestige illusionist AA) is 47240<br /> <br />while as an exemple, manaspine (proc from mana cloak - also illusionist prestige) is 501935<br /> <br />the proc from illusory barrier is way too low.<br /> <br />understandable from a spell that is lvl 58 and hasn't been upgraded since (spellshield), but illusory barrier should be an up to date replacement
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