View Full Version : What duo class is best for the shd?
i currenly have a lvl 28 shd, and a friend of mine is gonna start playing, so we are looking for the best duo team with the shd.We would really appreciate some advice on which healer class is the best to duo with the shd, i am thinking maybe druid class, since i have heard that they also do a fair amount of damage, but not sure with the latest nerfs. Also if anyone at the end game (40+ ish)would share their thoughs would be great <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Wee not a rant post, just someone who's askin some freindly advice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />/cheers
MadMikey
02-21-2005, 06:48 PM
<DIV>I got a Lvl 22 SK and I have tried many combination of fighters (myself) along with my partner trying different types of Priests. Ultimately it came down to our preference of race and class.</DIV> <DIV> </DIV> <DIV>All of them worked well in their own way, We generally roam around on our own and finally i'm the SK and partner is the templar. As for doing damage, we swap around i go out with 2H for max damage or use a shield so the templar can use her HO to good effect. Good thing about a SK or a Pally is they make it poss to 'cover the templar' with a ward if need be. Although saying that we never have a problem with aggro - even when fighting in full group with rogues 5 levels above me i managed to keep constant aggro when we had 2 adds <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Anyway, its the same story - get him to pick the class he gonna enjoy and the 2 of you will make it work just fine.</DIV> <DIV> </DIV> <DIV> </DIV>
Sevren
02-21-2005, 07:47 PM
<DIV>With a Shadowknight ....Well I have Duo'ed with my girl friend since the Island. She has played a Priest -> Cleric -> Inquisitor. That worked nicely for us . Little lacking on the DPS, but that has thus far been our only problem, otherwise it has worked VERY well. </DIV> <DIV> </DIV> <DIV> I am also thinking as I have played with a Defiler ...that this Combo might work a little better as Defilers have quite possibly the best DPS for a priest class and the wards they get are very nice.</DIV>
Thanks for the info guys, so difiler is the best dps'er of all the healers? we will polly not do much large grping, so i fear we lack a bit dps, is difilers still the highest healer dps'er at lvl 50?Also do any healer class have slow?played a shd/shammy in EQ1 very powerfull comobo, looks like it still works, but not set on anything yet still have a week to deside./cheers
Radulank
02-21-2005, 08:11 PM
I have a pet Inquistor dark elf, and gnomish defiler that i keep in my pockets. I can usually duo groups of yellows with their help. (one or the other)And just a note, i didn't know i was broken untill i read these boards <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
What lvl are you and which would you recommend? the defiler or the temp
Braelamar
02-21-2005, 10:37 PM
I'm not sure if defilers have slow, but I know they can debuff well. I'm a 24 SK, and I regularly play with a 24 defiler friend, and we do very very well together. Mobs take a while to die sometimes (if they're double up arrows) but we've taken on a lot of group encounters and had no problems whatsoever. The person playing the defiler has to learn their class, though (well, we all have to learn our classes, but I digress). Defilers aren't like some of the other healer types. Their strength isn't as being a reactive healer. They have to learn their wards and use them well. If they can do that, they're an amazing priest class.
Vak Mallek
02-21-2005, 11:07 PM
I'm a level 25 SK and the best duo for me, hands down, is an inquisitor. The perks are great. Good buffs to stack, great de-buffs for mobs, and the inquisitor can wear heavy armor. Very cool all the way around to me.
we have made our choice, we are going defiler, we are afraid that we wont do enough dmg with a inq, plus we get the debuffsthanks for all the advice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
vTenebr
02-22-2005, 01:03 AM
My husband and I have been an effective team since release. We're SHD/Defiler. So your choice should be just fine <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Enjoy your game.. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Mamasee
02-22-2005, 11:14 AM
While you cannot go wrong with a healer in a group, you might want to think of taking a scout, maybe an assisian or ranger. Learn to use the heroic oppertunites. Life-tapps and wards whould keep you alive long enough to let the scout DPS take over. For that matter a Wizard or Warlock should work well also.
well a little update on our sk/defiler team, i'm now lvl 30 and my friend is a lvl 23 defiler, so we can finally grp together **joy**So we headed to ts to kill some giants, due to the defilers low lvl the lvl 25 is now green to me, would be grey if we were not grped. If we kill them we get little to non exp, which is fine, so we moved to lvl 26 giants which i can almost solo because they are low greens.Wee we are doing great i thought, then i pulled a high green giant (lvl 27) it was impossible to kill, we broke the encounter, and still couldn't kill it. We have tried every combo with buff/debuff, two handed weapon one handed ectMy ac with a two hander in 3505 and with a shield 3869 which is ok for my lvl, we can not successfully kill a high green, wards has little effect, usually blows in the first pop so the defiler has to spam, i cant hold aggro with a spammer = death.omg how gimped are we, headed to the defiler forum, and sure enough thier wards are totally gimped, lots of posts about the 26.6 wards being almost useless, i take about 60-150 dmg from a giant hit, but the ward dont count ac, and will take full hit 250-300 pr hit, could just as well have made a wiz tank, at least he would do some dmg.So here we are lol now what? we realize that we are far apart in lvl, but feel we should be able to kill a green mob, dont matter if its gaints or not, if the mob is lvl 27 we can NOT kill it.We are thinking of rerolling to a Zerker/clr team, but not sure we have the stamina to do it <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />If we can not find a team that can kill even/blue cons we will quit the game, no point for us to play if we can only kill green mobs.<p>Message Edited by buggie on <span class=date_text>03-05-2005</span> <span class=time_text>08:05 AM</span>
Shadame
03-05-2005, 09:59 PM
Yeah, but blue / white group mobs are ment for full groups of people, not duos. Try to consider what you are going up against. When the mob says "group", or whatever it is under new consider system, it means 4-6 people. Try to keep it in perspective.
Humuhumunukunukuapua
03-05-2005, 11:57 PM
<DIV>Try checking out some of the priest forums. There are a lot of discussions regarding the "best combinations" for healers. (Remember, though, that they are all opinion.) The one theory that I found interesting, however, was that templars/inquisitors would are better served being paired up with guardians and SK/pallys. This is because these classes tend to get hit more often, but mitigate damage better. Therefore a ward is not efficient, considering the one or two hits you'll take within the first 5 seconds of a fight will nullify the ward, also considering that wards are used up without the impact of damage mitigation being taken into account. Tank classes that rely more on high agility and avoidance were theorized to be better served with priests that cast wards. This is because the wards would suppossedly "last longer" due to the tank being hit less often, giving the ward caster more time to cast wards without having to spam them, therby being more efficient. A templar/inquisitor could group with an avoidance tank, but would have to keep careful watch on the tank since as soon as a hit connects, the low damage mitigation of the avoidance tank would cause a large chunk of health to disappear, while a ward caster would just make sure that a ward was always up.</DIV> <DIV> </DIV> <DIV>I haven't performed any experiments to test this theory, but conceptually it seems to make sense.</DIV> <DIV> </DIV> <DIV> </DIV>
Nadain
03-06-2005, 04:24 PM
<DIV>HumiamnotgoingtoputallthatinLOL wrote<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> <DIV>Try checking out some of the priest forums. There are a lot of discussions regarding the "best combinations" for healers. (Remember, though, that they are all opinion.) The one theory that I found interesting, however, was that templars/inquisitors would are better served being paired up with guardians and SK/pallys. This is because these classes tend to get hit more often, but mitigate damage better. Therefore a ward is not efficient, considering the one or two hits you'll take within the first 5 seconds of a fight will nullify the ward, also considering that wards are used up without the impact of damage mitigation being taken into account. Tank classes that rely more on high agility and avoidance were theorized to be better served with priests that cast wards. This is because the wards would suppossedly "last longer" due to the tank being hit less often, giving the ward caster more time to cast wards without having to spam them, therby being more efficient. A templar/inquisitor could group with an avoidance tank, but would have to keep careful watch on the tank since as soon as a hit connects, the low damage mitigation of the avoidance tank would cause a large chunk of health to disappear, while a ward caster would just make sure that a ward was always up.</DIV> <DIV> </DIV> <DIV>I haven't performed any experiments to test this theory, but conceptually it seems to make sense.</DIV> <DIV> </DIV> <DIV><FONT color=#ffff00>I think you might have something there. Been grouping with a defiler since 1st level and her wards are starting to get beat off pretty fast on me. What we do is she wards me just before I pull then I use my ward for the rest of the fight. This allows her to use her dots and debuffs. I dont care what anyone says. A full stack for dots and debuffs from a defiler works wonders on mobs LOL. All she has to do is a occasional heal on me and were fine. </FONT></DIV></DIV>
<blockquote><hr>Nadain wrote:<DIV>HumiamnotgoingtoputallthatinLOL wrote<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><DIV> </DIV><DIV><DIV>Try checking out some of the priest forums. There are a lot of discussions regarding the "best combinations" for healers. (Remember, though, that they are all opinion.) The one theory that I found interesting, however, was that templars/inquisitors would are better served being paired up with guardians and SK/pallys. This is because these classes tend to get hit more often, but mitigate damage better. Therefore a ward is not efficient, considering the one or two hits you'll take within the first 5 seconds of a fight will nullify the ward, also considering that wards are used up without the impact of damage mitigation being taken into account. Tank classes that rely more on high agility and avoidance were theorized to be better served with priests that cast wards. This is because the wards would suppossedly "last longer" due to the tank being hit less often, giving the ward caster more time to cast wards without having to spam them, therby being more efficient. A templar/inquisitor could group with an avoidance tank, but would have to keep careful watch on the tank since as soon as a hit connects, the low damage mitigation of the avoidance tank would cause a large chunk of health to disappear, while a ward caster would just make sure that a ward was always up.</DIV><DIV> </DIV><DIV>I haven't performed any experiments to test this theory, but conceptually it seems to make sense.</DIV><DIV> </DIV><DIV><FONT color=#ffff00>I think you might have something there. Been grouping with a defiler since 1st level and her wards are starting to get beat off pretty fast on me. What we do is she wards me just before I pull then I use my ward for the rest of the fight. This allows her to use her dots and debuffs. I dont care what anyone says. A full stack for dots and debuffs from a defiler works wonders on mobs LOL. All she has to do is a occasional heal on me and were fine. </FONT></DIV></DIV><hr></blockquote>so you are able to kill a blue mob with a defiler? what lvl are you two?
Narben Von Nacht
03-06-2005, 07:13 PM
From personal experience as a 29 SK I've found inquisitors to be best healers for me. Reactive heals tend to work better for tanks relying on AC to keep them alive. The other classes just can't seem to keep up with the same level of healing, they'll keep me alive but often the fights are closer. Inquisitors also have have the bonus that they're easier to keep alive thanks to their heavy armour. If by some chance I do lose aggro I know my healer can take a few hits before I get it back (which at this stage is quite a big issue for tanks, it's very difficult to regain lost aggro atm)As for the post about the 30 SK/23 defiler, I think you've already worked out the problem. Your healer is just too low level to take on a 27 group mob. Thats a red mob for them. Their spells are also not designed to match the damage output of a 27 mob. You'll find it improves as you get closer together in levels where the healer has the spells designed to work against the level of damage you're experiencing.
Panat
03-06-2005, 07:33 PM
<DIV>The best duo classes IMO right now are Guardian/Templar(Inquisitor a close second) or you could even succeed with Zerker/Templar(Inquis).</DIV>
we might have to reroll, first of its to hard to get them both together, second the combo dont seem to work, it pains us to have to do it, but will polly be best in the long run.On a side note the Defiler class is fun to play just not good for duoing, he is not getting deleted, that would be the lv 30 bard, wish we had more char slots.I'll never get out of ts lolThanks for the advice, ecpecially the the lvl 50s who answeredSo if we can ask a little more advice on our fianl choice <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />FighterShadow Knigt %Paladin %Monk %Bruser %Guardian ?Zerker ?HealerMystic %Defiler %Warden %/?Fury %/?Inq ?temp ?what we know hehe;So we are thinking Zerker cuz of taunt, we have so much trouble with the sk due to the fact that he has to use all his power on taunt spells, and need the power for dmg.Zerkers from what i hear hold it almost by themselves, so we can focus his power into dmg-----------------------------------------------------------------------------------FighterZerker better taunGuardian better ac? wont do much good if we cant do dmg, from our point of view-----------------------------------------------------------------------------------Healer inq vs temp; we have no clue what sets them apart, we are guessing that the one with the highest dmg will be best but really not sure, again we are looking for the end game and want to do best possible together, so if we are gimped from lvl 10-40 it don't matter, just the end result is the best.-----------------------------------------------------------------------------------Temp? dmg/healInq? dmg/heal-----------------------------------------------------------------------------------and maybe some race advice if possible, not so importantthanks in advance/cheers<p>Message Edited by buggie on <span class=date_text>03-06-2005</span> <span class=time_text>12:22 PM</span>
Sardunos
03-07-2005, 01:39 AM
So far I've done a lot of work with an Inquisitor and an Assassin. I've found that for doing harder mobs the Inquisitor is the best choice but for doing lower level writs the assassin is best.
Nadain
03-07-2005, 06:16 AM
<DIV>Buggie wrote:</DIV> <DIV> </DIV> <DIV>so you are able to kill a blue mob with a defiler? what lvl are you two?</DIV> <DIV> </DIV> <DIV>My SK is 22nd and my defiler friend is 26th. Right now we can kill yellow no arrow up group mobs as long as they are single. We can kill white same if there are only two. I can hold agro while she debuffs both. It very touchy if she dots the one I am not on though<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. Blues we have killed in groups of 4<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> She does not bother to debuff the off mobs. Oh one thing I do that some might find strange is I ignore HOs. The defiler does all of those. I use both my AE nukes on the multi mob groups and AE taunt as fast as they stand up. I use the AE nukes mainly to help hold agro while she is killing the one I am on and healing me. Also my dot grim coil stacks with her dots<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
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