View Full Version : Sorrow
Kanfo
12-22-2004, 11:59 AM
1.) Says that it requires a two handed weapon, and does not. Can be used with 1h + shield.2.) Says it causes area of effect damage, and does not. It does deal disease damage, but only to its target.
renard
12-22-2004, 01:26 PM
<DIV><FONT color=#ccffff><BR>Yes most of our sk spells are really bugged. Decreptive slam says you need a shield to use, you can use it with 2hander.</FONT></DIV> <DIV><FONT color=#ccffff>So does infernal pact which claims it procs lifetap I have never seen it lifetap anything. Painbringer I dnt understand also it says it draws str from the enemy, i seem to be leeching 28hp from the mob using this ability, does draw str mean steal hp? LOL</DIV></FONT>
IBSomnifer
12-22-2004, 07:14 PM
Well i hoped that common sence would keep this information away from Devs/GMs. Because they can nerf/correct spells...but they can't seem to fix the really broken ones or missing in a timely manor. Yes they are both bugged. You could use both with 1 hand and 2 hand weapons...I expect that to change now within a few days.Sry if this came off a bit angery...because i am...at the lack of movement by the devs to fix stuff that i read was problematic since beta <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><p>Message Edited by IBSomnifer on <span class=date_text>12-22-2004</span> <span class=time_text>09:32 AM</span>
Kanfo
12-22-2004, 08:14 PM
It lowers enemy strength, not draws strength. That's the level 30 ability, and a topic of its own.Antiflame here, guys, just an informative post. There's enough posts about how bugged SK's are, don't need that here as well.
Adonae_Perpet
12-23-2004, 02:18 AM
No no, rule #1 is you don't talk about the CoS..er..nm../obscure?
<BR> <BLOCKQUOTE> <HR> IBSomnifer wrote:<BR>Well i hoped that common sence would keep this information away from Devs/GMs. Because they can nerf/correct spells...but they can't seem to fix the really broken ones or missing in a timely manor. <HR> </BLOCKQUOTE>exactly... they'll fix the broken stuff that gives benefit to the playing community, yet they seem to take their time fixing things that cause player hinderances.<BR> <DIV> </DIV> <DIV>I say they should leave our bugged skills giving us "extra" abilities in, til they sort out the ones that are useless (draw strength, lucans pact, rescue, etc...) Some of our skills do absolutely nothing but use mana.</DIV>
<blockquote><hr>Adonae_Perpetua wrote:No no, rule #1 is you don't talk about the CoS..er..nm../obscure?<hr></blockquote>Yeah, that's when Shadowknights.org went to $H!T, when the idiots thought up that rule.
DrAtla
12-23-2004, 08:22 PM
Sorrow seems to do some rare AE damage. I have had it hit 2 enemies at most. I still use it sometimes as it doesn't cost much mana at all and even just hitting 1 target I will get 100+ on the first hit and then 25 or so more for what was supposed to be the AE.
WuphonsReach
12-24-2004, 12:33 AM
<blockquote><hr>EDGEY wrote:exactly... they'll fix the broken stuff that gives benefit to the playing community, yet they seem to take their time fixing things that cause player hinderances.<BR><hr></blockquote>No, I've seen them fix *exploits* that allow either:- players to kill mobs without risk- players to macro their way to riches through tradeskills- players who can bot their way to riches through running questsAll of which are unbalancing to the entire economy of the game world. Failure to fix them quickly, would lead to massive inflation and make it much more difficult for players who play by the rules to purchase the gear/spells/etc. that they would normally be able to.
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