View Full Version : Lost City of Torsis: The Shrouded Temple [Event Heroic]
Chrol
09-30-2016, 01:45 AM
<span style="font-size: 13px">Hey all!</span><br /><br /><span style="font-size: 13px">Please post any and all bugs and feedback regarding Lost City of Torsis: The Shrouded Temple [Event Heroic] within this thread.</span><br /><br /><span style="font-size: 13px">Thanks!</span><br /><br /><span style="font-size: 13px">-Chrol</span>
Yahku
10-20-2016, 10:53 PM
Hey,<br />we tested this instance today and fought the first named, that was okay so far (but very hard mana drain for a group without mana supporter). We were not able to kill the second named "The Meld of Haze". The encounter is only reliably doable with more brute force than we had by killing it before the script starts at the moment i think. Here are the problems:<br />Again, we have a very strong mana drain combined with moderate damage for the group. The problem arises when half of the group has to search for and kill the mirror ghosts. There is only a very short time period - doable for a fit & fast player with good orientation, but very hard for someone without track and good orientation <img src="/images/smilies/wink.gif" alt="Wink" /> The real problem and the reason for our wipes was, that these mirror images are spread over the whole zone. So the group has to split and leave the heal range which resulted in lonely deaths of the running players, since damage + manadrain continued. With the very short running timers, there is no time to wait for wards before start running and with a druid even this option would not be there.
Chrol
10-21-2016, 01:21 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Yahku"> <aside> <div class="attribution type">Yahku said: <a href="index.php?goto/post&id=6382706#post-6382706" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Hey,<br />we tested this instance today and fought the first named, that was okay so far (but very hard mana drain for a group without mana supporter). We were not able to kill the second named "The Meld of Haze". The encounter is only reliably doable with more brute force than we had by killing it before the script starts at the moment i think. Here are the problems:<br />Again, we have a very strong mana drain combined with moderate damage for the group. The problem arises when half of the group has to search for and kill the mirror ghosts. There is only a very short time period - doable for a fit & fast player with good orientation, but very hard for someone without track and good orientation <img src="/images/smilies/wink.gif" alt="Wink" /> The real problem and the reason for our wipes was, that these mirror images are spread over the whole zone. So the group has to split and leave the heal range which resulted in lonely deaths of the running players, since damage + manadrain continued. With the very short running timers, there is no time to wait for wards before start running and with a druid even this option would not be there.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I'll stop the health and mana drain while this phase is active, and add more time to locate your image.
Yahku
11-10-2016, 12:32 AM
We had a second visit today and killed the first two nameds. The last named was not killable for us. Maybe we missed something, but we were not able to damage it. Our Problems:<br /> <br /><ul><li> The clickable damage type converters were clickable only once per person. This was bound to the zone, not to the encounter. Those of us, which clicked in the first pull, were not able to click it again in following pulls.</li><li> The ability "Manaskin" (The Mist Reaver absorbs all damage when its power is above 75%.) prevented us from being able to damage the named, since he ignored every mana drain (exactly 0 manadrain logged for the named himself). Did we miss something here?</li></ul>
Chrol
11-10-2016, 04:42 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Yahku"> <aside> <div class="attribution type">Yahku said: <a href="index.php?goto/post&id=6389102#post-6389102" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">We had a second visit today and killed the first two nameds. The last named was not killable for us. Maybe we missed something, but we were not able to damage it. Our Problems:<br /> <br /><ul><li>The clickable damage type converters were clickable only once per person. This was bound to the zone, not to the encounter. Those of us, which clicked in the first pull, were not able to click it again in following pulls.</li><li>The ability "Manaskin" (The Mist Reaver absorbs all damage when its power is above 75%.) prevented us from being able to damage the named, since he ignored every mana drain (exactly 0 manadrain logged for the named himself). Did we miss something here?</li></ul></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I'll fix the clickies so they can be used as often as needed. Regarding Manaskin, it was stoneskinning mana, which completely defeats the purpose of the spell, so that'll be fixed as well. Thanks Yahku!
Yahku
11-13-2016, 11:41 PM
Finished it today, works fine now, thanks for fast fixing so we were able to finish the beta heroic achievement <img src="/images/smilies/wink.gif" alt="Wink" />
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