View Full Version : WIS Line - Crane Twirl AOE questions
Agaxiq
01-16-2007, 09:19 AM
I've just done STR 4/4/8 and INT 4/4/8 and started on WIS.1) What is the % chance at rank 8 (Adept IV) ? Does the damage scale with level (if not, what is it? )2) Is it dangerous to use with non-agro mobs in the area? Will it automatically proc and hit mobs you aren't fighting like a normal AOE?Thanks!agressiv³<div></div>
Raidi Sovin'faile
01-16-2007, 12:06 PM
It's % at max ranks is 8%.The damage scales up with level, strength score, AND for each rank in the ability (unlike Mantis Bolt, which is why Crane has a lower % I'm guessing). Pre-EoF I had tried out this ability... I think it ended up being something like ~700 avg damage or more and I don't even think I was at max strength at the time.It's point blank area of effect. Meaning when it goes off, it will nail anything, not just the creature or group that you are targetting. As far as I know it breaks mez. It can be dangerous in PoA or other places that have mobs right on the other side of walls, etc.It does however come in togglable form. So you can turn it off if it's detrimental, and turn it back on for the rest of the time.<div></div>
Agaxiq
01-16-2007, 08:21 PM
<div><blockquote><hr>Raidi Sovin'faile wrote:It's % at max ranks is 8%.The damage scales up with level, strength score, AND for each rank in the ability (unlike Mantis Bolt, which is why Crane has a lower % I'm guessing). Pre-EoF I had tried out this ability... I think it ended up being something like ~700 avg damage or more and I don't even think I was at max strength at the time.It's point blank area of effect. Meaning when it goes off, it will nail anything, not just the creature or group that you are targetting. As far as I know it breaks mez. It can be dangerous in PoA or other places that have mobs right on the other side of walls, etc.It does however come in togglable form. So you can turn it off if it's detrimental, and turn it back on for the rest of the time.<div></div><hr></blockquote>Thanks for the info. I two-box almost exclusively with a fury, and his Starburst (encounter nuke) line will almost always get him agro if I use it twice in a single encounter. I dont have my level 50 AOE yet so I was looking for a nice AOE to help with the agro control.This will make a nice addition, especially if I can toggle it off since I can think of a few situations where roaming, friendly might be in the way and I dont want it to automatically proc, especially with a fairly high % at 8%.agressiv³</div>
Israphil
01-17-2007, 05:03 AM
It'll break chanter aoe mez, but will not break direct mez (as direct mez has a built in anti-aoe component, to prevent this very thing from happening). So your greatest problem with this ability will be aoeing and agroing mobs, which assuming you're careful with your attacks should not cause any serious problems, as the range of this ability is the same range as beatdown and savage bruising, so you're likely going to be agroing the very mobs anyway if you use either of these abilities.<div></div>
Raidi Sovin'faile
01-17-2007, 06:00 AM
<P>I play both a Bruiser and Coercer (I raid mostly with my Coercer, heh).</P> <P>Blue background AoE's tend to break any mez. Group Mez for enchanters DO have the "doesn't get affected by AE unless targetted" now too... which is a pain in recasting cuz the group mez IS an AE... but for some reason blue background AE's are still breaking through mez.</P> <P>Also, this ability doesn't act like a normal AE... when it procs, it finds 4 (or however many it does) targets and does damage to them almost like single nukes to each. It's weird... I've seen it break all forms of mez before.</P> <P> </P> <P>Now, it's been a while... so maybe this was fixed, I dunno. I'm just saying this was my experience.</P>
Lildebbie
01-17-2007, 10:48 AM
even when i was a monk i never really cared for this one. it never went off enough (even at 8 ranks) to be really noticed by me. i would not bother with it. and the fact that half the time you have to click it off never helps either. just my 2cp
Lildebbie
01-17-2007, 10:50 AM
also it does go off even if you don't have a 2hndr equipped. the graphic (on a monk) is the 360 degree jumping back kick thingie. it looks killer but just a pita
Agaxiq
01-17-2007, 08:09 PM
I'm already rank 2 now in this line. I will do some parses once I hit rank 8. It does seem to be a popular option - especially since AOE agro is where we lack the most compared to other tanks.My fury will get his Starfire M1 at 46 next level, which means he'll be stealing agro even more.... Hopefully this along with Savage blows it will help enough, even if this line isn't as good as STR or INT.agressiv³<div></div>
Lildebbie
01-20-2007, 01:37 PM
well let us know how you make out once you've parsed it. i never saw a noticable improvement in AoE aggro from this. (once again this is from when i was a monk) i would venture to guess that our AoE multi-attack (i forget the name - savage strikes or something... i don't know) does FAR more to gain mobs' attention than the effect from this AA. we get 2 very nice AoE attacks AND an AoE taunt. bruisers are WAY better off than monks in that department. this is one of those AA's better suited for monks who are in dire straits for this. again just my bossy, no account, recently betrayed, nepolionic 2cp.
Lildebbie
01-21-2007, 06:28 AM
i am not sure what the % chance is at rank8. but yes, it will hit random mobs within range. that is the reason for my comment about having to turn the ability on and off.
Illustrious
01-25-2007, 04:22 AM
Its a great AA imo. It normally does more damage zonewide than any of my CAs does in total and works out on average about 6% of my total dps comes from that proc. Only time i ever turn it off is in MMC or Nizzara when i got a chanter mezzing.
Thoral
01-26-2007, 07:41 PM
<P>I've done some parsing of Crane Twirl using the STR AA line, and here's what I found.</P> <P>The parser is recording my delay at 1.4 seconds even though my /weaponstat says 2.2 because of my 96% double attack and 10% haste. So, I got in 231 hits in 332 seconds using only autoattack. The truth is that about 96% of these were double attacks, so I only had about 118 hits that could proc in 332 seconds. Crane Twirl is supposed to proc on 8% of melee hits at 8 AA points, and it proc'd 10 times during my fight. That is 8.5% of my hits, so it seems that it is proccing at the correct rate for me. This comes out to one proc every 33 seconds for me. I was fighting about 4 or 5 gazers at once, and my Crane Twirl hit 3 of them at a time on average. It did 10696 damage while my autoattack did 74992, so it was about 12.5% of the total damage.</P> <P>So in conclusion, I now think this ability is worth the 8 AA points.</P>
flipONE
02-23-2007, 01:13 PM
If I was planning to go down WIS as a replacement for STR AA's would it be viable? What damage rating would I need on a staff to make it compare w/ STR (or were u parsing WITH STR AA's?).
Goozman
02-23-2007, 09:02 PM
I maxed it on my monk a while back and I guess it's pretty good. I rarely actually see it proc, I guess I can attribute that to all the battle spam I see; however every time I load up my zonewide parses and take a looksy, it makes up 6-14% of my total dps, which is pretty significant; in contrast, rank 8 Mantis Bolt is generally only 2-4%
flipONE
02-24-2007, 06:21 PM
Heh, thnx for the parse info, but what I really need to know is what DR do I need on a 2h to have it compete with STR AA's.
Agaxiq
02-26-2007, 03:29 AM
I just went back and parsed my entire log file since I had last purged it. By this time, I had all 8 points in Crane Twirl. I almost exclusively two-box with my Fury. I have STR 4/4/8/1, WIS 4/4/8, and INT 4/4/8. I go bare-fisted. I have most of my points in knockouts in the bruiser tree, but I had tested out the conditioning line for a while. The Fury can now use Energy Vortex (50% damage increase) and Ring of Fire (AOE pet), so its very easy for him to get agro. The bruisers lack of AOE agro caused me to do the WIS line. Synopsis: On large groups of green/blue trash mobs I'll pull 2-4 groups of down arrows and fight them. (I recently did Peacock line, which has lots of these in Living Tombs etc) AA is about 24-38% Savage Blows is around 14-20% (really surprised considering the re-use timer) Crane Twirl does about 8-11% of my total DPS. Bone Crusher is around 8% Nothing else goes about 5%, and I use most of my CA's. Crushing Fury comes close (One Hundred Hand Punch etc) On single heroic mobs (for instance, a complete Roost run) AA is almost 40% Nothing else is above 10%, but a bunch are 5-7%, including Crane Twirl at 5%. If i'm not doing the large groups of trash mobs and play it safe, Crane Twirl will parse much lower. If 5% is too low for you, maybe another tree would be better suited, such as AGI. I like Crane Twirl cause its good DPS (even if its 5%), and it uses zero power - and I really need all the AOE agro i can get. agressiv
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