View Full Version : but Lockeye said...
ganjookie
11-30-2006, 11:01 PM
<div></div>found <a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=117505&view=by_date_ascending&page=2">here</a><a target="_blank" href="../view_profile?user.id=72348"><span>Lockeye</span> </a><span>Game DesignerPosts: 193Registered: 11-21-2004 </span><img alt="" src="../../i/p.gif" border="0" height="8" width="150"><p><span>Reply <a target="_blank" href="message?board.id=combat&message.id=117944#M117944">45</a> of 157 </span><img src="../../i/p.gif" height="6" width="1"><span>Viewed 1484 times</span></p><img alt="" src="../../i/p.gif" border="0" height="1" width="1"><div>In an upcoming hotfix, the following changes are made:</div><div> </div><div>-The armor mitigation percentage of monk and bruiser defensive stances will increase from 15% to 20%. With the recent combat changes, brawlers had an inferior defensive stance because of the change from raw mitigation increase to the new armor mitigation percentage increase. Plate fighters received much more benefit out of their defensive stance because 15% of their already higher plate mitigation meant much more benefit than a brawler could obtain through increasing their leather by 15%. Although a 20% increase doesn't completely close the gap, it is meant to bring their tanking abilities through their defensive stances much closer. Rogue defensive stances went from 15% to 18% to account for their differences in mitigation amounts for chain.</div><div> </div><div>-Monk and Bruiser defensive stances also have a minimum deflection chance of 7.5% at Apprentice III. This uncontested portion of deflection will not add to their deflection chance if it is already higher than the minimum. It is meant to give brawlers an uncontested avoidance type similar to what shields can offer. At Master I quality, it can reach 12%, which is the equivalent of a handcrafted tower shield or fabled roundshield.</div><div></div>
eyes007
12-01-2006, 03:57 AM
<BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR> found <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=117505&view=by_date_ascending&page=2" target=_blank>here</A><BR><BR><A href="http://eqiiforums.station.sony.com/eq2/view_profile?user.id=72348" target=_blank><SPAN>Lockeye</SPAN> </A><BR><SPAN>Game Designer<BR>Posts: 193<BR>Registered: 11-21-2004 </SPAN><BR><IMG height=8 alt="" src="http://eqiiforums.station.sony.com/i/p.gif" width=150 border=0><BR><BR> <P><SPAN>Reply <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=117944#M117944" target=_blank>45</A> of 157 </SPAN><BR><IMG height=6 src="http://eqiiforums.station.sony.com/i/p.gif" width=1><BR><SPAN>Viewed 1484 times<BR></SPAN></P><IMG height=1 alt="" src="http://eqiiforums.station.sony.com/i/p.gif" width=1 border=0><BR> <DIV><BR><BR>In an upcoming hotfix, the following changes are made:</DIV> <DIV> </DIV> <DIV>-The armor mitigation percentage of monk and bruiser defensive stances will increase from 15% to 20%. With the recent combat changes, brawlers had an inferior defensive stance because of the change from raw mitigation increase to the new armor mitigation percentage increase. Plate fighters received much more benefit out of their defensive stance because 15% of their already higher plate mitigation meant much more benefit than a brawler could obtain through increasing their leather by 15%. Although a 20% increase doesn't completely close the gap, it is meant to bring their tanking abilities through their defensive stances much closer. Rogue defensive stances went from 15% to 18% to account for their differences in mitigation amounts for chain.</DIV> <DIV> </DIV> <DIV>-Monk and Bruiser defensive stances also have a minimum deflection chance of 7.5% at Apprentice III. <FONT color=#66ff00>This uncontested portion of deflection will not add to their deflection chance if it is already higher than the minimum</FONT>. It is meant to give brawlers an uncontested avoidance type similar to what shields can offer. At Master I quality, it can reach 12%, which is the equivalent of a handcrafted tower shield or fabled roundshield.</DIV> <BR> <HR> </BLOCKQUOTE> <P>Yeah I've been thinking about this, the way I interpret this is essentially that means if people have higher than 12% anyway, they won't see any difference. It won't stack, except we know plates with shields DO stack. Considering it's nigh impossible to get a Master 1 defensive stance and shields are a dime a dozen, bruisers/brawlers will never see a change.</P> <P>So I'll hold out on these items:</P> <P>- Bring the original avoidance back (although I'll settle for 5% extra rather than the 10% loss we saw)</P> <P>- Raise the mitigation of Vigorous by half again (1k instead of current 700 with Master1 and 1300 from preEoF)</P> <P>- More deflection items! /Dream dream dream...<BR></P>
Dunno what you are trying to tell us with this post.All the changes Lockeye spoke about were brought into game.The 12% minimum deflection doesn't mean your avoidance will be higher. It's just the equal to the Platetanks shield-block. This deflection and block is always checked when a mob hits you. The rest of you avoidance can be ignored by the mob if it's offensiv-skills are high enough.So, what do you want to tell us with this thread ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><div></div>
Gungo
12-01-2006, 10:35 AM
<BR> <BLOCKQUOTE> <HR> Hunte wrote:<BR>Dunno what you are trying to tell us with this post.<BR>All the changes Lockeye spoke about were brought into game.<BR>The 12% minimum deflection doesn't mean your avoidance will be higher. It's just the equal to the <FONT color=#ffff33>Platetanks shield-block</FONT>. This deflection and block is always checked when a mob hits you. The rest of you avoidance can be ignored by the mob if it's offensiv-skills are high enough.<BR><BR>So, what do you want to tell us with this thread ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE>You mean rogue shield block, cruasaders and warriros can use tower shields for 20%
ganjookie
12-01-2006, 09:47 PM
I'm posting this, because not everyone that plays a bruiser knows this, and they don't know how to search the forums. I know your a super duper mensa guy, but not everybody is. Just chill please<div></div>
Well, everybody can read the update notes, so thanks for repeating them <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><div></div>
morningmists
12-03-2006, 08:58 PM
yes at 70 my grizzlefazzle legendary shields give 16% block, so I imagine a raid fabled could definately give 18-20% block
Yojimbo99
12-04-2006, 02:17 AM
<BR> <BLOCKQUOTE> <HR> Gungo wrote:<BR> <BR> <BLOCKQUOTE> <HR> Hunte wrote:<BR>Dunno what you are trying to tell us with this post.<BR>All the changes Lockeye spoke about were brought into game.<BR>The 12% minimum deflection doesn't mean your avoidance will be higher. It's just the equal to the <FONT color=#ffff33>Platetanks shield-block</FONT>. This deflection and block is always checked when a mob hits you. The rest of you avoidance can be ignored by the mob if it's offensiv-skills are high enough.<BR><BR>So, what do you want to tell us with this thread ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE>You mean rogue shield block, cruasaders and warriros can use tower shields for 20%<BR> <HR> </BLOCKQUOTE><BR>no lets be clear its not equal to a rogue shield block either. roundshields work in both offensive and defensive stances while brawler uncontested only works in def stance .
Gungo
12-04-2006, 05:46 AM
<BR> <BLOCKQUOTE> <HR> Yojimbo99 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Gungo wrote:<BR> <BR> <BLOCKQUOTE> <HR> Hunte wrote:<BR>Dunno what you are trying to tell us with this post.<BR>All the changes Lockeye spoke about were brought into game.<BR>The 12% minimum deflection doesn't mean your avoidance will be higher. It's just the equal to the <FONT color=#ffff33>Platetanks shield-block</FONT>. This deflection and block is always checked when a mob hits you. The rest of you avoidance can be ignored by the mob if it's offensiv-skills are high enough.<BR><BR>So, what do you want to tell us with this thread ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE>You mean rogue shield block, cruasaders and warriros can use tower shields for 20%<BR> <HR> </BLOCKQUOTE><BR>no lets be clear its not equal to a rogue shield block either. roundshields work in both offensive and defensive stances while brawler uncontested only works in def stance .<BR> <HR> </BLOCKQUOTE><BR>Haha ok you got me on that one.
Yojimbo99
12-04-2006, 05:50 AM
lol wasnt being nit picky just a bitter day of reading/replying to posts regarding brawler tanking i should prob go take a break and grab a cold beer and smoke one or something as is i can just about fry and egg on my head after reading the garbage on the combat forum
of course it's not excact the equal to the fighters blockchance. It just gets us bruisers a bit closer to the plate-tanks. You really like hairsplitting, don't you ? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><div></div>
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