View Full Version : Stuns having no effect anymore?
Devast
11-21-2006, 12:17 AM
<div></div>Has anyone noticed how knockout combo does absolutely nothing now but extra dps? Or how mobs will cast/swing right through our knockbacks which have a stun component?It has become pretty hard for me to solo green mobs that cast frequently because of the limited number of interrupts. Im left with encounter taunt and mez. And the mez has a pretty long re-cast. Melee mobs are still a little difficult due to the changes in nerfing deflection, but that will hopefully be fixed soon.Is there any word on why stuns do absolutely nothing in pve now? Is this working as intended or another bug they missed?<div></div><p>Message Edited by Devaster on <span class=date_text>11-20-2006</span> <span class=time_text>11:18 AM</span>
JonnyBlaaze
11-21-2006, 01:51 AM
<DIV>Seems to work fine for me. Not that it ever lasted long, but I use it to run behind the mob to get off a kidney punch.</DIV>
Devast
11-21-2006, 02:27 AM
have you had no trouble interrupting heroic mobs that cast spells? because they cast right through my knockbacks.<div></div>
Thail
11-21-2006, 02:34 AM
Ive always run into mobs that cast right through mezz or stunns. They just dont attack.<div></div>
Devast
11-21-2006, 04:29 AM
i have never had trouble interrupting casting through use of knockback prior to eof being released. anyone else experiencing the same problems?<div></div>
Raidi Sovin'faile
11-21-2006, 05:55 AM
<DIV>Check the updates, they changed focus to allow casting during Combat Art stuns, stifles, etc.</DIV> <DIV> </DIV> <DIV>Anything that goes for players, goes double for NPCs, so voila.. now all our CA interupts are reduced in effectiveness.</DIV>
Devast
11-21-2006, 06:29 AM
well that would explain it, thank you.<div></div>
Pnaxx
11-21-2006, 01:14 PM
<DIV>Well on a related note, I have certainly noticed that Freeport has been charging me for my beer now! NERF! </DIV> <DIV> </DIV> <DIV>But really, I have noticed that my Haymaker, which is A3, only works maybe half the time. So now my Dirty Punch line is not connectin for the 1000 hp it once did regulary making things a weeeeeee bit tougher.:smileyvery-happy:</DIV>
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