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resipsaloq
11-15-2006, 11:13 AM
<DIV>Well, I got the expansion.  It's been downloading for the last six hours and I still have another hour to go.  Having read brawler boards (bruiser and monk) it seems like brawlers got a pretty big hit (although I was initially under impression that they were supposed to get buffed.)</DIV> <DIV> </DIV> <DIV>I am looking to play a high dps fighter class with above average ability to solo.  (I do not want a scout, I do not want a plate tank, I want a hybrid of sorts that can dps when necessary and off-tank when asked.)  Did brawlers take such a big hit that it's not worth it for <U><STRONG>a new player</STRONG> </U>to pick up the class?  Be honest.</DIV> <DIV> </DIV> <DIV> </DIV>

Sporkbu
11-15-2006, 11:47 AM
Depends what you found fun about the class.     I enjoyed being able to solo named for fun and loot, that's gone now... so for me, not fun anymore.<div></div>

jordaann
11-15-2006, 01:52 PM
I had quite a good time soloing in beta.  Havent had a chance to log on since it has gone live <div></div>

Madmoon
11-15-2006, 08:12 PM
<P>I have had an hour of playing, but - as is <EM>all</EM> too often the case - there seems to have been a lot of Sky Falling Phenomenon.  I noticed zero difference, so my lovefest with bruiserdom continues, unabated.  I think I was hit less often, but the fights seemed no harder nor no easier.</P> <P>A very wise man once wrote, if you want to hate your class, read that class's forums.</P> <P>Given your description, I would go brawler.  If you like to pick flowers and stare at fruit seeds for hours on end, choose monk.  If you want to hold a droag by the throat while kicking undead down the steps, choose bruiser.</P>

DisturbedMagg
11-15-2006, 08:22 PM
<BR> <BLOCKQUOTE> <HR> Madmoon wrote:<BR> <P>I have had an hour of playing, but - as is <EM>all</EM> too often the case - there seems to have been a lot of Sky Falling Phenomenon.  <U><STRONG>I noticed zero difference,</STRONG> </U>so my lovefest with bruiserdom continues, unabated.  I think I was hit less often, but the fights seemed no harder nor no easier.</P> <P>A very wise man once wrote, if you want to hate your class, read that class's forums.</P> <P>Given your description, I would go brawler.  If you like to pick flowers and stare at fruit seeds for hours on end, choose monk.  If you want to hold a droag by the throat while kicking undead down the steps, choose bruiser.</P><BR> <HR> </BLOCKQUOTE>I seriosuly dont get houw you can state that, ill gladly compare gear and im fully m1 except kidney and shake off. I gettin whacked for major dmg and the plant in f/c and portal keeper are no longer soloable by myself even with exchanges in gear tactics exT. I used to kill the pnat and portal keeper without dropping below yellow w/o using Ignore Agony, now im using vigorous spirit, heal and and additional earring lowest i got it was high end red<BR>

DisturbedMagg
11-15-2006, 08:26 PM
<P>just checke du on eq2players if ur toons name is the same as your login name your a lvl 10 bruiser hardly appropaite lvl to compare to = /</P> <P> </P> <P> </P>

Zendi_Perma
11-15-2006, 08:59 PM
<DIV>I'm mostly mastered and mostly fabled on my bruiser.    I popped down to the diviner room in SoS, where I usually took on the named Oracle (level 65 heroic) and an add or two no problem.     I soloed one of the trash heroics no problem.    I then tried to solo the named Oracle.    I feigned death the first time he got me to about 10% health.    I healed up, popped vigorous spirit, fought, healed, and died.</DIV> <DIV> </DIV> <DIV>I have heard a lot of classes got hit by the wide swing of the nerfbat.     Maybe this is all by design, but it IS a nerf.</DIV>

QQ-Fatman
11-15-2006, 09:19 PM
All melee classes are nerfed (tanking wise.) I used to be able to 2 box (my 1/2 fabled brusier + a poor geared necro) and clear the whole FC except the epic named, also farm enmity on the top floor of PoA, after patch I got pwned lol And I saw a group of 3 (70 gaurd, templar, monk) got pwned by enmity too... Some of my fabled / mastered guildie scouts were able to solo nest except the final boss, now they have to kite the nameds or they'll be killed fast in melee. Casters arent having an easy time either... my wizard could solo almost all named that can be rooted, now they resist my root more than 10% of the time (if they're blue con+) and you know, root resist = death <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> I dont think it's a very bad change, though. KoS was way too easy that every "uber player" was showing off they can solo this or that (all heroic nameds.) Now we can have some challenge <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

ganjookie
11-15-2006, 09:19 PM
I hump my own leg.<div></div>

RackIsBack
11-15-2006, 10:22 PM
<font color="#ffffff">Absolutely not!I cant believe they can reset a characters abilities in terms of avoidance and mitigation to pre KoS and expect brawlers to just stand by and take it.I cancelled my account last night after 4 very disturbing and frustrating hours trying to battle game content that I have been owning for the last 6 months...in SoS.There is no way they are going to just wipe away a good 6 to 9 months of progress just so they can make me spend money and time again to try and get to where I was prior to this expansion.  You folks can have at it all you want but I am not putting up with it.  I spent a good 70 minutes or so sending in the biggest complaint letter that I have ever sent to any company / person / institution for any reason regarding how they have crippled my favorite character to play.  My biggest complaint was they did this for money and with the new MMORPG's due to be released it makes perfect sense to me to try and [Removed for Content] off the vast majority of their customers by nerfing them into oblivion right before big name competition is due to be released...idiots.You can take my time or my money but your not taking both!  That was the theme of my e-mail.  Spending a good 6 months getting my character to his current level and joining the strongest raiding guild on the server only to have it all taken away so they can charge me another $40 and try and force me to spend the next 6 to 9 months getting back to where I was?  Please.  I was born at night but not last night.Ill save my money and find something else out there to play where companies actually apprecaite their customer base and doesnt beat them into submission time after time with the nerf bat.Do yourself a favor and try and train down to the Ex Arch room or the Wraith rooms in your current state and abilities and see how badly you have really been nerfed.  You can see the numbers in your mitigation and avoidance but what you cant see is how often those mobs are now stunning you.Good luck to those that will suffer through.  I will not be one of them.Straiker Train'ArrangerThe Bazaar Server70 Bruiser / newly transformed squishy thanks to EoF.</font><div></div>

ganjookie
11-15-2006, 10:29 PM
can I have your loot?<div></div>

abdcefg
11-15-2006, 10:32 PM
<P>I played a small amount of time in beta mainly just to have a look at the new numbers and try soloing SoS just to see how it compared.  After finally getting a chance to log in and briefly try the live changes in SoS I found that the green heroics were just as easy,  no problems at all.  The first named i tried was the animator dude (63? ^^^) and i had to FD him off lol.</P> <P>Frustrated at first i did manage to kill him.  He was not a hard encounter as such,  but the fight lasted much longer than i'm used to and the difficulty has defo increased.  The same story with Drov'baz the restrainer,  talonlord steelrend too.  Oracle named was not up and time was running short so i didnt bother with any others.</P> <P> </P> <P>Personally from what i've seen so far i'm happy with the way things are going,  yeah I know for a fact that some of the higher lvl named are not gonna be killable but I don't see this as a bad thing tbh.  The way even a semi or even full legendary brawler (was a 70 monk for a while before betraying) could run thru that dungeon murdering named in 45-60 secs FD adds of and carry on thru was out of hand.  How many people do you personally know who rolled brawler alts for that reason alone...i can think of 5-6 off the top of my head.  A skillful bruiser will still manage to farm to some degree and with the new AA maxed, fully adorned, deity cloaks and new fabled items we'll probably be back or close to where we were.</P> <P>The fact that someone who plays a part time bruiser alt for 20 mins to go farm a MC  is now gonna find it quite difficult actually makes me happy.  Infact once i was used to the fights and knew what to expect with a bit of work i think i'll be back onto the 66-68's in no time.</P> <P>To give OP my straight answer,  yeah bruisers are great fun.  Now instead of putting KC on and spamming name dead i'm actually working a hell of a lot harder....keeps thing interesting imo <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Supp
11-15-2006, 11:06 PM
<P><FONT color=#cccccc>Hmm, I dont like the look of this thread at all. I play a brawler because of how much fun it is. But I sacrifice groups and raid respect for having done so. Im going to log in and try training SoS down to the bottom, and I better make it down there. With the sacrifices Ive made to try to have a fun class, I have to hope the fun is still there. I wont be cancelling my account as things would likely change in the next 30 days, but I will be watching.</FONT></P> <P><FONT color=#cccccc>It could also be that every class is just as messed up, if we actually are messed up. But I dont think that would comfort me, because I dont think that I was overpowered before. And as the exhuberant poster above said, I dont wanna spend the next 6-9 months getting back to where I was. Here's hoping I dont get disappointed when I log in... (didnt get a chance to last night)</FONT></P> <P><FONT color=#cccccc></FONT></P> <HR> <P><FONT color=#cccccc>Edit: Ok, so I just skimmed™ all the melee class boards. All fighters and scouts. I only started reading the thread if it looked appropriate. Here's my observations...</FONT></P> <UL> <LI><FONT color=#cccccc>Swashbucklers are ticked off about their mit loss and dont feel they can tank anymore, but only one thread on the topic.</FONT></LI> <LI><FONT color=#cccccc>Both bruisers and monks are screaming about lack of survivability. </FONT></LI> <LI><FONT color=#cccccc>I didnt see anything anywhere else that looked like a rant.</FONT></LI></UL> <P><FONT color=#cccccc>So either us brawlers are some whiney cusses, the players havent played enough, or brawlers personally are affected the most. I spent the most time on the berserker forums, because I think we can agree that their dps is too high to be wearing plate. I was just not seeing any negativity in there.</FONT></P><p>Message Edited by Supple on <span class=date_text>11-15-2006</span> <span class=time_text>10:36 AM</span>

ganjookie
11-15-2006, 11:31 PM
Im waiting to hear from one of the other normal posters here.  I understand you may have alot of ingame experiance, but with 1 post I have no idea who you are or if I can trust you<div></div>

Sporkbu
11-15-2006, 11:36 PM
Most of the non-brawler responses to our nerf crys are: "good, you shouldn't be able to solo that stuff anyways!  The rest of us couldn't!".   But honestly, what else did we have?  We're not the first choice for group tanks/dps,  we're not really wanted as much in raids, etc ... but to balance this we had one thing, the ability to solo well, and now that's gone.<span>:smileysad:</span><div></div>

Supp
11-15-2006, 11:46 PM
<DIV><FONT color=#cccccc>**post below**</FONT></DIV><p>Message Edited by Supple on <span class=date_text>11-15-2006</span> <span class=time_text>10:57 AM</span>

Supp
11-15-2006, 11:46 PM
<DIV><FONT color=#cccccc>Again, I havent tested anything myself so far, but if it is true, I think I would feel cookie cuttered. I mean, it would be like this. </FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, I would like DPS, what do you recommend?</FONT></DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, play a Sorcerer or Predator.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, I would like to tank, what do you recommend?</FONT></DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, play a Warrior.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, I would like to heal, what do you recommend?</FONT></DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, play a Shaman.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, I would like to play a support character, what do you recommend?</FONT></DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, play a Bard. You can also play a Coercer, but dont Coerce, stay a buff bot with the occasional mez.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     I cant help noticing you excluded Swashbucklers, Brigands, Bruisers, Monks, Paladins, Shadowknights, Illusionists, Necromancers, Conjurors, Wardens, Furies, Inquisitors, and Templars as recommended classes for roles in this game.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     The recommended classes best fulfill the roles set aside to Everquest 2. The classes you mentioned are hybrids, fluff, or overshadowed by the primary classes we've recommended.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>      If that is the case, why do the other classes exist?</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     We would like to state that the creation of said classes is an oversight on our part, but truth be told, we needed more variety in the game to attract potentional players. However, these extraneous classes will not be tweaked to exceed the primaries. And there are some benefits to having these classes to ease content difficulty for the players who play the primary classes.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     Dont you feel that the players who unwittingly choose these classes will become angry and quit the game?</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     We recommend feedbacking any enhancement suggestions you may have to better improve your gaming experience. </FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc><FONT color=#0099ff>Dear SOE</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>    Umm, that's not what I asked...</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV> <DIV><FONT color=#cccccc><FONT color=#ff0000>Dear Player</FONT>, </FONT></DIV> <DIV><FONT color=#cccccc>     We recommend feedbacking any enhancement suggestions you may have to better improve your gaming experience. </FONT></DIV></DIV><p>Message Edited by Supple on <span class=date_text>11-15-2006</span> <span class=time_text>11:02 AM</span>

eyes007
11-16-2006, 02:14 AM
<P>Hello OP</P> <P>Just disregard any of the negative comments and the cries of nerf and go ahead and try out a brawler (monk or brusier). The class is still very fun, and if you have no preconception of what we as a class have been doing then it shouldn't matter.</P> <P>Let me go on record as saying SOE has catered to the group mechanic, if you are a MT or dps in any group, Echoes of Faydwer is great fun! The changes have been made to all classes, not just bruisers, so all tanks will feel the pinch, some more pronounced than others. What we as Brawlers saw about the avoidance tanking change is a false expectation of our class suddenly being made more uber. Sure, nameds are harder, mobs are more interesting, but overall, I get the same job done, just means you have to try harder. Look at the Paladin, those long-suffering crusaders have to deal with low dps and third-rate tanking (in terms of LFG preference, not the first choice of groups). We've had it lucky and really, we only need to try a bit harder? It sounds alot like a challenge, and challenges don't make me bored of the game.</P> <P>Also me personally, those who solo nameds to farm them aren't enjoying the game at all, only enjoying the money from their profits, sound alot more like a job to me.</P>

Pnaxx
11-16-2006, 04:18 PM
<P>Well, as a mid ranged player at 53....been slow going to savor my Bruiser:smileywink:, I logged in after the long download, and hit a Market Enforcer in LT, which was where I logged out of due to the quest im doing. The Market Enforcer, who is 51 blue^^^ mob own'd me easy. Prior to the change, I own'd him pretty easy, though was always a good scrap. My Bruiser Psok is geared in Mastercrafted gear(Armor and Jewlrey) and A3 spells with an occasonal Master. </P> <P>So indeedy, I too am "Humpin My Own Leg" at this point. Yes, I did spend some time killin named mobs to fund my addiction (I mean Bruiser), but I really am happy because I am able to solo hard quests that I would normally need a group of 2 or 3 to do. I really dont have that much tyme to play these days with my 3rd newborn...now we have 3 boys(who are as crazy as Ganjookie) 3.5 years and under:smileywink:, so tyme is limited. I really was happy with a character that was able to solo well.</P> <P>I will say that the lower end mobs that I was killin in LT seem to get killed faster now. Not sure why, but I do appear to be taken them out faster. Green Heroics seem to still be doable...not sure about named yet, though I have a sneaky suspicion I will be FD alot.</P> <P>So yea, I am a bit on the dissenchanted side of things. I have played my char leveling slowly to savor him and not just rush to get to 70. It has been very fun and now, yea...this.......blah.....a bit dissapppointing. But, if in the end I can kill green named mobs if i need to and can still solo my quests, i will be ok......so I am off to do my thang and just see what the lasting impression is.</P> <P>Cio!:smileyvery-happy:</P>

chOgg
11-16-2006, 11:12 PM
In the combat forum, there is a lot of discussion about how much harder everything has become.  T7 raiding seems to have come to almost a complete stand-still.  With an outcry like the one going on now, I strongly suspect that SOE will tweak things very soon.  What I don't know is whether they will adjust the difficulty level for everything, or just for the raids.The bottom line is that I think it would be premature to base any decisions on the current state of combat.  Then again, with this being the third major combat overhaul, I don't really know when a good time would be!Thoral, 64 Bruiser, Mistmoore<div></div>

ganjookie
11-17-2006, 01:43 AM
Personally I like the changes.Nobody should be able to solo groups of blue/white ^^^. Thats a group thing.  Now that it is more aligned to how it should be, its does make it tougher and requires us to rethink strats on solo/group/raiding.I REAAAALLY did like killing those grops of ^^^ and named ^^^, and got great loot, but the game was too easy.  Now it is a challenge for now.Thanks SOE!<div></div>

Cocytus
11-17-2006, 04:09 AM
<P>I'm not having any difficulties soloing the same mobs I was. Dunno, maybe it's just me.... but soloing the same mobs (heroics included) has not been any more difficult. I soloed a named 66 heroic in Kaladim the other night my swash couldn't (and my swash is WAY more uber than my bruiser in regards to gear).</P> <P> </P> <P>My tanking ability went down, yeah, kinda annoyed, but overall things are only slightly more difficult. Just wish they'd kick our tanking ability up a little bit.</P>

ganjookie
11-17-2006, 04:35 AM
In beta I could maul green/bue heroics in kaladimIn the brief time I had yesterday in loping plains I took on 1 or 2 solo white mobs and would get knocked down to about half health, which was more then what I normally got hurt by pre GU29.course I am decked out in a myriad of legendary/treasured and 2-3 fabled, all CAs are also adept1/3-M1 (more masters then adepts)<div></div>

Arathy
11-17-2006, 02:50 PM
I realize my post count isn't huge, but I've been playing since game launch.Pre-EoF I was able to solo blue/white ^^^'s with little trouble in PoA.  Usually in the workshop, but really anywhere in the zone.  Most of the time a mob would get me down to about 50% after I'd blown Ignore Agony.Post-EoF I was dropped down to about 5% health taking on a named 65^^^ in New Tunaria and was unable to beat a named 65^^^ in Kaladim.  These are green to me.Now I know technically I shouldn't be able to take on the blue and white triples, as this is group content, but boy - was it ever fun doing so.  I'll get used to the changes, but I really think that getting the beatdown by green mobs - even if heroic is a bit too much.On a different note, I've become a better group tank.  I noticed that my reduction in stats after EoF went a little something like this.  Mitigation down by 100+, avoidance down by 8%, armor aborbtion up by 4 -5%.I'm decked out in mostly legendary and Labs fabled with all CAs either Ad3 or M1.<div></div>

DarkMirrax
11-17-2006, 03:06 PM
<BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR>Im waiting to hear from one of the other normal posters here.  I understand you may have alot of ingame experiance, but with 1 post I have no idea who you are or if I can trust you<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>lol @ jookie !</P> <P>well people have to remember that will the base stats and stat caps being changed EVERY class has a little nurf to start with but the mobs have supposidly been adjusted to match that .. you have to remember that you know have the extra AA's to bring you back to/ and better than you were before EoF so only time will really tell and as i get more AA's ill let you know but initial impressions are its hardly that bad , my dps is fine , tanked crypt/arch and obelisk just fine and my normal healer did mention it was easier to keep me up and trust me he knows my toon inside out !!</P> <P>to the doomseers who have logged in and gone OMG wahhhh i cant solo nameds anymore waaaaghhhh ! my god guys get a grip and wait till you get your stats back up think of it as losing approx 5 lvls atm :smileyvery-happy: time will tell ...</P> <P> </P>

Elwini
11-17-2006, 07:53 PM
<DIV>Imho heroics are quite alot harder now, could be that they have decreased the difference between the different cons.</DIV> <DIV> </DIV> <DIV>Was duoing with a fury the other night mostly killing green (!) heroics while exploring new zones, mobs were between 5 and 8 levels below my bruiser.</DIV> <DIV>I was taking _way_ more damage than before the update if I compare mobs of equal level.</DIV> <DIV>They probably hit for about the same , but they connected alot more often than before (didnt parse but it felt like I was not really avoiding much considered the level diff).</DIV> <DIV>If we got two encounters of 6 levels below me at the same time it was actually a kinda close fight with fury buffs and heals (!!!)</DIV> <DIV>It could be the nerf to the defensive stance, the diff in mitigation between balanced and def is now a measely 100 pts at lvl 62, I dont know.</DIV> <DIV> </DIV> <DIV>My bruiser is equipped with mastercrafted/legendary, most skills M1/A3.</DIV> <DIV> </DIV> <DIV> </DIV>

ganjookie
11-17-2006, 10:07 PM
<div><blockquote><hr>Fentan99 wrote:I realize my post count isn't huge, but I've been playing since game launch.<div></div>..and other good info   <hr></blockquote>post count is meaningless.  if you have a few good posts your rememebed :dthanks for your info!</div>

eyes007
11-20-2006, 08:32 AM
<BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Fentan99 wrote:<BR>I realize my post count isn't huge, but I've been playing since game launch.<BR><BR> ..and other good info   <BR> <HR> </BLOCKQUOTE><BR>post count is meaningless.  if you have a few good posts your rememebed :d<BR><BR>thanks for your info!<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>trust me his word is gold...im in this stupid argument with a guard and the more he irritates me the more I get offensive, pretty soon I'm can see the conversation going "You're a doodyhead" "No you're a doodyhead" NO YOU'RE a doodyhead" and so on. It can get pretty childish sometimes just try to be positive about things hehe. At the moment my opinion is probably worth 0 points right now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Trayla
11-20-2006, 10:42 PM
<DIV>I am only a lvl 51 bruiser and to be honest I haven't played her much since the expansion - so do with this what you wish. I haven't noticed a huge change at my level. This is also considering I am wearing lvl 40 (not 50) mastercrafted armor and not the coolest weapons. I could still solo ok before and I still can. I'm sure something must have changed, I guess I'm just not geeky enough to have run the numbers on it - ever.</DIV>

chOgg
11-21-2006, 03:14 AM
<div><blockquote><hr>Trayla wrote:<div>I am only a lvl 51 bruiser and to be honest I haven't played her much since the expansion - so do with this what you wish. I haven't noticed a huge change at my level. This is also considering I am wearing lvl 40 (not 50) mastercrafted armor and not the coolest weapons. I could still solo ok before and I still can. I'm sure something must have changed, I guess I'm just not geeky enough to have run the numbers on it - ever.</div><hr></blockquote>I have noticed that I am able to fight down-arrow, no arrow, and one up-arrow mobs as well as I could before.  Its the double-up and triple-up arrows that give me trouble.  I think this puts triple-ups more in line with the difficulty level they are supposed to have, so I'm okay with it.My only complaint is that in a nearly full group, I have a very hard time tanking even-con triple-ups and above without having 2 healers.  Hopefully some of the tuning going on this week will help out.  We shall see.Thoral, 65 Bruiser, Mistmoore</div>

Supp
11-23-2006, 03:16 AM
<BR> <BLOCKQUOTE> <HR> DarkMirrax wrote:<BR> <BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR>Im waiting to hear from one of the other normal posters here.  I understand you may have alot of ingame experiance, but with 1 post I have no idea who you are or if I can trust you<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>lol @ jookie !</P> <P>well people have to remember that will the base stats and stat caps being changed EVERY class has a little nurf to start with but the mobs have supposidly been adjusted to match that .. you have to remember that you know have the extra AA's to bring you back to/ and better than you were before EoF so only time will really tell and as i get more AA's ill let you know but initial impressions are its hardly that bad , my dps is fine , tanked crypt/arch and obelisk just fine and my normal healer did mention it was easier to keep me up and trust me he knows my toon inside out !!</P> <P>to the doomseers who have logged in and gone OMG wahhhh i cant solo nameds anymore waaaaghhhh ! my god guys get a grip and wait till you get your stats back up think of it as losing approx 5 lvls atm :smileyvery-happy: time will tell ...</P> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#cccccc>I never played EQ1, but I have a friend here that had a mage with 400AA's and awesome equipment, flagged for plains of whatever, etc etc. With all my alts, I often felt EQ2 was a lot more versatile than EQ1 because there werent hundreds of AAs to separate a L70 noob from a L70 veteran. But now that we have 100, Im thinking we better freakin know what class we want to play, cause now we're really invested. </FONT></P> <P><FONT color=#cccccc>So now, a brand new bruiser has quite the mountain to climb in terms of equipment, lengthy quests, and AA's. Reaching 70 is only the beginning, not that that's a breeze in and of itself. So, I can see a valid reason for a newer player to be upset above having to do 3 times what they used to have to do to accomplish the same thing. The world keeps getting made harder and harder because punks like us keep pushing the envelope with the existing game mechanics.</FONT></P> <P><FONT color=#cccccc>When I first rolled a toon to 50, I never thought I would do that again. But times changed since I was so unhappy with my then-60warden, and finally started rolling my then-monk. But even at 70, I realized it was no big deal, and so I rolled a necro too. That necro almost has the first 50 AAs, and is almost done with claymore, and has pretty good raid gear and a ton of masters. So its a lot of stuff, and now Im really invested. If SOE crapifies the bruiser and necro (fury's just a drone), I honestly have to say that I dont think I would be willing to reroll yet another toon.</FONT><BR></P><p>Message Edited by Supple on <span class=date_text>11-22-2006</span> <span class=time_text>02:18 PM</span>

eyes007
11-23-2006, 03:54 AM
<BR> <BLOCKQUOTE> <HR> Supple wrote:<BR> <BR> <BLOCKQUOTE> <HR> DarkMirrax wrote:<BR> <BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR>Im waiting to hear from one of the other normal posters here.  I understand you may have alot of ingame experiance, but with 1 post I have no idea who you are or if I can trust you<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>lol @ jookie !</P> <P>well people have to remember that will the base stats and stat caps being changed EVERY class has a little nurf to start with but the mobs have supposidly been adjusted to match that .. you have to remember that you know have the extra AA's to bring you back to/ and better than you were before EoF so only time will really tell and as i get more AA's ill let you know but initial impressions are its hardly that bad , my dps is fine , tanked crypt/arch and obelisk just fine and my normal healer did mention it was easier to keep me up and trust me he knows my toon inside out !!</P> <P>to the doomseers who have logged in and gone OMG wahhhh i cant solo nameds anymore waaaaghhhh ! my god guys get a grip and wait till you get your stats back up think of it as losing approx 5 lvls atm :smileyvery-happy: time will tell ...</P> <P></P> <HR> </BLOCKQUOTE> <P><FONT color=#cccccc>I never played EQ1, but I have a friend here that had a mage with 400AA's and awesome equipment, flagged for plains of whatever, etc etc. With all my alts, I often felt EQ2 was a lot more versatile than EQ1 because there werent hundreds of AAs to separate a L70 noob from a L70 veteran. But now that we have 100, Im thinking we better freakin know what class we want to play, cause now we're really invested. </FONT></P> <P><FONT color=#cccccc>So now, a brand new bruiser has quite the mountain to climb in terms of equipment, lengthy quests, and AA's. Reaching 70 is only the beginning, not that that's a breeze in and of itself. So, I can see a valid reason for a newer player to be upset above having to do 3 times what they used to have to do to accomplish the same thing. The world keeps getting made harder and harder because punks like us keep pushing the envelope with the existing game mechanics.</FONT></P> <P><FONT color=#cccccc>When I first rolled a toon to 50, I never thought I would do that again. But times changed since I was so unhappy with my then-60warden, and finally started rolling my then-monk. But even at 70, I realized it was no big deal, and so I rolled a necro too. That necro almost has the first 50 AAs, and is almost done with claymore, and has pretty good raid gear and a ton of masters. So its a lot of stuff, and now Im really invested. If SOE crapifies the bruiser and necro (fury's just a drone), I honestly have to say that I dont think I would be willing to reroll yet another toon.</FONT><BR></P> <P>Message Edited by Supple on <SPAN class=date_text>11-22-2006</SPAN> <SPAN class=time_text>02:18 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P>Yeah it gets to be pretty bad when grinding out another toon because of various fixes that disillusions you with your previous toon gets to the opint her eit becomes work and no play. I still don't have as bad a view of EQ2 as alot of people but even then, you don't want to have to keep making another toon to be raid-worthy or to have fun.</P> <P>My ultimate view has always been make enough toons to be a true utiliy tank/melee, a brawler (bruiser lvl70/60aa), a crusader (paladin lvl64/20aa), a warrior (guardian lvl37/6aa) and a scout (swashbuckler lvl29/5aa). Once these toons are finished, I'm going to go the other way and make the rest, Monk, Berserker, Shadowknight, Brigand (all female versions of their counterpart like sisters if you will lol). This is probably the only reason why I would stay in the game, the fact that I have an overall vision of what I want, all the raiding, skills, gear, all of that is secondary to my wish to have a complete tank/melee utility toon. </P>