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DarkMirrax
06-24-2006, 11:49 AM
<DIV>'Ok Been thinking and i want to test how high my dps can get as i have yet to do a respec so in order to maximise dps im looking at</DIV> <DIV> </DIV> <DIV>4-4-8 in Str, Sta, and Int right ? or am i off the mark</DIV> <DIV> </DIV> <DIV>Thanks Guys</DIV>

Ar
06-24-2006, 04:02 PM
I did STR 4 5 8, STA 4 4 8, INT 4 4 8, however you must be dedicated to fighting unarmed if you do so. I do however have questions concerning the 24% proc rate of the STA line, either it dosent output like it should or its not as great as I tought, I posted them there: http://eqiiforums.station.sony.com/eq2/board/message?board.id=7&message.id=18928 Other lines people seem to like is WIS, however you would then need weapons (switch STR for WIS?) It works great for me atm, I can regularly reach 500-700 DPS or raids without being in a good setup and have seen up to 1k DPS on ponctual fights. As always, alot of the work bruisers have to do is with the people's minds, because we generaly are not considered as particularly good at anything.  We don't get the best spots for buffs on raids (Hello leftover tank group) and we don't always get in the best groups to do things (I blame the game that is too easy, reviving is too easy, oh well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ) Just make sure you like the choices you make because in the end thats what I think matters the most. Deadstone MM <div></div>

J4k
06-24-2006, 06:16 PM
Im personally doing 4-4-8 Stam, 4-4-8-1  Wis, 4-4-8 int. I never liked unarmed much didnt find i did enough dps with it.

Mentla
06-25-2006, 11:24 PM
Working on WIS first to get a bit more group agro control.  Rest I cant decide on.  STR doesnt look like the best option to me, but hearing a lot about it.... <div></div>

DarkMirrax
06-26-2006, 12:29 PM
<BR> <BLOCKQUOTE> <HR> J4kik wrote:<BR> Im personally doing 4-4-8 Stam, 4-4-8-1  Wis, 4-4-8 int. I never liked unarmed much didnt find i did enough dps with it.<BR> <HR> </BLOCKQUOTE><BR>Hmm k sacrifce str for wis , weap of choice ? btw why cant you post helpful replys like this dragorn ! dude Dr J /Hyde persona !! [expletive haxx0red by Raijinn] brusier dark side<p>Message Edited by DarkMirrax on <span class=date_text>06-26-2006</span> <span class=time_text>09:31 AM</span>

J4k
06-26-2006, 06:36 PM
<DIV>Someone who doesnt know how to set up there AA's shouldnt be posting what this class can and cannot do :smileyvery-happy:</DIV> <DIV> </DIV> <DIV>But anyways thats basically my AA setup for dps. I generally pull 1k -1.5k and am still capaable of getting my avoidance to about 81% or so without having the deflection and parry AA's. I dodnt find the extra 4% avoidance was worth the loss of dps potential we got from these AA's. I generally use a slow 2hander normally vraksakind club. But i alternate weapons alot i got like 500 of them on me so i try to let them all in on the action. </DIV> <DIV> </DIV> <DIV>Id say about 70% of the time i use the 2hander and then on like longer fights where you will prob run out of mana fast i go with duel wield's. Easier to conserve mana with  duel wield's then a slow 2hander.</DIV><p>Message Edited by J4kik on <span class=date_text>06-26-2006</span> <span class=time_text>07:38 AM</span>

J4k
06-26-2006, 06:41 PM
<DIV>And STR line is pretty suckage atm. They def need to do something with it either change the unarmed crap or make fist wraps ( which are non-existant in T7 ) into 1handers. This would def make the str line alot more likable because face it Other clases get 90 damage rating weapons to double attack with pretty close to some 2handers and we get a like 57dmg rating weapon which is just as slow as the 90dmg rating one. Its pretty weak.</DIV>

DarkMirrax
06-26-2006, 06:49 PM
<BR> <BLOCKQUOTE> <HR> J4kik wrote:<BR> <DIV>Someone who doesnt know how to set up there AA's shouldnt be posting what this class can and cannot do :smileyvery-happy:</DIV> <DIV> </DIV> <DIV>But anyways thats basically my AA setup for dps. I generally pull 1k -1.5k and am still capaable of getting my avoidance to about 81% or so without having the deflection and parry AA's. I dodnt find the extra 4% avoidance was worth the loss of dps potential we got from these AA's. I generally use a slow 2hander normally vraksakind club. But i alternate weapons alot i got like 500 of them on me so i try to let them all in on the action.</DIV> <DIV> </DIV> <DIV>Id say about 70% of the time i use the 2hander and then on like longer fights where you will prob run out of mana fast i go with duel wield's. Easier to conserve mana with  duel wield's then a slow 2hander.</DIV> <P>Message Edited by J4kik on <SPAN class=date_text>06-26-2006</SPAN><SPAN class=time_text>07:38 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P>ah now see there theres the response i expected :smileyvery-happy:</P> <P> </P> <P><BR> </P>

wesblueeyes
07-06-2006, 05:30 AM
Personally I find that STR 5-4-8-8 and INT 4-4-8-8 made for the best DPS/Tank combo. The extra parry and riposte really help when you gotta absorb a few blows to the face <span>:smileyhappy:</span> and of course the crit+unarmed is just unbeatable for dps<div></div>

Raidi Sovin'faile
07-06-2006, 07:57 AM
<BR> <BLOCKQUOTE> <HR> J4kik wrote:<BR> <DIV>And STR line is pretty suckage atm. They def need to do something with it either change the unarmed crap or make fist wraps ( which are non-existant in T7 ) into 1handers. This would def make the str line alot more likable because face it Other clases get 90 damage rating weapons to double attack with pretty close to some 2handers and we get a like 57dmg rating weapon which is just as slow as the 90dmg rating one. Its pretty weak.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Our double attack is much higher. The only one that comes close is 72%, which is around 25% less than ours. Plus, ours comes with an extra +20% DPS.</P> <P>Actually, I've found that unarmed at 96% is as good as using Twin Calamities (including their proc!) in damage. The only difference is they give about 15-20 extra strength on them. When I'm grouped, I'm usually taking stuff off for resist gear because I'm well over my cap in strength anyways... without weapons.</P> <P>And then you have an extra 20% DPS.</P> <P> </P> <P>On top of that, we can double attack at 96% with our ranged weapons.. which we <STRONG>can</STRONG> get 100 DR fabled choices (which make their own t8 ammo!), so we have a leg up on everyone else there as well.</P> <P>Honestly, I find that the Strength line is highly viable.. the only set back being stats. And really, unless I'm soloing, I'm not hurting for stats anyways. Maybe if they made some fist wraps that only gave stats that would be nice... but I'm not that concerned.</P> <P>It's not a "huge glaring issue".</P>

vorek
07-06-2006, 04:40 PM
<BR> <BLOCKQUOTE> <HR> Raidi Sovin'faile wrote:<BR> <BR> <BLOCKQUOTE> <HR> J4kik wrote:<BR> <DIV>And STR line is pretty suckage atm. They def need to do something with it either change the unarmed crap or make fist wraps ( which are non-existant in T7 ) into 1handers. This would def make the str line alot more likable because face it Other clases get 90 damage rating weapons to double attack with pretty close to some 2handers and we get a like 57dmg rating weapon which is just as slow as the 90dmg rating one. Its pretty weak.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Our double attack is much higher. The only one that comes close is 72%, which is around 25% less than ours. Plus, ours comes with an extra +20% DPS.</P> <P>Actually, I've found that unarmed at 96% is as good as using Twin Calamities (including their proc!) in damage. The only difference is they give about 15-20 extra strength on them. When I'm grouped, I'm usually taking stuff off for resist gear because I'm well over my cap in strength anyways... without weapons.</P> <P>And then you have an extra 20% DPS.</P> <P> </P> <P>On top of that, we can double attack at 96% with our ranged weapons.. which we <STRONG>can</STRONG> get 100 DR fabled choices (which make their own t8 ammo!), so we have a leg up on everyone else there as well.</P> <P>Honestly, I find that the Strength line is highly viable.. the only set back being stats. And really, unless I'm soloing, I'm not hurting for stats anyways. Maybe if they made some fist wraps that only gave stats that would be nice... but I'm not that concerned.</P> <P>It's not a "huge glaring issue".</P><BR> <HR> </BLOCKQUOTE> <P><BR>Gonna have to go with Raidi on this one....</P> <P> </P> <P>STR line is indispensible! I am at 4-8-8-8 and it is SICK! I stopped using weapons when I made 4-4-8 and never looked back. (That was around level 57!) I have parsed 600+ DPS in groups....and I am only level 60!</P> <P>Now, at 4-8-8-8....I rival the mages and scouts in DPS in SoS (In balanced stance....too small to tank bottom of SoS <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />). It is badass! </P> <P> </P> <P>It is my intention to go up the INT line next for crits....and up the DPS even higher!</P>

Quicksilver74
07-06-2006, 05:03 PM
<DIV>Currently I'm STA 4/4/4/8/8 INT 4/4/8/5</DIV> <DIV> </DIV> <DIV>Yes this means I have Mantis Leap.   I respecced and took it because I was stuck in a wall and it ported me out of the wall, however it gaurantee's a crit on yoru next attack, which can be very usefull if you use it before savage bruising, just remember to disable autoattack before activating leap.  </DIV>

.B.
07-07-2006, 05:59 AM
<div></div>I'm starting in the Stamina line for pvp purposes, I can never catch those [expletive haxx0red by Raijinn] scouts unless I waste all my power on sprint, then they own me when im out of power.  The stamina line should help with the improved ranged attacks and how bout when i mantis leap to you and punch your face in? lol. Some people might disagree, but I think the Stamina line sounds good. <div></div><p>Message Edited by .B. on <span class=date_text>07-06-2006</span> <span class=time_text>07:02 PM</span>

Zigmun
07-07-2006, 06:44 AM
<P>Once you get your lvl 55 ability Sonic Fists the end ability becomes a waste of 8 points.</P> <P>Anyways there's a lot of good solid information from Bruisers much higher lvl than you that "been there, done that" including me - but heh - you can build your toon how ever you like.</P> <P> </P>

.B.
07-07-2006, 12:29 PM
Hmmmm, now that I know about Sonic Fists and what it does, I might have to rethink my AA's. <div></div>

Raidi Sovin'faile
07-07-2006, 01:15 PM
<P>Do you actually play regular PvP with Sonic Fists Zig? Or is that just an assumption on your part? I'm curious on your experience because Sonic Fists seems less useful in PvP.<BR></P> <P>Mantis Leap brings you to your enemy, and keeps you there (and gives you a free crit).</P> <P>Sonic Fists warps you to your enemy, then a few seconds later, you warp back to your original position. I usually get one hit in, maybe a second if I'm lucky, and then I'm back to 30 feet away.</P> <P> </P> <P>Seems like Mantis Leap would be far, far more useful for catching people.</P><p>Message Edited by Raidi Sovin'faile on <span class=date_text>07-07-2006</span> <span class=time_text>04:16 AM</span>

Quicksilver74
07-07-2006, 05:51 PM
<DIV>I use Mantis Leap in duels as well as Sonic Fists.   Yes Mantis Leap is FAR better.  Sonic fists is nice to throw in also, because it makes yoru opponent think they are lagging when they see you warping all over the place.  Mantis leap is great regardless....  Use it when raiding, right before Savage Bruising....  You get alot of bang for your buck that way. </DIV>

darkauron0
07-11-2006, 07:38 AM
<DIV>sta 5-4-8 wis 4-4-8 and int. 4-4-8, with no help besides maybe a warlocks phoenix blade i parse 800 quite easily every time, put me in a group with lets say and inq. and a coercer, never evener below 1100 (besides those quick bathrooms breaks)</DIV>

darkauron0
07-11-2006, 07:39 AM
<DIV>Also i dont feel that STR line is wortth it once yer weapons have a combined DR above 100, the damage procing Twin Calamity and the Bonetooth skewer both have 61+</DIV>

Gungo
07-11-2006, 08:43 AM
The str line is not the best dps but it is the best versatile DPS.  The str/int line combo gives you comparable DPS in melee (less then int/sta/wis combo of course) But it also gives you alot more ranged DPS. Over 1k dps using thrown wpns and a 99dr bag that comes with a proc and T8 ammo. So if you can't melee because of aoe's or Dam shiedls mobs liek the corslander in Labs. Its nice to just ranged and still be on the top 8 on parser.  The only issue i have with ranged is our offensive stance does not proc on ranged like it does in melee nor do bags have a good distance 35 meter? I want to see a long bow ranged bag. Maybe some sling for thrwon wpns.