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Hawgeous
06-09-2006, 07:21 PM
<DIV>I'm in a small guild and only play as a MT.</DIV> <DIV> </DIV> <DIV>Just wanted to know if there are any others out there that by choice or circumstance mostly or only MT and would like to share some thoughts on set up, gear, stats, etc...</DIV> <DIV> </DIV> <DIV>Alot of these boards lean toward damage, not all, so I thought it would be helpful to me, and maybe others to look at things from a more defensive point of view.</DIV> <DIV> </DIV> <DIV>My normal group make up is bruiser (me) warden, troub, warlock, and anything else that happens to be layin around.</DIV> <DIV> </DIV> <DIV>Oh, I'm only lvl 66 for what its worth.</DIV>

Gungo
06-09-2006, 07:31 PM
<BR> <BLOCKQUOTE> <HR> Hawgeous wrote:<BR> <DIV>I'm in a small guild and only play as a MT.</DIV> <DIV> </DIV> <DIV>Just wanted to know if there are any others out there that by choice or circumstance mostly or only MT and would like to share some thoughts on set up, gear, stats, etc...</DIV> <DIV> </DIV> <DIV>Alot of these boards lean toward damage, not all, so I thought it would be helpful to me, and maybe others to look at things from a more defensive point of view.</DIV> <DIV> </DIV> <DIV>My normal group make up is bruiser (me) warden, troub, warlock, and anything else that happens to be layin around.</DIV> <DIV> </DIV> <DIV>Oh, I'm only lvl 66 for what its worth.</DIV><BR> <HR> </BLOCKQUOTE>< pro tank bruiser, occasional raid tank (on certain fights). <BR>

DarkMirrax
06-09-2006, 07:50 PM
<BLOCKQUOTE> <BLOCKQUOTE> <HR> </BLOCKQUOTE>< pro tank bruiser, occasional raid tank (on certain fights). <BR><BR> <HR> </BLOCKQUOTE> <P><BR>Much more of a pro tank than gungo tbh , uber gear .. main guild raid tank .... oops hang on thats my guardian :smileywink:</P> <P>I always MT my groups mainly because i bring my buddy healer who insists i tank because we work well together.  </P>

Hawgeous
06-09-2006, 09:52 PM
<P>To start the conversation I am would like to know what priority you put on character stats such as STR, AGI, STA, and WIS, didn't mention INT but if for some reason you focused on it other than working the INT AA line I'd be curious as to why.</P> <P> </P> <P>From a resists stand point do you focus on any particular set more so than others. I tend to have more trouble with Magic, Mental, and disease than other.</P> <P> </P> <P>I did take a peak at your toons on the players site and if you wanna see my set up you can check out haywud on befallen.</P>

DarkMirrax
06-09-2006, 10:06 PM
<BR> <BLOCKQUOTE> <HR> Hawgeous wrote:<BR> <P>To start the conversation I am would like to know what priority you put on character stats such as STR, AGI, STA, and WIS, didn't mention INT but if for some reason you focused on it other than working the INT AA line I'd be curious as to why.</P> <P> </P> <P>From a resists stand point do you focus on any particular set more so than others. I tend to have more trouble with Magic, Mental, and disease than other.</P> <P> </P> <P>I did take a peak at your toons on the players site and if you wanna see my set up you can check out haywud on befallen.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Your more than welcome to check my toons out , not sure how up to date the players site is though my works firewall wont allow me through it :smileymad:</P> <P>I havent ever spent a point on INT at all , at every opurtunity i took STA everytime as we self buff AGI and STR fine heheh</P> <P>Priority for me is STA  then AGIL then STR .. </P> <P>AA line wisdom as i always use 2 handers and having the extra AOE helps hold aggro got it maxxed out and still undecided on the 2nd AA path to choose.</P> <P>As for resists i like to keep mine as even as i can i hate having crappy resists </P>

Maelwy
06-09-2006, 10:20 PM
<P>Yeah, as a raid tank, we're extremely limited.  But I also tank groups daily, it's my main purpose on my bruiser - </P> <P>I took mostly the stamina and defense type trait choices, and rolled up as an ogre - Race DOES Matter, lol.</P> <P>Str and Agi will usually be capped in a decent group, well over cap in a raid group.  Stam's a bit harder to cap for us, but in a raid, you're gonna hit cap, so often want to group with a defiler for the max hp, rather than a mystic if at all possible.</P> <P>I've flopped aa's around a bit, and have settled for Stam 4448, Wis 42 (just to have the extra staff attack, will probably drop this to 1 pt only, as the damage upgrade on the attack isnt as important as HAVING the attack) and 4478 on the int chain.  </P> <P>Avoidance normally runs around 76% in defensive, 81-82 in some groups, and 65ish in offensive.</P>

Gungo
06-09-2006, 10:20 PM
<P>I agree Sta, Agi, then Str. Although usually my str is well overcapped. SO i tend to look more now at the Wis instead of Str.</P> <P>For AA's i took the int line and Sta line. So 4/4/8/4/8 Int (the final ability is great for tanking) 4/4/8/5 Sta <BR>Thats the best dual wield tanking spec i could get. </P> <P>From that point on look for any gear you can get w the most + mitgation also look for any gear that can max your defense, parry, deflection skills to 420 skill points.</P> <P>then get as many +mitgation potions as you cna carry and a mix of the tradeskill resists potions and the quest resist potions. Yes the quest resist potions stack w the tradeskill mitgation.</P> <P>carry the str/sta potion and/or the agi potion depending if your capped or not.</P> <P>max'd out a bruiser could get 80%+ avoid and ~74/5%mitigation raid buffed and any resist to 80%.</P> <P>I also tried to even out my resists. Bt yes magic, mental, then disease are the worst to raise</P>

Quicksilver74
06-09-2006, 10:41 PM
<DIV>I salute you, because Ogres make the best tanks, and the best bruisers... and pretty much any toon is better off being an ogre that virtually any other race.   I have tanked alot, but now prefer to DPS.  My advice to you from one Ogre Bruiser to another is this....  Hit Points man..... Hit points!   </DIV> <DIV> </DIV> <DIV>   As an ogre you get very good Hit Points, and if you chose wisely, you coudl have an extra 8% from your level up bonus's and racial traditions.  I would also like to point out the wisdom line's Crane Growth.   Crane growth will give you an extra 4% HP when you spend all 8 points into it.  The reason you mayu want to value HP so much, is because you don't get any Mitigation options as a brawler for AA's.... and avoidance is not concrete.  having a higher HP base can help you live through hard hitting damage spikes, and it also directly affects the amount of healing you will get from Ignore Agony.  the difference between having 6K hp and having 8K hp is almost a thousand points of healing for Ignore Agony.  HP isn't the end-all be-all of tanking for us, but it is certainly a good idea to get your HP up as high as you can without sacrificing too much mit and avoidance.  </DIV> <DIV> </DIV> <DIV>   For avoidance I would suggest going with deflection over defense and parry.  Parry is good, but hard to max, and offers the smallest total gain to your avoidance per point.  Deflection offers a significantly higher ammount to your avoidance, and also applies it's benefits to your Shake Off/Shrug off line of spells.   (ie. You can Parry or Deflect an attack meant for someone else, but you cannot dodge an attack meant for someone else).  Another potential bonus to deflection is the fact that if you do you claymore quest, the end reward "Marr's Fist" has a nice stun/damage proc that can go off on a succesful deflection.  </DIV> <DIV> </DIV> <DIV>   Speaking of the claymore quest.... do as much of that as you can.  Many of the rewards offer mitigation for jewelry slots that are hard to find.  it has truly great rewards and you will find them very usefull for tanking.  Mitigation is the one thing we really lack, and any belts, earrings, rings, bracelets, or neck items you can get that have a bonus to mitigation on them, are a huge plus.  </DIV> <DIV> </DIV> <DIV>   Ok I have talked your ear off enough.   good luck fellow Ogre!</DIV>

DarkMirrax
06-09-2006, 10:57 PM
<DIV>Humans make the coolest bruiser and u know it crab :smileywink:</DIV> im a pretty boy bruiser

Quicksilver74
06-09-2006, 11:07 PM
<DIV>Humans do make a descent bruiser.  One very cool thing about both Humans and Ogres are the fact that both races get a 3 minute buff that increases the Defense of the target by 5.  It can be cast even on out of group or raid people.  Ogres is called Battlefield command, and humans is called Leadership.  You can put it on yourself, or a friend.   30 minute recast however...</DIV>

Gora
06-10-2006, 05:51 AM
<P>Barbarian > ogre.</P> <P>Argest</P>

Quicksilver74
06-10-2006, 07:16 AM
<DIV>Barbarians are solid, but somewhat lacking.   your probably like the 3rd best race for a bruiser... maybe 4th.  </DIV>

baggy19
06-10-2006, 08:09 AM
Hi Guys,I just rolled up a Troll Bruiser, and they look so cool..

Gungo
06-11-2006, 12:04 AM
<P>Someone sent me a pm asking about which potions stack with what. I know i havent tried out every combination. So if anyone here can look at my list and tell me which ones do and do not stack.</P> <P>Generally it goes tradeskill t6/t7 wise<BR>1 mitgation(t6 only) or resistance potion 30 min dur<BR>1 stat potion. str/sta, wis/int or agi 30 min dura<BR>1 +hp or power 15 min dura<BR>1 hp regen power regen (1 time use)<BR>1 t7 ward potion (1 time use)<BR>1 t7 crit % 5 min<BR>1guild lvl 50 aoe avoid (increases hate?) or stun immunity 1.5 min<BR>1 quested tenbreous tangle resistance potion 5min<BR>1 quested haste 5min<BR>1 quested dps 5min<BR>1 quested def 5min<BR><BR>it will cost alot to use all these so best bet is get a bunch of the t6 mitigation potions and use them vs raid tanking or hard named xp group, tradeskill resist potions for raid dpsing. use a hp potion for raid tanking and the quested resist potion for raid tanking w the mitgation potion if u not capped.<BR><BR>but always keep a bunch of those mitgation potions on ya those things rock. 30 min duration and 5 charges per potion vial and cheap to make.</P> <P> takes about 1 hour to get 6 vials of each haste/dps/def potions doing the quest in tenbrous tangle. Just go to the warriors, stoneshifters, other droag outside SoS and aoe them all till dead rinse and repeat. More shapeshifters by the vulak isle pad in tenbrous tangle main isle.</P><p>Message Edited by Gungo on <span class=date_text>06-10-2006</span> <span class=time_text>01:08 PM</span>

Lai
06-11-2006, 01:57 AM
<DIV>Ogres... excuse me?  I believe we've already had this discussion Crabbok... but Gnome Bruisers are far more sexier!!  <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>What was the topic of this thread again?  Oh yeah, tanking.... well my tanking gear is quite a bit different from my raid gear (lots of attribute sacrifice's in order to buff resists), but even in my regular gear (which is mostly T7 legendary with a few fabled mixed in) I haven't had a problem with tanking any T7 zone yet (excluding raids which I haven't MT'd on since T6)  but I've been fortunate to be in some great groups... so... /shrug</DIV> <DIV> </DIV> <DIV>Briza</DIV> <DIV>Heaven & Earth</DIV> <DIV>The Bazaar</DIV> <DIV> </DIV> <DIV>Gnomes will rule the world!!</DIV>

Madmoon
06-11-2006, 04:23 AM
<P>Race does not matter more than gnome spit.</P> <P>The differences at the higher-end (and I'm not talking 60+, I mean, past 35) are EASILY made up in gear and CA upgrades.  The differences are neglible in the extreme.  For that matter, more than gear or race is play.  If you do well, are sharp, and do the right things at the right time, you will do better than any gearhead, certainly better than anyone concerned primarily about race.  Excepting perhaps Crabby, who stomps better than most, or so I have heard.</P> <P>At 50th, 2 bruisers equipped the same will have the exact same success, if they play the same.  And so as not to hijack this thread entirely, yes, STA then AGI (though I value it nearly as high as STA) then STR.  WIS and its resists may even edge STR, but gear can make a difference there.  And if you are going to Raid tank, try and get Masters in the defensive stances, and the lockdown CAs.  Pretty legendary gear doesn't hurt, either, but remembering to buff the AGI and not get hit in the first place works wonders.</P> <P>Redmouser, Bruiser, AB</P>

Maelwy
06-11-2006, 04:35 AM
<BR> <BLOCKQUOTE> <HR> Madmoon wrote:<BR> <P>Race does not matter more than gnome spit.</P> <P>The differences at the higher-end (and I'm not talking 60+, I mean, past 35) are EASILY made up in gear and CA upgrades.  The differences are neglible in the extreme. </P> <HR> </BLOCKQUOTE> <P>You keep believing that.  I'm sure you're happy.</P> <P>But there IS a difference, and every difference counts.  i'll take 5 extra defense over a cute character any day, let alone a more positive stat build that allows me to reach caps much easier, swapping to resist gear becomes much easier to do while maintaining stat caps.<BR></P>

MakhailSamma
06-12-2006, 11:22 AM
<BR> <BLOCKQUOTE> <HR> Maelwys1 wrote:<BR> <BR> <BLOCKQUOTE> let alone a more positive stat build that allows me to reach caps much easier, </BLOCKQUOTE><BR> <HR> </BLOCKQUOTE> <P><BR>lol @ this.</P> <P> </P> <P>common, reaching caps at 70 is a joke. I barely even need a buff to cap out my str, stam, or agility.</P> <P>I an raid I like to get wis/int buffers near me so I can cap out my three main skills np as well as get my int and wis up.</P> <P>/sarcasm on</P> <P>hehe.. glad I started off with so much more stam and str now with my barbarian..</P> <P>/sarcasm off</P> <P>Though, the extra 1% avoidance from the defense trait is pretty uber...</P> <P>/sarcasm really off now</P>

Erendil
06-12-2006, 04:52 PM
<P>I tank all the time for my group as well. In group, you can fairly easily max Agi/Str/Sta. As far as resists go, Its a good idea to keep multiple gear sets so that you can pretty much address any resists needed. It's not that hard to get any resist over 6k. (Buy the moonstone jewelry sets from a jeweler), get the light chitin rings from den, our hat....and keep collecting different armors with the various resists. </P> <P>As far as potions go, ward potions stack with anything as far as I've seen. Mit potions wont stack with resists. </P> <P>I use a mit potion and a stat potion the regen potions AFAIK stack with anything but another regen of the same category.</P> <P>AND FYI, Mitigation potions, resists potions and 2 stat potions are going away Wednesday (the potions wont be gone, but the recipes to make them will be)</P> <P>2 things I forgot to mention....<BR><BR>str is more important than wisdom. it ups dps which improves aggro and it raises power poll. Wisdom raises resists by 3 points for each point of wis, so would require a LOT of wisdom to make much difference.</P> <P>AND......<BR><BR>Gnome bruisers FTW :smileyvery-happy:</P> <P> </P> <P> </P> <P> </P> <P>Arindle, 70 Bruiser- Guk<BR>Steadfast, 67 Ranger- Guk<BR>Ventrous, 56 Guardian- Guk</P> <P>Message Edited by Erendil on <SPAN class=date_text>06-12-2006</SPAN> <SPAN class=time_text>05:55 AM</SPAN></P><p>Message Edited by Erendil on <span class=date_text>06-12-2006</span> <span class=time_text>05:55 AM</span>

Hawgeous
06-12-2006, 09:48 PM
<P>Would anybody care to explain +X defense.</P> <P>I can see the impact + crush/slash/pierce have as well as parry and the others but what does + defense do other than raise my skill level for defense?</P>

DarkMirrax
06-12-2006, 10:21 PM
<P>Defense increases your avoidance and Mitigation .... if i remember right ... im sure gaige will correct me if im wrong so watch this space ! :smileyvery-happy:</P> <P>edit : i.e ghost wraps adds +5 defense and when comparing it an equalish treasued chest piece and switching back and forth i got an increase in both avoidance and mitigation even though the chest had more mit on it </P>

Gungo
06-12-2006, 10:26 PM
<BR> <BLOCKQUOTE> <HR> Erendil wrote:<BR> <P>I tank all the time for my group as well. In group, you can fairly easily max Agi/Str/Sta. As far as resists go, Its a good idea to keep multiple gear sets so that you can pretty much address any resists needed. It's not that hard to get any resist over 6k. (Buy the moonstone jewelry sets from a jeweler), get the light chitin rings from den, our hat....and keep collecting different armors with the various resists. </P> <P>As far as potions go, ward potions stack with anything as far as I've seen. Mit potions wont stack with resists. </P> <P>I use a mit potion and a stat potion the regen potions AFAIK stack with anything but another regen of the same category.</P> <P>AND FYI, Mitigation potions, resists potions and 2 stat potions are going away Wednesday (the potions wont be gone, but the recipes to make them will be)</P> <P>2 things I forgot to mention....<BR><BR>str is more important than wisdom. it ups dps which improves aggro and it raises power poll. Wisdom raises resists by 3 points for each point of wis, so would require a LOT of wisdom to make much difference.</P> <P>AND......<BR><BR>Gnome bruisers FTW :smileyvery-happy:</P> <P> </P> <P> </P> <P> </P> <P>Arindle, 70 Bruiser- Guk<BR>Steadfast, 67 Ranger- Guk<BR>Ventrous, 56 Guardian- Guk</P> <P>Message Edited by Erendil on <SPAN class=date_text>06-12-2006</SPAN> <SPAN class=time_text>05:55 AM</SPAN></P> <P>Message Edited by Erendil on <SPAN class=date_text>06-12-2006</SPAN> <SPAN class=time_text>05:55 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>The quest potions in tenbrous tangle stakc with the mitigation tradeskill one.</P> <P>and +5 defense is worthless in raid tanks because most raid groups are SO far beyong the 420 cap its rediculous. It might be useful solo but when is +1% avodi for 3 min noticable soloing. Not to mention its on a 3min duration? 30 min timer.  Although the +3% base hp trait is nice (ogre ftw). + stat caps permenant are situational for instnace + str is way capable solo w decent gear, + stamina is hard to cap unless your fabled out or in the right group setup. So basically race makes no difference. The only decent racial trait is the perma +hp traits and even those are base hp only (not buffed HP). So at 3% it can come to ~200hp at max stamina. Like everyone said not game breaking.</P><p>Message Edited by Gungo on <span class=date_text>06-12-2006</span> <span class=time_text>12:05 PM</span>

Sirlutt
06-12-2006, 10:40 PM
<div><blockquote><hr>Quicksilver74 wrote:<div>Barbarians are solid, but somewhat lacking.   your probably like the 3rd best race for a bruiser... maybe 4th.  </div><hr></blockquote>I think this week we shall all know the true powa of the Fae Bruiser !</div>

Gaige
06-13-2006, 12:28 AM
<BR> <BLOCKQUOTE> <HR> DarkMirrax wrote:<BR> <P>Defense increases your avoidance and Mitigation .... if i remember right ... im sure gaige will correct me if im wrong so watch this space ! :smileyvery-happy:</P> <HR> </BLOCKQUOTE> <P>Nope.  Defense only adds to your base avoidance score.</P> <P>It doesn't add mit.</P> <P>The higher mit from the wraps maybe because of its tier or its level.  /shrug.<BR></P>

Mentla
06-13-2006, 02:51 AM
Sorry kids, been away too long - how do you calculate your cap again? <div></div>

TheSummoned
06-13-2006, 03:35 AM
There's a nice post stickied on top, but I'll repost it anyways Skill caps are 6 x (current level) Stat caps are 7 x (current level) + base stat (normally it's rounded to around 20) So at 70 your skill caps are 420 as 6 x 70 = 420 <div></div>

DarkMirrax
06-13-2006, 09:39 PM
<BR> <BLOCKQUOTE> <HR> Gaige wrote:<BR> <BR> <BLOCKQUOTE> <HR> DarkMirrax wrote:<BR> <P>Defense increases your avoidance and Mitigation .... if i remember right ... im sure gaige will correct me if im wrong so watch this space ! :smileyvery-happy:</P> <HR> </BLOCKQUOTE> <P>Nope.  Defense only adds to your base avoidance score.</P> <P>It doesn't add mit.</P> <P>The higher mit from the wraps maybe because of its tier or its level.  /shrug.<BR></P><BR> <HR> </BLOCKQUOTE><BR>Told ya he'd correct me lol , took your time with that one big guy !

Dart
06-14-2006, 08:30 PM
<BR> <BLOCKQUOTE> <HR> Maelwys1 wrote:<BR> <P>I took mostly the stamina and defense type trait choices, and rolled up as an ogre - Race DOES Matter, lol.</P> <HR> <P> </P> <P>No it doesnt) Not at level 70 :p Scream all you want to about racial this racial that, flat out it doesnt matter at higher levels.</P></BLOCKQUOTE><BR>

Dart
06-14-2006, 08:32 PM
<BR> <BLOCKQUOTE> <HR> Maelwys1 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Madmoon wrote:<BR> <P>Race does not matter more than gnome spit.</P> <P>The differences at the higher-end (and I'm not talking 60+, I mean, past 35) are EASILY made up in gear and CA upgrades.  The differences are neglible in the extreme. </P> <HR> </BLOCKQUOTE> <P>You keep believing that.  I'm sure you're happy.</P> <P>But there IS a difference, and every difference counts.  i'll take 5 extra defense over a cute character any day, let alone a more positive stat build that allows me to reach caps much easier, swapping to resist gear becomes much easier to do while maintaining stat caps.<BR></P><BR> <HR> </BLOCKQUOTE><BR>If you need to rely on race for maxing stats at 70, then something is wrong :p. Race doesnt matter at 70, period. Its the person behind the toon that matters and gear.

Quicksilver74
06-14-2006, 09:23 PM
<DIV>OMG yes race does matter!    Gaze upon my sexy ogre flesh!   Gaze and know, that all who are not ogre are lesser.   </DIV> <DIV>Race DOES matter, because of the racial bonus's you get.  Ogres get extra defense, and a +5 defense buff they can put on people, Ratonga's get an extra De-Aggro ability, Frogs get an AE Stun, Dark Elves can ... err, go invisible and be rooted..err ok that last one is dumb, but my point is that race DOES make a difference.   Is it the End-All Be-All of everquest?  no.    But to say that it doens't matter at lvl 70, well I disagree with that statement.  </DIV>

MadLordOfMilk
06-15-2006, 06:51 AM
<div><blockquote><hr>TheSummoned wrote:There's a nice post stickied on top, but I'll repost it anyways <font color="#ff0000"> Skill caps are 6 x (current level)</font> Stat caps are 7 x (current level) + base stat (normally it's rounded to around 20) So at 70 your skill caps are 420 as 6 x 70 = 420 <div></div><hr></blockquote>I thought they were 5xLVL? <span>:smileyindifferent:</span></div>

Aburai
06-15-2006, 10:45 AM
<div></div><div><blockquote><hr>Hawgeous wrote:<div>I'm in a small guild and only play as a MT.</div> <div> </div> <div>Just wanted to know if there are any others out there that by choice or circumstance mostly or only MT and would like to share some thoughts on set up, gear, stats, etc...</div> <div> </div> <div>Alot of these boards lean toward damage, not all, so I thought it would be helpful to me, and maybe others to look at things from a more defensive point of view.</div> <div> </div> <div>My normal group make up is bruiser (me) warden, troub, warlock, and anything else that happens to be layin around.</div> <div> </div> <div>Oh, I'm only lvl 66 for what its worth.</div><hr></blockquote>I do about 50/50 Main Tanking and Off Tanking for my guild groups.  The group makeup is usually just whoever is around at the time to get what we need done, Heck I've even been through a few sessions with a healer, 2 other Bruisers and a Monk hehe!  ( That was a nice fun time of bouncing aggro lol ).If you look at my toon, I'm not wearing anything out of the ordinary really.. Everything is obtainable from single group instances or quests since my guild doesnt do much raiding at all yet.  That said, I'd have to say I tank fine for the content we're doing currently with the gear and stats I have.  The most challenging zone I've tanked so far would have to Halls of Fate and we did really well.. zero wipes, and only a handful of deaths in the group when the squishies got too close to the mobs with AE's.My biggest problem ( read: challenge ) with tanking is when I have nukers ( especially warlocks ) in group, I find the only way I can consistently hold aggro is to really jump from target to target to generate enough hate.  It's not really problem as such, just an extra tactic I need to use.. Much to the frustration of any scouts in the group <span>:smileywink:.  The nukers however love it, since they don't get the old "No eligable target" message as often since I'm almost always targeting something with a bit of HP on it hehe!/salute</span></div><p>Message Edited by Onichi on <span class=date_text>06-15-2006</span> <span class=time_text>05:46 PM</span>