View Full Version : hardened skin idea...
QQ-Fatman
05-29-2006, 08:36 AM
<DIV>Since this spell is so rarely used... I suggest soe adding a 100% tuant proc when we take damage under hardened skin. This will actaully give us a nice tank ability when there are multiple encounters inc in a bad pull - giving enchanters time to mez, clerics to heal our hp back.</DIV>
Quicksilver74
05-29-2006, 09:24 AM
<DIV>Fantastic idea actually. I never use this ability as it is. </DIV>
CosmicAcidGu
05-29-2006, 03:48 PM
<blockquote><hr>Quicksilver74 wrote:<div> I never use this ability as it is. </div><hr></blockquote>you should. Just don't use it for full duration. Use it right after rescue and click it off after 15-20 seconds. Or just use it when you are tanking a mob that is currently not the attacked mob. With all our mitigation buffs up, we can get over 7k mitigation easily which is a lot, so there must be a certain negative effect about it. If we could hold aggro for 30 seconds with Hardened skin up, it would be overpowered, imo. Finnster<div></div>
Kram337
05-29-2006, 09:36 PM
Actually this idea isn't half bad. I only use it on very rare occassions and only if I know for SURE that I've secured agro enough to hold for the duration. Never really thought about it but turning it off is certainly an option. Just cause my bruiser is stunned doesn't mean I am too and can't cilck the mouse a few times.Anyway to cancel it with a command? Something you could put on a button? That'd be kind of nice.<div></div>
BrainMu
05-29-2006, 11:45 PM
pretty sure you can just click it again and it will toggle off
Heeroot
05-30-2006, 01:26 AM
Ya, you can click it off anytime. The only time I use this is when I have fallen behind, health wise, on a mob and want to give the healers a chance to catch up. Don't forget our single targe taunt can still be used while you are stunned.
RustyB
05-30-2006, 02:04 AM
<P>I've used only on rare occurances when my health is at 20%ish and mend is down I'll pop it on till my health is back up but other than that completely useless skill.</P> <P>Back in the day when close mind would drop the stun was da shiznit. hehe was the only reason I adept3'd it</P>
Quicksilver74
05-30-2006, 03:59 AM
<BR> <BLOCKQUOTE> <HR> CosmicAcidGuru wrote:<BR><BR> <BLOCKQUOTE> <HR> Quicksilver74 wrote:<BR> <DIV> I never use this ability as it is. </DIV><BR> <HR> </BLOCKQUOTE>you should. Just don't use it for full duration. Use it right after rescue and click it off after 15-20 seconds.<BR><BR>Or just use it when you are tanking a mob that is currently not the attacked mob. With all our mitigation buffs up, we can get over 7k mitigation easily which is a lot, so there must be a certain negative effect about it. If we could hold aggro for 30 seconds with Hardened skin up, it would be overpowered, imo.<BR><BR>Finnster<BR> <BR> <HR> </BLOCKQUOTE><BR>Not necessary, in a good group I"ll have almost 7K mitigation without hardened skin. Mit ain't a problem.
neon_24
05-30-2006, 04:44 AM
<DIV>i use it in Halls of Seeing when i am the first person in the zone and am "IT" right before the tank or someone pulls and mobs come chargeing me at epic speeds keeps me alive till the MT gets the mob on him.</DIV>
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