View Full Version : Surprised by level 62 player made gear.
Hi all, I'm approaching level 62 as a bruiser and I have started to shop for new gear. At each of the prior tiers, the gear got better in every way, stats, mitigation, damage, etc... That latest tier stuff is surprising. Resists and mitigation are lower than or equal in some cases to prior tiers, so while it is arguably better. It isn't nearly the increase as earlier tiers experienced. Any feedback on what this is? Thanks in advance <div></div>
galadizz
04-12-2006, 03:28 AM
the armor sucks. but there is very easily obtained legendary drops.look for mitts of the restrainer and zhardiz's leggings. id say the most easily obtained.<div></div>
PhozFa
04-12-2006, 05:27 AM
while its bad for the crafters i think its better for the game. I much prefer to go out and kill names to get gear than trying to get rares. <div></div>
Raidi Sovin'faile
04-13-2006, 04:14 AM
<P>Personally, i think it should be in this order:</P> <P><BR>Handcrafted normal/Dropped crap<BR>Handcrafted Rare/Legendary drop<BR>Fabled</P> <P>The normal and legendary drops should provide something different (different stat increases, ultra resists, some kind of proc), but overall not be exceedingly better than the crafted. Fabled should be the drops that are exceedingly better.</P> <P>The problem I'm seeing lately is that Fabled is on par, or worse, than some legendary... and crafted rares are becoming weak.</P> <P>They need to scale up the mitigation of t7 rares. +1 Defense does not replace the lost mitigation... especially when it's something we are lacking terribly in. We HAVE avoidance, we need more mitigation!</P><p>Message Edited by Raidi Sovin'faile on <span class=date_text>04-12-2006</span> <span class=time_text>07:15 PM</span>
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