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569suv
03-09-2006, 08:05 PM
While running through groups of mobs, FD seems to work well as long as I dont attack.  The second I try to FD during a fight, it fails probably 9 times out of 10.  I just had this happen on level 21-22 mobs, i'm 25.  Out of 7 FD attempts, 0 were successful.Anyone else experiencing the same problem?<div></div>

Zis
03-09-2006, 09:10 PM
<div>FD Master I at lower levels still isn't 100% .if its the first rank of it you're probably at 70% chance at the highest.  ..I've never noticed it be more or less successful whether or not I'm fighting or running through things, seems to be the roll of the dice.  My FD is a 96% chance and I find it to work almost always regardless of what I'm doing -- unless of course its really important that it not fail, and it of course fails ;P haha. </div>

Zooblamy
03-09-2006, 09:24 PM
<div>I will lend to the speculation, but I cannot back it up with statistics.  I have "noticed" that I can train thru a group of aggros without engaging, and have a much better success of feigning than trying to fight - then feign. </div><div> </div><div>I had Play Dead (@ 76% success ratio) fail 7 times in a row in Zek the other day against regular ole mobs.  Sure, I coulda run them off in that time, but it was the principle of the thing, heh.  All the while, my Necro guildie with 100% chance of feign is laying at my feet, laughing at me.  My record for # of failed feigns is 9, in TS, when I was around lvl30 or so.  I attributed it to low pctage of feign success (relatively) and the fact that it was IMMEDIATELY after KoS went live.</div><div> </div><div>Another two levels or so, and I get the next level feign.  Going to upgrade that to Adept3 or Master, and then track the failures.  IMO there is a bit of flakeiness going on here.</div>

569suv
03-09-2006, 10:18 PM
well, i'm keeping track all day today.  So far after server restart, 0 for 1 on  lvl 20 mobs. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><div></div>

Kitty006
03-09-2006, 11:55 PM
<div></div><p>I think what you are experiencing is something i am too familiar with, that is a dot or hot still ticking regains hate after a FD or group FD.  I have a 66 monk and 68 fury i 2 box and group with.  The group FD usually works fine but the fury or a warloc always die anyway, i have even seen mobs start to run away and then come back.  I am not positive but it sure seems that way.  On raids if Im in a group with a monk they goup FD and my fury still dies although everyone else lives, seen it 3-4 times a night before.  Also when boxing with a group it will work for 5 of 6 people over and over, and the same one keeps dieing anyway usually a warloc or asssasin, and they are on the ground.</p><p>Kittie 68 fury</p><p>Sangoh 66 monk</p><p>Mistmoore</p>

Gaige
03-10-2006, 01:05 AM
<div></div><div></div><div>Everytime you FD it has a certain % chance to fail.  It has nothing to do with number of FD attempts.  Its simply a pass/fail roll.</div><div> </div><div>If your master FD is 70% effective, that means everytime you try to FD you have a 30% chance to fail.</div><p>Message Edited by Gaige on <span class="date_text">03-09-2006</span><span class="time_text">12:05 PM</span></p>

CrimsonAveng
03-10-2006, 01:26 AM
<div><div>Everytime you FD it has a certain % chance to fail.  It has nothing to do with number of FD attempts.  Its simply a pass/fail roll.</div><div> </div><div>If your master FD is 70% effective, that means everytime you try to FD you have a 30% chance to fail.</div><div>__________________________________________________ ________________________________</div><div><font size="3">I still think there is something wrong with FD somewhere. I have Stilled Heart at adept 3 which gives me a 95% chance (I believe...cant log on right now) to FD. I guarantee Im getting more than 1 failure per 10. I tried in Sanctum level 62-63ish while I'm at 59. Doing solo fights, I attempted 25 FDs: some in combat, some while training, some after yelling, some while in combat after i turn off auto-attack. I had 8 failures. I know this is a small sampling (500-1000 is needed) but my % of success was 68%. After recounting previous instances I'd used it since I got it, I remember many a time of having to heal myself before I try again. Even using x, by waiting for the timer, that means 2-3 failures before a successful FD. So IMHO, the 95% just cant be a solid number, or I got the worst rolls in the world. I mean what are the odds of getting 2 failures in a row on something 95% effective? There has to be an intangeble we arent aware of like it not working with a DOT running...or something otherwise I wouldnt always press the key for Stilled Heart and *hope* it works. At 95% it should be pretty automatic and it isn't. </font></div></div>

Gaige
03-10-2006, 01:31 AM
<div></div><blockquote><hr>CrimsonAvenger wrote:<div><div><font size="3">I guarantee Im getting more than 1 failure per 10.  I had 8 failures. I know this is a small sampling (500-1000 is needed) but my % of success was 68%.  I mean what are the odds of getting 2 failures in a row on something 95% effective? </font><hr></div></div></blockquote><p>At 95% FD effectiveness every single time you press the button it has a 5% chance to fail.  Everytime.  If you push it 99x in a row, the 100th time you FD you still have.... a 5% chance to fail.</p><p>Period.</p><p>It has nothing to do with anything else.</p><p>Every single time you press FD, you have a 5% chance to fail and a 95% chance to succeed.  95% chance should be pretty successful, but it doesn't have to be... hence the 5% chance to fail everytime.</p>

Colossaltitan
03-10-2006, 02:57 AM
<div></div>Gaige is perfectly correct.Honestly guys I don't know how much clearer it can be put than how he has just said it, and how I have said it several times before.

Cornbread Muffin
03-10-2006, 03:38 AM
<div></div><div>Specifically, the probability of failing twice in a row with a 95% chance is 1 in 400. The probability of you failing three times in a row is one in 8000.</div><div> </div><div>If there are 500 bruisers in EQ2 that FD an average of 16 times a day each, then one such ocurrence happens every single day. Since such occurences should be randomly distributed, most of us should have a story stating that we failed three times in a row on a 95% chance spell.</div><div> </div><div>edit: Further, given the above population and use frequency, 20 occurences of double-failure happen every single day.</div><p>Message Edited by Cornbread Muffin on <span class="date_text">03-09-2006</span><span class="time_text">05:41 PM</span></p>

Jeris Nefz
03-10-2006, 04:06 AM
<div>If I am not mistaken, mob con has some factor in it too.  If you are fighting a yellow mob you are less likely to be successful than if you are feigning against a green mob. </div>

Gaige
03-10-2006, 04:11 AM
<div></div><blockquote><hr>Jeris Nefzen wrote:<div>If I am not mistaken, mob con has some factor in it too.  If you are fighting a yellow mob you are less likely to be successful than if you are feigning against a green mob. </div><hr></blockquote>Nope.

Ouchy Dathurts
03-10-2006, 08:02 AM
<div><span><blockquote><hr>Kitty006 wrote:<div></div><p>I think what you are experiencing is something i am too familiar with, that is a dot or hot still ticking regains hate after a FD or group FD.  I have a 66 monk and 68 fury i 2 box and group with.  The group FD usually works fine but the fury or a warloc always die anyway, i have even seen mobs start to run away and then come back.  I am not positive but it sure seems that way.  On raids if Im in a group with a monk they goup FD and my fury still dies although everyone else lives, seen it 3-4 times a night before.  Also when boxing with a group it will work for 5 of 6 people over and over, and the same one keeps dieing anyway usually a warloc or asssasin, and they are on the ground.</p><p>Kittie 68 fury</p><p>Sangoh 66 monk</p><p>Mistmoore</p><hr></blockquote>As far as the mobs coming back. If you get dotted, FD and pop right back up. That dot has a chance to trigger the reactive on playermade armor. So you run thru mobs, get a DoT on you, FD, stand up, Reactive goes and hits the mob and pulls it all over again.</span></div>

Colossaltitan
03-10-2006, 12:52 PM
<div></div>As its been said several times before.The % it says on FD. Is the exact % it has the chance to work. Every time you click it. NOTHING changes its factor as to how well it works, how many mobs are on you, what con they are, where you are. Nothing changes its % possibility listed.If it doesn't seem to work the % listed, in all honesty you just had a run of bad luck.