Lorant
11-28-2005, 07:20 PM
From the description, it reads to be an AE attack that looks to hit upwards of 4 mobs with it ending when one mob misses/parries/blocks, etc. Similar to 100 Hand Slap line. But last night I was actually paying attention, and it was hitting for over 10 times on a group of 3 46's. Then I tried it on solo mobs and found it hitting anywhere from 3 to 8 times. Needless to say it was dealing over 2k damage at that point (200-300 a hit) not to mention all the Gleaming Strikes, Roughhouses, and Engulfs too. Is that working right? Seems a bit much to be listed as an AE attack that can pop one mob for that much. Or did I just read it wrong in the first place? <div></div>
Jezekie
11-28-2005, 07:40 PM
Savage Blows can hit a maximum of 8 targets within xx meter of your character. Each NPC hit can be hit upwards of 4 times each, but if one attack on an NPC misses or is blocked/Dodged/otherwise canceled the series of attacks stops on that NPC only, ie. if you hit a NPC twice with Savage blows and it somehow avoids the 3rd attack, the 3rd and 4th attack is lost on that NPC. The rest of the NPCs are still checked for hits/misses.So in a perfect world you'd be able to hit up too 32 times, though this rarely if ever happens.NPC 1) Four hitsNPC 2) Four hitsNPC 3) Four hitsNPC 4) Four hitsNPC 5) Four hitsNPC 6) Four hitsNPC 7) Four hitsNPC <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> Four hitsA more likely scenario would look like this.NPC 1) Hit, hit, miss, canceledNPC 2) Hit, hit, hit, hitNPC 3) Miss, canceled, canceled, canceledNPC 4) Hit, miss, canceled, canceledNPC 5) Hit, hit, miss, canceledNPC 6) Hit, hit, hit, missNPC 7) Hit, hit, hit, hitNPC <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> Hit, hit, miss, canceledAlso each hit has a chance to proc whichever weapon or buff procs you have enabled.
Lorant
11-28-2005, 09:58 PM
Thanks, 2 things you may have straightened out for me.... 1. One mobs can take a max of 4 hits. I need to look a bit closer next time. 2. Each mob is independent of each other. I had thiought that if mob 1 parried, then mob 2 wouldn't get hit. <div></div>
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