View Full Version : having some problems with taunting higher end group content, any ideas?
djinnz
11-06-2005, 08:26 AM
<DIV>the title says it really, but il explain a little more. my bruiser is 60 couple of fabled mostly rare player made t6 items, all spells at adept 3 the odd master but none t6 masters yet.</DIV> <DIV> </DIV> <DIV>most of the time i make a strong group tank, but a couple of mobs got me a bit stumped, not because i cant take thier hits, but because i cant get thier attention. best example is cazel, in cazel's mesa. i pull with the no stun buff up with single taunt then group taunt then hit him with the tuant kick and my highest damage attacks and he will still be whacking away at my alt (60 defiler) who r.i.p very quickly</DIV> <DIV> </DIV> <DIV>not sure what else to try, he seems to resist my taunts completely</DIV> <DIV> </DIV> <DIV>another example is one of the last mobs in poets palace, somthing "of beauty" level 65 mob i grant you, but i can hardly hit her let alone land a taunt. the other 2 65 mobs in the room i can tank much easier</DIV> <DIV> </DIV> <DIV>i talked with a couple of tanks on my server, who seem to struggle with some mobs and not others, any clue whats going on? what else i can try?</DIV> <DIV> </DIV> <DIV>really wanna take cazel out, is he tankable by a bruiser? anyone managed it yet?</DIV>
I have no problems landing taunts on cazel, and the orange cons in poets were pretty much ok aswell, but terrorrantula was a real pain in the [expletive haxx0red by Raijinn] to taunt. <div></div>
industrock
11-06-2005, 05:03 PM
<DIV>When Cazel stuns you, he heads for a different target. The trick is to use an enchanter and a lot of taunts. I wont go into more detail.</DIV> <DIV> </DIV> <DIV>Terrorantula mem wipes. There is a trick to him, which i will not get into either.</DIV> <DIV> </DIV> <DIV>As far as the mobs in poets. They're monk classes. Just like mobs have a hard time hitting us, we have a hard time hitting monk class NPCs.</DIV>
<span><blockquote><hr>industrock wrote:<div>When Cazel stuns you, he heads for a different target. </div><hr></blockquote>This is not true.</span><div></div>
vorek
11-06-2005, 06:11 PM
<BR> <BLOCKQUOTE> <HR> industrock wrote:<BR> <DIV>When Cazel stuns you, he heads for a different target. The trick is to use an enchanter and a lot of taunts. I wont go into more detail.</DIV> <DIV> </DIV> <DIV>Terrorantula mem wipes. There is a trick to him, which i will not get into either.</DIV> <DIV> </DIV> <DIV>As far as the mobs in poets. They're monk classes. Just like mobs have a hard time hitting us, we have a hard time hitting monk class NPCs.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Why bother posting if you are gonna be an [expletive haxx0red by Raijinn] and not share the methods you have found that work?</P> <P> </P>
Yirabeth
11-06-2005, 07:47 PM
<span><blockquote><hr>vorek wrote: <blockquote> <hr> industrock wrote: <div>When Cazel stuns you, he heads for a different target. The trick is to use an enchanter and a lot of taunts. I wont go into more detail.</div> <div> </div> <div>Terrorantula mem wipes. There is a trick to him, which i will not get into either.</div> <div> </div> <div>As far as the mobs in poets. They're monk classes. Just like mobs have a hard time hitting us, we have a hard time hitting monk class NPCs.</div> <hr> </blockquote> <p>Why bother posting if you are gonna be an [expletive haxx0red by Raijinn] and not share the methods you have found that work?</p> <div></div><hr></blockquote>Was kinda wondering that myself....hehe Isn't the purpose of the bruiser forum to impart wisdom and knowlege to fellow bruisers? And, isn't it kind of a goal for us bruisers to help our fellow non-bruiser players to realise we can tank too? Please, if there's a secret to taunting and keeping taunted certain mobs/encounter setups, share that information with fellow bruisers. It doesn't make you a lesser player to share the information, and perhaps it will help promote our class. ~Yira </span><div></div>
industrock
11-06-2005, 08:02 PM
<DIV>Every fighter class has problems fighting Cazel in the normal sense. I suggested that ENCH is required for 100% chance at killing Cazel.</DIV> <DIV> </DIV> <DIV>1. get a high dps group. More than 1 healer is overkill. Make sure you have an enchanter. I've found that Coercer works best.</DIV> <DIV>2. Quickly kill everything in the zone. I start by following the right wall around until the ring event. If you dont kill all mobs quick enough, cazel will call all mobs in the zone to his side. He will do this even if mezzed or stunned.</DIV> <DIV>3. Once Cazel and his other giant adds are up, have ench pull the encounter with a mez on cazel. AE taunt the other mobs off the enchanter and kill them. While keeping Cazel mezzed, chain taunt him for a good 45 secs. You should get off a large number of taunts in this time.</DIV> <DIV>4. Ench breaks mez with a stun on Cazel. DPS the heck out of him and kill him before he has a chance to AE stun/throwback your group. With the right group, he should be dead within 15-20 secs of breaking the mez.</DIV> <DIV> </DIV> <DIV>This will work 100% of the time.</DIV> <DIV> </DIV> <DIV>as far as terrorantula. There would be a lot of really [Removed for Content] off people if i said how it's done. Pardon the comparassion, but it is a lot like how magicians dont tell how their tricks are done. Give it a few more weeks, maybe a month, and im sure there is going to be a step by step guide on how to kill him, just like everything else. Or, you can just fight him till you figure it out. It might be a couple trips back to town to repair, but you'd have the satisfaction of figuring it out on your own, just like other people had to do who didnt have a step by step guide. a guide would have been real nice for the prismatic quest.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>On the bright side, terrorantula is just like every other epic encounter, it's usually just 1 thing that many many people overlook. Well, that and dealing with the memwipes.</DIV>
djinnz
11-06-2005, 11:44 PM
<P>thanks for the feedback guys</P> <P> </P> <P>yeah the mez stun option works for any heroic, just wish i had a enchanter to hand more often, currently 0 in our guild over 50. gonna try pull with stuns of some sort and burn him before he can get off his ae, worry about the adds after. il let you know how i get on</P> <P> </P> <P>interested to hear you have no problems taunting that last 65 in poets, the female one, every tank i spoke to says she is a pain. worked out she very weak to disease, my defiler can out dmg my bruiser almost on her.</P>
Lorant
11-06-2005, 11:50 PM
"<a href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=206762202" target=_blank>Pathogenn</a> Guild <a href="http://www.foh-eq2.com/" target=_blank>Fires of Heaven</a> First 60 Bruiser on Permafrost Jausica, lvl 60 Tailor" This is why he won't tell you. The top guilds never divulge, it's part ego, part "we learned the hard way, now you have to", etc. Not a huge deal. <div></div>
industrock
11-07-2005, 03:16 AM
<DIV>well, it has nothing to do with "top guilds never divulge information" it's the fact that i (bruiser who will usually feign death and avoid deaths on raids) had to repair twice that night because i had died 14 times trying to figure that mob out. I dont think it's too fair to other people to just lay out how to do everything. We didnt have any guide to tell us how to do it.</DIV> <DIV> </DIV> <DIV>But, i already gave you the biggest hint possible. It's ONE thing. one SIMPLE thing. a thing that we overlooked for quite a while. Dont try and focus on some large idea to kill him. After figuring out this one thing (that honestly, you'd hit yourself for not figuring it out sooner), he is an easy kill. We figured out this one thing, killed him in Sinking Sands 1, then zoned into Sinking Sands 2 and killed him first try. </DIV> <DIV> </DIV> <DIV>Btw, i did not tank him, as i was getting 1shotted for the occasional 11K piercing damage from what seemed like normal hits.</DIV> <DIV> </DIV> <DIV>also, he is crush immune.</DIV>
industrock
11-07-2005, 03:21 AM
<DIV><SPAN>djinnz, noone said that they had no problems tanking that last female mob in poets. However, it is very doable. Adept3 Rescue is a 3100+ hate taunt. Taunts land, its the combat arts that i have a hard time landing.</SPAN></DIV>
djinnz
11-07-2005, 09:19 AM
<DIV>well managed to find a 57 coecer and after a few mis runs mostly down to misunderstandings of what we were doing, we got the strat just about right, he got off one ae then the chanter re mezzed and we got back to him quick, but then his adds started to reset everytime he was mezzed, was very odd, we would kill them with cazel mezzed and they would just pop back up and his health went to full.</DIV> <DIV> </DIV> <DIV>we bailed at this point, decided to try again another night</DIV> <DIV> </DIV> <DIV>its kind of fun to find a mob that takes a bit of effort to kill, its a shame however to revert to stuns as a tactic, as it feels like your skipping the whole encounter. anyway thanks again for the advice.</DIV> <DIV> </DIV> <DIV>oh on the issue of a bruiser tanking him, a pally who was with us had exactly the same problems, man that thing hates my defiler, really hates her lol she is the 1st to die when he gets his stun off everytime.</DIV> <DIV> </DIV> <DIV>on the matter of strats i think its cool not to share specific strats and tbh it wasnt what i was looking for, i was just wanting to hear that it wasnt somthing i was doing wrong or a class problem, which it seems clear to me now is not the case. big guilds work hard for thier strats on raids, i wouldnt never expect them to be handed out freely so early in an expantion. i would think most guilds would boot you for doing that, if raid guilds are anything like my old eq 1 guild</DIV>
Ronin
11-07-2005, 10:04 AM
Above and beyond all, resists for bruisers factor in from two resist lines . . . Fire and Mental. Alot of mobs are resistant to mental effects which includes: Stuns, Mez, Fear, and taunts. Some mobs are partly resistant to fire attacks or effects from fire. THis causes a two fold effect on alot of our attacks or skills. Since Bruisers are fire based dmg for some attacks, and they are also mental based for stuns, fear, mez, and taunts. I don't seem much problem with most of this until you reach named class mobs, heroic, solo or epic. Those mobs are seemingly higher resistant to those type effects naturally, plus through thier buffs also they become even more resistant. Alot of time specially duoing or grouping, I'll make sure to mention to group mates if at all possible, to debuff for those two things atleast, so to lesson the chance of a resist, cause even one resist can mean a big difference. But just my take on the issue. <div></div>
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