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lazlo1
10-20-2005, 01:45 AM
When you fear a mob. Can/Will they bring back friends? I have used it a bunch outdoors, but have been relunctant to try it in a dungeon. Can anyone pass on their experiance using fear in crowded areas. <div></div>

Colossaltitan
10-20-2005, 01:47 AM
I have seen it bring back friends yes, Have also seen it not bring back friends in times you would think you would get friends.<BR>I know this doesn't help much, But I'm not sure if there is a definate answer.

Lorant
10-20-2005, 01:49 AM
I have never had it bring back friends, that I can recall.   Mob's social aspects in this game are insulting.  Such as being able to solo pull the 2 wandering gnolls in Harclave or the Mushroom King solo, or any other non-linked set. I miss the danger of EQ1 at times. <div></div>

Sassinak
10-20-2005, 03:36 AM
Generally, feared mobs will bring back friends in "newer" zones. Examples:Sullon Mines (added in January update)D'Morte Burial Tomb (added in February adv pack)Splitpaw (I think, can't recall for sure)I haven't really tested fear in DoF zones yet.

MakhailSamma
10-20-2005, 08:35 PM
<P>most assuradely brings friends in PoF expansion. lol sometimes more then a few.</P> <P>PoF mobs seem to be very social compared to other zones.</P>

Colossaltitan
10-20-2005, 10:59 PM
It happened in Feerrott, I died. =X LOL

lazlo1
10-20-2005, 11:30 PM
thanks for the answers. Sounds like i gota be real careful . I played a necro is eq1. I remember some nasty fear trains I created.. i kinda miss shouts "train to BB entrance" hehe. <div></div>

Turb
10-24-2005, 12:05 PM
Not yet had any socials come back, or lose a mob in a wall. Used it in places like Nek Castle and DFC too, which I'd guess would be the sort of places mobs would get stuck...