View Full Version : Bruiser Insane damage........
Solken
10-06-2005, 09:56 PM
<DIV>Last night I grouped with 2 Warlocks (lvl 45 and 44), 1 Wizard (45), 1 Defiler (44), 1 Assas (45) and 1 Bruiser (47).</DIV> <DIV>The assas was running a parse and I couldn't believe my eyes. The bruiser max dps was 471!!!! In offence stance. Even on defence he was kicking our [expletive ninja'd by Faarbot]'s. The second highest was on group mobs, 1 of the warlocks hit 272. Now i know the Bruiser is a few lvls higher but come on, 471! Now the rest of the group was actually very well equiped, one of the warlocks had 232 Int and at 44 that is very good, he picked the master 2 aoe and had adept3 ND and master to soul flay, plus other adept3's. We were in PF doing amazing. As a group we kicked some serious [expletive ninja'd by Faarbot]. But i thought after the revamp the fighter class's were going to have there dps reduced, i mean, they are tanks why would a tank do FAR better dps when they can take hits and wear sweet armor. Where as a mage where toilet paper, one wrong move they are dead. </DIV> <DIV>Don't get me wrong I loved haveing the bruiser doing that much damage, great for xp, great for holding aggro. So what I'm looking for is for mage's damage to increase. Hell, even the assas should be doing a lot more damage than the bruiser. </DIV> <DIV>Any thoughts on this?</DIV> <DIV> Solkenar</DIV>
TheyLi
10-06-2005, 10:10 PM
<P>I find what you're saying very hard to believe, i'm a 49 bruiser with rare crafted weps and half a dozen adept III's and I can't do anywhere near that kind of sustained DPS, even on solo grey mobs. Maybe if you only look at a parser for 5-10 seconds while a bruiser spams all their CA's and gets procs on every hit you might see that kind of burst DPS, but that uses up lots of power and the DPS is non-existant for the next 30-60 seconds while abilities recharge. Mages & scouts do way, WAY more damage over any sustained period of time, because they have more damage skills on shorter timers that cost less power, where as we have a handful of semi-high damage attacks on 30-60 second timers that eat up 1/3 of a power bar if we use them all. I'd encourage people not to jump to conclusions based on bad evidence/hearsay/exaggerations, saying a bruiser can maintain 400+ dps in defensive stance is just ludicrous.</P>
Solken
10-06-2005, 10:20 PM
<P>I said he did that damage in offence stance.</P> <P>He still beat us when he was in defence stance, not for 400+ dps.</P> <P>Mage spells take a butt load more time to cast now. Our group killed very very fast, it was a all dps group so maybe thats why he was able to pull out those numbers.</P> <P>We grouped for 3 hours with almost every battle parsed. He hit 400+ 4 or 5 times.</P> <P>Most the time it was 265+.</P> <P>He was using cedar imbued weapons.</P> <DIV>His name is Kilnar, member of TDS, best guild on Lava. Go a head and ask him what his highest dps has been and what set up it was =p</DIV> <DIV>If you want to take it further put together the same group set up, go to pf and he will show u.</DIV> <DIV> </DIV> <DIV>Its probably cause everything was killed so fast he was able to get all of his stuff in before the mage's could cast many spells.</DIV> <DIV><BR>Any which was it was crazy =p</DIV> <DIV> </DIV> <DIV>O yeah, u said that if he unloaded it would dump a lot of mana, the issue is how much dps he can pull out if he goes all out, not if he holds back =p</DIV> <DIV>Also, scouts may have skills that don't take a lot of mana but u sure as hell can't say that about mage's, or atleast sorcs.</DIV> <DIV>One of my damage spells takes up 300+ mana on one cast... </DIV> <DIV> </DIV> <P>Message Edited by Solkenar on <SPAN class=date_text>10-06-2005</SPAN> <SPAN class=time_text>11:25 AM</SPAN></P><p>Message Edited by Solkenar on <span class=date_text>10-06-2005</span> <span class=time_text>11:38 AM</span>
Quicksilver74
10-06-2005, 10:33 PM
<DIV>Ok, first off, I am a lvl 56 Bruiser, and I parse very often. I am in a top end raiding guild, and a well equipped. For a lvl 47 bruiser to do 471 damage, the fight must have not lasted more than about 10 seconds. I can do that much easily, however, the big thing that boosts a bruiser's DPS is Savage Blows, a lvl 50 spell. I do alot of parsing in Clefts of Rujark, where that are alot of grouped lvl 54 Epicx2 mobs. They are what my guild parses on for considering XP group DPS. I have broken 1200 dps before, so it is possible for bruisers to do very very well on DPS.....</DIV> <DIV> </DIV> <DIV>However...</DIV> <DIV> </DIV> <DIV> Like the above poster said... a bruiser cannot SUSTAIN that dps over a long fight (Raid mobs). Bruisers are only very very high dps in fast moving XP groups. Normally I will hit anywhere from 350-550 dps in a quick moving XP group, depending on how much power I have, or weather or not I am tanking for the group, or DPSing. </DIV> <DIV> </DIV> <DIV>Do not feel bad though, even though I am UBER dps... (rofl), mages and scouts at my level own me in DPS. While I said my average was about 350-550, I'll say average sustained at about 400 dps.... Rangers/Assasins were averaging 600-700 dps, and mages were even higher than that. A necromancer in my guild is by far the highest, averaging about 1K, and peaked at over 1400 one time. (He is lvl 60 now, he peaked at like lvl 58, so I imagine he can do more now). </DIV> <DIV> Basically I feel bruiser dps is in line wheer it should be. I will typically out damage a bard, but a bard CAN peak higher than I can, and I usually always outdamage any other fighter class. We are balanced, and I'm sick of people saying that we are overpowered.</DIV> <DIV> </DIV> <DIV> Also, keep in mind that the DPS I have mentioned here are from VERY GOOD PLAYERS, who Know how to Maximize their DPS, and play the best they can. I have also parsed average players, and they don't hit close to the dps that the good players do. If your dps is lacking, I woudl stronlgly suggest you learn some new tricks. Ask other people in yoru class how they do, read the forums, test out your DPS by trying different techniques. ALways use Orc Masters strike/Smite/Rage or whatever racial attack you have available, and do whatever you can to raise that DPS! And yes, I realize that equipment and weapons n stuff do affect your dps, but not as much as people claim. I've seen 2 assasin's of the same level... one does 600 dps, teh other barely breaks 200, and he complains that it's because the other guy has better weapons. No way..... not THAT much of difference. </DIV> <DIV>Well, enough of my ramblings.</DIV>
Solken
10-06-2005, 10:42 PM
<P>I'm not saying it was sustained 400+ dps. We weren't raiding, we were xping. Most the time he was in the lead with dps and that part was sustained over a 3 hours. As far as knowing how to play we had 4 dps total with amazing gear, two of them were in the second and third best guild i'm sure they know how to play. Over 3 hours of play to have a tank out dpsing everyone else 3/4s of the time doesn't seem right.</P> <DIV>O also, having that lvl of group with 1 defiler healing and the tank doing that much dps it must of been because the battles were very fast, meaning the dps mages/scout must not have sucked that bad =p</DIV><p>Message Edited by Solkenar on <span class=date_text>10-06-2005</span> <span class=time_text>11:51 AM</span>
<DIV>I am the bruiser Solk grped with last night in permafrost, I shortly dinged 48 after the group disbanded. A little background, our group was highly DPS oriented with everyone parsing 200+ on every fight in a 6 man group. We were taking down yellow con ^^^ lvl 49 glaciers and giants in about 10 seconds. I am very well equipped for my level having all rare armor and very nice jewelry and some adept 3s. Self buffed I am at 228 STR, 278 AGI. The reason I was able to parse so high like others have said is because fights were so short I could spam all my CA's and by time everyone of them was casted the mob was dead. Short fight dont suit mage classes very well since there cast times are so long now on spells, especially AE's. On long fights I can do about 250 dps consistant in offensive stance, losing quite a bit of DPS in my defensive stance. Our grp probably had a combined 1000~ DPS on the mobs were were fighting. I also know how to play the class and consider myself a skilled player, I even backstab the mobs while tanking <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Anyways, thats the reason why I did so well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV>
Quicksilver74
10-06-2005, 10:55 PM
<DIV>don't be so sure of that. Bruisers are fairly high dps, but keep in mind that a tanking bruiser CAN get an edge in on dps due to the fact that he's riposting attacks as well, whereas on a raid he may not be. that adds to his dps because it's free attacks. It also depends on what group buffs you have up. If you have 3 peopel in the group that boost INT, your casters are going to be MUCH more powerful, same goes with STR, and haste, etc... </DIV> <DIV> </DIV> <DIV> And while I can't measure your groups proficiency with playing their characters, I can tell you one thing. Just because someone is in the 3rd best guidl on yoru server, doesn't mean anything. I am in the top guild on my server, and there are people in my guild who do not play to their maximum potential. Who know who they are, and we know who the UBER people are. Some peopel play bad, some play average, and some play exceptionally well.... it's a touchy subject, because nobody wants to be told that they don't play well. </DIV>
Quicksilver74
10-06-2005, 11:01 PM
<BR> <BLOCKQUOTE> <HR> Alza wrote:<BR> <DIV>I am the bruiser Solk grped with last night in permafrost, I shortly dinged 48 after the group disbanded. A little background, our group was highly DPS oriented with everyone parsing 200+ on every fight in a 6 man group. We were taking down yellow con ^^^ lvl 49 glaciers and giants in about 10 seconds. I am very well equipped for my level having all rare armor and very nice jewelry and some adept 3s. Self buffed I am at 228 STR, 278 AGI. The reason I was able to parse so high like others have said is because fights were so short I could spam all my CA's and by time everyone of them was casted the mob was dead. Short fight dont suit mage classes very well since there cast times are so long now on spells, especially AE's. On long fights I can do about 250 dps consistant in offensive stance, losing quite a bit of DPS in my defensive stance. Our grp probably had a combined 1000~ DPS on the mobs were were fighting. I also know how to play the class and consider myself a skilled player, I even backstab the mobs while tanking <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Anyways, thats the reason why I did so well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV><BR> <HR> </BLOCKQUOTE> <P>Well, no insult intended here at all friend, but I woudl suggest you get everything at LEAST adept 3. frankly, adept 1 skills are garbage, and you really don't need them. I do however realize that rubies don't grow on trees, I'm just giving what advice I can. I like the fact that you said you backstab while tanking. I do the same thing, just do it quick so any scouts in your group don't freak out and try to reposition! he he. </P> <P> Your exactly right about mages not having enough time to cast. If you really wanna tank and dps, try tanking in offensive stance. I usually do, helps me hold aggro better. Especially with mages who tend to pull aggro a bit more than I like them to. Don't forget about fire stance also, the meduim stance is actually not bad for tankking, seeing as how you still get defensive bonus, and dps bonus it makes holding aggro easier than being in defensive stance. <BR></P>
<DIV>This is my alt <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Everything 47+ is adept 3. </DIV>
Solken
10-06-2005, 11:04 PM
<DIV>Self buffed int 232 with the wiz buff i was at 269 int.</DIV> <DIV> </DIV> <DIV>I put on a poison proc on the bruiser, I can't say for sure if the wiz but his flame/cold proc's on the bruiser. Maybe the assas has stuff that helped out the bruiser as well /shrug.</DIV> <DIV>I agree that being in a top guild doesn't mean one can play, but there chances of being better are most likely higher than the common guild. The 4 dps class's there weren't slacking.<BR>We were talking about the dps most the night, all were spamin as much as they could to top there dps. Even give or take the differance was huge...</DIV>
Quicksilver74
10-06-2005, 11:13 PM
<DIV>I'm sure if you guys were focussing on dps, that the people in group were trying hard.... Just don't hate on bruisers in a short fight... thats all I'm saying. I woudl hate to see us get nerfed because we can put out high dps at the beginning of a fight. so yes, if you parse a short fight our dps will look really high, but if that fight were to last... say... 5 minutes.... you woudl see a major difference in the actual dps. a more accurate representation of the real numbers. </DIV>
ganjookie
10-06-2005, 11:14 PM
<div></div>What where the dps classes using for CA levels? adpet1,3 or masters? What CA levels did the Bruiser use in comparision? If the bruiser was doing things right and using KD and such he can pull some nice burst dmg which might encroach if not exceed the longer cast times and cool down times the major DPS players have to deal with. Im sure if you guys where taking on higher level or raid type mobs that took mroe then 45 secs to beat, that your DPS would exceed the bruiser initial damage from our CAs. <div></div><p>Message Edited by ganjookie on <span class=date_text>10-06-2005</span> <span class=time_text>12:14 PM</span>
Solken
10-06-2005, 11:40 PM
<DIV>I liked what the revamp did for my wiz! My warlock, not so much. I don't want anyone to be nerfed sol as damage a lot of class's as well.</DIV> <DIV>This being said it was very nice to be able to unload because normally I have to hold back a lot..</DIV>
Gungo
10-07-2005, 01:14 AM
IF you lvl 44 and 45 was fighting lvl 49's then they were trying to hit orange or high yellow con mobs. Their spells will get mitagated and resisted. Other then that assasins dps is not on par with what they were promised. But an appropriate warlock or wizard should hit 700+dps on even con mobs. Bruisers can hit 300-400+dps normally in offensive stance w white con mobs and offatanking. The extra dps u probably see is the bonus he got from fighting w lower con pcs. Furthermore wizard warlock have an insane proc buff they give the tank and defiler has nice melee buffs too. <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Gungo on <span class=date_text>10-06-2005</span> <span class=time_text>02:27 PM</span>
Istaril
10-07-2005, 04:02 AM
I was the 45 Assassin - Krytha. What this warlock neglected to tell you was that the fights where he hit record dps WERE tiny fights. Single ++ mobs, usually on which I used my biggest abilities. The fights were VERY short. I'm an under-geared and on-par arts Assassin, and on those same mobs I was hitting 313ish (From the specific scenario where Kilnar did 471). Yes - Kilnar's dps IS insane. It's godly. He also has superior gear, superior arts (many many adept IIIs), solid skills, and was a few levels above us all. With mob con that much more important, that's an important factor too. I DO believe in nerfing bruiser dps somewhat - although nowhere near as much as some people cry for it - but this specific example isn't a good one. Yes, Kilnar can consistently out-dps me (A scout DPS class) in almost any scenario - but he's paid plat and sweat for it. In other cases, where Bruisers on par with other tanks in my group have been parsed - that's where I believe the more relevant trends show. <div></div>
Raidi Sovin'faile
10-07-2005, 10:11 AM
<P>Fight duration is key. Sustaining this DPS fight after fight, non-stop is key (since if we have to slow down and wait in between fights for the Bruiser to get his power back, it's skewing in favor of him rather than the mages and scouts).</P> <P>But most importantly, what you are fighting, the tactics involved, and the group makeup is the most important.</P> <P>If you have the Bruiser tanking, then the Warlocks and any other AoE DPS have to hold back. If they were with a Zerker or Guardian, they'd be able to do more damage without getting aggro, and could unload more DPS. Quite simply, the tanking Bruiser may have dictated the fight, since he can go all out DPS and get aggro, single target, while the AoE classes may have to hold back because he's doing that.</P> <DIV>If you have debuffers in the group, they may be giving an extreme advantage to one type of combat. If someone has a massive crushing resistance debuff on the mob, the assassin and mages could be totally left out in damage bonuses.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Lastly, it depends on the parser, and if it's picking up all the assigned damage. Beyond the whole "the warlock is giving the Bruiser a proc" issue, If someone is using an older version of a parser it will not catch everything, especially since all the new spells, and spell names from LU13. I ran my old parser and when I closed it, it was nice enough to give me a big list with all this unassigned damage. Specifically, my warlock's damage, and the wizard that was in the group too, had a couple spells that were not counting towards their DPS.</DIV> <DIV>Not sure if assassins had any new abilities, but I know poisons were overhauled, especially high end poisons.</DIV> <DIV> </DIV> <DIV>Fact is, most Bruiser abilities were NOT changed in name, and thus would be picked up fine with pre-LU13 parsers. It could simply be that the parser is not collecting all data for the other classes, and makes it look like the Bruiser has that much more DPS.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Seriously... a warlock against groups, that is allowed to use his nukes, will have an insane DPS. In the low 40s, their big nuke is like an <EM>average</EM> of 1k+ per target, and can be cast every 30 seconds. Not to mention the 300-500 nuke that stuns, and the AoE dot that ticks every second for 100+ damage (and only 12 second recast!). If they are allowed to do this without fear of aggro, they will dominate any encounter with 3 or more targets. I cannot believe it would be only 250 DPS on average for the warlock if they were allowed to use all that.</DIV>
TheyLi
10-07-2005, 10:18 AM
<BR> <BLOCKQUOTE> <HR> Alza wrote:<BR> <DIV>I am the bruiser Solk grped with last night in permafrost, I shortly dinged 48 after the group disbanded. A little background, our group was highly DPS oriented with everyone parsing 200+ on every fight in a 6 man group. We were taking down yellow con ^^^ lvl 49 glaciers and giants in about 10 seconds. I am very well equipped for my level having all rare armor and very nice jewelry and some adept 3s. Self buffed I am at 228 STR, 278 AGI. <STRONG>The reason I was able to parse so high like others have said is because fights were so short I could spam all my CA's and by time everyone of them was casted the mob was dead</STRONG>. Short fight dont suit mage classes very well since there cast times are so long now on spells, especially AE's. On long fights I can do about 250 dps consistant in offensive stance, losing quite a bit of DPS in my defensive stance. Our grp probably had a combined 1000~ DPS on the mobs were were fighting. I also know how to play the class and consider myself a skilled player, I even backstab the mobs while tanking <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Anyways, thats the reason why I did so well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV><BR> <HR> </BLOCKQUOTE>End of discussion there, as I said in the 2nd post in this thread, any bruiser can achieve high burst DPS by spamming CA's but not over a long fight compared to other classes due to our abilities being on long timers, and us having low power pools. If a fight lasts 10 seconds a fighter could spam 10 combat arts on that one mob, where as a mage might only get off 2-3 spells before it dies, so obviously there will be some DPS discrepancy. People saying things like "I DO believe bruisers should be nerfed" just because they got out DPSed by a better-equipped, higher-level player in 10 second fights is kinda silly.
industrock
10-07-2005, 12:43 PM
<DIV>250-350 dps constant over 3 hour intervals for me.</DIV> <DIV> </DIV> <DIV>Group setup (all high 50s at the time):</DIV> <DIV>Guardian, Coercer, Dirge, Templar, Wizard, Bruiser (me)</DIV> <DIV> </DIV> <DIV>We were grinding for about 46 hours straight, ding'd 55-59.6 in this group, with the occasional smoke, bathroom, food break.</DIV> <DIV>Had roughly 3 encounters (group) on us at all times, min of 1 encounter, max of 5, camping the giant areas in PoF.</DIV> <DIV> </DIV> <DIV>I led in dps nearly the entire time. We did not test encounter dps, but the average dps over about 3 hours at a time. This includes downtime. I was using RGF for spell, song, buff and weapon procs (3.8 dly flail procs more than any other weapon), with constant spamming of CAs, due to unlimited mana provided by stacking 2 spells and 1 song, all master 1. All of my abilities are either Master 1 (tier 5) or adept1 (tier 6). I also have just over 400 STR ungrouped max. </DIV> <DIV> </DIV> <DIV>The wizard was lacking in dps (around 225) until she got Fire of Ro @ 58 (i think) (huge AE damage spell that has a wide radius and lasts for a decent amount of time). Then, without resetting the parser, she jumped up to a constant 300.</DIV> <DIV> </DIV> <DIV>Do not mistake this bruiser's dps with most bruisers. I have tailored everything that i do/use/wear for dps. With a sub 100 STA and AGI, with full STR gear, i cannot tank well, and rely on feign death for most situations. BUT, this lvl of dps is awesome for most classes over the amount of time that we parsed, 3 hour intervals.</DIV> <DIV> </DIV> <DIV>The only reason that i see scouts and mages lacking in dps is the fact that they dont go all out. When they pull agro, they usually die. Knowing this, im sure that they slack off on the dps some for fear of agro and death even though they would be able to do much more. I, however, can take a few hits in most cases, and can always Feign Death if i have to. Because of this lack of fear, i normally get highest dps in a group.</DIV> <DIV> </DIV> <DIV>When parsing with a predator/mage and myself, when death/agro is not a worry, i lose... and i lose bad. Especially with rangers, with a third, if not nearly double the dps that i do over time, you can really see that SoE did make the changes that they promised.</DIV> <DIV> </DIV> <DIV>Because of this, i think bruisers are where they should be. If you nerf bruisers, you will see slight differences in short duration parses, but DRASTIC differences in long (1 to 2+ min encounters) parses.</DIV> <DIV> </DIV> <DIV>This is just my 2 cents, and i hope that it was informative at the most, entertaining at the least =)</DIV>
familyguyfan95
10-07-2005, 11:13 PM
<P>this isnt relevant to the discusion....BUT</P> <P>HOLY B-JEBUS 46 HOURS STRAIGHT! My eyes would have melted out of my sockets! The most i have been able to play non stomp was 6.5 hours and i thought i was gonna die. Apperently i have lots to learn...teach me the ways obi wan</P>
Colossaltitan
10-08-2005, 08:09 AM
<DIV>At the moment Assassins are rather gimped.</DIV>
industrock
10-08-2005, 08:29 AM
<DIV>Assassins are not [Removed for Content], but they are not on par with rangers. If you group with an assassin with crap dps, it's because they suck, not their class. However, rangers can range autoattack and do very nice dps.</DIV>
Colossaltitan
10-08-2005, 08:37 AM
<DIV>By saying Assassins are gimped, trust me I'm a quite good assassin (11 Master 1's, Rest Adept3's, Ebon/Cobalt). By saying Assassins are gimped I meant in full that not players are gimped, but Assassins, comparing them to other DPS classes, ...well enough said.</DIV>
Kupek Teh Wheat
10-08-2005, 08:41 AM
<div></div>Off topic. But <a target="_blank" href="../view_profile?user.id=143116"><span>Colossaltitan</span></a> you always have something to complain about about the classes you play. except for your bruiser who you claim can solo yellow ^^^ mobs.. with auto attack.. I realy think you post for attention, i have a good friend who plays an assassin, and he constantly parses at least twice my damage, at least on ^^^ mobs. for multiple mob encounters i usually do abit better because of my aoes's but yea, you must just get bored and come to the boards to complain about random stuff<div></div>
industrock
10-08-2005, 08:42 AM
<DIV>Then i guess the assassins that i know, that are good dps, have full Master 10s or something. Then again, they're full fabled, and not ebon/cobalt</DIV>
industrock
10-08-2005, 08:45 AM
<DIV>Thanks Kupek.</DIV> <DIV> </DIV> <DIV>I didnt realize that his bruiser could solo yellow +++ with autoattack. If he actually said that, i'd be willing to bet that his assassin sucks because of the player, not the class. If you suck at the game, and your character is fully equipped with all the best stuff, your character will still suck.</DIV> <DIV> </DIV> <DIV>I highly doubt ANY bruiser (or any class) can pull a yellow +++, start autoattack, go afk, come back and still be alive.</DIV><p>Message Edited by industrock on <span class=date_text>10-08-2005</span> <span class=time_text>01:47 AM</span>
NighthawkX
10-08-2005, 07:29 PM
<P>To many people rely on the parsers but unfortunately they don't take a lot of things in to consideration, that will spike a characters totals and make them look drastically higher. First off HO's only one person in group can do these at a time and often in groups the main tank will spam these over and over getting damage credit for it while locking others out of potential credit, the group versions which most should really be doing still only credits the person that completes it.</P> <P>Next point is buffs, you were in a group with both a wizard and a 2 warlocks, I can about guarantee both of them gave the bruiser there awesome proc buff. The parser gives credit to the bruiser raising his dps where really it was the wizard and warlock who should of got credit, so they added a lot of damage yet the bruiser gets credit in the parser. Dirge and troubador are notorious for this, they add tons of damage adding things that they never get credit for someone else does. Typically not showing high damage but i can tell you a bard will blow a bruiser out of the water in actuall damage, but a parser will never show it.</P> <P>Also obviously pointed out in real short fights because of the recast timers on bruisers CA's they do have great initial burst damage, but if the fight lasts more than about 45s to a minute or greater all scouts will start coming back and blow him away assuming equal levels etc. Also bruisers have great damage against single targets where there is only one mob, start pulling the 3-4 plus group mobs and his dps won't really go up much but the warlocks will skyrocket so will a bards so will a wizards etc.</P> <P>This is one of the reason I hate the parsers because they give people false information. In no way does a bruiser add more dps to a group than an equal leveled equiped warlock or wizard, or scout, not even close.</P>
Colossaltitan
10-09-2005, 12:48 AM
Kupek:<BR>I complain about Guardian & Assassin(I don't do it nearly as often as everyone else does for that matter), if you go check the class specific forums, I'm not the only one doing so.<BR>Also, I didn't say I could auto-attack or go afk during a yellow^^^ fight, but simply that its do-able, but I have to be there, full on playing 100%.<BR>-As for Assassins being out-parsed, I can often out-parse an equal-level well equipped assassin on my bruiser with a little luck (RGF Proc, Engulf Proc) and going all out. Assassins are good DPS but when comparing them to Rangers, the tables have completly turned and now they are 'gimped'.
NighthawkX
10-09-2005, 05:19 AM
You claim to be able to solo a yellow heroic +++. I don't believe you. Please post a log of you doing so. Maybe I am just out of the loop on these things.
industrock
10-09-2005, 08:32 AM
<DIV> <P>To many people rely on the parsers but unfortunately they don't take a lot of things in to consideration, that will spike a characters totals and make them look drastically higher. First off HO's only one person in group can do these at a time and often in groups the main tank will spam these over and over getting damage credit for it while locking others out of potential credit, the group versions which most should really be doing still only credits the person that completes it.</P> <P>Next point is buffs, you were in a group with both a wizard and a 2 warlocks, I can about guarantee both of them gave the bruiser there awesome proc buff. The parser gives credit to the bruiser raising his dps where really it was the wizard and warlock who should of got credit, so they added a lot of damage yet the bruiser gets credit in the parser. Dirge and troubador are notorious for this, they add tons of damage adding things that they never get credit for someone else does. Typically not showing high damage but i can tell you a bard will blow a bruiser out of the water in actuall damage, but a parser will never show it.</P> <P>Also obviously pointed out in real short fights because of the recast timers on bruisers CA's they do have great initial burst damage, but if the fight lasts more than about 45s to a minute or greater all scouts will start coming back and blow him away assuming equal levels etc. Also bruisers have great damage against single targets where there is only one mob, start pulling the 3-4 plus group mobs and his dps won't really go up much but the warlocks will skyrocket so will a bards so will a wizards etc.</P> <P>This is one of the reason I hate the parsers because they give people false information. In no way does a bruiser add more dps to a group than an equal leveled equiped warlock or wizard, or scout, not even close.</P> <P></P> <DIV>Nighthawk eye in the sky</DIV></DIV> <DIV> </DIV> <DIV>__________________________________________________ ________________________</DIV> <DIV> </DIV> <DIV>2 things</DIV> <DIV>1) well equipped bards will not out damage well equipped brusiers.</DIV> <DIV>2) bruisers fare well against a group of mobs, due to our 2 AE attacks. bruiser dps will go up a lot with AE.</DIV> <DIV> </DIV> <DIV>All of my parses were over an extended period of time, not short duration fights. An unbuffed bruiser will do more damage than a buffed bard. At least bruisers that know how to play their class, and have focused on doing damage. I'm sure the bruisers who went total tanking ability dont do near the ammt of damage as a bruiser that focused on dps. Maybe that is what's happening in your case.</DIV>
Kupek Teh Wheat
10-09-2005, 01:14 PM
<div></div>Collosaltitan.. EVEN IF you are full on fighting a yelow^^^.. its just not happenin, i cant kill a 48^^^ spectre at 54... and im well equiped, and play my class very well, and going on most of the threads i have seen you post on. You just want attention. so you make up LIES to get bruisers nerfed, as well as get guardians 'fixed' about a week ago i deleted my guardian, he was lvl 46.. i rerolled him with the intentions of duoing with a rl friend who was starting a priest.. at lvl 24 in full steel armor/common jewelery/rare wep/shield/bow. I can solo 3 single up arrow heroic groups. so umm.. im not seein what the prob is with guards and the constant [expletive haxx0red by Raijinn]iness, and i see what others say on the boards, about both guards and assassins, but you seem to take it personally that they did it to YOU.. but yea, the way i see it, and will see it is that everything is working fine. bruisers can still dps decent, even after they lowered savage blows damage.. and all that, you just want to [expletive haxx0red by Raijinn], you need to stop complaining, play long enough to RELEARN your class.. and i know, in your response to this you will post but i have masters and adept 3's woopty doo, on my bruiser i have ONE master, and its a tank buff, the others are all app4/adept 1 cept maybe 2 or 3 adept 3's and on my guard who I CAN SOLO HEROICS WITH has all app4's sooo yea~ its not like your class is ruined, just deal with it, it is how it is, and.. about the people who are gonna post about how we can tank better.. i can tell you.. NOT TRUE we can avoid abit.. but a few hits and were down. yea, im rambling, its 4am and im irritated with Collosaltitan... im going to sleep now. kthxbai and eye still hayte u Collosaltitan (edit. i reread your post titan.. assassins being out dps'd by a bruiser.. but pwning a ranger?! wt'f thats not happening, less its a [Removed for Content] [expletive haxx0red by Raijinn] assassin, and an even gimper ranger, in most group im in, assassins pulling around 200-400 in relatively short fights, whereas i see rangers pull off 600-800 in fights of the same duration.. whereas i pull off maybe MAYBE 200. kthxbai ) <div></div><p>Message Edited by Kupek Teh Wheat on <span class=date_text>10-09-2005</span> <span class=time_text>02:18 AM</span>
NighthawkX
10-09-2005, 01:20 PM
<P>NO your wrong, and here is why your wrong and why parsers are not right and why they are jacked up, parse all you want and it comes out wrong. First off bard and bruiser in group. dirge gives a huge group dps boost. Yet who gets credit the bruiser, who should get credit the bard. Bard has a huge ca proc, that goes to the bruiser, who gets credit bruiser, who should get credit the bard, dirges have a spell that returns the damage against the mob, who gets credit the person hit, who should get credit the bard. Bards add huge group debuffs that make everyone do a lot more to the mobs, who gets credit everyone, who should get credit the bard.</P> <P>Parse all you want, but the parses don't tell the whole story, and I can honestly say a dirge will add way more to a melee centric group damage wise and a troubador to a caster centric group damage wise than any bruiser no matter the equipment.</P> <P>Yes if you read the parse the bruiser is higher but he is not really doing more damage than the bard. Also when fights start getting longer than about 45s they start to catch up even on the parsers.</P> <P>Tested the wonderfull parser today with my defiler, used the heal calculator on it. Wow I was outhealed by the shadowknight in my group, heck most of the time it said I never healed. Whats that, oh evidently wards don't count as healing. Parse if you like but they are faulty.</P> <P>PS. here is a better way to test have the dirge in your group turn off all buffs and sit out a few fights, collect your dps sampling. Than add the dirge back in turning on his abilities like he normally would, and do a few fights and recollect dps samplings. Take the new dps samplings and subtract the first dps samplings from all group members. Add this dps to the dirge, than compare it to your dps. You can reverse it with you sitting out as well so that it takes in effect as well some of your debuffs etc that you add that whole group gets advantage of.</P> <P>PS. Bards turn the whole group in to a damage machine vs just turning themselves into one. They drastically up the groups damage. While a bruiser does have one group dps buff and a few debuffs on there attacks they are mostly a self centric, meaning all there damage is focused in themselves. Parsers cut the legs off of people who buff others and don't give them credit for their contributions.</P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-09-2005</SPAN> <SPAN class=time_text>02:40 AM</SPAN></P><p>Message Edited by NighthawkX on <span class=date_text>10-09-2005</span> <span class=time_text>02:53 AM</span>
Colossaltitan
10-09-2005, 04:18 PM
Yeah, sure sounds like i'm the one taking it so personally, when you are the one that is still flipping out and irrated.<BR>One, You can't solo white heroics on Guard, w/o heals. Not happening.<BR>2. My reasons for posting here are simply this, I enjoy to Bruise stuff. I'm enjoying the Bruiser class morso than I am enjoying the Guardian or Assassin class atm (Several others aren't as well, just as I stated). I'm not suggesting that the Bruiser class needs a 'nerf' like all others are saying, I'm saying that classes like Guardians and Assassins who aren't up to par with other scout or fighter class should be made a bit more powerful. PS, I will post a log ASAP & Screenshot of a LOCKED Encounter and me soloing some Yellow ^^^.<BR> <DIV>Thanks for reading the post throughly and not judging before... oh pfft wait you didn't do that.</DIV>
Colossaltitan
10-10-2005, 04:30 AM
For those of you who don't believe me, this was just a random mob I was passing by and decided to show you all.<BR><IMG src="http://img354.imageshack.us/img354/9291/eq20000496my.jpg"> <DIV>Good enough proof or should I go after more?</DIV>
Kupek Teh Wheat
10-10-2005, 07:01 AM
Log? <div></div>
Colossaltitan
10-10-2005, 07:29 AM
[Removed for Content], are you serious? You know how much my PC hates my 200k+ Log and then searching for the [expletive haxx0red by Raijinn]. BAH. I'll kill one again and re-prove it with a log. For christ sake <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Kupek Teh Wheat
10-10-2005, 09:59 AM
<div></div>im a conspiracist.. SO IT IS POSSIBLE that you have your exp messages/kill message disabled or in a different tab than the one you are showing. you could have attacked the mob, had someone standing nearby healing you, then when it was almost dead, they back off, you start dying rapidly because.. thats what happens when you attack a yellow^^^ as a bruiser. then managed to kill it, after typing /lock, thus getting yourself a screeny to show that we need nerfed... kthxbai (edit. also, i see your mend is still up, so your saying that you did that, without mending?) <div></div><p>Message Edited by Kupek Teh Wheat on <span class=date_text>10-09-2005</span> <span class=time_text>11:06 PM</span>
Colossaltitan
10-10-2005, 10:30 AM
<DIV>*Yawn, If I must*<BR><img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR>(1128925336)[Mon Oct 10 02:22:16 2005] Your hex doll's eyes begin to glow.<BR>(1128925342)[Mon Oct 10 02:22:22 2005] Usage: /tell <charactername> <<message><BR>(1128925344)[Mon Oct 10 02:22:24 2005] A hex of ruin overcomes Deputy Crookfellow.<BR>(1128925344)[Mon Oct 10 02:22:24 2005] You start fighting.<BR>(1128925344)[Mon Oct 10 02:22:24 2005] Your target is too far away! Move closer!<BR>(1128925345)[Mon Oct 10 02:22:25 2005] Deputy Crookfellow hits YOU for 387 points of crushing damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOUR Hammer Fist hits Deputy Crookfellow for 124 points of crushing damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOUR Roughhousing hits Deputy Crookfellow for 52 points of crushing damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] Deputy Crookfellow is belted with a hammer fist.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOU hit Deputy Crookfellow for 566 points of crushing damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOUR Roughhousing hits Deputy Crookfellow for 67 points of crushing damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925346)[Mon Oct 10 02:22:26 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(112892534<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:28 2005] YOUR Merciless Stomp hits Deputy Crookfellow for 463 points of crushing damage.<BR>(112892534<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:28 2005] YOUR Roughhousing hits Deputy Crookfellow for 66 points of crushing damage.<BR>(112892534<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:28 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(112892534<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:28 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(112892534<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:28 2005] Deputy Crookfellow is mercilessly stomped.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] YOUR Sucker Punch hits Deputy Crookfellow for 544 points of crushing damage.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] Deputy Crookfellow is sucker punched.<BR>(1128925349)[Mon Oct 10 02:22:29 2005] Your fists return to normal.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 95 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR Roughhousing hits Deputy Crookfellow for 47 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 103 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 100 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] You get better at Crushing (211/211).<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 100 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 67 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR Roughhousing hits Deputy Crookfellow for 66 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 62 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR Ancient Flame hits Deputy Crookfellow for 191 points of heat damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 44 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR Roughhousing hits Deputy Crookfellow for 62 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 91 points of crushing damage.<BR>(1128925350)[Mon Oct 10 02:22:30 2005] Deputy Crookfellow is struck with one hundred hand slap.<BR>(1128925351)[Mon Oct 10 02:22:31 2005] YOU hit Deputy Crookfellow for 227 points of crushing damage.<BR>(1128925351)[Mon Oct 10 02:22:31 2005] YOUR Roughhousing hits Deputy Crookfellow for 48 points of crushing damage.<BR>(1128925352)[Mon Oct 10 02:22:32 2005] YOUR Haymaker hits Deputy Crookfellow for 154 points of crushing damage.<BR>(1128925352)[Mon Oct 10 02:22:32 2005] YOUR Roughhousing hits Deputy Crookfellow for 59 points of crushing damage.<BR>(1128925352)[Mon Oct 10 02:22:32 2005] Deputy Crookfellow is struck with a mighty haymaker.<BR>(1128925352)[Mon Oct 10 02:22:32 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925353)[Mon Oct 10 02:22:33 2005] YOUR Grapple hits Deputy Crookfellow for 261 points of heat damage.<BR>(1128925353)[Mon Oct 10 02:22:33 2005] YOUR Roughhousing hits Deputy Crookfellow for 42 points of crushing damage.<BR>(1128925353)[Mon Oct 10 02:22:33 2005] Deputy Crookfellow is knocked senseless in a grapple.<BR>(1128925353)[Mon Oct 10 02:22:33 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925354)[Mon Oct 10 02:22:34 2005] YOUR Eye Rake hits Deputy Crookfellow for 424 points of piercing damage.<BR>(1128925354)[Mon Oct 10 02:22:34 2005] YOUR Roughhousing hits Deputy Crookfellow for 61 points of crushing damage.<BR>(1128925354)[Mon Oct 10 02:22:34 2005] Deputy Crookfellow's eyes are raked in combat.<BR>(1128925355)[Mon Oct 10 02:22:35 2005] YOU hit Deputy Crookfellow for 306 points of crushing damage.<BR>(1128925355)[Mon Oct 10 02:22:35 2005] YOUR Engulf hits Deputy Crookfellow for 187 points of heat damage.<BR>(1128925355)[Mon Oct 10 02:22:35 2005] YOUR Roughhousing hits Deputy Crookfellow for 60 points of crushing damage.<BR>(1128925356)[Mon Oct 10 02:22:36 2005] Deputy Crookfellow hits YOU for 380 points of crushing damage.<BR>(1128925356)[Mon Oct 10 02:22:36 2005] YOUR Throat Kick hits Deputy Crookfellow for 115 points of crushing damage.<BR>(1128925356)[Mon Oct 10 02:22:36 2005] YOUR Ancient Flame hits Deputy Crookfellow for 206 points of heat damage.<BR>(1128925356)[Mon Oct 10 02:22:36 2005] YOUR Roughhousing hits Deputy Crookfellow for 62 points of crushing damage.<BR>(1128925356)[Mon Oct 10 02:22:36 2005] Deputy Crookfellow gasps as they are kicked in the throat.<BR>(112892535<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:38 2005]<FONT color=#ff0000> YOU heal YOURSELF for 617 hit points.<BR></FONT>(112892535<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:38 2005] Your wounds begin to heal as you ignore the hurt.<BR>(112892535<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:38 2005] Deputy Crookfellow hits YOU for 377 points of crushing damage.<BR>(112892535<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:38 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925359)[Mon Oct 10 02:22:39 2005] You stop fighting.<BR>(1128925359)[Mon Oct 10 02:22:39 2005] Deputy Crookfellow becomes intimidated.<BR>(1128925362)[Mon Oct 10 02:22:42 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925363)[Mon Oct 10 02:22:43 2005] Your hex doll's eyes begin to glow.<BR>(1128925366)[Mon Oct 10 02:22:46 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925370)[Mon Oct 10 02:22:50 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925371)[Mon Oct 10 02:22:51 2005] A hex of fright overcomes Deputy Crookfellow.<BR>(1128925374)[Mon Oct 10 02:22:54 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925377)[Mon Oct 10 02:22:57 2005] Deputy Crookfellow regains their wits.<BR>(112892537<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:22:58 2005] YOU heal YOURSELF for 49 hit points.<BR>(1128925382)[Mon Oct 10 02:23:02 2005] You start fighting.<BR>(1128925382)[Mon Oct 10 02:23:02 2005] YOU try to slash Deputy Crookfellow, but miss.<BR>(1128925384)[Mon Oct 10 02:23:04 2005] You cannot see your target.<BR>(1128925385)[Mon Oct 10 02:23:05 2005] You cannot see your target.<BR>(1128925386)[Mon Oct 10 02:23:06 2005] You cannot see your target.<BR>(1128925387)[Mon Oct 10 02:23:07 2005] You cannot see your target.<BR>(1128925389)[Mon Oct 10 02:23:09 2005] You cannot see your target.<BR>(1128925389)[Mon Oct 10 02:23:09 2005] You cannot see your target.<BR>(1128925391)[Mon Oct 10 02:23:11 2005] Your target is too far away! Move closer!<BR>(1128925391)[Mon Oct 10 02:23:11 2005] Your target is too far away! Move closer!<BR>(1128925393)[Mon Oct 10 02:23:13 2005] YOU try to slash Deputy Crookfellow, but Deputy Crookfellow parries.<BR>(1128925394)[Mon Oct 10 02:23:14 2005] Your target is too far away! Move closer!<BR>(1128925395)[Mon Oct 10 02:23:15 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925395)[Mon Oct 10 02:23:15 2005] YOUR Hammer Fist hits Deputy Crookfellow for 153 points of crushing damage.<BR>(1128925395)[Mon Oct 10 02:23:15 2005] YOUR Roughhousing hits Deputy Crookfellow for 60 points of crushing damage.<BR>(1128925395)[Mon Oct 10 02:23:15 2005] Deputy Crookfellow is belted with a hammer fist.<BR>(1128925396)[Mon Oct 10 02:23:16 2005] YOU hit Deputy Crookfellow for 233 points of crushing damage.<BR>(1128925396)[Mon Oct 10 02:23:16 2005] YOUR Engulf hits Deputy Crookfellow for 124 points of heat damage.<BR>(1128925396)[Mon Oct 10 02:23:16 2005] aPC -1 Najena.Exill:Najena.Exill/a tells Guk.guardians (3),"whats the post called"<BR>(112892539<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:18 2005] YOUR Merciless Stomp hits Deputy Crookfellow for 628 points of crushing damage.<BR>(112892539<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:18 2005] YOUR Engulf hits Deputy Crookfellow for 143 points of heat damage.<BR>(112892539<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:18 2005] Deputy Crookfellow is mercilessly stomped.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 90 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 61 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR Engulf hits Deputy Crookfellow for 156 points of heat damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 43 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 37 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 37 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR Ancient Flame hits Deputy Crookfellow for 228 points of heat damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR Roughhousing hits Deputy Crookfellow for 42 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 91 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 59 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 98 points of crushing damage.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] Deputy Crookfellow is struck with one hundred hand slap.<BR>(1128925399)[Mon Oct 10 02:23:19 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925400)[Mon Oct 10 02:23:20 2005] aPC -1 Najena.Exill:Najena.Exill/a tells Guk.guardians (3),"i want to read it"<BR>(1128925400)[Mon Oct 10 02:23:20 2005] YOU hit Deputy Crookfellow for 263 points of crushing damage.<BR>(1128925400)[Mon Oct 10 02:23:20 2005] You tell Guk.guardians (3),"sec"<BR>(1128925400)[Mon Oct 10 02:23:20 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925401)[Mon Oct 10 02:23:21 2005] YOUR Throat Kick hits Deputy Crookfellow for 165 points of crushing damage.<BR>(1128925401)[Mon Oct 10 02:23:21 2005] YOUR Roughhousing hits Deputy Crookfellow for 56 points of crushing damage.<BR>(1128925401)[Mon Oct 10 02:23:21 2005] Deputy Crookfellow gasps as they are kicked in the throat.<BR>(1128925402)[Mon Oct 10 02:23:22 2005] YOUR Eye Rake hits Deputy Crookfellow for 415 points of piercing damage.<BR>(1128925402)[Mon Oct 10 02:23:22 2005] YOUR Roughhousing hits Deputy Crookfellow for 67 points of crushing damage.<BR>(1128925402)[Mon Oct 10 02:23:22 2005] Deputy Crookfellow's eyes are raked in combat.<BR>(1128925403)[Mon Oct 10 02:23:23 2005] Deputy Crookfellow hits YOU for 420 points of crushing damage.<BR>(1128925404)[Mon Oct 10 02:23:24 2005] YOU hit Deputy Crookfellow for 272 points of crushing damage.<BR>(1128925404)[Mon Oct 10 02:23:24 2005] You tell Guk.guardians (3),"its a tuf fight"<BR>(1128925405)[Mon Oct 10 02:23:25 2005] You stop fighting.<BR>(1128925405)[Mon Oct 10 02:23:25 2005] YOU try to confound Deputy Crookfellow with Strong Arm, but Deputy Crookfellow resists.<BR>(1128925406)[Mon Oct 10 02:23:26 2005] Deputy Crookfellow tries to crush YOU with Slam, but YOU block.<BR>(112892540<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:28 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925410)[Mon Oct 10 02:23:30 2005] Your hex doll's eyes begin to glow.<BR>(1128925412)[Mon Oct 10 02:23:32 2005] Deputy Crookfellow tries to crush YOU with Concussion, but YOU parry.<BR>(1128925412)[Mon Oct 10 02:23:32 2005] You stop casting.<BR>(1128925413)[Mon Oct 10 02:23:33 2005] Deputy Crookfellow tries to crush YOU, but misses.<BR>(1128925414)[Mon Oct 10 02:23:34 2005] Deputy Crookfellow becomes intimidated.<BR>(1128925415)[Mon Oct 10 02:23:35 2005] Your hex doll's eyes begin to glow.<BR>(1128925423)[Mon Oct 10 02:23:43 2005] A hex of ruin overcomes Deputy Crookfellow.<BR>(1128925426)[Mon Oct 10 02:23:46 2005] You tell Guk.guardians (3),"lol"<BR>(1128925427)[Mon Oct 10 02:23:47 2005] Your fists crackle with the power of lightning.<BR>(1128925429)[Mon Oct 10 02:23:49 2005] You start fighting.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOUR Sucker Punch hits Deputy Crookfellow for 845 points of crushing damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] Deputy Crookfellow regains their wits.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] Your action wakes Deputy Crookfellow.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOUR Ancient Flame hits Deputy Crookfellow for 155 points of heat damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOUR Engulf hits Deputy Crookfellow for 175 points of heat damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] Deputy Crookfellow is sucker punched.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOU hit Deputy Crookfellow for 553 points of crushing damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925430)[Mon Oct 10 02:23:50 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 64 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 101 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Ancient Flame hits Deputy Crookfellow for 185 points of heat damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 38 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Roughhousing hits Deputy Crookfellow for 65 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 48 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 64 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Ancient Flame hits Deputy Crookfellow for 156 points of heat damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 63 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 96 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Ancient Flame hits Deputy Crookfellow for 204 points of heat damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 75 points of crushing damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] YOUR Thunder Fist hits Deputy Crookfellow for 38 points of magic damage.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck by a Thundering Fist.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Deputy Crookfellow is struck with one hundred hand slap.<BR>(1128925431)[Mon Oct 10 02:23:51 2005] Your fists return to normal.<BR>(1128925432)[Mon Oct 10 02:23:52 2005] YOUR Merciless Stomp hits Deputy Crookfellow for 456 points of crushing damage.<BR>(1128925432)[Mon Oct 10 02:23:52 2005] Deputy Crookfellow is mercilessly stomped.<BR>(1128925433)[Mon Oct 10 02:23:53 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925433)[Mon Oct 10 02:23:53 2005] YOUR Hammer Fist hits Deputy Crookfellow for 158 points of crushing damage.<BR>(1128925433)[Mon Oct 10 02:23:53 2005] Deputy Crookfellow is belted with a hammer fist.<BR>(1128925435)[Mon Oct 10 02:23:55 2005] YOUR Throat Kick hits Deputy Crookfellow for 173 points of crushing damage.<BR>(1128925435)[Mon Oct 10 02:23:55 2005] Deputy Crookfellow gasps as they are kicked in the throat.<BR>(1128925435)[Mon Oct 10 02:23:55 2005] YOU hit Deputy Crookfellow for 535 points of crushing damage.<BR>(1128925435)[Mon Oct 10 02:23:55 2005] YOUR Roughhousing hits Deputy Crookfellow for 56 points of crushing damage.<BR>(1128925436)[Mon Oct 10 02:23:56 2005] YOUR Haymaker hits Deputy Crookfellow for 367 points of crushing damage.<BR>(1128925436)[Mon Oct 10 02:23:56 2005] YOU try to burn Deputy Crookfellow with Ancient Flame, but Deputy Crookfellow resists.<BR>(1128925436)[Mon Oct 10 02:23:56 2005] Deputy Crookfellow is struck with a mighty haymaker.<BR>(1128925437)[Mon Oct 10 02:23:57 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925437)[Mon Oct 10 02:23:57 2005] YOUR Grapple hits Deputy Crookfellow for 339 points of heat damage.<BR>(1128925437)[Mon Oct 10 02:23:57 2005] YOUR Engulf hits Deputy Crookfellow for 142 points of heat damage.<BR>(1128925437)[Mon Oct 10 02:23:57 2005] Deputy Crookfellow is knocked senseless in a grapple.<BR>(112892543<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:58 2005] Deputy Crookfellow tries to crush YOU, but YOU parry.<BR>(112892543<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:58 2005] Deputy Crookfellow's sight returns to normal.<BR>(112892543<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:23:58 2005] You stop fighting.<BR>(1128925441)[Mon Oct 10 02:24:01 2005] You start fighting.<BR>(1128925441)[Mon Oct 10 02:24:01 2005] YOU hit Deputy Crookfellow for 177 points of slashing damage.<BR>(1128925444)[Mon Oct 10 02:24:04 2005] You cannot see your target.<BR>(1128925445)[Mon Oct 10 02:24:05 2005] You cannot see your target.<BR>(1128925446)[Mon Oct 10 02:24:06 2005] You cannot see your target.<BR>(1128925447)[Mon Oct 10 02:24:07 2005] You cannot see your target.<BR>(112892544<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:24:08 2005] You cannot see your target.<BR>(1128925449)[Mon Oct 10 02:24:09 2005] YOU hit Deputy Crookfellow for 283 points of slashing damage.<BR>(1128925451)[Mon Oct 10 02:24:11 2005] <FONT color=#ff0000>YOU heal YOURSELF for 617 hit points.</FONT><BR>(1128925451)[Mon Oct 10 02:24:11 2005] Your wounds begin to heal as you ignore the hurt.<BR>(1128925451)[Mon Oct 10 02:24:11 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925452)[Mon Oct 10 02:24:12 2005] YOU hit Deputy Crookfellow for 248 points of crushing damage.<BR>(1128925452)[Mon Oct 10 02:24:12 2005] YOUR Roughhousing hits Deputy Crookfellow for 60 points of crushing damage.<BR>(1128925453)[Mon Oct 10 02:24:13 2005] YOUR Throat Kick hits Deputy Crookfellow for 100 points of crushing damage.<BR>(1128925453)[Mon Oct 10 02:24:13 2005] Deputy Crookfellow gasps as they are kicked in the throat.<BR>(1128925454)[Mon Oct 10 02:24:14 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925454)[Mon Oct 10 02:24:14 2005] YOUR Eye Rake hits Deputy Crookfellow for 285 points of piercing damage.<BR>(1128925454)[Mon Oct 10 02:24:14 2005] YOU try to burn Deputy Crookfellow with Ancient Flame, but Deputy Crookfellow resists.<BR>(1128925454)[Mon Oct 10 02:24:14 2005] YOUR Engulf hits Deputy Crookfellow for 151 points of heat damage.<BR>(1128925454)[Mon Oct 10 02:24:14 2005] Deputy Crookfellow's eyes are raked in combat.<BR>(1128925455)[Mon Oct 10 02:24:15 2005] You trigger a starter chain.<BR>(1128925455)[Mon Oct 10 02:24:15 2005] YOUR Blitz hits Deputy Crookfellow for 142 points of crushing damage.<BR>(1128925455)[Mon Oct 10 02:24:15 2005] YOUR Roughhousing hits Deputy Crookfellow for 66 points of crushing damage.<BR>(1128925455)[Mon Oct 10 02:24:15 2005] Deputy Crookfellow is struck with a crushing blitz.<BR>(1128925455)[Mon Oct 10 02:24:15 2005] You triggered Sky Cleave.<BR>(1128925456)[Mon Oct 10 02:24:16 2005] YOU hit Deputy Crookfellow for 205 points of crushing damage.<BR>(1128925457)[Mon Oct 10 02:24:17 2005] Deputy Crookfellow is angered by the insult.<BR>(1128925457)[Mon Oct 10 02:24:17 2005] You complete Sky Cleave.<BR>(1128925457)[Mon Oct 10 02:24:17 2005] YOUR Sword of Battle hits Deputy Crookfellow for 127 points of slashing damage.<BR>(1128925457)[Mon Oct 10 02:24:17 2005] Deputy Crookfellow is struck with great force.<BR>(1128925457)[Mon Oct 10 02:24:17 2005] Deputy Crookfellow tries to crush YOU, but YOU block.<BR>(1128925460)[Mon Oct 10 02:24:20 2005] YOU hit Deputy Crookfellow for 224 points of crushing damage.<BR>(1128925460)[Mon Oct 10 02:24:20 2005] YOUR Roughhousing hits Deputy Crookfellow for 55 points of crushing damage.<BR>(1128925460)[Mon Oct 10 02:24:20 2005] Deputy Crookfellow hits YOU for 267 points of crushing damage.<BR>(1128925463)[Mon Oct 10 02:24:23 2005] Deputy Crookfellow tries to crush YOU, but YOU parry.<BR>(1128925464)[Mon Oct 10 02:24:24 2005] YOUR Hammer Fist hits Deputy Crookfellow for 198 points of crushing damage.<BR>(1128925464)[Mon Oct 10 02:24:24 2005] YOUR Engulf hits Deputy Crookfellow for 144 points of heat damage.<BR>(1128925464)[Mon Oct 10 02:24:24 2005] Deputy Crookfellow is belted with a hammer fist.<BR>(1128925464)[Mon Oct 10 02:24:24 2005] YOU hit Deputy Crookfellow for 365 points of crushing damage.<BR>(1128925466)[Mon Oct 10 02:24:26 2005] YOUR Merciless Stomp hits Deputy Crookfellow for 390 points of crushing damage.<BR>(1128925466)[Mon Oct 10 02:24:26 2005] YOUR Roughhousing hits Deputy Crookfellow for 55 points of crushing damage.<BR>(1128925466)[Mon Oct 10 02:24:26 2005] Deputy Crookfellow is mercilessly stomped.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] Deputy Crookfellow is no longer stunned.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 48 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 77 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR Roughhousing hits Deputy Crookfellow for 63 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 82 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 45 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 86 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR Roughhousing hits Deputy Crookfellow for 55 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 56 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 80 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR Engulf hits Deputy Crookfellow for 152 points of heat damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] YOUR One hundred hand slap hits Deputy Crookfellow for 93 points of crushing damage.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] Deputy Crookfellow's sight returns to normal.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] You have killed Deputy Crookfellow.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] You stop fighting.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] Your faction standing with The Guardians of the Vale got worse.<BR>(1128925467)[Mon Oct 10 02:24:27 2005] You gain experience!<BR>(1128925467)[Mon Oct 10 02:24:27 2005] You gain bonus experience for defeating the encounter!<BR>(1128925467)[Mon Oct 10 02:24:27 2005] Deputy Crookfellow is struck with one hundred hand slap.<BR>(112892546<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 02:24:28 2005] There is no eligible target for this art.<BR><BR>Like I said YAWN. I ended about 45-50% HP, 25% Power. Can almost take a 44^^^ (2 Levels above my head, If I had my FBSS&GEBS) Guranteed could take him.<BR>2Mends Used <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Colossaltitan on <span class=date_text>10-10-2005</span> <span class=time_text>02:52 AM</span>
Colossaltitan
10-10-2005, 10:41 AM
<BR> <BLOCKQUOTE> <HR> Kupek Teh Wheat wrote:<BR> (edit. also, i see your mend is still up, so your saying that you did that, without mending?)<BR>Message Edited by Kupek Teh Wheat on <SPAN class=date_text>10-09-2005</SPAN> <SPAN class=time_text>11:06 PM</SPAN><BR> <HR> </BLOCKQUOTE>No, I'm saying I used it as soon as he took 17-21% of damg and didn't have to use it again, but it was up incase I needed it.<BR>
Danan
10-10-2005, 11:43 AM
<P>So there might be a need for tweaks in the 40-50 range. You should also remember that your gear is in the very high range of possible gear that a bruiser can use at that level. I would love to see a similiar geared non brawler try this, I personally think the out come would be about the same. The fact that the mob you chose only tried to swing at you 17 times doesnt say much for the difficulty of the mob you chose either.</P>
NighthawkX
10-10-2005, 11:47 AM
<P>Wow according to your logs I am impressed, uhm you should be at full health at the end, heck according to the log you posted you healed for more damage than you took. Maybe I will have to recheck them again to make sure. Not sure why you feel you would of been at 40 to 50 percent health at the end i mean you have over 3000 health you should of been right around 3000 afterwords. Its obvious you need to skip the 44^^^ and go straight into orange.</P> <P>Obviously it was a rematch from the first fight he wanted to prove to you he could do worse the second time against ye.</P> <P>In over two minutes of fighting he swung 17 times, thats less than once per six seconds, hmm. Need to get those guards weapons that are faster than a bow.</P> <P><SPAN class=time_text>I am also impressed you never missed a single attack, (<STRONG>sorry found a few misses and parry)</STRONG> he never parried once, or blocked, or you just whiffed it. Now that is talent. Sounds like they need to send him back for some training in raising his hands of don't hit me. I mean all the blues i go up to manage to throw a few reposts or parries in there against me when I am hitting them from the front.</SPAN></P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>01:11 AM</SPAN></P><p>Message Edited by NighthawkX on <span class=date_text>10-10-2005</span> <span class=time_text>01:22 AM</span>
Colossaltitan
10-10-2005, 12:05 PM
Yeah, perhaps you are right, I should have screenshotted it. I take them sometimes and if I do everything perfectly I'm nearly full HP, half power, if I do things a little off 50ish% hp left and 30% ish power.<BR> <DIV>Perhaps this was a round where I did everything 'perfectly' <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.</DIV>
Balmore
10-10-2005, 12:14 PM
<div></div><div></div>[edit ...]I'm going to try pull this off with my Monk, lol. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />One thing I'm sure of, my lv. 52 Guardian may not be able to do it ROFL.<div></div><p>Message Edited by Balmore on <span class="date_text">10-10-2005</span> <span class="time_text">12:16 PM</span></p><p>Message Edited by Balmore on <span class=date_text>10-10-2005</span> <span class=time_text>12:16 PM</span>
Colossaltitan
10-10-2005, 02:03 PM
Was rather easy. I think I can do two levels above me Heroic ^^^ <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
<P>Congratulations. I couldn't do that. I think I'm pretty slick if I can beat a blue ^^^, and usually green ^^^ is enough for me. AND I have Thyr's Spikes - two nice fabled non-proc DWs.</P> <P>In fact it's so astonishing that I still don't believe it even after you proved it. Twice. </P> <P>Perhaps I'm just being unreasonably suspicious, but either you're so astoundingly better at playing a Bruiser than anyone else who posts here that your feats look superhuman - which is even more impressive than it sounds as, from what I can glean, it's not even your main character - </P> <P>Or you did what I did here: <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=22194#M22194" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=22194#M22194</A> and have been having way too much fun with Photoshop.</P> <P> </P> <P> Either way, well done. </P> <P>By the way, who's 'Breath'?</P> <p>Message Edited by annaspider on <span class=date_text>10-10-2005</span> <span class=time_text>06:40 AM</span>
Jezekie
10-10-2005, 02:43 PM
The only thing slightly amusing about this thread is the influx of retired Guardians and Berserkers now jumping on another bandwagon.Flavor of the month go go!<div></div>
Deeds
10-10-2005, 10:53 PM
<P>Re: Colossaltitan, fighting Heroic</P> <P>I was not going to post anything but:</P> <P>So freakin what? big deal...</P> <P>Question, how long did this fight take you? You used 2 heals so I gather it took you ATLEAST 3 minutes and your at 25% power when done? You think thats efficient????</P> <P>ALSO: looks like you have the RGF and all legendery crafted armor, so basically you pretty much have the best 2hnder and armor that you can have in the game at your lvl range.</P> <P>AlSO: It is no secret that bruisers are some of the best solo fighters in the game, especially against mobs that do physical dmg. We excell at self buffs, but give almost no buffs to the grp. We are on the other end of the grp buff spectrum then guardians. Read all the posts by Moorgard regarding this.</P> <P>ALSO: when you get to lvl 45, I challenge you to go try to solo the 47+++ Specters in Siniking Sands. Hell I challenge you to try to solo them at lvl 52. You will be spaming your FD button like a little girl.</P> <P>AlSO: Do you think we are the only solo friendly class out there? Have you seen the Necros? Wizards?</P> <P>I'm sorry, I just cant sit back and take all this bruiser bull [expletive haxx0red by Raijinn] anymore.</P> <P>And, btw I have a 52 bruiser and a 50 lvl berserker. The bruiser excells in 1 on 1 fights while the berserker is slightly more grp friendly, has better aoe dps and better aoe agro control. They each have a role in a grp, and a weakness.</P> <P> </P> <P>Tzing 52 Bruiser</P> <P>Braxus 50 Berserker</P>
Raidi Sovin'faile
10-10-2005, 11:44 PM
<P>Bruisers can kill heroics because they have fear, mez, a fast self heal, and a plethora of stuns. Not because they are uber DPS or godlike tanking.</P> <P>So..</P> <P>1. Just because a Bruiser can solo a heroic (any heroic), it means nothing except that he can solo heroics. If you can redo the same encounter without touching fear and mez, then there'd be a problem with our tanking ability or DPS. Since you can't use fear or mez effectively while group fighting, these are taken out of the context with regards to how good a tank you are.</P> <P>2. How long did it take to kill it? How much experience did it give? If you had GEBs on, you'd have lost a bunch of mitigation, would that have been a factor? Fact is, it's not an efficient kill, regardless if you can survive combat with it. You are better off killing groups of lower level solo encounters or grouping and killing the same thing in less than a minute. </P> <P>3. It has been stated by dev's that heroics were now designed to be very tough, a challenge for a group. If you are decked out in enough legendary and fabled gear, and have enough crowd control to pass off as a group your level, then you will be able to take on heroics. No, a guardian with full fabled might not be able to pull it off, but that's because he's missing that controlling element: crowd control.<BR>Basically.. you had a fabled weapon that does enough damage through autoattack that you could save on some power from CAs. This is far from normal, and I seriously hope they don't "try and fix" Bruiser tanking or DPS because of a special case where a Bruiser using Fabled gear was able to juggle his crowd control and beat a heroic.</P> <p>Message Edited by Raidi Sovin'faile on <span class=date_text>10-10-2005</span> <span class=time_text>02:46 PM</span>
Colossaltitan
10-10-2005, 11:54 PM
I can kill them in about a minute if I go all out, a little bit more risky, but still come out on top NP. Only reason I posted this is b/c ppl are [Removed for Content] and say its un-doable. IMHO Its definetly not the class. Proved twice above. <DIV>BTW, Yeah its efficient when its 2% EXP per <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Colossaltitan on <span class=date_text>10-10-2005</span> <span class=time_text>03:55 PM</span>
<BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR> I can kill them in about a minute if I go all out, a little bit more risky, but still come out on top NP. Only reason I posted this is b/c ppl are [Removed for Content] and say its un-doable. IMHO Its definetly not the class. Proved twice above. <DIV>BTW, Yeah its efficient when its 2% EXP per <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <P>Message Edited by Colossaltitan on <SPAN class=date_text>10-10-2005</SPAN><SPAN class=time_text>03:55 PM</SPAN><BR></P> <HR> </BLOCKQUOTE><BR> <DIV>[Removed for Content], eh? Your definition of same would ignore facility with language, presumably? Unless your real area of interest is irony.</DIV> <DIV> </DIV> <DIV> </DIV>
Raidi Sovin'faile
10-11-2005, 12:28 AM
<DIV>I just tried killing a 44 ^^^ with my 51 Bruiser and it took me 2 minutes to kill them. That's with lvl 51 DPS (legendary weapons, armor, offensive stance, etc).</DIV> <DIV>It also took me down to 15% power, and I was down to 35% health, I hadn't used power on healing though. Nor mez or fear.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>If you can take on a 43 ^^^ and kill him in less than a minute at lvl 42 or lower, either you are lying (or haven't done it yet and just "suppose" you can do it), or you are fighting a terrible miscon. I didn't try against that deputy, I was in Feerott when I logged in... maybe I should go check out that deputy and see if he's really that easy to kill.</DIV> <DIV> </DIV> <DIV>I'd really like to see your log on how you can kill a yellow ^^^ in 60 seconds, more of a curious factor. Try it on a different mob this time too, maybe head to CT, or Everfrost or Lavastorm.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>One thing I did notice, is that there is a jump in mob's hitting ability near the late 40s. Try soloing snow leopards in everfrost.. try it when you are 4 levels higher! Those things are nasty meleers.</DIV>
Thail
10-11-2005, 01:38 AM
<P>OMG here we go again! /overanalizing off.</P> <P> </P> <P>He was using Devestation Fist. Parser doesnt track it correctly. I can do 471 over and over again w/ not attacking just doing that.</P>
<BR> <BLOCKQUOTE> <HR> Thail wrote:<BR> <P>OMG here we go again! /overanalizing off.</P> <P> </P> <P>He was using Devestation Fist. Parser doesnt track it correctly. I can do 471 over and over again w/ not attacking just doing that.</P><BR> <HR> </BLOCKQUOTE>Except that doesn't work on Heroic mobs.<BR>
Colossaltitan
10-11-2005, 03:01 AM
Will do, BTW. 'Breath' is just an Assassin I was groupped with and we were chatting, she was out of the zone as the screenshot shows.<BR>Also, The fight took around 2min20seconds. I haven't attempted to do it in under one minute, its probably close to possible. I'm saying I can do it because the way the fight ended, how much HP I had left, how much power I had left, etc it was an assumption, but I feel do-able.<BR>Anyways, I'll go mess around with some things outside RV and post logs of me killing them too if necessary <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Balmore
10-11-2005, 08:25 AM
<div></div>I hope that Guardians/Berserkers know that Brawler's are better soloers. Some mobs are [Removed for Content], some mobs are powerful. Not only that, some mobs get much more powerful after certain levels, too.If this person managed to kill this Yellow ^^^ -- doesn't mean Bruisers can go and solo those for life.One thing I'm sure of, all eyes on you! -- not a good thing, some times.From the screenshot, I can tell (glimpse at the log too) that you have:- Successfully managed to slow the mob.- Sucessfully decreased the mob's mitigation.- You maintained the mob's mitigation and attack speed slowed.- You have swapped hex dolls? For multiple debuffs, I couldn't determine the third one.- You healed twice at right time.- Your chest proc'ed healing you (49s) for some time too right after your second heal. Good luck there.This sounds more doable if you look at it that way.But honestly, well done job!
Colossaltitan
10-11-2005, 08:43 AM
Aye, its all about play-ability, difficulty of mob. I didn't swap hex-dolls, Left (+12str), Right (+12sta) if I used dolls 3 times it was to refresh the doll used on pull (sta).
NighthawkX
10-11-2005, 09:02 AM
<P>Here is a show of how fast the deputy normally hits for he swings at about 2 seconds which is more reasonable.</P> <P>(112893954<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 06:19:08 2005] You start fighting.<BR>(1128939549)[Mon Oct 10 06:19:09 2005] An impairment song affects Deputy Crookfellow.<BR>(1128939549)[Mon Oct 10 06:19:09 2005] Deputy Crookfellow hits YOU for 320 points of crushing damage.<BR>(1128939550)[Mon Oct 10 06:19:10 2005] YOU hit Deputy Crookfellow for 40 points of piercing damage.<BR>(1128939550)[Mon Oct 10 06:19:10 2005] YOU hit Deputy Crookfellow for 22 points of slashing damage.<BR>(1128939550)[Mon Oct 10 06:19:10 2005] YOU try to slash Deputy Crookfellow, but Deputy Crookfellow parries.<BR>(1128939551)[Mon Oct 10 06:19:11 2005] Deputy Crookfellow hits YOU for 582 points of crushing damage.<BR>(1128939552)[Mon Oct 10 06:19:12 2005] YOU try to pierce Deputy Crookfellow, but miss.<BR>(1128939552)[Mon Oct 10 06:19:12 2005] YOU try to slash Deputy Crookfellow, but Deputy Crookfellow parries.<BR>(1128939553)[Mon Oct 10 06:19:13 2005] YOU hit Deputy Crookfellow for 14 points of slashing damage.<BR>(1128939554)[Mon Oct 10 06:19:14 2005] YOU try to pierce Deputy Crookfellow, but Deputy Crookfellow parries.<BR>(1128939554)[Mon Oct 10 06:19:14 2005] YOU try to slash Deputy Crookfellow, but miss.<BR>(1128939554)[Mon Oct 10 06:19:14 2005] Deputy Crookfellow hits YOU for 667 points of crushing damage.<BR>(1128939555)[Mon Oct 10 06:19:15 2005] YOU hit Deputy Crookfellow for 14 points of slashing damage.<BR>(1128939556)[Mon Oct 10 06:19:16 2005] YOU try to pierce Deputy Crookfellow, but miss.<BR>(1128939556)[Mon Oct 10 06:19:16 2005] YOU try to slash Deputy Crookfellow, but miss.<BR>(1128939557)[Mon Oct 10 06:19:17 2005] Deputy Crookfellow hits YOU for 294 points of crushing damage.<BR>(1128939557)[Mon Oct 10 06:19:17 2005] Your target is too far away! Move closer!<BR>(112893955<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 06:19:18 2005] Your target is too far away! Move closer!<BR>(112893955<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Mon Oct 10 06:19:18 2005] Your target is too far away! Move closer!<BR>(1128939559)[Mon Oct 10 06:19:19 2005] YOU hit Deputy Crookfellow for 46 points of piercing damage.<BR>(1128939559)[Mon Oct 10 06:19:19 2005] YOU try to slash Deputy Crookfellow, but miss.<BR>(1128939559)[Mon Oct 10 06:19:19 2005] Deputy Crookfellow's Concussion hits YOU for 410 points of crushing damage.</P> <P>This was right before I took off running wasn't trying to fight him just check his speed. Honestly with him only swinging 17 times I had thought you had to have edited the log. But going through the log it shows the reason for the delay every time. Good fight you took a lot of effort to do it. Since I called you a liar I will rescend that message.</P> <P>It appears all the stun, blurs were your biggest advantage, this just kept him from swinging back. As for another person trying it with another class in a 2min+ fight he would of swung over 60 times, even with your nice dodging giving him another 10 attacks hit on you would kill you.</P> <P>The picture didn't prove much to me as it was easy to edit/mislead, the log can also be edited but easier to trip someone up who does so.</P> <P>It also looks like you had to have ran for about 20 seconds in there while your spells refreshed, in essense kiting, which heh nothing wrong with that you do everything you can to win, efficient I think your over estimating that part. As for doing it in less time, I think you will find it lot more difficult as you needed that time to get your stuns and blurs to refresh. </P> <P>Congratulations though good fight, thought I was going to end up a read of you running around for two hours trying to kite it. Yes even a green epic would be harder for you as it would take away your abilities to remove them from swinging, no stuns etc. But you proved your point good enough to me.</P>
Redbed
10-11-2005, 09:08 AM
<DIV>Regarding Devastation Fist</DIV> <DIV> </DIV> <DIV>"Except that doesn't work on Heroic mobs"</DIV> <DIV> </DIV> <DIV>Not reliabley but it does work on some in a group. It wont work on any ^ or ^^ or ^^^ mobs but it should work on the others. No guarantees but it does work on some in a heroic Group.</DIV> <DIV> </DIV>
Colossaltitan
10-11-2005, 09:54 AM
<BR> <BLOCKQUOTE> <HR> NighthawkX wrote:<BR>It also looks like you had to have ran for about 20 seconds in there while your spells refreshed, in essense kiting, which heh nothing wrong with that you do everything you can to win, efficient I think your over estimating that part. As for doing it in less time, I think you will find it lot more difficult as you needed that time to get your stuns and blurs to refresh.<BR> <HR> </BLOCKQUOTE>Not quite, if a mob runs a decent ways away during fear duration or pathing errors mob can take a bit to come back, also kiting is currently impossible on any mob; they all run faster than you do even with sprint.<BR>
Colossaltitan
10-11-2005, 09:54 AM
<BR> <BLOCKQUOTE> <HR> Redbed wrote:<BR> <DIV>Regarding Devastation Fist</DIV> <DIV> </DIV> <DIV>"Except that doesn't work on Heroic mobs"</DIV> <DIV> </DIV> <DIV>Not reliabley but it does work on some in a group. It wont work on any ^ or ^^ or ^^^ mobs but it should work on the others. No guarantees but it does work on some in a heroic Group.</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>I don't even have this skill yet <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Kukuzhong
10-11-2005, 06:56 PM
<DIV>Sucker punch hit for 845 dmg, that at lvl 42? What quality of spell was that? Anyway, a post somewhere said bruiser CAs do 500-800+ dmg, while monk CAs do 200-500+ dmg, guess that's true after all heh. Stuns, mez, fear, high dmg arts hmm, bruiser is the way to go it seems :smileyvery-happy:</DIV>
Falwen
10-11-2005, 09:09 PM
<P>I read the first page of this, but as I'm at work, I admit I didn't read the rest. I just wanted to give my 2cp.</P> <P>I play a lvl 36 bruiser, and my fiance plays a lvl 38 necro. While soloing, I can backstab for over 500. My fiance's eyes pop out of his head when he sees that and he is jealous of such a hard hit. If it's a weak mob with lower HP, I can unload all of my arts using stuns and it will drop rediculously fast. Before my fiance outleveled me, in a simple fight like that, I would probably kill the mob faster than he would. </P> <P>However, if we each solo someplace like Harclave, where mobs have quite a few more HP's, he will plow through that dungeon a LOT faster than I will. I can knock a mob down to half life very quickly, but then I have long timers and quickly dwindling power to contend with while he has a pet steadily whacking away, and the necro's mob will die first - almost every time.</P> <P>In a short fight, I will out DPS him because I have great burst dmg. But overall, his DPS is better than mine. In a longer fight he will almost always out damage me - unless I get very lucky.</P> <P>Just looking at max hits and saying one person's dps is better than another's is silly. Do the math: If one player hits once for 500, and 10 times for 200 = 2500 damage. If the other hits 11 times for 300 = 3300 damage. The max hitter actually has LOWER DPS.</P>
Colossaltitan
10-11-2005, 09:22 PM
<BR> <BLOCKQUOTE> <HR> Kukuzhong wrote:<BR> <DIV>Sucker punch hit for 845 dmg, that at lvl 42? What quality of spell was that? Anyway, a post somewhere said bruiser CAs do 500-800+ dmg, while monk CAs do 200-500+ dmg, guess that's true after all heh. Stuns, mez, fear, high dmg arts hmm, bruiser is the way to go it seems :smileyvery-happy:</DIV><BR> <HR> </BLOCKQUOTE><BR>Lvl34 Master 2: 298-881
Balmore
10-12-2005, 08:56 AM
Don't forget that Monks get haste. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
Raidi Sovin'faile
10-12-2005, 10:44 AM
<DIV>That Sucker Punch is our hardest hitting (in one hit) ability. At <STRONG>master 2</STRONG> for that lvl 34 ability, it does an average damage of 590 (considerably less if you didn't pick that one). It's rare to see it land for the full 900 or so.</DIV> <DIV>Almost all our other abilities do far, far less damage than that..</DIV> <DIV> </DIV> <DIV>In fact.. let's look at my abilities at 51 (all adept 1s, except Shocking Fists at app4).</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG><U>Pure Damage (Single)</U></STRONG><BR>Pummel, avg 178, 10s<BR>Roundhouse, avg 197, 10s<BR>Burning Lunge, avg 193.5 (+325 dot) total 518.5, 30s<BR>Meteor Punch, avg 427, 40s <BR>Crushing Fury, avg 612 (if all hits land, avg 78.5 per hit), 30s<BR>Shocking Fists, flat 270 (attached to autoattack, 5x54), 60s</DIV> <DIV> </DIV> <DIV><STRONG><U>Pure Damage (AoE)</U></STRONG><BR>Bone Crusher, avg 284.5, max 5 targets (<EM>theoretical</EM> 1422.5), 30s<BR>Savage Blows, avg 912 (if all hits land, avg 228 per hit), max 10 targets (<EM>theoretical</EM> 9120), 90s</DIV> <DIV> </DIV> <DIV><STRONG><U>Stun/Debuff Damage</U></STRONG><BR>Hammer Fist, avg 171, 30s, stun 4s<BR>Merciless Stomp, avg 250.5 (or 376, conditional), 30s, stun 2s<BR>Crusher, avg 376.5, 60s, stun 4s<BR>Dirty Punch, avg 639 (conditional, backstab only), 60s, stun 4s<BR>Eye Rake, avg 314.5, 45s, physical skill debuff 36s<BR></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Those AoEs look like scary averages, however the theoreticals are for rapidly dimishing chances of occuring. Especially with Savage Blows, since all 4 attack need to land on every single target, and you have to be surrounded by 10 people (within 5 meter radius), you would as soon win the goblin's lotto as see that happen on a fight that matters (non-grey encounters). I usually land about 2 hits per target (taking into account hitting for 3 or 4 on some, and getting blocked on the first hit on others).. and usually for about 2-3 targets. I usually get about 1200 damage out of it, and that's not even on every fight (considering recast timers, and needing to find group encounters).</DIV> <DIV> </DIV> <DIV>As you can see though, most of our attacks are in the 200-350 range, with about 4 larger damage abilities (all on long to very long timers), and the highly conditional AoE damage abilities.</DIV> <DIV>That's hardly a 500-800+ average damage for our abilities.</DIV> <DIV> </DIV> <DIV>The only thing we have over Monks, damage-wise, would possibly be the NUMBER of damage abilities we get. I haven't seen the full out skillset for Monks, so I'm not sure. But any monks who want to make an honest comparison can compare against my list here and see how you stand.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><U>*On a side note*</U></DIV> <DIV>Take a look at the timers on our abilities. The only ones we have on 10s timers are the ones lower than 200 for average damage. This means after we expend our list of damage abilities, we have to wait on timers for most of them. If the fight is over before a minute has gone by (which is quite possible on white or lower encounters without healers), then our damage will seem quite high. Also, many of our abilities have a wide damage spread (like our 300-900 backstab).. which means if we roll well, and the fight goes quick, a parser will show us having an exceeding huge DPS.</DIV> <DIV> </DIV> <DIV>However, that's hardly the constant. Imagine having Savage Blows blocked by 3 of your 4 targets on the first hit.. doing only ~400 damage for that ability. Then your backstab only does 400 damage.. then you miss after the third blow with Crushing Fury doing only 150 damage... suddenly your DPS is but a fraction of what it was last time.</DIV> <DIV>When tanking, these are HIGHLY possible situations, since we are in defensive mode (lower attack skill than while in offensive mode), and any melee types will have higher avoidance (block, parry, etc) from the front. Brawlers NPCs are a real pain in our DPS, even when we <EM>aren't</EM> tanking them (that 360 defense works both ways).</DIV> <DIV>Combined stance can cover that some... but it's dangerous against harder hitting encounters, and it's still nearly 20 points difference in attack skill.</DIV> <DIV> </DIV> <DIV>Just some food for thought.</DIV><p>Message Edited by Raidi Sovin'faile on <span class=date_text>10-12-2005</span> <span class=time_text>01:47 AM</span>
pillb
10-12-2005, 03:19 PM
<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><span><blockquote><hr>Kukuzhong wrote:<div>bruiser is the way to go it seems :smileyvery-happy:</div><hr></blockquote> </span><span>Monks get better spells from 50-60 than bruisers</span><span>. That 12 seconds of 'godmode' they get + 4000 point ward + Invis + FD is pretty nice for saving the day. Monk stances are better for tanking and they self-haste to 100%. Dragon Advance and max haste gives monks uber agro while bruisers only haste 15% Seems like Monk is the way to go!</span><p>Message Edited by pillbub on <span class=date_text>10-13-2005</span> <span class=time_text>01:19 AM</span>
So the 'exploit' is more the hex dolls... you used them well... I still don't believe how few times he SWUNG at you... looks like a good kiting job... There are chunks of 30 seconds in your parse where nothing is happening... intimidate, hex doll, but what's after that? fear? not logged? Seems his HP total for a heroic is low?<p><p>Message Edited by Turb0T on <span class=date_text>10-12-2005</span> <span class=time_text>08:22 PM</span>
mortem
10-13-2005, 05:49 AM
<span><blockquote><hr>pillbub wrote:<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><span> </span><span>Monks get better spells from 50-60 than bruisers</span><span>. That 12 seconds of 'godmode' they get + Invis + FD is pretty nice for saving the day. Monk stances are much better and they self-haste to 100%. Haste + Dragon Advance gives them uber agro while bruisers only haste 15% Seems like Monk is the way to go! </span><div></div><p>Message Edited by pillbub on <span class="date_text">10-12-2005</span> <span class="time_text">07:45 AM</span></p><hr></blockquote> what do bruisers get instead of invis? newb bruiser here lol. </span><div></div>
Colossaltitan
10-13-2005, 06:09 AM
<BR> <BLOCKQUOTE> <HR> Turb0T wrote:<BR>So the 'exploit' is more the hex dolls... you used them well...<BR>I still don't believe how few times he SWUNG at you... looks like a good kiting job...<BR>There are chunks of 30 seconds in your parse where nothing is happening... intimidate, hex doll, but what's after that? fear? not logged?<BR>Seems his HP total for a heroic is low? <P></P> <P>Message Edited by Turb0T on <SPAN class=date_text>10-12-2005</SPAN><SPAN class=time_text>08:22 PM</SPAN><BR></P> <HR> </BLOCKQUOTE><BR>Kiting mobs is impossible atm, Try it. Also, if I was kiting the mob you would see "Blah blah blah slashing damage from axes." Rather than you CRUSH <Name> for ### Damg.<BR> <DIV>Generally I would break intimidate with a Stun, DD, DD, DD, Fear. Whatever the case is. Its all there, no kiting involved, and add it up, decent ammount of damage, fears were also used.</DIV>
Colossaltitan
10-13-2005, 06:10 AM
<BR> <BLOCKQUOTE> <HR> amadeusex wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> pillbub wrote:<BR> <SPAN><BR></SPAN><SPAN>Monks get better spells from 50-60 than bruisers</SPAN><SPAN>. That 12 seconds of 'godmode' they get + Invis + FD is pretty nice for saving the day. Monk stances are much better and they self-haste to 100%. Haste + Dragon Advance gives them uber agro while bruisers only haste 15%<BR><BR>Seems like Monk is the way to go! </SPAN> <P>Message Edited by pillbub on <SPAN class=date_text>10-12-2005</SPAN> <SPAN class=time_text>07:45 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> what do bruisers get instead of invis? newb bruiser here lol. <BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR>Nothing counters there invis on our side as far as I know.
pillb
10-13-2005, 06:25 AM
<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><span><span><blockquote><hr>amadeusex wrote: what do bruisers get instead of invis? newb bruiser here lol. <span></span><div></div><hr></blockquote>Monks get a 4000 point ward and 12 seconds of godmode, Invis, better tanking stances and overall tank better than bruisers but bruisers get more dps. Bruiser get fear and mezz but they're useless at 50 because fear lasts for 4 seconds usually and so does the mezz. In raiding or groups Monks godmode and ward will be much more usefull than bruisers crappy fear/mezz. I've used the fear maybe once every one hundred groups while Monks 12 sec imunity and self-ward is priceless on named pulls and on raids. Monks also have better agro due to 100% haste. For 50-60, Monks have he upper hand over Bruisers People are saying bruisers have great dps but its only true first 30 seconds of a fight. After that the bruiser is waiting 1-1.5 minutes for their attacks to refresh while Scouts are banging their big attacks every 15 secs and mages begin leaving the bruisers in the dust.</span></span><p>Message Edited by pillbub on <span class=date_text>10-13-2005</span> <span class=time_text>01:19 AM</span>
NighthawkX
10-13-2005, 07:18 AM
<P>You can kite mobs do it all the time, most do not run faster than you, some do but most run same speed as you normally. Also one of the hex dolls I believe has a slow effect, and all scout classes also get a slow which makes them run even less. They have done some measures to make kiting harder, like most bow skills now require you not to move etc. But with slowing them down you can keep distance and only have to stop for a second for it, regular range attack you can still move. Thats a run speed slow not an attack speed slow.</P> <P> </P> <P>Only places I noticed where it looks like some kiting or jumping over something for a bit so he didn't reach was the third time there was about a 20s time span where you were not swung at, no you were not hitting him either, thats why I said running for a bit, I assume to keep from being hit till your spells recycle. It looks like you tried to fear him again on the third time and he resisisted.</P> <P>Looking through the log the reason for only 17 attacks was accounted for. I can only guess his high miss rate and you having such a high hit rate was related to the blurs on all your attacks or just a lot of trys and luck. As a couple concussions on you could of meant lights out as he pounded you while you are stunned instead of him being stunned, feared the whole time.</P>
Colossaltitan
10-13-2005, 09:00 AM
Ahh, yeah I do hop around if it gets ugly and I get nothing but resists, this doesn't happen often though *Thankfully*.<BR>And, WHen mobs are stunned you can get behind them, so they can't block and such, this allows for a huge increase in your dps.
Let's summarise what you did a little: Start: Mitigation debuff (ruin) doll 14 seconds of burst damage 18 seconds Intimidate, including use of slowing (fright) doll (no action) 18 seconds of unexplained inaction... 'cannot see target'? (no action) 19 seconds of burst damage 16 seconds Intimidate (no action) 8 seconds burst damage 11 seconds unexplained inaction... 'cannot see target'? (no action) 18 seconds of damage Where was fear used? It's not logged. Are those the 'cannot see target' bits? Maybe you ran away after intimidating so the mob had to hunt you when it recovered? The log is unclear. Roughly 63 seconds of non-combat in a 124 second fight, so over half the time you were allowing skills to come back up to use. During burst damage you hope that the 1.5 to 3 second stun duration attacks keep you from being hit too much. But my view is that the HP total of that mob is maybe low for its level. At L39 I have fought low 30's heroics that hit harder. Did you have some buff applied? If I try the same tactics based on your log on even high blue heroics I get creamed, because they hit so hard and if I don't get lucky on avoidance I'm in deep trouble. Maybe you have been very selective in the mob you are using as an example. And I don't have a fabled weapon that saves me CA power. And maybe you got lucky on certain skills not being resisted.<p>Message Edited by Turb0T on <span class=date_text>10-13-2005</span> <span class=time_text>09:36 AM</span>
Colossaltitan
10-13-2005, 12:44 PM
Whenever there is nothing happening Instil Doubt (Fear) is up (Not quite sure why this isn't logged properly, check yours to see if it is logging if you feel I have edited something). Mob is running away or coming back so I would imagine thats what the Can't see target 'bits' is about. With Eye Gouge line up its hardly ever that I get hit even when my stuns are down and I'm tanking the mob / doing "Burst Damage" <DIV>I haven't calculated this mobs total HP but I can slaughter most mobs blue to yellow con ^^^.<BR>PS, If I would have run far away from the mob while its mez'd (Intimidate) then good chance that it would run to me and break.</DIV>
ChrisRay
10-13-2005, 03:33 PM
<BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR><BR> <BLOCKQUOTE> <HR> amadeusex wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> pillbub wrote:<BR> <SPAN><BR></SPAN><SPAN>Monks get better spells from 50-60 than bruisers</SPAN><SPAN>. That 12 seconds of 'godmode' they get + Invis + FD is pretty nice for saving the day. Monk stances are much better and they self-haste to 100%. Haste + Dragon Advance gives them uber agro while bruisers only haste 15%<BR><BR>Seems like Monk is the way to go! </SPAN> <P>Message Edited by pillbub on <SPAN class=date_text>10-12-2005</SPAN> <SPAN class=time_text>07:45 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> what do bruisers get instead of invis? newb bruiser here lol. <BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR>Nothing counters there invis on our side as far as I know. <BR> <HR> </BLOCKQUOTE><BR>Moorgard said that mez was our utility equivalent to monk invis.,
<blockquote><hr>Colossaltitan wrote:Whenever there is nothing happening Instil Doubt (Fear) is up (Not quite sure why this isn't logged properly, check yours to see if it is logging if you feel I have edited something). Mob is running away or coming back so I would imagine thats what the Can't see target 'bits' is about. With Eye Gouge line up its hardly ever that I get hit even when my stuns are down and I'm tanking the mob / doing "Burst Damage" <DIV>I haven't calculated this mobs total HP but I can slaughter most mobs blue to yellow con ^^^.<BR>PS, If I would have run far away from the mob while its mez'd (Intimidate) then good chance that it would run to me and break.</DIV><hr></blockquote>The thing is, I've been trying to reproduce your results as a L39 bruiser, with everything Adept I bar Hundred Hand Slap (Master I) and Sucker Punch (Master II), and fairly regular leather armour (the basic imbued chest and legs) and the basic imbued dual wields.And I can't.Now, I may just be crap, but I'm trying the same aggressive stun sequence attack as you, then using Intimidate (well, the skill above that now) and Instill Doubt to buy time for my "10 second damage skill unload" to come back up (a lot of these are 30 sec timer, some 60 sec). And it just doesn't work.I get hit for way more by lower mobs, and more often, and I run out of power before I can take them down (I have the in-combat power regen trait for what little that buys me).You haven't said what you're kitted out in, but you seem to have some common extra proc I don't recognise (is that RGF?). And you absorb damage way better. And you block/avoid way better. Is there a lot of fabled/legendary gear? Are you heavily Master I in CA's?Or maybe you just post selective logs from when the RNG smiles on you. You are after all more interested in highlighting Guardian relative solo impotence <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />I can solo *some* nameds 10 levels below me (just green), and *some* ^^-pair or single ^^^ heroics 6-7 levels below me... but to do blue heroics or even white or +1 yellow seems impossible. I guess I might get real lucky on a blue, but I'd have to ride my avoidance rollercoaster obscenely.The main problem I hit is running out of power. I can stave off damage by Eye Gouge, Defensive Stance, Intimidate/Fear and Self Heal, but I don't have enough power to do that AND take the ^^^ mob down quickly enough. It looks like you're using an offensive stance, which for me would be even more suicidal!I just want to understand what you're doing that no(?) other bruisers can. That's why people are suspicious of your claims.I would also like to see how other good solo classes (necro or wiz) do against the mobs you happen to pick, as you may be being selective in picking weak targets (the Deputy's HP and melee/CA damage seems very low).
Colossaltitan
10-13-2005, 05:21 PM
<P>I always use offensive stance, the idea is not to let the mob get a chance at hitting you. You do realize the only time i'm actually going "toe to toe," with a mob is when I have initially burned through all my stuns, heavy dd's, and am in front of a mob (with Eye Gouge up), tanking him until he takes 20% hp from me (app4 max heal % of ignore pain or w/e), then mez/fear cycle.<BR>So, I get a maximum ammount of dps and land 99.99% of all of my hits (because of offensive stance (just app4) & I only take 5-10seconds of straight hits(per time stuns down and heal up, every other second of a two minute fight the mob simply does not get a chance to hit me.)<BR><BR>That was a totally a random mob, I'll post a persona info soon (I have leveled since and gotten FBSS).<BR>Also, I'll go play around with some other mobs too.<BR><BR>Also I have 3 Adept 3's. 1 Hundred Hand Slap, Rescue (LoL), Merciless Stomp<BR>Master 2: Sucker Punch. (At 43 I don't think any others are used still).<BR><BR>This was with Overtaking Blows up (Adept1), Like +30 Agility, I put it up on someone then went off to do my own thing, I would hope that is considered 'self buffed' <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.<BR><BR>Yes, That was a Royal Great Flail (12% Chance 15x-25x Damage).<BR><BR>I will post screenie of persona, perhaps another mob, and perhaps another log & screenie if I do another mob.<BR>--<BR>As far as being selective about my logs. I did have to FD once to this mob as he resisted 2 mez's and I do get owned fast when he isn't mezd <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. But that was just one time out of the 5-6 I killed him before no-problem.<BR>--<BR>Persona Screenie Inc Soon <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>
Colossaltitan
10-13-2005, 06:12 PM
<DIV><IMG src="http://img375.imageshack.us/img375/5883/eq20000537lu.jpg"><BR><BR>I had Strapping Spirit up so thats why I had it open in the examine window.. Oh.. and Devastation fist b/c I finally got it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />!</DIV>
Danan
10-13-2005, 10:02 PM
Actually this might have been a Guardian Mob, only supporting the fact that Guardians need more dps and utility :smileyvery-happy: <p>Message Edited by Dananeb on <span class=date_text>10-13-2005</span> <span class=time_text>11:03 AM</span>
Moridian
10-14-2005, 12:50 AM
That 'this encounter is now locked' message in the screenshot right as the mob is about to die isnt suspicious to anyone else? Am I missing something?
NighthawkX
10-14-2005, 01:14 AM
The log posted and the picture are not from the same fight. And several people were not willing to take the picture as evidence as it would of been easy enough do get it without soloing the mob. As for how long it took him to lock it in the picture have no idea it could of been at the beginning of the fight or right at the last second since he has that page filtered out of other information. From the picture it would appear he had at that time just turned 42 because of the skill going up, and the log had another skill up in it making him at around 42.2 level. So obviously hadn't done to much between the two
Colossaltitan
10-14-2005, 11:01 AM
<BR> <BLOCKQUOTE> <HR> NighthawkX wrote:<BR>The log posted and the picture are not from the same fight. And several people were not willing to take the picture as evidence as it would of been easy enough do get it without soloing the mob. As for how long it took him to lock it in the picture have no idea it could of been at the beginning of the fight or right at the last second since he has that page filtered out of other information. From the picture it would appear he had at that time just turned 42 because of the skill going up, and the log had another skill up in it making him at around 42.2 level. So obviously hadn't done to much between the two <BR> <HR> </BLOCKQUOTE><BR>Correct. The screenshot and the log were two different times I killed the mob, also correct that my chat tab is filtered and it was locked about 2-3seconds into the fight.<BR><BR>I am now level 44. Going to be putting the Half&Half stance to the test as I find some new mobs to show (yet again) that they are do-able.
Colossaltitan
10-14-2005, 11:31 AM
<BLOCKQUOTE><BR><BR> <BLOCKQUOTE> <HR> Someone a few pages back wrote something similar to..<BR>Perhaps that mob was just weak?<BR>Try doing it in EF, LS or something, the snow leopards in EF are pretty hard meleers. <HR> </BLOCKQUOTE></BLOCKQUOTE><BR>I didn't get a screenshot on the first run, but I decided I would do to logs.<BR> <DIV>-<BR>Log # 1. a snow leopard (Level 45, I'm 44) 1/2 Stance up, Strapping Spirit up. (Gebs on rather than Augmented)<BR>Heres my persona window.<BR>((PS)) The target I have is not the one that was killed for the first log.<BR><IMG src="http://img430.imageshack.us/img430/2892/eq20000214mu.jpg"><BR>Okay: Log # 1!<BR>I pull STA doll, leapord resists, (off to rough start but.... I stick it out anyways..) w/o further a do, here is the log.<BR>---This was on a level 45^^^ (Yellow Con) Snow Leopard.--<BR>(1129273795)[Fri Oct 14 03:09:55 2005] You get into the spirit to hurt someone.<BR>(1129273796)[Fri Oct 14 03:09:56 2005] Your hex doll's eyes begin to glow.<BR>(1129273804)[Fri Oct 14 03:10:04 2005] YOU try to burn a snow leopard with Hex of Ruin, but a snow leopard resists.<BR>(1129273804)[Fri Oct 14 03:10:04 2005] You start fighting.<BR>(1129273805)[Fri Oct 14 03:10:05 2005] Your target is too far away! Move closer!<BR>(1129273805)[Fri Oct 14 03:10:05 2005] a snow leopard hits YOU for 348 points of crushing damage.<BR>(1129273806)[Fri Oct 14 03:10:06 2005] YOU try to crush a snow leopard with Hammer Fist, but a snow leopard parries.<BR>(1129273806)[Fri Oct 14 03:10:06 2005] YOU try to crush a snow leopard, but miss.<BR>(1129273807)[Fri Oct 14 03:10:07 2005] a snow leopard tries to crush YOU, but misses.<BR>(112927380<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:10:08 2005] YOUR Crusher hits a snow leopard for 405 points of crushing damage.<BR>(112927380<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:10:08 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(112927380<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:10:08 2005] A snow leopard is struck by a Thundering Fist.<BR>(112927380<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:10:08 2005] A snow leopard is struck with a mighty crusher.<BR>(1129273809)[Fri Oct 14 03:10:09 2005] YOU try to crush a snow leopard, but miss.<BR>(1129273811)[Fri Oct 14 03:10:11 2005] YOUR Merciless Stomp hits a snow leopard for 558 points of crushing damage.<BR>(1129273811)[Fri Oct 14 03:10:11 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273811)[Fri Oct 14 03:10:11 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273811)[Fri Oct 14 03:10:11 2005] A snow leopard is mercilessly stomped.<BR>(1129273812)[Fri Oct 14 03:10:12 2005] A snow leopard is no longer stunned.<BR>(1129273812)[Fri Oct 14 03:10:12 2005] YOUR Sucker Punch hits a snow leopard for 765 points of crushing damage.<BR>(1129273812)[Fri Oct 14 03:10:12 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273812)[Fri Oct 14 03:10:12 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273812)[Fri Oct 14 03:10:12 2005] A snow leopard is sucker punched.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 80 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Roughhousing hits a snow leopard for 54 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Engulf hits a snow leopard for 249 points of heat damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 41 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 40 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 43 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 81 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Engulf hits a snow leopard for 186 points of heat damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 65 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 64 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Ancient Flame hits a snow leopard for 223 points of heat damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR One hundred hand slap hits a snow leopard for 37 points of crushing damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOU try to burn a snow leopard with Ancient Flame, but a snow leopard resists.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] A snow leopard is struck with one hundred hand slap.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] Your fists return to normal.<BR>(1129273813)[Fri Oct 14 03:10:13 2005] YOU hit a snow leopard for 305 points of crushing damage.<BR>(1129273814)[Fri Oct 14 03:10:14 2005] YOUR Throat Kick hits a snow leopard for 171 points of crushing damage.<BR>(1129273814)[Fri Oct 14 03:10:14 2005] YOUR Roughhousing hits a snow leopard for 59 points of crushing damage.<BR>(1129273814)[Fri Oct 14 03:10:14 2005] A snow leopard gasps as they are kicked in the throat.<BR>(1129273815)[Fri Oct 14 03:10:15 2005] A snow leopard is no longer stunned.<BR>(1129273815)[Fri Oct 14 03:10:15 2005] You stop fighting.<BR>(1129273815)[Fri Oct 14 03:10:15 2005] A snow leopard becomes intimidated.<BR>(112927381<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:10:18 2005] Your hex doll's eyes begin to glow.<BR>(1129273825)[Fri Oct 14 03:10:25 2005] A hex of fright overcomes A snow leopard.<BR>(1129273826)[Fri Oct 14 03:10:26 2005] You are still recovering from your last spell!<BR>(1129273826)[Fri Oct 14 03:10:26 2005] Your hex doll's eyes begin to glow.<BR>(1129273826)[Fri Oct 14 03:10:26 2005] One at a time! You are already casting a spell.<BR>(1129273833)[Fri Oct 14 03:10:33 2005] A snow leopard regains their wits.<BR>(1129273834)[Fri Oct 14 03:10:34 2005] A hex of ruin overcomes A snow leopard.<BR>(1129273835)[Fri Oct 14 03:10:35 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273844)[Fri Oct 14 03:10:44 2005] Your fists crackle with the power of lightning.<BR>(1129273851)[Fri Oct 14 03:10:51 2005] You start fighting.<BR>(1129273851)[Fri Oct 14 03:10:51 2005] Your target is too far away! Move closer!<BR>(1129273852)[Fri Oct 14 03:10:52 2005] a snow leopard hits YOU for 325 points of crushing damage.<BR>(1129273852)[Fri Oct 14 03:10:52 2005] YOUR Hammer Fist hits a snow leopard for 167 points of crushing damage.<BR>(1129273852)[Fri Oct 14 03:10:52 2005] YOUR Engulf hits a snow leopard for 262 points of heat damage.<BR>(1129273852)[Fri Oct 14 03:10:52 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273852)[Fri Oct 14 03:10:52 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273852)[Fri Oct 14 03:10:52 2005] A snow leopard is belted with a hammer fist.<BR>(1129273853)[Fri Oct 14 03:10:53 2005] YOU hit a snow leopard for 242 points of crushing damage.<BR>(1129273853)[Fri Oct 14 03:10:53 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273853)[Fri Oct 14 03:10:53 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273855)[Fri Oct 14 03:10:55 2005] YOUR Merciless Stomp hits a snow leopard for 448 points of crushing damage.<BR>(1129273855)[Fri Oct 14 03:10:55 2005] YOUR Roughhousing hits a snow leopard for 43 points of crushing damage.<BR>(1129273855)[Fri Oct 14 03:10:55 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273855)[Fri Oct 14 03:10:55 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273855)[Fri Oct 14 03:10:55 2005] A snow leopard is mercilessly stomped.<BR>(1129273856)[Fri Oct 14 03:10:56 2005] A snow leopard is no longer stunned.<BR>(1129273856)[Fri Oct 14 03:10:56 2005] YOU heal YOURSELF for 576 hit points.<BR>(1129273856)[Fri Oct 14 03:10:56 2005] Your wounds begin to heal as you ignore the hurt.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOU hit a snow leopard for 477 points of crushing damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Ancient Flame hits a snow leopard for 221 points of heat damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Roughhousing hits a snow leopard for 46 points of crushing damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] a snow leopard tries to crush YOU, but misses.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR One hundred hand slap hits a snow leopard for 88 points of crushing damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR One hundred hand slap hits a snow leopard for 100 points of crushing damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR One hundred hand slap hits a snow leopard for 53 points of crushing damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] YOU try to crush a snow leopard with One hundred hand slap, but a snow leopard parries.<BR>(1129273857)[Fri Oct 14 03:10:57 2005] Your fists return to normal.<BR>(1129273859)[Fri Oct 14 03:10:59 2005] YOUR Eye Rake hits a snow leopard for 188 points of piercing damage.<BR>(1129273859)[Fri Oct 14 03:10:59 2005] YOUR Ancient Flame hits a snow leopard for 174 points of heat damage.<BR>(1129273859)[Fri Oct 14 03:10:59 2005] YOUR Roughhousing hits a snow leopard for 50 points of crushing damage.<BR>(1129273859)[Fri Oct 14 03:10:59 2005] A snow leopard's eyes are raked in combat.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] You trigger a starter chain.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] YOUR Pummel hits a snow leopard for 263 points of crushing damage.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] YOUR Ancient Flame hits a snow leopard for 210 points of heat damage.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] A snow leopard is severely pummeled.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] You triggered Sky Cleave.<BR>(1129273860)[Fri Oct 14 03:11:00 2005] a snow leopard tries to crush YOU, but YOU parry.<BR>(1129273861)[Fri Oct 14 03:11:01 2005] YOU hit a snow leopard for 306 points of crushing damage.<BR>(1129273861)[Fri Oct 14 03:11:01 2005] You stop fighting.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] A snow leopard becomes intimidated.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] A snow leopard is angered by the insult.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] You complete Sky Cleave.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] YOUR Sword of Battle hits a snow leopard for 101 points of slashing damage.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] A snow leopard regains their wits.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] Your action wakes a snow leopard.<BR>(1129273862)[Fri Oct 14 03:11:02 2005] A snow leopard is struck with great force.<BR>(1129273866)[Fri Oct 14 03:11:06 2005] Your target is too far away! Move closer!<BR>(1129273867)[Fri Oct 14 03:11:07 2005] a snow leopard tries to crush YOU, but YOU riposte.<BR>(1129273867)[Fri Oct 14 03:11:07 2005] YOU hit a snow leopard for 102 points of crushing damage.<BR>(112927386<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:08 2005] You start fighting.<BR>(1129273869)[Fri Oct 14 03:11:09 2005] YOUR Throat Kick hits a snow leopard for 108 points of crushing damage.<BR>(1129273869)[Fri Oct 14 03:11:09 2005] A snow leopard gasps as they are kicked in the throat.<BR>(1129273869)[Fri Oct 14 03:11:09 2005] YOU hit a snow leopard for 518 points of crushing damage.<BR>(1129273870)[Fri Oct 14 03:11:10 2005] YOUR Crusher hits a snow leopard for 468 points of crushing damage.<BR>(1129273870)[Fri Oct 14 03:11:10 2005] A snow leopard is struck with a mighty crusher.<BR>(1129273871)[Fri Oct 14 03:11:11 2005] You trigger a starter chain.<BR>(1129273871)[Fri Oct 14 03:11:11 2005] YOUR Pummel hits a snow leopard for 94 points of crushing damage.<BR>(1129273871)[Fri Oct 14 03:11:11 2005] YOUR Roughhousing hits a snow leopard for 57 points of crushing damage.<BR>(1129273871)[Fri Oct 14 03:11:11 2005] A snow leopard is severely pummeled.<BR>(1129273872)[Fri Oct 14 03:11:12 2005] You triggered Sky Cleave.<BR>(1129273873)[Fri Oct 14 03:11:13 2005] YOUR Sucker Punch hits a snow leopard for 717 points of crushing damage.<BR>(1129273873)[Fri Oct 14 03:11:13 2005] A snow leopard is sucker punched.<BR>(1129273873)[Fri Oct 14 03:11:13 2005] YOU hit a snow leopard for 497 points of crushing damage.<BR>(1129273873)[Fri Oct 14 03:11:13 2005] YOUR Ancient Flame hits a snow leopard for 229 points of heat damage.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] A snow leopard is no longer stunned.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] a snow leopard tries to crush YOU, but YOU parry.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] A snow leopard is angered by the insult.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] You complete Sky Cleave.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] YOUR Sword of Battle hits a snow leopard for 108 points of slashing damage.<BR>(1129273874)[Fri Oct 14 03:11:14 2005] A snow leopard is struck with great force.<BR>(1129273875)[Fri Oct 14 03:11:15 2005] YOUR Grapple hits a snow leopard for 259 points of heat damage.<BR>(1129273875)[Fri Oct 14 03:11:15 2005] YOUR Roughhousing hits a snow leopard for 50 points of crushing damage.<BR>(1129273875)[Fri Oct 14 03:11:15 2005] A snow leopard is knocked senseless in a grapple.<BR>(1129273877)[Fri Oct 14 03:11:17 2005] YOU hit a snow leopard for 271 points of crushing damage.<BR>(1129273877)[Fri Oct 14 03:11:17 2005] YOUR Roughhousing hits a snow leopard for 68 points of crushing damage.<BR>(1129273877)[Fri Oct 14 03:11:17 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273880)[Fri Oct 14 03:11:20 2005] YOU hit a snow leopard for 373 points of crushing damage.<BR>(1129273880)[Fri Oct 14 03:11:20 2005] YOUR Engulf hits a snow leopard for 234 points of heat damage.<BR>(1129273880)[Fri Oct 14 03:11:20 2005] YOUR Roughhousing hits a snow leopard for 47 points of crushing damage.<BR>(1129273881)[Fri Oct 14 03:11:21 2005] YOUR Throat Kick hits a snow leopard for 179 points of crushing damage.<BR>(1129273881)[Fri Oct 14 03:11:21 2005] A snow leopard gasps as they are kicked in the throat.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] You trigger a starter chain.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] a snow leopard tries to crush YOU with Assault, but YOU block.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] YOUR Pummel hits a snow leopard for 177 points of crushing damage.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] A snow leopard is severely pummeled.<BR>(1129273883)[Fri Oct 14 03:11:23 2005] You triggered Crushing Anvil.<BR>(1129273884)[Fri Oct 14 03:11:24 2005] YOU hit a snow leopard for 447 points of crushing damage.<BR>(1129273885)[Fri Oct 14 03:11:25 2005] YOUR Hammer Fist hits a snow leopard for 172 points of crushing damage.<BR>(1129273885)[Fri Oct 14 03:11:25 2005] A snow leopard is belted with a hammer fist.<BR>(1129273887)[Fri Oct 14 03:11:27 2005] A snow leopard is angered by the insult.<BR>(1129273887)[Fri Oct 14 03:11:27 2005] You complete Crushing Anvil.<BR>(1129273887)[Fri Oct 14 03:11:27 2005] YOUR Crushing Anvil hits a snow leopard for 121 points of crushing damage.<BR>(1129273887)[Fri Oct 14 03:11:27 2005] A snow leopard is struck with great force.<BR>(1129273887)[Fri Oct 14 03:11:27 2005] YOU try to crush a snow leopard, but miss.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 47 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR Ancient Flame hits a snow leopard for 224 points of heat damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR Roughhousing hits a snow leopard for 51 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 45 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 59 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 52 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 49 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 47 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 42 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] YOUR One hundred hand slap hits a snow leopard for 75 points of crushing damage.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] A snow leopard is struck with one hundred hand slap.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] A snow leopard is no longer stunned.<BR>(112927388<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:28 2005] a snow leopard tries to slash YOU with Mangle, but YOU parry.<BR>(1129273889)[Fri Oct 14 03:11:29 2005] YOUR Merciless Stomp hits a snow leopard for 419 points of crushing damage.<BR>(1129273889)[Fri Oct 14 03:11:29 2005] A snow leopard is mercilessly stomped.<BR>(1129273890)[Fri Oct 14 03:11:30 2005] YOU hit a snow leopard for 459 points of crushing damage.<BR>(1129273890)[Fri Oct 14 03:11:30 2005] YOUR Ancient Flame hits a snow leopard for 187 points of heat damage.<BR>(1129273891)[Fri Oct 14 03:11:31 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273891)[Fri Oct 14 03:11:31 2005] YOUR Throat Kick hits a snow leopard for 113 points of crushing damage.<BR>(1129273891)[Fri Oct 14 03:11:31 2005] YOUR Roughhousing hits a snow leopard for 69 points of crushing damage.<BR>(1129273891)[Fri Oct 14 03:11:31 2005] A snow leopard gasps as they are kicked in the throat.<BR>(1129273894)[Fri Oct 14 03:11:34 2005] YOU hit a snow leopard for 392 points of crushing damage.<BR>(1129273894)[Fri Oct 14 03:11:34 2005] a snow leopard tries to crush YOU with Wild Swing, but misses.<BR>(1129273895)[Fri Oct 14 03:11:35 2005] A snow leopard's sight returns to normal.<BR>(1129273895)[Fri Oct 14 03:11:35 2005] a snow leopard tries to crush YOU, but misses.<BR>(1129273897)[Fri Oct 14 03:11:37 2005] YOU hit a snow leopard for 329 points of crushing damage.<BR>(112927389<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:38 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273900)[Fri Oct 14 03:11:40 2005] YOU try to crush a snow leopard, but miss.<BR>(1129273901)[Fri Oct 14 03:11:41 2005] You lock the encounter. Other players may no longer intervene.<BR>(1129273901)[Fri Oct 14 03:11:41 2005] a snow leopard tries to crush YOU, but misses.<BR>(1129273904)[Fri Oct 14 03:11:44 2005] YOU hit a snow leopard for 307 points of crushing damage.<BR>(1129273904)[Fri Oct 14 03:11:44 2005] a snow leopard tries to crush YOU, but misses.<BR>(1129273905)[Fri Oct 14 03:11:45 2005] You trigger a starter chain.<BR>(1129273906)[Fri Oct 14 03:11:46 2005] YOUR Pummel hits a snow leopard for 206 points of crushing damage.<BR>(1129273906)[Fri Oct 14 03:11:46 2005] A snow leopard is severely pummeled.<BR>(1129273906)[Fri Oct 14 03:11:46 2005] You triggered Sky Cleave.<BR>(1129273907)[Fri Oct 14 03:11:47 2005] A snow leopard is angered by the insult.<BR>(1129273907)[Fri Oct 14 03:11:47 2005] You complete Sky Cleave.<BR>(1129273907)[Fri Oct 14 03:11:47 2005] YOUR Sword of Battle hits a snow leopard for 108 points of slashing damage.<BR>(1129273907)[Fri Oct 14 03:11:47 2005] A snow leopard is struck with great force.<BR>(1129273907)[Fri Oct 14 03:11:47 2005] YOU try to crush a snow leopard, but miss.<BR>(112927390<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:11:48 2005] a snow leopard hits YOU for 552 points of crushing damage.<BR>(1129273910)[Fri Oct 14 03:11:50 2005] YOUR Throat Kick hits a snow leopard for 207 points of crushing damage.<BR>(1129273910)[Fri Oct 14 03:11:50 2005] YOUR Roughhousing hits a snow leopard for 53 points of crushing damage.<BR>(1129273910)[Fri Oct 14 03:11:50 2005] A snow leopard gasps as they are kicked in the throat.<BR>(1129273911)[Fri Oct 14 03:11:51 2005] a snow leopard tries to slash YOU with Mangle, but YOU parry.<BR>(1129273911)[Fri Oct 14 03:11:51 2005] YOUR Eye Rake hits a snow leopard for 447 points of piercing damage.<BR>(1129273911)[Fri Oct 14 03:11:51 2005] A snow leopard's eyes are raked in combat.<BR>(1129273912)[Fri Oct 14 03:11:52 2005] YOU hit a snow leopard for 192 points of crushing damage.<BR>(1129273912)[Fri Oct 14 03:11:52 2005] a snow leopard hits YOU for 486 points of crushing damage.<BR>(1129273914)[Fri Oct 14 03:11:54 2005] You stop fighting.<BR>(1129273915)[Fri Oct 14 03:11:55 2005] Friend: Deadlock has logged out<BR>(1129273915)[Fri Oct 14 03:11:55 2005] A snow leopard becomes intimidated.<BR>(1129273917)[Fri Oct 14 03:11:57 2005] Your hex doll's eyes begin to glow.<BR>(1129273925)[Fri Oct 14 03:12:05 2005] A hex of fright overcomes A snow leopard.<BR>(1129273927)[Fri Oct 14 03:12:07 2005] Your fists crackle with the power of lightning.<BR>(1129273933)[Fri Oct 14 03:12:13 2005] A snow leopard regains their wits.<BR>(1129273934)[Fri Oct 14 03:12:14 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273947)[Fri Oct 14 03:12:27 2005] a snow leopard tries to crush YOU, but YOU block.<BR>(1129273947)[Fri Oct 14 03:12:27 2005] A snow leopard's sight returns to normal.<BR>(1129273947)[Fri Oct 14 03:12:27 2005] YOU heal YOURSELF for 576 hit points.<BR>(1129273947)[Fri Oct 14 03:12:27 2005] Your wounds begin to heal as you ignore the hurt.<BR>(112927394<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:12:28 2005] You start fighting.<BR>(112927394<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:12:28 2005] YOUR Hammer Fist hits a snow leopard for 219 points of crushing damage.<BR>(112927394<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:12:28 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(112927394<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:12:28 2005] A snow leopard is struck by a Thundering Fist.<BR>(112927394<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Fri Oct 14 03:12:28 2005] A snow leopard is belted with a hammer fist.<BR>(1129273949)[Fri Oct 14 03:12:29 2005] Friend: Deadlock has logged out<BR>(1129273949)[Fri Oct 14 03:12:29 2005] YOU hit a snow leopard for 311 points of crushing damage.<BR>(1129273949)[Fri Oct 14 03:12:29 2005] YOUR Roughhousing hits a snow leopard for 50 points of crushing damage.<BR>(1129273949)[Fri Oct 14 03:12:29 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273949)[Fri Oct 14 03:12:29 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273951)[Fri Oct 14 03:12:31 2005] YOUR Merciless Stomp hits a snow leopard for 519 points of crushing damage.<BR>(1129273951)[Fri Oct 14 03:12:31 2005] YOUR Roughhousing hits a snow leopard for 43 points of crushing damage.<BR>(1129273951)[Fri Oct 14 03:12:31 2005] YOUR Thunder Fist hits a snow leopard for 55 points of magic damage.<BR>(1129273951)[Fri Oct 14 03:12:31 2005] A snow leopard is struck by a Thundering Fist.<BR>(1129273951)[Fri Oct 14 03:12:31 2005] A snow leopard is mercilessly stomped.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] YOUR Sucker Punch hits a snow leopard for 816 points of crushing damage.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] YOUR Engulf hits a snow leopard for 186 points of heat damage.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] A snow leopard is no longer stunned.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] You have killed a snow leopard.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] You stop fighting.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] You gain experience!<BR>(1129273952)[Fri Oct 14 03:12:32 2005] You gain bonus experience for defeating the encounter!<BR>(1129273952)[Fri Oct 14 03:12:32 2005] A snow leopard is sucker punched.<BR>(1129273952)[Fri Oct 14 03:12:32 2005] There is no eligible target for this art.<BR>(1129273957)[Fri Oct 14 03:12:37 2005] You loot aITEM 4107147198 a damaged superb quality lion hide:a damaged superb quality lion hide/a from the corpse of a snow leopard.<BR>---<BR>The fight took approx 2min 43 seconds.<BR>I believe I only used self heal twice, although it was only necessary to use once.<BR>I ended the fight with approx 25% HP, 15-20% Power.<BR></DIV>
Colossaltitan
10-14-2005, 11:42 AM
Just tried a snow leopard. Level 46^^^ (2 Levels above me, here are the results in 1/2 stance).<BR><IMG src="http://img435.imageshack.us/img435/3189/eq20000541bv.jpg"> <DIV><IMG src="http://img435.imageshack.us/img435/8251/eq20000555kn.jpg"><BR><IMG src="http://img435.imageshack.us/img435/6315/eq20000561sn.jpg"><BR><IMG src="http://img435.imageshack.us/img435/8189/eq20000586ks.jpg"><BR>Sooo, I lost. But only the first round, surely not something you would exp off of but I am determined that I can kill him, if you'll notice how close I got him and also a few things were ugly (I was quite shakey on pull, I didn't even want to take this mob <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.</DIV>
It's interesting now we can see your stats, thank you. The stats suggest you got very lucky. Why? Your avoidance against even con mobs is 58%. So against a +1 mob it will be less, say under 55%. Yet you managed to avoid 19 of 23 attacks, which is around 83%. That's quite a swing in fortune. If you had been hit 45% of the time and not just 17%, you would have been dead quite quickly. So in this logged case apart from the hex doll resisting, everything panned out for you, and Lady Luck smiled. What we don't see is how many attempts it took to do that, and thus the efficiency XP wise of lucking out against +1 con Heroic solo encounters (of course your tactic won't work against two or more opponents). If you can do this one time in ten (which may even be a generous estimate of how often you can get a 45% chance to materialise into a 17% reality), then it's a very innefficient XP path. I didn't appreciate that melee CAs could be blocked and parried, but it seems they can be, if you luck out. I guess you will assert that you can do this every time, but the stats would suggest you can't. If you had done the above taking 45% of the attempted attacks on you, then you would have a case. Had you taken on a caster-oriented mob you'd also be in deep poopoo.<p>Message Edited by Turb0T on <span class=date_text>10-14-2005</span> <span class=time_text>08:57 AM</span>
And with the Deputy you were for 5 from 17, so 29% of the time rather than the 'expected' 45%.That's also pretty significant, although that mob is relatively weaker than the one above.Need a real statistician to work out the standard deviations in the avoidance numbers to know how significant 29% and 17% are. I would suspect it's quite high. One in ten for 17% at least?So the argument is more one of what you CAN do, if you get lucky, as opposed to what you can average over a period of time. Soloing a single heroic one time in ten is cool, but it's nowhere near as efficient as mowing through -5 con mobs.Do you have a log where you were hit 45% of the time?
Colossaltitan
10-14-2005, 01:39 PM
<DIV>I really appreciate the PoV you can put on things and say how things "Should be happening" as far as mathematics goes, however thats not how they are happening, the 46^^^ (I feel is based on a lot of luck ontop of the current skill, gear I have, every hit has to land, I have to get a lot of procs, and I have to get lucky and avoid a few hits extra and such). However on the 45 Leopards I really do feel its not so blatently as you put it luck, because I can kill them ten times in a row no problem.</DIV>
<DIV><FONT size=2>Mr Titan,</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2> I was mooching about in EF the other day and, remembering this thread, I decided to take on a couple of Snow Leopards* (46^^^ - blue to me at 48 of course). I had to FD both times really early into the fight. If I'd known this argument was still going on I'd have thought to take some screenshots, but I do remember that it took about one or two hits before I decided I had to play dead. They hit hard, especially with offensive stance on - and they avoid a lot, especially with defensive stance on.</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2> I'm not the best Bruiser by any stretch of the imagination, but neither am I the worst. I have good gear, use both STR and AGI hexes before the first blow is struck, have all Adept I CAs plus a couple of Adept III - AND fabled DW cestii. I spread my stuns, I use my mez and fear as best I can, always try to carry some decent potions and food </FONT>- <FONT size=2>yet these mobs are still beyond me.</FONT> <FONT size=2>I can manage heroic ^^^ five levels below me at best - which I think is pretty good compared to what the Devs actually want us to be able to manage</FONT>. </DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>Couple of thoughts:</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>Perhaps the RGF is what's making the difference here. It'd be interesting to see how you fare without it. Although as far as I'm aware it doesn't increase your chances of avoiding damage twice as much as you should. Maybe you have a magic one.</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>As a very vociferous member of the 'Guardians are Useless' brigade, perhaps your incredibly overpowered Bruiser has something to do with needing some Incredibly Overpowered Bruiser screenshots to prove how incredibly overpowered Bruisers are when compared to Guardians.</FONT></DIV> <DIV><FONT size=2></FONT> </DIV> <DIV><FONT size=2>Finally, what's <EM>your</EM> thoughts on the fact that only you can do this? </FONT></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>*Consecutively, not simultaneously, natch.</DIV>
Colossaltitan
10-14-2005, 06:03 PM
<DIV>RGF, Yes I have it you can see how many times it procs and doesn't make a huge difference above Augmented Weapons.<BR>Agi Hex is totally worthless unless you plan on kiting, get a Sta it makes a huge difference on damage dealt.<BR><BR>As far as me being the only one to do things, well I think you should take lessons then, There are other Bruisers on this server that can do things like this too.<BR><BR>I was in Half & Half stance during this log, however I turned around and killed the same mob in Offensive Mode and it went better. Yes you die fast, but the idea is don't get hit. Don't let the mob get a chance to hit you.<BR><BR>I liked my Guardian, he was no longer fun so I rolled what I thought I would enjoy, a Bruiser. I don't post these screenshots to show them to DEVs and make them "Nerf" the bruiser class. I don't want my Guardian to be "Fixed" and if he was "Fixed" I would still be playing this Bruiser.<BR><BR>Anyways, lets stay off of the flame war topic and there are your screenshots and log of proof of what I did. Easily did.<BR><BR>Cheers,</DIV><p>Message Edited by Colossaltitan on <span class=date_text>10-14-2005</span> <span class=time_text>10:05 AM</span>
<BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR> <DIV><BR>As far as me being the only one to do things, well I think you should take lessons then...</DIV> <DIV><FONT color=#ffff00>Fair enough. Do you give lessons?<BR></FONT></DIV> <DIV> ...the idea is don't get hit. Don't let the mob get a chance to hit you.<BR><FONT color=#ffff00>Thanks for the lesson. I reckon I'll be OK now.</FONT></DIV> <DIV><BR> </DIV></BLOCKQUOTE>
NighthawkX
10-14-2005, 06:25 PM
<P>I think a few of you are missing the blurs, eye rakes etc that are lowering the mobs chance to hit. There is more to it than just that avoidance number. If that was all there was than yes he would be a molten puddle of goo each time.</P> <P>I think often people underestimate the value of certain debuffs, you have to take these into account. And from the parses he is playing it pretty perfectly. Now a few mistakes or the rng being a little bad could quickly turn to a whipe. And it wouldn't take but one or two.</P> <P>Yes the strategy wouldn't work on 2 ^^ or what have you. And the intimidates fears wouldn't play a big part in a group. But it does show it can be done with excellent gear and using all the tools provided to the class.</P> <P> </P> <P>People like to compare just a couple numbers as its easier to try to show a point but combat is much more complex and the logs show it.</P>
Well, he showed his stats for an offensive stance. Sure, Eye Gouge will knock the enemy's melee skills, and of course he's fighting a solo heroic melee mob, but in offensive stance your defence is lowered by 10, which also has an effect the other way.It seems clear to me we're seeing selective data. Sure, he CAN get lucky and solo a single heroic melee mob, but we don't see the logs of the failures, where the hits are more in line with what one might expect, and various time-buying skills are resisted.You could see a wizard, necro or other class sometimes get lucky and do this too. The only reason they CAN sometimes do it is because their skill set is tuned to give them an certain overall average level of performance against various mobs in various scenarios. Pulling an extreme that may work at best one in ten is not the norm. Unless we see a log where the hit count is the expected level. And bear in mind even then, this is against a very specific (single) mob type, and the player has exceptional equipment. I've tried the same tactics myself, even with imbued kit, and I'm getting owned. What is being painted as 'normal behaviour' by the poster is anything but, and I imagine SoE realise that else the issue would have come up in testing (remember Moorgard is a bruiser...).<p>Message Edited by Turb0T on <span class=date_text>10-14-2005</span> <span class=time_text>06:11 PM</span>
NighthawkX
10-14-2005, 09:47 PM
<P>I hate to say it but it is tactics an mentality making the difference. First off most people who are just trying to xp are not going to take the chance as its just to risky of a death. They will do things that they can actually have a fairly good chance of beating all the time even if mistakes are made or something else jumps them. Where in his situation I am guessing someone trying to prove a point is not neccessarily worried if he happens to fail and die a few times. Bascially a balls to the walls approach and luckily it a game where that can be done. In real life people would never even remotely take these chances because of the consequence, and this often tempers people action in the game. Basically most people would get nervous the first few major smacks they get hit and not follow it through. Try it with the stance that it doesn't matter if you die and fail, go all out do or die.</P> <P>Second part is tactics in a solo one on one situation at least as it is different than a multigroup tactic or grouping with other people tactics. I am sure the above poster started out smaller perfecting his tactic trying harder and harder things. Basically a set pattern when to do certain things at certain times. Basically start out with something smaller and keep trying to shut it down so it can't do anything against you and keep ramping it up to tougher mobs, timing becomes very critical the higher and higher you go. Those stuns have to hit right at the right times instead of overlapping etc, the intimidate has to come imediately. Obviously avoiding other mobs at the same time is important as your at max against what you are fighting so any additional can knock you out. Also haveing very nice equipment and fairly good spells for your level help.</P> <P>Also tactically he is picking tank type mobs as there less likely to come out with a huge spell blast on him which he can't avoid or has a lot less chance to. Are they weak for there levels not really they are just more situated to his strengths. And obviously there not above average like a named would be, but not what was asked for.</P> <P> </P> <P>Basically though it only shows that if done right with excellent equipment a bruiser can be an excellent soloer against single tank mobs. Which considering they are the only member of there guild it is possible they are soloing' quite often.</P>
Colossaltitan
10-15-2005, 01:55 AM
Thank you Nighthawk.<BR><BR>Turbo, There is No way I can prove that I am not failing, I can only post logs proving that I can do it, not a log of my whole day. I truly have tried this mob 10-30times today after reading your post and hearing the mathematical side and you saying that I got a nice smile from Lady Luck. I died ONE time out of all of those kills (30 Dead snow leopards). I do not believe it is luck.<BR><BR>Also, as you can tell in the screenshots, Nighthawk is correct. I'm doing this to prove a point, not to EXP or something. As you can tell in the screenshots my mentality is totally different than yours when doing this, I am going in to win or lose and I will stick up it out to the end (if you notice my HP in the final screenshot, that would me being knocked out, not fake death).<BR><BR>Cheers~
Colossaltitan
10-16-2005, 03:28 AM
Also, as far as this strategy not working on two ^^ 's, it would, sort of (and I have done this). Sta doll on one (preferably the caster of the two, or the one you can kill faster), tab to the other, Mez, tab back, Full DPS on the sta dolled one. By the time the 18seconds are up on the ones mez, the first one should be dead, your stuns will be down but keep Eye Rake / Eye Gouge up, Get to the mez'd one, Eye gouge on him (if Mez wears off before the other is dead, tab, eye gouge, back to sta dolled one and finish killing, don't waste power on fear. Yet). Auto attack tank the second ^^ with Eye Rake up until your stuns come back up this is the time you should use your mend, Theres your burst of damg again when all your skills are backup, Mez, str & sta doll, Should be able to take him the rest of the way, if not, buy time with fear & ranged attack.<BR><BR>Works np. <DIV>/edit <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. This actually goes better & easier than ^^^'s. Works almost the same way for ^ ^ ^ Heroics.</DIV><p>Message Edited by Colossaltitan on <span class=date_text>10-15-2005</span> <span class=time_text>07:29 PM</span>
<DIV>An apology to Mr Titan for having been somewhat snide:</DIV> <DIV> </DIV> <DIV>After reading your posts I invested in a 12+ STA hex doll. With the melee debuff everything is making more sense. Thanks for the tip. </DIV>
Colossaltitan
10-18-2005, 03:29 AM
Aye, It does make a huge difference. Glad I could be of help <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.
Colossaltitan
10-19-2005, 06:33 AM
/bump, la la la la la <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.<BR><IMG src="http://img156.imageshack.us/img156/1664/eq20000671co.jpg"> <DIV>(1129688406)[Tue Oct 18 22:20:06 2005] You get into the spirit to hurt someone.<BR>(1129688406)[Tue Oct 18 22:20:06 2005] Your hex doll's eyes begin to glow.<BR>(112968840<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:08 2005] You start fighting.<BR>(1129688410)[Tue Oct 18 22:20:10 2005] aPC -1 Splitpaw.Avania:Splitpaw.Avania/a tells Guk.guardians (5),"exiled kromtorr giant in ss"<BR>(1129688415)[Tue Oct 18 22:20:15 2005] YOU hit a desert tarantula for 278 points of slashing damage.<BR>(1129688417)[Tue Oct 18 22:20:17 2005] YOU hit a desert tarantula for 268 points of slashing damage.<BR>(1129688417)[Tue Oct 18 22:20:17 2005] YOUR Ancient Flame hits a desert tarantula for 197 points of heat damage.<BR>(112968841<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:18 2005] Your target is too far away! Move closer!<BR>(112968841<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:18 2005] a desert tarantula hits YOU for 537 points of crushing damage.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] YOUR Hammer Fist hits a desert tarantula for 240 points of crushing damage.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] A desert tarantula is belted with a hammer fist.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] aPC -1 Splitpaw.Avania:Splitpaw.Avania/a tells Guk.guardians (5),"lol it was guardian mob =P"<BR>(1129688420)[Tue Oct 18 22:20:20 2005] YOU hit a desert tarantula for 305 points of crushing damage.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688420)[Tue Oct 18 22:20:20 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688422)[Tue Oct 18 22:20:22 2005] YOUR Merciless Stomp hits a desert tarantula for 501 points of crushing damage.<BR>(1129688422)[Tue Oct 18 22:20:22 2005] YOUR Ancient Flame hits a desert tarantula for 246 points of heat damage.<BR>(1129688422)[Tue Oct 18 22:20:22 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688422)[Tue Oct 18 22:20:22 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688422)[Tue Oct 18 22:20:22 2005] A desert tarantula is mercilessly stomped.<BR>(1129688423)[Tue Oct 18 22:20:23 2005] a desert tarantula tries to crush a dune scarab, but misses.<BR>(1129688423)[Tue Oct 18 22:20:23 2005] A desert tarantula is no longer stunned.<BR>(1129688423)[Tue Oct 18 22:20:23 2005] aPC -1 Splitpaw.Avania:Splitpaw.Avania/a tells Guk.guardians (5),"no wonder"<BR>(1129688424)[Tue Oct 18 22:20:24 2005] a dune scarab hits a desert tarantula for 260 points of crushing damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOUR Dirty Punch hits a desert tarantula for 777 points of crushing damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOUR Roughhousing hits a desert tarantula for 61 points of crushing damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] A desert tarantula is hit by a dirty punch.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] aPC -1 Ulivium:Ulivium/a tells you,"can i help?"<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOU hit a desert tarantula for 401 points of crushing damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOUR Roughhousing hits a desert tarantula for 48 points of crushing damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688424)[Tue Oct 18 22:20:24 2005] Your fists return to normal.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 36 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR Roughhousing hits a desert tarantula for 67 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 36 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 80 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR Ancient Flame hits a desert tarantula for 165 points of heat damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 99 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR Roughhousing hits a desert tarantula for 64 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 45 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR Roughhousing hits a desert tarantula for 50 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 50 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 93 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR One hundred hand slap hits a desert tarantula for 59 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] YOUR Roughhousing hits a desert tarantula for 50 points of crushing damage.<BR>(1129688425)[Tue Oct 18 22:20:25 2005] A desert tarantula is struck with one hundred hand slap.<BR>(1129688427)[Tue Oct 18 22:20:27 2005] YOUR Crusher hits a desert tarantula for 310 points of crushing damage.<BR>(1129688427)[Tue Oct 18 22:20:27 2005] YOUR Roughhousing hits a desert tarantula for 69 points of crushing damage.<BR>(1129688427)[Tue Oct 18 22:20:27 2005] A desert tarantula is struck with a mighty crusher.<BR>(1129688427)[Tue Oct 18 22:20:27 2005] You tell Ulivium,"no"<BR>(1129688427)[Tue Oct 18 22:20:27 2005] A desert tarantula is no longer stunned.<BR>(112968842<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:28 2005] YOUR Meteor Punch hits a desert tarantula for 430 points of heat damage.<BR>(112968842<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:28 2005] YOUR Engulf hits a desert tarantula for 185 points of heat damage.<BR>(112968842<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:28 2005] A desert tarantula is knocked senseless with meteor punch.<BR>(112968842<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:28 2005] YOU hit a desert tarantula for 247 points of crushing damage.<BR>(112968842<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:28 2005] aPC -1 Splitpaw.Avania:Splitpaw.Avania/a tells Guk.guardians (5),"slam and mangle"<BR>(1129688429)[Tue Oct 18 22:20:29 2005] YOUR Eye Rake hits a desert tarantula for 262 points of piercing damage.<BR>(1129688429)[Tue Oct 18 22:20:29 2005] A desert tarantula's eyes are raked in combat.<BR>(1129688429)[Tue Oct 18 22:20:29 2005] You lock the encounter. Other players may no longer intervene.<BR>(1129688430)[Tue Oct 18 22:20:30 2005] Friend: Ordum has logged out<BR>(1129688430)[Tue Oct 18 22:20:30 2005] a desert tarantula tries to crush YOU with Assault, but YOU block.<BR>(1129688431)[Tue Oct 18 22:20:31 2005] a desert tarantula tries to crush YOU, but YOU block.<BR>(1129688431)[Tue Oct 18 22:20:31 2005] YOUR Throat Kick hits a desert tarantula for 218 points of crushing damage.<BR>(1129688431)[Tue Oct 18 22:20:31 2005] YOUR Ancient Flame hits a desert tarantula for 185 points of heat damage.<BR>(1129688431)[Tue Oct 18 22:20:31 2005] A desert tarantula gasps as they are kicked in the throat.<BR>(1129688432)[Tue Oct 18 22:20:32 2005] YOU hit a desert tarantula for 340 points of crushing damage.<BR>(1129688432)[Tue Oct 18 22:20:32 2005] YOUR Roughhousing hits a desert tarantula for 70 points of crushing damage.<BR>(1129688433)[Tue Oct 18 22:20:33 2005] YOU heal YOURSELF for 636 hit points.<BR>(1129688433)[Tue Oct 18 22:20:33 2005] Your wounds begin to heal as you ignore the hurt.<BR>(1129688434)[Tue Oct 18 22:20:34 2005] a desert tarantula hits YOU for 271 points of crushing damage.<BR>(1129688434)[Tue Oct 18 22:20:34 2005] You trigger a starter chain.<BR>(1129688434)[Tue Oct 18 22:20:34 2005] YOUR Pummel hits a desert tarantula for 121 points of crushing damage.<BR>(1129688434)[Tue Oct 18 22:20:34 2005] A desert tarantula is severely pummeled.<BR>(1129688434)[Tue Oct 18 22:20:34 2005] You triggered Sky Cleave.<BR>(1129688435)[Tue Oct 18 22:20:35 2005] YOU hit a desert tarantula for 386 points of crushing damage.<BR>(1129688435)[Tue Oct 18 22:20:35 2005] YOUR Engulf hits a desert tarantula for 139 points of heat damage.<BR>(1129688435)[Tue Oct 18 22:20:35 2005] YOUR Roughhousing hits a desert tarantula for 79 points of crushing damage.<BR>(1129688436)[Tue Oct 18 22:20:36 2005] A desert tarantula focuses their anger upon the instigator.<BR>(1129688436)[Tue Oct 18 22:20:36 2005] You complete Sky Cleave.<BR>(1129688436)[Tue Oct 18 22:20:36 2005] YOUR Sword of Battle hits a desert tarantula for 184 points of slashing damage.<BR>(1129688436)[Tue Oct 18 22:20:36 2005] A desert tarantula is struck with great force.<BR>(1129688436)[Tue Oct 18 22:20:36 2005] a desert tarantula tries to crush YOU with Taunting Assault, but YOU block.<BR>(112968843<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:38 2005] YOU try to crush a desert tarantula, but miss.<BR>(1129688439)[Tue Oct 18 22:20:39 2005] a desert tarantula tries to crush YOU, but misses.<BR>(1129688440)[Tue Oct 18 22:20:40 2005] Your fists crackle with the power of lightning.<BR>(1129688441)[Tue Oct 18 22:20:41 2005] a desert tarantula tries to crush YOU, but misses.<BR>(1129688442)[Tue Oct 18 22:20:42 2005] YOUR Throat Kick hits a desert tarantula for 196 points of crushing damage.<BR>(1129688442)[Tue Oct 18 22:20:42 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688442)[Tue Oct 18 22:20:42 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688442)[Tue Oct 18 22:20:42 2005] A desert tarantula gasps as they are kicked in the throat.<BR>(1129688443)[Tue Oct 18 22:20:43 2005] YOU try to crush a desert tarantula, but miss.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] a desert tarantula tries to crush YOU, but YOU riposte.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] YOU hit a desert tarantula for 117 points of crushing damage.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] YOUR Engulf hits a desert tarantula for 176 points of heat damage.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] YOUR Roughhousing hits a desert tarantula for 52 points of crushing damage.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688444)[Tue Oct 18 22:20:44 2005] aPC -1 Everfrost.Hamet:Everfrost.Hamet/a tells Guk.guardians (5),"gratz"<BR>(1129688446)[Tue Oct 18 22:20:46 2005] YOU try to crush a desert tarantula, but miss.<BR>(1129688446)[Tue Oct 18 22:20:46 2005] You trigger a starter chain.<BR>(1129688446)[Tue Oct 18 22:20:46 2005] a desert tarantula tries to crush YOU, but YOU block.<BR>(1129688447)[Tue Oct 18 22:20:47 2005] YOUR Pummel hits a desert tarantula for 225 points of crushing damage.<BR>(1129688447)[Tue Oct 18 22:20:47 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688447)[Tue Oct 18 22:20:47 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688447)[Tue Oct 18 22:20:47 2005] A desert tarantula is severely pummeled.<BR>(1129688447)[Tue Oct 18 22:20:47 2005] You triggered Crushing Anvil.<BR>(112968844<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:48 2005] A desert tarantula focuses their anger upon the instigator.<BR>(112968844<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:48 2005] You complete Crushing Anvil.<BR>(112968844<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:48 2005] YOUR Crushing Anvil hits a desert tarantula for 166 points of crushing damage.<BR>(112968844<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:48 2005] A desert tarantula is struck with great force.<BR>(1129688449)[Tue Oct 18 22:20:49 2005] a desert tarantula tries to crush YOU, but misses.<BR>(1129688449)[Tue Oct 18 22:20:49 2005] YOU hit a desert tarantula for 430 points of crushing damage.<BR>(1129688449)[Tue Oct 18 22:20:49 2005] YOUR Ancient Flame hits a desert tarantula for 213 points of heat damage.<BR>(1129688449)[Tue Oct 18 22:20:49 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688449)[Tue Oct 18 22:20:49 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688450)[Tue Oct 18 22:20:50 2005] aPC -1 Ulivium:Ulivium/a tells you,"ok <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />"<BR>(1129688451)[Tue Oct 18 22:20:51 2005] a desert tarantula tries to crush YOU, but YOU block.<BR>(1129688452)[Tue Oct 18 22:20:52 2005] YOU hit a desert tarantula for 355 points of crushing damage.<BR>(1129688452)[Tue Oct 18 22:20:52 2005] YOUR Engulf hits a desert tarantula for 138 points of heat damage.<BR>(1129688452)[Tue Oct 18 22:20:52 2005] YOUR Roughhousing hits a desert tarantula for 67 points of crushing damage.<BR>(1129688452)[Tue Oct 18 22:20:52 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688452)[Tue Oct 18 22:20:52 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688453)[Tue Oct 18 22:20:53 2005] Your fists return to normal.<BR>(1129688454)[Tue Oct 18 22:20:54 2005] a desert tarantula hits YOU for 507 points of crushing damage.<BR>(1129688455)[Tue Oct 18 22:20:55 2005] YOUR Hammer Fist hits a desert tarantula for 269 points of crushing damage.<BR>(1129688455)[Tue Oct 18 22:20:55 2005] A desert tarantula is belted with a hammer fist.<BR>(1129688456)[Tue Oct 18 22:20:56 2005] YOU hit a desert tarantula for 418 points of crushing damage.<BR>(1129688457)[Tue Oct 18 22:20:57 2005] YOUR Merciless Stomp hits a desert tarantula for 440 points of crushing damage.<BR>(1129688457)[Tue Oct 18 22:20:57 2005] A desert tarantula is mercilessly stomped.<BR>(112968845<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:58 2005] YOUR Throat Kick hits a desert tarantula for 86 points of crushing damage.<BR>(112968845<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:58 2005] YOUR Roughhousing hits a desert tarantula for 60 points of crushing damage.<BR>(112968845<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:58 2005] A desert tarantula gasps as they are kicked in the throat.<BR>(112968845<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:58 2005] Friend: Anom has logged in<BR>(112968845<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:20:58 2005] A desert tarantula is no longer stunned.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] a desert tarantula tries to crush YOU with Wild Swing, but YOU block.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 68 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Ancient Flame hits a desert tarantula for 177 points of heat damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 57 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 68 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Ancient Flame hits a desert tarantula for 191 points of heat damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 88 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Ancient Flame hits a desert tarantula for 182 points of heat damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Engulf hits a desert tarantula for 154 points of heat damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 58 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 100 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Roughhousing hits a desert tarantula for 59 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 94 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR One hundred hand slap hits a desert tarantula for 56 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] A desert tarantula is struck with one hundred hand slap.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] a desert tarantula tries to crush YOU, but YOU riposte.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOU hit a desert tarantula for 91 points of crushing damage.<BR>(1129688459)[Tue Oct 18 22:20:59 2005] YOUR Engulf hits a desert tarantula for 172 points of heat damage.<BR>(1129688460)[Tue Oct 18 22:21:00 2005] YOU hit a desert tarantula for 340 points of crushing damage.<BR>(1129688460)[Tue Oct 18 22:21:00 2005] You stop fighting.<BR>(1129688461)[Tue Oct 18 22:21:01 2005] A desert tarantula becomes intimidated.<BR>(1129688463)[Tue Oct 18 22:21:03 2005] Your hex doll's eyes begin to glow.<BR>(1129688465)[Tue Oct 18 22:21:05 2005] A desert tarantula's sight returns to normal.<BR>(1129688471)[Tue Oct 18 22:21:11 2005] A hex of fright overcomes A desert tarantula.<BR>(1129688472)[Tue Oct 18 22:21:12 2005] aPC -1 Splitpaw.Avania:Splitpaw.Avania/a tells Guk.guardians (5),"i used to solo lvl 49's at lvl 50 =/"<BR>(112968847<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:18 2005] You start fighting.<BR>(112968847<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:18 2005] YOU hit a desert tarantula for 296 points of slashing damage.<BR>(112968847<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:18 2005] A desert tarantula regains their wits.<BR>(112968847<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:18 2005] Your action wakes a desert tarantula.<BR>(1129688479)[Tue Oct 18 22:21:19 2005] a desert tarantula tries to crush YOU, but YOU block.<BR>(1129688482)[Tue Oct 18 22:21:22 2005] You stop fighting.<BR>(1129688482)[Tue Oct 18 22:21:22 2005] a desert tarantula hits YOU for 381 points of crushing damage.<BR>(1129688491)[Tue Oct 18 22:21:31 2005] You start fighting.<BR>(1129688491)[Tue Oct 18 22:21:31 2005] YOU hit a desert tarantula for 176 points of slashing damage.<BR>(1129688491)[Tue Oct 18 22:21:31 2005] YOUR Ancient Flame hits a desert tarantula for 211 points of heat damage.<BR>(1129688493)[Tue Oct 18 22:21:33 2005] a desert tarantula tries to crush YOU, but misses.<BR>(1129688494)[Tue Oct 18 22:21:34 2005] YOUR Hammer Fist hits a desert tarantula for 253 points of crushing damage.<BR>(1129688494)[Tue Oct 18 22:21:34 2005] YOUR Ancient Flame hits a desert tarantula for 229 points of heat damage.<BR>(1129688494)[Tue Oct 18 22:21:34 2005] YOUR Engulf hits a desert tarantula for 132 points of heat damage.<BR>(1129688494)[Tue Oct 18 22:21:34 2005] A desert tarantula is belted with a hammer fist.<BR>(1129688494)[Tue Oct 18 22:21:34 2005] YOU hit a desert tarantula for 263 points of crushing damage.<BR>(1129688496)[Tue Oct 18 22:21:36 2005] YOUR Merciless Stomp hits a desert tarantula for 609 points of crushing damage.<BR>(1129688496)[Tue Oct 18 22:21:36 2005] A desert tarantula is mercilessly stomped.<BR>(1129688497)[Tue Oct 18 22:21:37 2005] YOUR Dirty Punch hits a desert tarantula for 859 points of crushing damage.<BR>(1129688497)[Tue Oct 18 22:21:37 2005] YOUR Roughhousing hits a desert tarantula for 73 points of crushing damage.<BR>(1129688497)[Tue Oct 18 22:21:37 2005] A desert tarantula is no longer stunned.<BR>(1129688497)[Tue Oct 18 22:21:37 2005] A desert tarantula is hit by a dirty punch.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOU hit a desert tarantula for 311 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 74 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 77 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 74 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 56 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 47 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 79 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 67 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 40 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Engulf hits a desert tarantula for 152 points of heat damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 79 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 52 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 51 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 100 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR One hundred hand slap hits a desert tarantula for 49 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] YOUR Roughhousing hits a desert tarantula for 62 points of crushing damage.<BR>(112968849<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:38 2005] A desert tarantula is struck with one hundred hand slap.<BR>(1129688500)[Tue Oct 18 22:21:40 2005] YOUR Throat Kick hits a desert tarantula for 78 points of crushing damage.<BR>(1129688500)[Tue Oct 18 22:21:40 2005] A desert tarantula gasps as they are kicked in the throat.<BR>(1129688501)[Tue Oct 18 22:21:41 2005] A desert tarantula is no longer stunned.<BR>(1129688501)[Tue Oct 18 22:21:41 2005] YOUR Crusher hits a desert tarantula for 269 points of crushing damage.<BR>(1129688501)[Tue Oct 18 22:21:41 2005] A desert tarantula is struck with a mighty crusher.<BR>(1129688502)[Tue Oct 18 22:21:42 2005] YOU hit a desert tarantula for 416 points of crushing damage.<BR>(1129688502)[Tue Oct 18 22:21:42 2005] YOUR Eye Rake hits a desert tarantula for 179 points of piercing damage.<BR>(1129688502)[Tue Oct 18 22:21:42 2005] YOUR Roughhousing hits a desert tarantula for 64 points of crushing damage.<BR>(1129688502)[Tue Oct 18 22:21:42 2005] A desert tarantula's eyes are raked in combat.<BR>(1129688503)[Tue Oct 18 22:21:43 2005] You trigger a starter chain.<BR>(1129688503)[Tue Oct 18 22:21:43 2005] YOUR Pummel hits a desert tarantula for 247 points of crushing damage.<BR>(1129688503)[Tue Oct 18 22:21:43 2005] A desert tarantula is severely pummeled.<BR>(1129688503)[Tue Oct 18 22:21:43 2005] You triggered Sky Cleave.<BR>(1129688504)[Tue Oct 18 22:21:44 2005] A desert tarantula focuses their anger upon the instigator.<BR>(1129688504)[Tue Oct 18 22:21:44 2005] You complete Sky Cleave.<BR>(1129688504)[Tue Oct 18 22:21:44 2005] YOUR Sword of Battle hits a desert tarantula for 195 points of slashing damage.<BR>(1129688504)[Tue Oct 18 22:21:44 2005] A desert tarantula is struck with great force.<BR>(1129688505)[Tue Oct 18 22:21:45 2005] A desert tarantula is no longer stunned.<BR>(1129688505)[Tue Oct 18 22:21:45 2005] YOU try to crush a desert tarantula, but miss.<BR>(1129688506)[Tue Oct 18 22:21:46 2005] a desert tarantula hits YOU for 578 points of crushing damage.<BR>(1129688506)[Tue Oct 18 22:21:46 2005] YOUR Meteor Punch hits a desert tarantula for 454 points of heat damage.<BR>(1129688506)[Tue Oct 18 22:21:46 2005] YOUR Roughhousing hits a desert tarantula for 71 points of crushing damage.<BR>(1129688506)[Tue Oct 18 22:21:46 2005] A desert tarantula is knocked senseless with meteor punch.<BR>(1129688507)[Tue Oct 18 22:21:47 2005] You stop fighting.<BR>(112968850<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue Oct 18 22:21:48 2005] A desert tarantula becomes intimidated.<BR>(1129688513)[Tue Oct 18 22:21:53 2005] You say,"ouch"<BR>(1129688514)[Tue Oct 18 22:21:54 2005] Your fists crackle with the power of lightning.<BR>(1129688524)[Tue Oct 18 22:22:04 2005] YOU heal YOURSELF for 636 hit points.<BR>(1129688524)[Tue Oct 18 22:22:04 2005] Your wounds begin to heal as you ignore the hurt.<BR>(1129688525)[Tue Oct 18 22:22:05 2005] Saving screenshot.<BR>(1129688529)[Tue Oct 18 22:22:09 2005] A desert tarantula regains their wits.<BR>(1129688529)[Tue Oct 18 22:22:09 2005] a desert tarantula hits YOU for 561 points of crushing damage.<BR>(1129688530)[Tue Oct 18 22:22:10 2005] You start fighting.<BR>(1129688530)[Tue Oct 18 22:22:10 2005] YOUR Hammer Fist hits a desert tarantula for 129 points of crushing damage.<BR>(1129688530)[Tue Oct 18 22:22:10 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688530)[Tue Oct 18 22:22:10 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688530)[Tue Oct 18 22:22:10 2005] A desert tarantula is belted with a hammer fist.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] YOU hit a desert tarantula for 262 points of crushing damage.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] YOUR Thunder Fist hits a desert tarantula for 55 points of magic damage.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] A desert tarantula is struck by a Thundering Fist.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] YOUR Merciless Stomp hits a desert tarantula for 540 points of crushing damage.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] A desert tarantula's sight returns to normal.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] A desert tarantula is no longer stunned.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] You have killed a desert tarantula.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] You stop fighting.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] Some experience has been paid toward your debt.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] You gain experience!<BR>(1129688531)[Tue Oct 18 22:22:11 2005] Some experience has been paid toward your debt.<BR>(1129688531)[Tue Oct 18 22:22:11 2005] You gain bonus experience for defeating the encounter!<BR>(1129688531)[Tue Oct 18 22:22:11 2005] A desert tarantula is mercilessly stomped.<BR>And...god it felt good to do that right after a ding <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.</DIV>
Gerrie
10-19-2005, 04:13 PM
good job.kiting isnt impossible though, its easy.just look around for some buggy mountains. Mob pathing is so [expletive haxx0red by Raijinn]ed up, once you get the hang of bugging the pathing, you can kite everything.but you need the fitting terrain.
Colossaltitan
10-19-2005, 04:14 PM
Not that I was kiting, and the log is proof of that. But.... okay then.
Gerrie
10-19-2005, 04:21 PM
edit: after thinking about it,i dont want to get nerfed.<p>Message Edited by Gerrie on <span class=date_text>10-19-2005</span> <span class=time_text>05:35 AM</span>edit: didnt suspect you kited, just you said it was impossible two pages back. most classes are able to solo even level or higher ^^^mobs<p>Message Edited by Gerrie on <span class=date_text>10-19-2005</span> <span class=time_text>05:48 AM</span>
Colossaltitan
10-19-2005, 04:51 PM
Actually, everyone else said it was impossible, I said its possible, I have proved it to be possible 5times over now.
Gerrie
10-19-2005, 04:57 PM
yes, the majority of the people posting on the forums, are those who have some kind of problems.the players who solo upperlevel heroics are the exception and not the rule, though i think this really isnt a difficult game.i carry my flames away in some forums regularly.people just dont believe anything.. even if you bring screenshots and logs.but now soe sometimes does believe and acts...............i posted something about my char further up, but i thought i remove it, because if soe nerfes my new class i m going to quit and i have paid for the next 3months.got angry about too many things with soe since eq2 came out
Gerrie
10-19-2005, 05:00 PM
remember when people started going crazy about templars level 50 spell.. bumm they got nerfed within a very few days, after 1grouping an epic x4.look how shamans got nerfed......my inquisitors stiffle is completely [expletive haxx0red by Raijinn]ed.and my new class is limited through the debuffcaps.
Gerrie
10-19-2005, 05:05 PM
yes, the majority of the people posting on the forums, are those who have some kind of problems.the players who solo upperlevel heroics are the exception and not the rule, though i think this really isnt a difficult game.i carry my flames away in some forums regularly.people just dont believe anything.. even if you bring screenshots and logs.but now soe sometimes does believe and acts...............i posted something about my char further up, but i thought i remove it, because if soe nerfes my new class i m going to quit and i have paid for the next 3months.got angry about too many things with soe since eq2 came outyou got an assasin? so you probably saw that flamethread on the assasin boards? my assasin friend does that kind of damage. i m so sad, my postings from when i dinged 50 arent around the forums anymore <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />. had a very nice flaming discussion when i triod to 50 and the assasin(someone else, he quit months ago) hit 280+dps all the time. i posted screenshots and all, and the people went all crazy telling me the screenshots were manipulated and stuff like that
Gerrie
10-19-2005, 05:06 PM
yes, the majority of the people posting on the forums, are those who have some kind of problems.the players who solo upperlevel heroics are the exception and not the rule, though i think this really isnt a difficult game.i carry my flames away in some forums regularly.people just dont believe anything.. even if you bring screenshots and logs.but now soe sometimes does believe and acts...............i posted something about my char further up, but i thought i remove it, because if soe nerfes my new class i m going to quit and i have paid for the next 3months.got angry about too many things with soe since eq2 came outyou got an assasin? so you probably saw that flamethread on the assasin boards? my assasin friend does that kind of damage. i m so sad, my postings from when i dinged 50 arent around the forums anymore <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />. had a very nice flaming discussion when i triod to 50 and the assasin(someone else, he quit months ago) hit 280+dps all the time. i posted screenshots and all, and the people went all crazy telling me the screenshots were manipulated and stuff like thatnow they say thats all normal.was before the revamp of course.
Colossaltitan
10-19-2005, 06:06 PM
I've got a Guardian, Assassin, Bruiser, Illusionist.<BR><BR>Played with the Guardian & Assassin in the raiding scene, Guardian mainly.<BR><BR>Bruisers always out parsed assassins except on assassins high hits were up.<BR><BR>I remember one time on Behemoth when I lost aggro to a Bruiser auto attacking, he pulled aggro simply auto attacking above all the scouts, wizards, warlocks going all out. <DIV><BR>The Bruiser was simply auto-attacking, nothing more. He was infact boxing two toons, a Fury and a Bruiser. The bruiser was just sitting there though auto attacking, he was really only playing the fury.<BR><BR>Funny, he pulled aggro above all the others out there, as everyone knows, the Behemoth is all about DPS, you setup for as much DPS on that raid as possible, well. . . .only needed for the first 3 rounds really, but lol he pulled aggro off me auto attacking, and on raids, I try not to let anyone pull, its my job to keep aggro. I chain taunted constantly, even abused out poor necro shouting "Heart & Splinter!" left and right (as he has master 1 of both and before they weren't on the same recharge timer)... so.. Bruisers outparsed assassins always, can and still can. Its all situational though.<BR><BR>People won't agree with me, People will flame me, Beats me why? Just admit it, The devs know when a class is overpowered no matter if people post screenshots & logs proving so or not. They know, its just up to them if they want to fix it or not.<BR><BR>*Zips up flame suit*</DIV>
<DIV>As i see it bruisers are and always were good damage dealers ( i loathe the term dps) now after combat changes they still do good damage but they do not stand a chance anymore against a swashbuckler/ranger/brigand (notice i exclude assassins here, i do that because atm they do subpar damage because of their long [expletive haxx0red by Raijinn] timer's) of equal skill / level / equipment, a bruiser is not far behind though but even with fleshed out strength in favor of other stats and all adept 3,s the long timer's on bruiser ca's as well as significantly lower damage on the ca's compared to rogue's/scout's means that unless its a 10 min + fight or the scouts dont have power regen, the scouts will always outperform the bruiser.</DIV> <DIV> </DIV> <DIV>I play both brigand and bruiser and while the damage is very nice on both there is no longer a contest on who put's up more damage, my brigand can unleash all his combat ca's and there is no period of waiting like it is for my bruiser on timers, add in the new t6 poisons which do as much damage as the master 1 magmatic fist's stance (roughly 400 dd but with 30% chance to procc instead of 10%) add in the brigand offence stance which adds another 150dd procc and then add in more combat arts on faster timers with roughly 20>40% more damage / combat art (considering the art's are all at adept 3) a bruiser is left far behind in the damage department, this is all well and good though imo as bruisers are so much more then just pure damage machines.</DIV> <DIV> </DIV> <DIV>Chaos 60 brigand.</DIV> <DIV>Skull 53 Bruiser.</DIV>
MakhailSamma
10-19-2005, 06:27 PM
<BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR>I've got a Guardian, Assassin, Bruiser, Illusionist.<BR><BR>Played with the Guardian & Assassin in the raiding scene, Guardian mainly.<BR><BR>Bruisers always out parsed assassins except on assassins high hits were up.<BR><BR>I remember one time on Behemoth when I lost aggro to a Bruiser auto attacking, he pulled aggro simply auto attacking above all the scouts, wizards, warlocks going all out. <DIV><BR>The Bruiser was simply auto-attacking, nothing more. He was infact boxing two toons, a Fury and a Bruiser. The bruiser was just sitting there though auto attacking, he was really only playing the fury.<BR><BR>Funny, he pulled aggro above all the others out there, as everyone knows, the Behemoth is all about DPS, you setup for as much DPS on that raid as possible, well. . . .only needed for the first 3 rounds really, but lol he pulled aggro off me auto attacking, and on raids, I try not to let anyone pull, its my job to keep aggro. I chain taunted constantly, even abused out poor necro shouting "Heart & Splinter!" left and right (as he has master 1 of both and before they weren't on the same recharge timer)... so.. Bruisers outparsed assassins always, can and still can. Its all situational though.<BR><BR>People won't agree with me, People will flame me, Beats me why? Just admit it, The devs know when a class is overpowered no matter if people post screenshots & logs proving so or not. They know, its just up to them if they want to fix it or not.<BR><BR>*Zips up flame suit*</DIV><BR> <HR> </BLOCKQUOTE><BR>Wait, I get it! You got out DPS'd by bruisers prior to the update and your still upset. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Colossaltitan
10-19-2005, 06:55 PM
<BR> <BLOCKQUOTE> <HR> furok wrote:<BR> <DIV>As i see it bruisers are and always were good damage dealers ( i loathe the term dps) now after combat changes they still do good damage but they do not stand a chance anymore against a swashbuckler/ranger/brigand (notice i exclude assassins here, i do that because atm they do subpar damage because of their long [expletive haxx0red by Raijinn] timer's) of equal skill / level / equipment, a bruiser is not far behind though but even with fleshed out strength in favor of other stats and all adept 3,s the long timer's on bruiser ca's as well as significantly lower damage on the ca's compared to rogue's/scout's means that unless its a 10 min + fight or the scouts dont have power regen, the scouts will always outperform the bruiser.</DIV> <DIV> </DIV> <DIV>I play both brigand and bruiser and while the damage is very nice on both there is no longer a contest on who put's up more damage, my brigand can unleash all his combat ca's and there is no period of waiting like it is for my bruiser on timers, add in the new t6 poisons which do as much damage as the master 1 magmatic fist's stance (roughly 400 dd but with 30% chance to procc instead of 10%) add in the brigand offence stance which adds another 150dd procc and then add in more combat arts on faster timers with roughly 20>40% more damage / combat art (considering the art's are all at adept 3) a bruiser is left far behind in the damage department, this is all well and good though imo as bruisers are so much more then just pure damage machines.</DIV> <DIV> </DIV> <DIV>Chaos 60 brigand.</DIV> <DIV>Skull 53 Bruiser.</DIV><BR> <HR> </BLOCKQUOTE><BR>I outparsed a Swashbuckler the other day in Sol Eye 2k+ Each fight.
Colossaltitan
10-19-2005, 06:55 PM
<DIV><BR> <BLOCKQUOTE> <HR> MakhailSammael wrote:<BR><BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR>I've got a Guardian, Assassin, Bruiser, Illusionist.<BR><BR>Played with the Guardian & Assassin in the raiding scene, Guardian mainly.<BR><BR>Bruisers always out parsed assassins except on assassins high hits were up.<BR><BR>I remember one time on Behemoth when I lost aggro to a Bruiser auto attacking, he pulled aggro simply auto attacking above all the scouts, wizards, warlocks going all out. <DIV><BR>The Bruiser was simply auto-attacking, nothing more. He was infact boxing two toons, a Fury and a Bruiser. The bruiser was just sitting there though auto attacking, he was really only playing the fury.<BR><BR>Funny, he pulled aggro above all the others out there, as everyone knows, the Behemoth is all about DPS, you setup for as much DPS on that raid as possible, well. . . .only needed for the first 3 rounds really, but lol he pulled aggro off me auto attacking, and on raids, I try not to let anyone pull, its my job to keep aggro. I chain taunted constantly, even abused out poor necro shouting "Heart & Splinter!" left and right (as he has master 1 of both and before they weren't on the same recharge timer)... so.. Bruisers outparsed assassins always, can and still can. Its all situational though.<BR><BR>People won't agree with me, People will flame me, Beats me why? Just admit it, The devs know when a class is overpowered no matter if people post screenshots & logs proving so or not. They know, its just up to them if they want to fix it or not.<BR><BR>*Zips up flame suit*</DIV><BR> <HR> </BLOCKQUOTE><BR>Wait, I get it! You got out DPS'd by bruisers prior to the update and your still upset. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE><BR>Not quite, I was a Guardian, I never wanted to and still don't want to do anything but tank.</DIV>
Gerrie
10-19-2005, 08:10 PM
whomever you outparsed. there definately are swashbucklers and swashbucklers.my level 35 scout outdamages the level 48 warlock the guy that started the thread talked about, and in normal groups i do about 3-4 times as much damage as my equal level damagecompanions(Wizards, Rangers, etc) do.
Colossaltitan
10-19-2005, 08:11 PM
As you should, and perhaps they sucked.
Deeds
10-19-2005, 08:27 PM
<P>Can we stop this discussion please? Its geting stupid</P> <P>As I stated earlier it is no secret that bruisers are probably the best soloers in the fighter tree, because of our self heal and stuns and agro control skills, but so what?!! We bring the LEAST buffs to the group and we have the WEAKEST AOE taunts of all the fighters. So do you want to be the best fighter/soloer or do you want to be the best group tank, we cant have it both ways and bruisers do not. Again, all fighters have their streanghts and weaknesses.</P> <P>Also, the same things Colossaltitan soloed, a good wizard or necro of the same lvl could solo probably 3 times as fast, so are they overpowered too?</P> <P> </P> <P>Tzing 53 bruiser</P>
Thail
10-19-2005, 08:29 PM
<BR> <BLOCKQUOTE> <HR> annaspider wrote:<BR><BR> <BLOCKQUOTE> <HR> Thail wrote:<BR> <P>OMG here we go again! /overanalizing off.</P> <P> </P> <P>He was using Devestation Fist. Parser doesnt track it correctly. I can do 471 over and over again w/ not attacking just doing that.</P><BR> <HR> </BLOCKQUOTE>Except that doesn't work on Heroic mobs.<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Hmmmm really? Tell that to the non-arrow up Heroic mobs in Silent City. Good try. TY come again.</DIV>
Gerrie
10-19-2005, 08:29 PM
from an inquisitors point of view, as you said"grouptank"i ll choose bruiser over any over tank no matter what their ac or mitgation is because i got told you ve got a 15 or 20 second stun that you can use rather often and the mob is dead after 15to20 seconds.
Colossaltitan
10-19-2005, 08:33 PM
<BR> <BLOCKQUOTE> <HR> Deedbit wrote:<BR> <P>Can we stop this discussion please? Its geting stupid</P> <P>As I stated earlier it is no secret that bruisers are probably the best soloers in the fighter tree, because of our self heal and stuns and agro control skills, but so what?!! We bring the LEAST buffs to the group and we have the WEAKEST AOE taunts of all the fighters. So do you want to be the best fighter/soloer or do you want to be the best group tank, we cant have it both ways and bruisers do not. Again, all fighters have their streanghts and weaknesses.</P> <P>Also, the same things Colossaltitan soloed, a good wizard or necro of the same lvl could solo probably 3 times as fast, so are they overpowered too?</P> <P> </P> <P>Tzing 53 bruiser</P> <BR> <HR> </BLOCKQUOTE><BR>Didn't say Bruisers are overpowered. Just proving people wrong who say things can't be done and claim i'm a liar, cheater, hmm among other things. I just post these logs and screenshots to shutup those idiots.
Solken
10-20-2005, 08:10 PM
<P>Gerrie wrote:</P> <P>whomever you outparsed. there definately are swashbucklers and swashbucklers.<BR><BR>my level 35 scout outdamages the level 48 warlock the guy that started the thread talked about, and in normal groups i do about 3-4 times as much damage as my equal level damagecompanions(Wizards, Rangers, etc) do. </P> <P> </P> <P>Gerrie though i have no master1's i have a lot of adept 3's, int 254 there is no way you out dps me. Plus, i'm not even lvl 48, i'm 46. So get your facts right. You speak out your asz, shut your flaps.</P>
Colossaltitan
10-21-2005, 04:17 PM
<BR> <BLOCKQUOTE> <HR> Solkenar wrote:<BR> <P>Gerrie wrote:</P> <P>whomever you outparsed. there definately are swashbucklers and swashbucklers.<BR><BR>my level 35 scout outdamages the level 48 warlock the guy that started the thread talked about, and in normal groups i do about 3-4 times as much damage as my equal level damagecompanions(Wizards, Rangers, etc) do. </P> <P> </P> <P>Gerrie though i have no master1's i have a lot of adept 3's, int 254 there is no way you out dps me. Plus, i'm not even lvl 48, i'm 46. So get your facts right. You speak out your asz, shut your flaps.</P> <BR> <HR> </BLOCKQUOTE><BR>. . .rotfl
<P>Soloed several yellow consul of war(heroic mobs) in Silent City last night for a quest. Went from very easy, to 2 I had to FD because of a bad string of hits.</P> <P>The soloability is entirely related to crowd control abilities. The mobs simply didn't spend much time beating on me unless they resisted Unnerve multiple times.</P> <P>Argest</P> <P>55 Bruiser</P> <DIV>Najena</DIV>
Colossaltitan
10-21-2005, 05:26 PM
Solo'd 50^^^ Giants in SS @ Lvl46 (After the update making ^^^ Mobs have less HP) <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
<BR> <BLOCKQUOTE> <HR> Thail wrote:<BR><BR> <BLOCKQUOTE> <HR> annaspider wrote:<BR><BR> <BLOCKQUOTE> <HR> Thail wrote:<BR> <P>OMG here we go again! /overanalizing off.</P> <P> </P> <P>He was using Devestation Fist. Parser doesnt track it correctly. I can do 471 over and over again w/ not attacking just doing that.</P><BR> <HR> </BLOCKQUOTE>Except that doesn't work on Heroic mobs.<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Hmmmm really? Tell that to the non-arrow up Heroic mobs in Silent City. Good try. TY come again.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I tried telling 'em but they wouldn't listen. Actually I didn't really, 'cause my character is too puny hasn't been there yet. </P> <P>When and if I do go, I'll be sure to mention your name though. You seem like a pretty tough guy and probably carry quite a lot of clout in that particular imaginary pretend place.</P>
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Colossaltitan wrote:</P> <P><BR>Didn't say Bruisers are overpowered. Just proving people wrong who say things can't be done and claim i'm a liar, cheater, hmm among other things. I just post these logs and screenshots to shutup those idiots.</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>As one of those idiots, I have to say that upon reflection Mr Titan seems to have proved us - or me at least - wrong. Simply, some people are just really good at playing computer games and, although I'm clearly not one of 'em, I have to admit it's a talent like any other. Indeed, to those who are able to make the rest of us look rubbish and ordinary, I say well done!</DIV> <DIV>Whether it's writing, fighting, thinking, painting or even being uber at the mouse & keyboard, exceptional people are so less dull than mediocre ones, don't you think?</DIV> <DIV> </DIV> <DIV>Note - being wrong and admitting it is a good thing; pretending you ain't wrong and jamming your fingers in your ears/eyes makes you look a c*nt.</DIV>
Colossaltitan
10-21-2005, 11:08 PM
Well said, and thanks for the compliments, Anna I don't really consider you one of the "Idiots" though, I consider the "idiots" the ones that are trying to prevent a nerf to their class or automatically assume that is what my goal is then go on these long drawn out rants of how bruisers aren't good and how I am lying, etc.<BR><BR>Those are the idiots, You clearly are not. <DIV>Cheers~<BR><BR>[Edit]Would like to add that Devastation fist does work on heroic mobs, Only large group mobs though, like....where they are not ^^^, they aren't ^^, or ^, but even bar or v's.</DIV><p>Message Edited by Colossaltitan on <span class=date_text>10-21-2005</span> <span class=time_text>03:13 PM</span>
NighthawkX
10-21-2005, 11:40 PM
<P>If you don't believe a class is overpowered, than why would you believe someone trying to prevent nerf calls to them(doesn't have to be by you but many are) and show the areas where they are not as good, Idiots. Also I am going to guess the person earlier was refering to your assassin not your guardian (even if they were wrong in the assumption your dodge to guardian didn't prove it and I have to believe you knew he meant your assassin.)</P> <P>Which is a whole other story I don't know what there damage output really comes down to but it should deffinately be higher than a bruisers by a good bit, it should be up there with a rangers wizards warlocks on average. But that isn't a bruiser problem that one is an assassin problem and I am not familiar enough with them to really know.</P> <P>Remember we are in a post called Bruiser Insane damage, which implys that the damage is unreasonable, this would mean that someone is believe there damage should be reduced. So you either believe the class is not overpowered and the damage is justified by other deficiencies or that the class is overpowered and it should be reduced. Also if the class is not overpowered and your worried about guardians being inferior, than it is a guardian issue not a bruiser issue.</P> <p>Message Edited by NighthawkX on <span class=date_text>10-21-2005</span> <span class=time_text>12:55 PM</span>
Gungo
10-22-2005, 02:29 AM
<DIV>Our damage may be a bit to high, but moreso i think assasins damage is to low. In fact bruiser dps is close to the lower tier scout dps, no where near summoners or sorcers or rangers but right behind rogues and assasins. I think bruiser dps is where it should be. I think assasins need a boost. I think guards need more melee dps, i think paladins cna use a tad more spell dps via procs etc. Its jsut no fun to solo w those classes because of this lack of dps. I think guard dps should be a bti higher then pally dps as well to effectivly solo etc. </DIV> <DIV> </DIV> <DIV>btw i never commented on this thread because on a few heroic liek this it is possible, but there are many more heroics that are not. It depends on the mob really.</DIV><p>Message Edited by Gungo on <span class=date_text>10-21-2005</span> <span class=time_text>03:31 PM</span>
Colossaltitan
10-22-2005, 03:00 AM
I've tested it on several mobs, True there are a few un-beatable mobs. (I have yet to go try and kill a spectre), But plan on doing so soon, just cuz folks say you can't do it. I agree Assassins need a Boost, Bruisers DPS should be what it is at now.
Gungo
10-22-2005, 03:08 AM
<DIV>You do very well for a bruiser collassal. Although you have to remebr you are way mroe twinked out then alot fo bruisers your lvl. A decent amount of green and low blue heroic cna be solo'd. white and yellow it possible ona a select few. Mainly that tactic u used to mezz use doll debuffs works great. It takes a long time though to kill a mob that way. And is extremly in efficient. But really SoE said there will be clasesthat can solo heroic they just intend for the time vs reward to be less then soloign solo's or grouping. </DIV> <DIV>but back to the main topic "Bruiser insane damage"... Nope onyl thing making us look liek we have insane damage is asssasin lack of damage compared to all other classes. </DIV>
Colossaltitan
10-22-2005, 03:25 AM
<P>Yeah, your very much correct, it is very inneficient soloing those mobs and I only do it to prove it can be done.<BR>Twinked? Hm, RGF... Is the most common fabled item in the game and rather easy to acquire, I would say at level 45+ Its not considered much of twinking, but a bit above average equipped. They are for sale cheap on the broker someone at my level as their first toon who knew what they were doing can have this much gear easily.</P> <P>Your also totally right on Assassins being gimped and thats the only thing making us look overpowered as far as our damage goes.</P>
Colossaltitan
10-22-2005, 03:25 AM
The only select few I have noticed that this tactic does not work well on is mobs that are highly resistant to mez/fear.<BR><BR>Other than that, any mob seems do-able.
Gungo
10-22-2005, 03:40 AM
Not just talkign about the RGF. That fact that not many brawlers your lvl have alot of adept 3's or masters or full legendary or the RGF. The RGF was common once, no longer the case not many guilds raid T5 anymore. And at least on my server you won't find an RGF for sale anymore. The RGF is the best T5 DPS wpn in game for a brawler. You wont see to many 45-50 brawlers in game curently with a RGF. And past 50 where most of the brawlers who have an rgf are an ironwood bo actualyl ends up doing more dps. So yeha for a 45-50 brawler your fairly twinked. <p>Message Edited by Gungo on <span class=date_text>10-21-2005</span> <span class=time_text>04:43 PM</span>
Colossaltitan
10-22-2005, 07:22 AM
I've got like 2 Adept3's. Rest are app4/adept1 at best.<BR>RGF, yes fairly twinked. PST a guild leader and see if they have one in their bank, I got mine 7pp.<BR>All legendary gear (which I dont even have, but for all armor) takes 5hours of harvesting and a little luck.
Raidi Sovin'faile
10-22-2005, 09:23 AM
<DIV>I didn't get 7pp until Harclaves came out and I started getting two of my alts to the mid 40s.</DIV> <DIV> </DIV> <DIV>Most people who play Bruiser as a main, at level 40, will not have the 7pp to drop on anything. I'm still not sure if I could afford to drop 7pp on a single item, and I'm 51... although I've spent over that on all my current equipment so far (1-2 plat here and there).</DIV> <DIV> </DIV> <DIV>While legendary gear isn't so hard to come by, having an RGF at the first level that you can use it on your first character is definately in the top percentile of the population.</DIV>
Gungo
10-22-2005, 10:01 AM
5 hours to get 6 rare leathers not really. Yes its been increase but not that much. Thats a bit of an exaggeration. Ill give you ~15-20 hours harvestign for 6 rare leathers. But really don't take my word for it d a / all brawlers 45 50 and inspet them. i bet you that brawler wont have an rgf and near full rare crafted. And nope no guild leaders have an RGF lyign around on my server. In fact most T5 fabeld gto sold 1 week prior and 1 week after DoF got released. <p>Message Edited by Gungo on <span class=date_text>10-21-2005</span> <span class=time_text>11:03 PM</span>
Colossaltitan
10-22-2005, 06:05 PM
Circle around feerrott for five hours, You'll harvest enough rares to atleast trade for your pelts and have 6 in that ammount of time.<BR> <DIV>If you know where to farm named, you'll have enough rares to sell and have above 10pp by the time your 40.</DIV>
JNewby
10-22-2005, 10:50 PM
<BR> <BLOCKQUOTE> <HR> NighthawkX wrote:<BR> <P>Wow according to your logs I am impressed, uhm you should be at full health at the end, heck according to the log you posted you healed for more damage than you took. Maybe I will have to recheck them again to make sure. Not sure why you feel you would of been at 40 to 50 percent health at the end i mean you have over 3000 health you should of been right around 3000 afterwords. Its obvious you need to skip the 44^^^ and go straight into orange.</P> <P>Obviously it was a rematch from the first fight he wanted to prove to you he could do worse the second time against ye.</P> <P>In over two minutes of fighting he swung 17 times, thats less than once per six seconds, hmm. Need to get those guards weapons that are faster than a bow.</P> <P><SPAN class=time_text>I am also impressed you never missed a single attack, (<STRONG>sorry found a few misses and parry)</STRONG> he never parried once, or blocked, or you just whiffed it. Now that is talent. Sounds like they need to send him back for some training in raising his hands of don't hit me. I mean all the blues i go up to manage to throw a few reposts or parries in there against me when I am hitting them from the front.</SPAN></P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>01:11 AM</SPAN></P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>01:22 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Sounds like bruiser needs a big nerf<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>
Gungo
10-23-2005, 12:18 AM
<DIV><BR> <BLOCKQUOTE> <HR> Daishar wrote:<BR> <DIV>NO SOLO SHOULD KILL GROUP MOBS... then, yeah... well we'll just drop triple up, heroic group mobs hp by 50% making them easily solo-able.</DIV> <DIV> <HR> </DIV></BLOCKQUOTE><BR> <DIV>I've stated before that some solo players will be able to take out heroic encounters if they have the proper gear, spells, and tactics. It's simply a general rule that, for the average player, it will take a group to defeat most heroic encounters. This is especially true of higher-con heroic fights.</DIV> <DIV> </DIV> <DIV>Nowhere have we carved on a stone tablet "Thou shalt not solo heroics." The only proviso we've given is that soloing heroics shouldn't be the most efficient way to earn experience for any class. If you can solo a blue or higher heroic, it should take you a long time and a lot of resources. If you solo green heroics, the XP gained will be minimal. For pure advancement, soloers are better off soloing solo content.</DIV> <DIV> </DIV> <DIV>And by the way, we didn't drop the health of ^^^ mobs by anything close to 50%. All we did was make it so the HP of a single ^^^ mob is more in line with that of two ^^ mobs and three ^. In other words, we made the standard heroic encounter configurations more comparable to one another.</DIV> <P>===========================<BR>Steve Danuser, a.k.a. Moorgard<BR>Game Designer, EverQuest II </P> <P>__________________________________________________ __________________________________________________ _____________</P> <P>There ya go jnewby take a gander just because we can solo a heroic doesn't make us overpower. In fact it is is acceptable. we are by no means the best soloers in game. Casters by far are more effecient soling then a bruiser can ever be. But good job spreading the hate.</P></DIV>
Colossaltitan
10-23-2005, 01:08 AM
<DIV>I'm level 48, I can chain pull 50^^^ Giants in SS and get way better EXP with very little risk than most can dream of... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
<BR> <BLOCKQUOTE> <HR> JNewby wrote:<BR><BR> <BLOCKQUOTE> <HR> NighthawkX wrote:<BR> <P>Wow according to your logs I am impressed, uhm you should be at full health at the end, heck according to the log you posted you healed for more damage than you took. Maybe I will have to recheck them again to make sure. Not sure why you feel you would of been at 40 to 50 percent health at the end i mean you have over 3000 health you should of been right around 3000 afterwords. Its obvious you need to skip the 44^^^ and go straight into orange.</P> <P>Obviously it was a rematch from the first fight he wanted to prove to you he could do worse the second time against ye.</P> <P>In over two minutes of fighting he swung 17 times, thats less than once per six seconds, hmm. Need to get those guards weapons that are faster than a bow.</P> <P><SPAN class=time_text>I am also impressed you never missed a single attack, (<STRONG>sorry found a few misses and parry)</STRONG> he never parried once, or blocked, or you just whiffed it. Now that is talent. Sounds like they need to send him back for some training in raising his hands of don't hit me. I mean all the blues i go up to manage to throw a few reposts or parries in there against me when I am hitting them from the front.</SPAN></P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>01:11 AM</SPAN></P> <P>Message Edited by NighthawkX on <SPAN class=date_text>10-10-2005</SPAN> <SPAN class=time_text>01:22 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR><FONT color=#ffff00>Sounds like bruiser needs a big nerf</FONT><img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <BR> <HR> </BLOCKQUOTE> <P>What an odious little creature you are. Every single post of yours I've seen staggers under the weight of its own bile. Complaining about being [Removed for Content] off is all very well - after all that's what we all do most of the time anyway - but constantly asking for nerfs; that is, trying to make everyone else as [Removed for Content] off as you - it's pitiful, mate. Pitiful.</P> <P>Oh. Unless the '<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />' was intended to imply the post was humourous and ironic. In which case you're really witty and not a c*nt after all.<BR></P>
<P>Well first off , at level 54 i can take down a few choice triple arrow mobs that con blue to me ( armored scorps in scorp pit in pof for instance) however its a [Removed for Content] chore because first of all i need to use totems to lower their mitigation (which any class can do) then i need to have all timers up and going and i have to have fire resist gear up and running cause i do not like those 2k fire nukes they procc once every now and then, even then it can be risky because a string of bad luck (got about 60% avoidance fully selfbuffed) drops me really fast, so occasionally i have to fear + mezz to wait for recovery on my mend. What all this boils down to is crap [expletive haxx0red by Raiscript] exp over time, its kewl that we can take down the occasional triple arrow but chain (and i truly mean chain in this regard) killing solo mobs inside living tombs by the backdoor is at least 2X the exp / hour then doing triple arrow's, feel free to run around hunting those triple arrows though means there are alot less people hunting my solo mobs =).</P> <P> </P> <P>Skull 54 Bruiser</P>
Well exactly, it's about many things... xp efficiency is one of them... how many times you have to cut and run is another (there is no way for the guy to prove he can do it every time or 1 in 10 or 1 in 100... I think we're being hoodwinked but then I'm one of the 'idiots' so what do I know...). Clearly the guy likes attention, and if he doesn't get any will bump his post with a new log of something else he's done, whether it's taken him 1 go or 100 goes to do it, we have no idea but can guess which...As for RGF being normal at L45, I guess I'm on the wrong server. Or maybe being in a big guild helps. Hardly ever any on the broker (or any gi's for that matter).I'm sure you can find logs of necros and other classes soloing even con or better heroics, and they'll use hex dolls too for sure, but you don't see logs of the failures. It's kind of neat that some classes *can* do this (I'll assume the log is genuine and without outside buffs/etc). But for those that do, the efficiency is likely to be very poor.Keep feeding the troll if you must...
Colossaltitan
10-24-2005, 07:29 AM
Yeah, Okay Carnage, Whatever you say. You think I fail however many times and simply get lucky then post that luck.<BR><BR>Whatever, if you can't solo these mobs you suck. I was on CQ2 today soloing (@ Lvl50) the Sentry's of Anuk (Lvl51, 52 ^^^ Heroics) NP even when they harmtouched me.<BR><BR>If you can't solo these mobs, something is wrong with the way you play your toon.
<P><FONT size=2>At lvl 49 I've been managing to solo the 44^^^ glacial constructs in EF quite easily and the 45^^^ snow leopards quite not-so-easily. I don't think I want to try anything higher than that though, as the leopards were pretty tough.</FONT></P> <P><FONT size=2>Although soloing the leopards is far too much risk vs reward, the solo XP from the constructs was pretty good.</FONT></P> <P>(I haven't read all the latest posts on this thread I'm afraid, so I dunno if we're still supposed to be posting information anymore or whether we're just insulting each other now. Will check back later for guidance.)</P>
Raidi Sovin'faile
10-27-2005, 05:16 AM
<P></P> <P>Back when I was killing snow leopards and such, hex dolls didn't exist. Hence why I mentioned such things as being "tougher".<BR>I'd like to see if this can be done WITHOUT the hex doll debuffs. I'd like to see those that couldn't do it before, try it again WITH hex dolls.</P> <P> </P> <P>If the hex doll is making the difference between dominating a heroic encounter, or getting your butt handed to you, then that tells me it's the hex doll that's imbalanced.<BR>Bruisers are already set up as a really good soloer. Give him this extra tool, and of course he's gonna kick [expletive haxx0red by Raijinn]. I can do VERY well and I don't normally use hex dolls.</P> <P> </P> <P>Gotta love seeing those posts like "Nerf Bruisers!"... people get so attached to, not only their toon, but their chosen CLASS that they feel personal disrespect when their class isn't doing as good as others. Nerf the entirety of another class because hex dolls make soloing easier. That's great... way to do any research there. Kneejerk much?</P><p>Message Edited by Raidi Sovin'faile on <span class=date_text>10-26-2005</span> <span class=time_text>08:17 PM</span>
<P>Honestly guy's i think you should take a step back and inhale for abit, we can solo noone questions that and it is fully possible to solo non named heroic's of slightly lower level then ourselves if you got good equipment and ca upgrades, however this means very little to the class as a whole, as this game isnt a solo game and it really makes no differance if you can solo the occasional heroic now and then imo. What matter's is that our class are good in a raid and group enviroment, remember necros back in eq1 pre luclin? They were awesome soloer's but that didnt add up to much on a raid (can you say manabattery / corpse summoner). I think it's nice that we can solo but it doesnt really mean much in the overall scheme of things, what matters (again imo) is that we have a use in the endgame, period.</P> <P> </P> <P></P>
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