View Full Version : EoF AA Skill "Combination"
Eloxos
11-20-2006, 04:45 AM
<DIV>Hi there</DIV> <DIV> </DIV> <DIV>First off english is not my mother language, so please bear with me.</DIV> <DIV> </DIV> <DIV>I managed to get a total of 15 AA Points into "Combo" CA's and unlocked the bottom Skill "Combination" of the Monk Tree.</DIV> <DIV>I don't know if this skill is bugged, or if i'm doing something terribly wrong.</DIV> <DIV> </DIV> <DIV> The Skill Description says:</DIV> <DIV>-Skill can only be used after a Jab, Kick AND (not or) Punch</DIV> <DIV> </DIV> <DIV> <DIV>Now to the Details: </DIV> <DIV>-What is a jab ? an autoattack ? </DIV> <DIV>-Kick (wich CA work and wich don't ?)</DIV> <DIV>-Punch (wich CA work and wich don't ?)</DIV> <DIV> </DIV></DIV> <DIV>I can queue my CA's all i want, i never get the skill off, it sometimes flashes up for like 0.2seconds, </DIV> <DIV>by the time i realize that its flashing it is already gone again. I hoped some of you guys could give me some</DIV> <DIV>insights on how it worked in Beta, or how its supposed to work now.</DIV> <DIV> </DIV> <DIV>Thanks</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
sparhaw
11-20-2006, 06:15 AM
jabs are the abilitys down that center line that you can make instant punches are the ones on the right and kicks on the left hope that helps<div></div>
Darem0
11-20-2006, 06:22 AM
<DIV>I got this to work maybe 4 times before I respecced out of it (I should have read the description a bit more thoroughly). You perform 3 required CAs - I'm not playing atm so I don't have the names handy, and unless I'm mistaken, they have to land to be counted. You then have about a second to hit Combination. Combination can do anywhere from 400 to 1200 damage. Absolutely underwhelming. </DIV>
Eloxos
11-20-2006, 08:13 AM
<P>Thanks Sparhawk, i didn't see the category names in the Skill Tree, when hovering over a Skill, my bad.</P> <P>It's all clear now, and im just back from testing. It works everytime, now that i queue the right CA's in the right Order.</P> <P>Does some good Damage for 1AA Point ! And the Dmg is garantied, so all in all a good enhancment, i think most people</P> <P>will put at least 15 points in the Catergory "Combo" so it's almost free.</P> <P> </P> <P> </P> <P> </P>
Jobeson
11-20-2006, 06:38 PM
<div></div><div></div>This is a badass skill guys. I had to reorganize my hotbar but it was well worth it. Two of your jabs are instant use them in the second or third position. Kicks: Quick reuse slash damage, fire dot, 1.5 sec stun kickJab: Quick reuse mele damage, multi hit, stifle attackPunch: hp drain ice, stun ice, defense debuffThe skill is can fail but you have 3 chances easily every 30 seconds to make the attack. I suggest getting your 10 aa points into some jabs for this so they are instant, and the lower reuse timers make them much better too. The order does not matter you simply need to have done 3 attacks in two seconds time. This is easily done it takes about 1.2 seconds for the chain to complete and in that 1.2 seconds I pump out about 4000 damage talk about burst damage. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> you can still pull off your combo without any instant attacks but it cuts it close with only about .2 seconds or so to get off your combo move. The combo itself is three hits built off of your str and mine in extremely gimpy armor does around 1k total damage each time. <div></div>It takes about 5-15 minutes to get used to and only like an hour to master. You will learn to love this attack be it dps or tanking it is very helpful. the 16 aa points were defiantly worth it don't listen to this guys that are incapable of hitting 1234 in under 2 seconds lol It is a free instant no power attack every minute how is this a bad thing?<p>Message Edited by Jobeson on <span class=date_text>11-20-2006</span> <span class=time_text>05:57 AM</span>
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