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View Full Version : Dark Chitin, Light Chitin, or Feathered Ring


Untalent
09-25-2006, 09:18 AM
All three are fairly good and easily obtainable. I'm just curious. Which would be the best to use? A friend of mine is using two Light Chitins and swears by them. I'm just curious if they really are the best... as far as easily obtainable is concerned.<div></div>

selch
09-25-2006, 09:21 AM
There is some key difference between Dark & Light...Light > Resists Dark > Statsso all I guess, situational use would be best for picking your rings. I still say, best to have 2 of each and use depending on situation.<p>Message Edited by selch on <span class=date_text>09-24-2006</span> <span class=time_text>10:25 PM</span>

Raidi Sovin'faile
09-25-2006, 10:11 AM
Light Chitin has resists <b>and</b> more mitigation.Dark Chitin has the stats and the +defense (and mitigation, but not as much).The stats only really matter if you are soloing... so it really just boils down to wanting more resists and mitigation, or the +5 defense (x2 if you want) for more avoidance.<div></div>

Untalent
09-25-2006, 10:12 AM
Was thinking same thing. Thanks for the advice.<div></div>

Timaarit
09-25-2006, 12:23 PM
Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount. <div></div>

KazzySoJaz
09-25-2006, 04:55 PM
<BR> <BLOCKQUOTE> <HR> Timaarit wrote:<BR>Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount.<BR> <BR> <HR> </BLOCKQUOTE><BR>I do not know how it works on non weapon proc'ing but I know if your weapon delay = 3.0 then you have a chance to proc every 3 seconds, even with 100% haste which makes your weapons 1.5 delay effectively.  So if the item procs work the same as the weapon procs, the haste will not make you proc more.

Timaarit
09-25-2006, 05:04 PM
<div></div><blockquote><hr>KazzySoJazzy wrote:<div></div> <blockquote> <hr> Timaarit wrote:Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount. <div></div> <hr> </blockquote>I do not know how it works on non weapon proc'ing but I know if your weapon delay = 3.0 then you have a chance to proc every 3 seconds, even with 100% haste which makes your weapons 1.5 delay effectively.  So if the item procs work the same as the weapon procs, the haste will not make you proc more.<hr></blockquote>I have heard different. In any case it at least is proccing a fair amount with 2 rings. I have questimated that it is on about 40 to 50% of the time. Sometimes it can take a while to get it to proc and sometimes it seems to be in effect all the time.<div></div><p>Message Edited by Timaarit on <span class=date_text>09-25-2006</span> <span class=time_text>04:18 PM</span>

KazzySoJaz
09-25-2006, 05:53 PM
<DIV>I will try and find the post from the dev.  The weapon proc thing was straight from a devs mouth.  Monk dps would be insane though if haste effected procs.  I mean having 30% chance to proc every .6 seconds instead of every 1.2 seconds would make a large, noticeable difference.</DIV>

Gungo
09-25-2006, 06:14 PM
<P>Haste effects procs.</P> <P>proc rates are based on the weapons BASE delay. So with 100% haste you effectivly double your chances to proc. That is from a dev i can find the post if needed. </P> <P>Btw i agree str rings for DPS (monk), feather ring(light chitin) for resists, I tend to use dark chitin rings for tanking unless my defense somehow is capped. the +5 defesne gives me close to 1% avoid per ring to me that beats the the extra 69ish mitigation. </P> <P>You could also look for the band of cause if u want stats and miti. </P><p>Message Edited by Gungo on <span class=date_text>09-25-2006</span> <span class=time_text>07:17 AM</span>

Almeric_CoS
09-25-2006, 10:20 PM
<BR> <BLOCKQUOTE> <HR> Gungo wrote:<BR> <P>Haste effects procs.</P> <P>proc rates are based on the weapons BASE delay. So with 100% haste you effectivly double your chances to proc. That is from a dev i can find the post if needed. </P> <P>  <HR> </BLOCKQUOTE>Please do, because I've always been under the impression that it's exactly the opposite of this.<BR>

Supp
09-25-2006, 10:51 PM
<DIV><FONT color=#cccccc>For a long time, it was established that the longer your primary weapon delay, the more likely your chance to proc. This is why the RGF was king forever due to the 12% proc change with a 4 second delay. Then things became murky because supposedly it was changed but Ive never seen any definitive info on it. I used my RGF for a while after the change, and it still went off all the time.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc>I believe that your chance to crit is more likley to occur with a longer casting time on your CA's/spells.</FONT></DIV> <DIV><FONT color=#cccccc></FONT> </DIV> <DIV><FONT color=#cccccc>It seems likely folks are mixing up crit chances calcs vs proc chance calcs. I cant even keep it straight anymore.</FONT></DIV>

Timaarit
09-25-2006, 11:00 PM
<blockquote><hr>Almeric wrote:<div></div> <blockquote> <hr> Gungo wrote: <div></div> <div></div> <p>Haste effects procs.</p> <p>proc rates are based on the weapons BASE delay. So with 100% haste you effectivly double your chances to proc. That is from a dev i can find the post if needed. </p> <p>  </p><hr> </blockquote>Please do, because I've always been under the impression that it's exactly the opposite of this.<hr></blockquote>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=12881&query.id=0#M12881 So with 100% haste, you will have double proc rate compared to 0 haste.<div></div>

KazzySoJaz
09-25-2006, 11:11 PM
<div></div><hr size="2" width="100%"><p>Haste effects procs.</p> <p>proc rates are based on the weapons BASE delay. So with 100% haste you effectivly double your chances to proc. That is from a dev i can find the post if needed. </p> <p>Btw i agree str rings for DPS (monk), feather ring(light chitin) for resists, I tend to use dark chitin rings for tanking unless my defense somehow is capped. the +5 defesne gives me close to 1% avoid per ring to me that beats the the extra 69ish mitigation. </p> <p>You could also look for the band of cause if u want stats and miti. </p><p>Message Edited by Gungo on <span class="date_text">09-25-2006</span> <span class="time_text">07:17 AM</span></p><p><span class="time_text"></span></p><p><span class="time_text"></span></p><hr size="2" width="100%"><p><span class="time_text"></span> </p><div></div><div></div><div></div><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=101455#M101455" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=101455#M101455</a>straight from the dev's mouth about haste and weapon delay...<div></div><p><span class="date_text"></span><span class="time_text"></span></p><p>Message Edited by KazzySoJazzy on <span class=date_text>09-25-2006</span> <span class=time_text>12:15 PM</span>

Gungo
09-25-2006, 11:16 PM
<DIV>aye he got it before me.</DIV> <DIV> </DIV> <DIV>Proc rates were naturalised to make all wpn delays equal. In effect they wanted wpns not be chosen based on delay alone. like someone said prior this was why RGF was king. They wanted to change that so they naturalised procs on BASE delay. haste does effect procs crits etc. But it also efects everyone equal. So a monk w 100% haste procs crits etc just as much as a swash w 100% (in theory). Obviously the monk achieves 100% haste easier.</DIV> <DIV> </DIV> <DIV>This is soley to do with wpn procs,  alot specualte some item/buff procs are not based on wpn delay but the standardized 3.0 delay (since there is no way to standardize the item/buff proc). which still tends to favor slower delay wpns. but then again longer delays with larger damage ranges tend to favor crits. (hence the love some brawlers feel for vraskin club). So there is really no best wpn type it is how you set yourself up to maxmize your dps. Proc happy, crit happy etc. me personally i liek to stack procs on dual wields, and try to boost haste dps as much as i can.</DIV> <DIV> </DIV> <DIV>Btw combat arts do proc as well, but they are naturalised by thier base recast.</DIV><p>Message Edited by Gungo on <span class=date_text>09-25-2006</span> <span class=time_text>12:26 PM</span>

Kelson
09-27-2006, 06:12 PM
<BR> <BLOCKQUOTE> <HR> Timaarit wrote:<BR>Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Haste may be improving your proc chances, but having 2 STR rings isn't.  Having 2 rings with the same proc doesn't increase your chances for procing.  Only one will be used.  You're better served to go with STA or AGI for the 2nd ring so you have a chance of getting DPS and Haste to proc (I forget which has the dps or haste proc - I go with that one).  With 2 STR rings, you're just wasting the proc on one of them.</P> <P>-Scrappy</P>

Supp
09-27-2006, 06:57 PM
<BR> <BLOCKQUOTE> <HR> Kelson13 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Timaarit wrote:<BR>Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Haste may be improving your proc chances, but having 2 STR rings isn't.  Having 2 rings with the same proc doesn't increase your chances for procing.  Only one will be used.  You're better served to go with STA or AGI for the 2nd ring so you have a chance of getting DPS and Haste to proc (I forget which has the dps or haste proc - I go with that one).  With 2 STR rings, you're just wasting the proc on one of them.</P> <P>-Scrappy</P><BR> <HR> </BLOCKQUOTE><FONT color=#cccccc>Exactly Kelson. Dont know why peeps keep forgetting that bit on ring procs. There's a reason you see dual wielders with crafted weapons with a Glowing proc and an offhand Slightly Glowing proc. Whenever I see someone with replica procing dual weilders, I always have to wonder what they were thinking. /boggle</FONT><p>Message Edited by Supple on <span class=date_text>09-27-2006</span> <span class=time_text>08:06 AM</span>

Almeric_CoS
09-27-2006, 11:06 PM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Kelson13 wrote:</P> <P>Haste may be improving your proc chances, but having 2 STR rings isn't.  Having 2 rings with the same proc doesn't increase your chances for procing.  Only one will be used. </P><BR> <HR> </BLOCKQUOTE><BR>Has that ever been dev-confirmed?  I'm very diligent about reading Dev Tracker and I don't recall ever seeing any dev posts like the above statement.  In my (non-parsing) experience, it seems only logical to me that every item you have has its own separate chance to proc.  Wearing two 3% proc rings won't boost you to a 6% chance, but it does give you two chances to proc per swing.  That's my take, and I think it makes the most sense from a programming perspective, unless a dev has specifically said otherwise?

Timaarit
09-28-2006, 01:01 AM
<blockquote><hr>Kelson13 wrote:<div></div> <blockquote> <hr> Timaarit wrote:Just pick up 2 mastercrafted imbued STR rings. The t7 ones give a proc for +26% DPS. It is 3% proc for 45 seconds so with 2 rings and 100% haste, it will be proccing a fair amount. <div></div> <hr> </blockquote> <p>Haste may be improving your proc chances, but having 2 STR rings isn't.  Having 2 rings with the same proc doesn't increase your chances for procing.  Only one will be used.  You're better served to go with STA or AGI for the 2nd ring so you have a chance of getting DPS and Haste to proc (I forget which has the dps or haste proc - I go with that one).  With 2 STR rings, you're just wasting the proc on one of them.</p> <p>-Scrappy</p><hr></blockquote>Well I recall that being changed with some patch.<div></div>

Supp
09-28-2006, 01:52 AM
<P><FONT color=#cccccc>As I recall, the reason for it is there is an x percentage chance of a particularly name proc to occur on any given attack. So that proc would happen, but just the once. They dont both trigger, and you can see that dmg amount in the parse to confirm it. It wasnt just a matter of testing by taking one ring off and comparing the parse results to when you had two, because that's speculative. If some patch claimed to have fixed that, I would love to see it. People have made this assumption for a long time, and always get caught with their pants when they get the bad news of pointless dual str rings. I have to believe that's got something to do with the perpetuation of the belief that you can wear two effectively.</FONT></P>

Raidi Sovin'faile
09-28-2006, 08:36 AM
Yes, the proc can only be up once. However, it has two checks instead of one.Basically, you will only have 1 of that proc at any given time... but instead of just one roll per swing to see if you get a 1, 2, or 3 out of 100.. it's two rolls to see if you get 1, 2, or 3 out of 100.Improves the odds that it will happen. Or at least, that's the idea... it's hard to test the average of a 3% proc without having like.. 100,000+ swing parses for sampling.<div></div>

Timaarit
09-28-2006, 10:18 AM
Well, I doubt there are any patch notes. For example you all remember when FTx didn't stack with another FTx? Since they do stack now and I haven't seen any notes about that. <div></div>