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View Full Version : only one transcendent vision in group?


Lostr
03-07-2006, 08:13 PM
<div>Hi Monks,</div><div> </div><div>i have a problem with the Skill "transcendent vision".</div><div> </div><div>Ok here the short story:</div><div>- i grouped in a full group with 2 other monks</div><div>- i cast my vision on the MT-monk -> his vision disabled</div><div>- he cast his vision on me -> my vision disabled</div><div>- i cast my vision on the healer -> MT vision on me disabled</div><div>- whe try several combinations, but only one vision was active</div><div> </div><div>Is it not possible to cast my vision on a group member when a other vision is on me?</div><div>Is it not possible to cast more then one transcendent vision in a group?</div><div>Is it a bug or a feature?</div><div> </div><div>THX for reading and sry for my english</div>

Xxooo-Coav
03-07-2006, 08:32 PM
<div></div>You cannot cast TV on someone, and then have someone cast TV on you. TV can only be buffed on 1 person at a time. When you cast TV on someone, you get a deflection buff as well. You cannot gain bonuses from 2 TV buffs, hence why yours drops when someone casts it on you.

MadBarman
03-07-2006, 08:34 PM
Easiest way to solve this is each pick a group member to cast the avoidance buff onto. You get the same problem with other fighters avoiadance buff as well. If you have more fighters than others in your group you can use the mushroom pet from Splitpaw to cast it on.<div></div>

Nemi
03-07-2006, 08:36 PM
<div><font color="#ffff00">Yep you can only have one on you, either your own or someone elses. Don't tend to group with many other monks but my math head tells me it would be better for the MT to be the target of TV rather than a have the +def buff.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">The extra chance to have you block a hit is likely to be larger than the avoidance gain of the +def. </font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">Open to debate tho'</font></div>

Xxooo-Coav
03-08-2006, 10:28 AM
<div></div><blockquote><hr>Nemi wrote:<div><font color="#ffff00">Yep you can only have one on you, either your own or someone elses. Don't tend to group with many other monks but my math head tells me it would be better for the MT to be the target of TV rather than a have the +def buff.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">The extra chance to have you block a hit is likely to be larger than the avoidance gain of the +def. </font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">Open to debate tho'</font></div><hr></blockquote>Keep in mind, all fighter types get this buff (different names though)...When I tank with another fighter in group, they always overright my TV with their own....

Nemi
03-08-2006, 04:54 PM
<div></div><p><font color="#ffff00">Would need to do some testing, but I think it would be silly of any Plate tank to overwrite TV with their own buff. With our avoidance and higher chance to block/parry/deflect I'm pretty sure having TV on a plate tank is far more efficient than their own buff</font>.</p><p><font color="#ffff00">Debatable when you have two monks tho, but I still feel the MT gets more benefit from someone else blocking their attacks than the +defense or +deflect from their own buff.</font></p>

Rrawl
03-08-2006, 11:41 PM
<div></div><div></div><blockquote><hr>Xxooo-Coav wrote:<div></div><blockquote><hr>Nemi wrote:<div><font color="#ffff00">Yep you can only have one on you, either your own or someone elses. Don't tend to group with many other monks but my math head tells me it would be better for the MT to be the target of TV rather than a have the +def buff.</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">The extra chance to have you block a hit is likely to be larger than the avoidance gain of the +def. </font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">Open to debate tho'</font></div><hr></blockquote>Keep in mind, all fighter types get this buff (different names though)...When I tank with another fighter in group, they always overright my TV with their own....<hr></blockquote><p>The Math has been done... it is better in almost every case to be on the receiving end of these buffs. Furthermore, the Main Tank should get the buff from the other fighter in the group that has the highest avoidance. If I can find the post where the math was done I'll come back and post it. The one exception may be a Monk as MT, with a fighter with a VERY LOW (we're talking offensive stance and low to begin with) in the group.</p><p>An important point to remeber is you have to STAY IN RANGE for this to work... but that should always be the case if both fighter are in melee range of the mob.</p><p>Message Edited by Rrawl on <span class="date_text">03-08-2006</span><span class="time_text">02:09 PM</span></p>

Rrawl
03-09-2006, 12:06 AM
<div></div><div>Here is the thread: <a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=23563&query.id=0#M23563">http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=23563&query.id=0#M23563</a></div><div> </div><div>Here are some excerpts:</div><div><p>Mathematically:</p><p>MTA = main tank avoidance (this is the person you are putting the art upon)</p><p>OTA = off tank avoidance (the avoidance of the person casting the art)</p><p>CHA = chance for art to work ( i think 33% was used in the above discussion for adept 1 version of the bruiser art)</p><p>With the art active, new overall avoidance for the MT = MTA + {[(100%-MTA)*CHA]*OTA}</p><div>A worked example:  the monk has 60% (MTA) avoidance, and the bruiser suing the art has 50% avoidance (OTA).  The chance that the art activates upon the monk failing their initial avoid roll is 33% (CHA).</div><div> </div><div>Overall chance of avoiding = 60% + {[(100%-60%)*33%]*50% = 60% + [(40%)*33%]*50% = 60% + (13.2%*50%) = <strong>67.6%</strong></div><div><strong></strong> </div><div>A pretty nice increase <img height="16" width="16" src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-happy.gif" border="0"></div><div> </div><div>Some numbers for those that like them:Adept 3 TV is 39% of success.For random Joe plate tank with, say, 30% avoidance (pulling numbers out of thin air, no clue what a normal-type plate tank would have).My monk has had around 60%-65% avoidance for a while, so I like that number for the monk.39% chance to check against 65% avoidance results in 25.35% increased advantage.  This number takes a bite out of the chance for the tank to not avoid, 70%.  This increases the tank's avoidance to 47.75%, an increase of 17.75%.For random Joe monk tank with 65% avoidance, the final avoidance number would be 73.87%, a change of 8.87%.</div><div> </div><div>Any BRAWLER, in ANY situation, is going to benefit the MT by giving them this buff, and we just need to educate those thick headed plate wearers about this fact.</div></div><p>Message Edited by Rrawl on <span class="date_text">03-08-2006</span><span class="time_text">02:11 PM</span></p>